mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
The supplemental callback always seems to be linked to a nullsub, probably a debug only feature. Linked all registered concommands to this as well.
1099 lines
31 KiB
C++
1099 lines
31 KiB
C++
//=============================================================================//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "tier0/tslist.h"
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#include "tier1/convar.h"
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//-----------------------------------------------------------------------------
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// Statically constructed list of ConCommandBases,
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// used for registering them with the ICVar interface
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//-----------------------------------------------------------------------------
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ConCommandBase* ConCommandBase::s_pConCommandBases = NULL;
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IConCommandBaseAccessor* ConCommandBase::s_pAccessor = NULL;
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static int s_nCVarFlag = 0;
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// An unique identifier indicating which DLL this convar came from
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static int s_nDLLIdentifier = -1;
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static bool s_bRegistered = false;
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class CDefaultAccessor : public IConCommandBaseAccessor
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{
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public:
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virtual bool RegisterConCommandBase(ConCommandBase* const pVar)
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{
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// Link to engine's list instead
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g_pCVar->RegisterConCommand(pVar);
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return true;
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}
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};
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static CDefaultAccessor s_DefaultAccessor;
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//-----------------------------------------------------------------------------
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// Called by the framework to register ConCommandBases with the ICVar
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//-----------------------------------------------------------------------------
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void ConVar_Register(int nCVarFlag, IConCommandBaseAccessor* pAccessor)
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{
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if (!g_pCVar || s_bRegistered)
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return;
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Assert(s_nDLLIdentifier < 0);
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s_bRegistered = true;
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s_nCVarFlag = nCVarFlag;
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s_nDLLIdentifier = g_pCVar->AllocateDLLIdentifier();
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ConCommandBase* pCur, * pNext;
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ConCommandBase::s_pAccessor = pAccessor ? pAccessor : &s_DefaultAccessor;
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pCur = ConCommandBase::s_pConCommandBases;
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while (pCur)
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{
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pNext = pCur->m_pNext;
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pCur->AddFlags(s_nCVarFlag);
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pCur->Init();
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pCur = pNext;
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}
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g_pCVar->ProcessQueuedMaterialThreadConVarSets();
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ConCommandBase::s_pConCommandBases = NULL;
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}
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void ConVar_Unregister()
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{
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if (!g_pCVar || !s_bRegistered)
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return;
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Assert(s_nDLLIdentifier >= 0);
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// Do this after unregister!!!
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g_pCVar->UnregisterConCommands(s_nDLLIdentifier);
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s_nDLLIdentifier = -1;
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s_bRegistered = false;
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}
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ConCommandBase::~ConCommandBase(void)
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{
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if (m_pszCustomUsageString)
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{
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delete[] m_pszCustomUsageString;
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m_pszCustomUsageString = NULL;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns true if this is a command
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//-----------------------------------------------------------------------------
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bool ConCommandBase::IsCommand(void) const
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{
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Checks if ConCommand has requested flags.
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// Input : flag -
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool ConCommandBase::IsFlagSet(const int flag) const
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{
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return (flag & m_nFlags) ? true : false;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : flags -
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//-----------------------------------------------------------------------------
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void ConCommandBase::AddFlags(const int flags)
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{
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m_nFlags |= flags;
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}
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//-----------------------------------------------------------------------------
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// Purpose: removes specified flags
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//-----------------------------------------------------------------------------
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void ConCommandBase::RemoveFlags(const int flags)
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{
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m_nFlags &= ~flags;
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns current flags
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//-----------------------------------------------------------------------------
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int ConCommandBase::GetFlags() const
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{
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return m_nFlags;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Return name of the command/var
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// Output : const char
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//-----------------------------------------------------------------------------
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const char* ConCommandBase::GetName(void) const
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{
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return m_pszName;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : const char
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//-----------------------------------------------------------------------------
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const char* ConCommandBase::GetHelpText(void) const
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{
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return m_pszHelpString;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : const char
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//-----------------------------------------------------------------------------
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const char* ConCommandBase::GetUsageText(void) const
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{
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return m_pszStaticUsageString;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Sets the ConCommandBase usage text.
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//-----------------------------------------------------------------------------
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void ConCommandBase::SetUsageText(const char* const usageText)
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{
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const char* const szCustomString = m_pszCustomUsageString;
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// If a custom usage string has been set, return that instead
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if (szCustomString)
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delete[] szCustomString;
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m_pszCustomUsageString = usageText
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? V_strdup(usageText)
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: nullptr;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Has this cvar been registered
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool ConCommandBase::IsRegistered(void) const
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{
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return m_bRegistered;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns the DLL identifier
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//-----------------------------------------------------------------------------
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int ConCommandBase::GetDLLIdentifier(void) const
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{
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return s_nDLLIdentifier;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Used internally by OneTimeInit to initialize.
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//-----------------------------------------------------------------------------
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void ConCommandBase::Init()
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{
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if (s_pAccessor)
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{
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s_pAccessor->RegisterConCommandBase(this);
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}
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}
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void ConCommandBase::Shutdown()
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{
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if (g_pCVar)
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{
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g_pCVar->UnregisterConCommand(this);
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *pName -
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// callback -
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// *pHelpString -
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// flags -
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//-----------------------------------------------------------------------------
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ConCommandBase* ConCommandBase::Create(const char* pName, const char* pHelpString, int flags, const char* pszUsageString)
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{
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m_bRegistered = false;
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// Name should be static data
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Assert(pName);
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m_pszName = pName;
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m_pszHelpString = pHelpString ? pHelpString : "";
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m_pszStaticUsageString = pszUsageString ? pszUsageString : "";
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m_pszCustomUsageString = nullptr;
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m_nFlags = flags;
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const int releaseMask = FCVAR_ARCHIVE|FCVAR_USERINFO|FCVAR_CHEAT|
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FCVAR_RELEASE|FCVAR_ARCHIVE_PLAYERPROFILE|FCVAR_CLIENTCMD_CAN_EXECUTE;
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if (!(m_nFlags & releaseMask))
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{
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m_nFlags |= FCVAR_DEVELOPMENTONLY;
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}
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if (!(m_nFlags & FCVAR_UNREGISTERED))
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{
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m_pNext = s_pConCommandBases;
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s_pConCommandBases = this;
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}
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else
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{
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// It's unregistered
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m_pNext = NULL;
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}
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// If s_pAccessor is already set (this ConVar is not a global variable),
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// register it.
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if (s_pAccessor)
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{
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Init();
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}
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return m_pNext;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : const ConCommandBase
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//-----------------------------------------------------------------------------
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ConCommandBase* ConCommandBase::GetNext(void) const
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{
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return m_pNext;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Copies string using local new/delete operators
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// Input : *szFrom -
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// Output : char
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//-----------------------------------------------------------------------------
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char* ConCommandBase::CopyString(const char* szFrom) const
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{
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size_t nLen;
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char* szTo;
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nLen = strlen(szFrom);
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if (nLen <= 0)
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{
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szTo = new char[1];
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szTo[0] = 0;
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}
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else
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{
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szTo = new char[nLen + 1];
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memmove(szTo, szFrom, nLen + 1);
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}
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return szTo;
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}
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//-----------------------------------------------------------------------------
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// Default do nothing function
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//-----------------------------------------------------------------------------
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void DefaultNullSub()
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{
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; /*DO NOTHING*/
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}
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//-----------------------------------------------------------------------------
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// Default console command autocompletion function
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//-----------------------------------------------------------------------------
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int DefaultCompletionFunc(const char* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH])
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{
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return 0;
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}
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ConCommand::ConCommand(const char* pName, FnCommandCallbackV1_t callback, const char* pHelpString /*= 0*/,
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int flags /*= 0*/, FnCommandCompletionCallback completionFunc /*= 0*/, const char* pszUsageString /*= 0*/)
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{
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m_fnSupplementalFinishCallBack = DefaultNullSub;
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m_fnSupplementalCallback = (FnCommandSupplementalCallback_t)DefaultNullSub;
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// Set the callback
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m_fnCommandCallbackV1 = callback;
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m_bUsingNewCommandCallback = false;
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m_bUsingCommandCallbackInterface = false;
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m_fnCompletionCallback = completionFunc ? completionFunc : DefaultCompletionFunc;
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m_bHasCompletionCallback = completionFunc != 0 ? true : false;
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// Setup the rest
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BaseClass::Create(pName, pHelpString, flags, pszUsageString);
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}
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ConCommand::ConCommand(const char* pName, FnCommandCallback_t callback, const char* pHelpString /*= 0*/,
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int flags /*= 0*/, FnCommandCompletionCallback completionFunc /*= 0*/, const char* pszUsageString /*= 0*/)
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{
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m_fnSupplementalFinishCallBack = DefaultNullSub;
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m_fnSupplementalCallback = (FnCommandSupplementalCallback_t)DefaultNullSub;
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// Set the callback
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m_fnCommandCallback = callback;
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m_bUsingNewCommandCallback = true;
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m_fnCompletionCallback = completionFunc ? completionFunc : DefaultCompletionFunc;
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m_bHasCompletionCallback = completionFunc != 0 ? true : false;
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m_bUsingCommandCallbackInterface = false;
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// Setup the rest
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BaseClass::Create(pName, pHelpString, flags, pszUsageString);
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}
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ConCommand::ConCommand(const char* pName, ICommandCallback* pCallback, const char* pHelpString /*= 0*/,
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int flags /*= 0*/, ICommandCompletionCallback* pCompletionCallback /*= 0*/, const char* pszUsageString /*= 0*/)
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{
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m_fnSupplementalFinishCallBack = DefaultNullSub;
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m_fnSupplementalCallback = (FnCommandSupplementalCallback_t)DefaultNullSub;
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// Set the callback
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m_pCommandCallback = pCallback;
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m_bUsingNewCommandCallback = false;
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m_pCommandCompletionCallback = pCompletionCallback;
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m_bHasCompletionCallback = (pCompletionCallback != 0);
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m_bUsingCommandCallbackInterface = true;
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// Setup the rest
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BaseClass::Create(pName, pHelpString, flags, pszUsageString);
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}
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//-----------------------------------------------------------------------------
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// Purpose: destructor
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//-----------------------------------------------------------------------------
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ConCommand::~ConCommand()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns true if this is a command
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//-----------------------------------------------------------------------------
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bool ConCommand::IsCommand(void) const
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{
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: calls the autocompletion method to get autocompletion suggestions
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//-----------------------------------------------------------------------------
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int ConCommand::AutoCompleteSuggest(const char* partial, CUtlVector< CUtlString >& commands)
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{
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if (m_bUsingCommandCallbackInterface)
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{
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if (!m_pCommandCompletionCallback)
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return 0;
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return m_pCommandCompletionCallback->CommandCompletionCallback(partial, commands);
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}
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Assert(m_fnCompletionCallback);
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if (!m_fnCompletionCallback)
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return 0;
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char rgpchCommands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH];
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const int iret = (m_fnCompletionCallback)(partial, rgpchCommands);
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for (int i = 0; i < iret; ++i)
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{
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const CUtlString str = rgpchCommands[i];
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commands.AddToTail(str);
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}
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return iret;
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}
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//-----------------------------------------------------------------------------
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// Returns true if the console command can autocomplete
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//-----------------------------------------------------------------------------
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bool ConCommand::CanAutoComplete(void) const
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{
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return m_bHasCompletionCallback;
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}
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//-----------------------------------------------------------------------------
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// Purpose: invoke the function if there is one
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//-----------------------------------------------------------------------------
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void ConCommand::Dispatch(const ECommandTarget_t target, const CCommand& command, const bool bCallSupplemental)
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{
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// If this is still false towards the end of this function, there is a bug
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// somewhere in code
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bool bRanCallback = false;
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if (m_bUsingNewCommandCallback)
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{
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if (m_fnCommandCallback)
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{
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(*m_fnCommandCallback)(command);
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bRanCallback = true;
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}
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}
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else if (m_bUsingCommandCallbackInterface)
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{
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if (m_pCommandCallback)
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{
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m_pCommandCallback->CommandCallback(command);
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bRanCallback = true;
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}
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}
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else
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{
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if (m_fnCommandCallbackV1)
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{
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(*m_fnCommandCallbackV1)();
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bRanCallback = true;
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}
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}
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if (bCallSupplemental)
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{
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m_fnSupplementalCallback(command, m_fnSupplementalFinishCallBack);
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}
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// Command without callback!!!
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AssertMsg(bRanCallback, "Encountered ConCommand '%s' without a callback!\n", GetName());
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}
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//-----------------------------------------------------------------------------
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// Various constructors
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//-----------------------------------------------------------------------------
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ConVar::ConVar(const char* pName, const char* pDefaultValue, int flags /* = 0 */)
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{
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Create(pName, pDefaultValue, flags);
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}
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ConVar::ConVar(const char* pName, const char* pDefaultValue, int flags, const char* pHelpString, const char* pUsageString)
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{
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Create(pName, pDefaultValue, flags, pHelpString, false, 0.0, false, 0.0, nullptr, pUsageString);
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}
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ConVar::ConVar(const char* pName, const char* pDefaultValue, int flags, const char* pHelpString,
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bool bMin, float fMin, bool bMax, float fMax, const char* pUsageString)
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{
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Create(pName, pDefaultValue, flags, pHelpString, bMin, fMin, bMax, fMax, nullptr, pUsageString);
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}
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ConVar::ConVar(const char* pName, const char* pDefaultValue, int flags, const char* pHelpString,
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FnChangeCallback_t callback, const char* pUsageString)
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{
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Create(pName, pDefaultValue, flags, pHelpString, false, 0.0, false, 0.0, callback, pUsageString);
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}
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ConVar::ConVar(const char* pName, const char* pDefaultValue, int flags, const char* pHelpString,
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bool bMin, float fMin, bool bMax, float fMax, FnChangeCallback_t callback, const char* pUsageString)
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{
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Create(pName, pDefaultValue, flags, pHelpString, bMin, fMin, bMax, fMax, callback, pUsageString);
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}
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//-----------------------------------------------------------------------------
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// Purpose: destructor
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//-----------------------------------------------------------------------------
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ConVar::~ConVar(void)
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{
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if (m_Value.m_pszString)
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{
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delete[] m_Value.m_pszString;
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m_Value.m_pszString = NULL;
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}
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}
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|
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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bool ConVar::IsCommand(void) const
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{
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return false;
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}
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bool ConVar::IsFlagSet(int flag) const
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{
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return (flag & m_pParent->m_nFlags) ? true : false;
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}
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void ConVar::AddFlags(int flags)
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{
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m_pParent->m_nFlags |= flags;
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}
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int ConVar::GetFlags() const
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{
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return m_pParent->m_nFlags;
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}
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const char* ConVar::GetName(void) const
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{
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return m_pParent->m_pszName;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns the base ConVar name.
|
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// Output : const char*
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//-----------------------------------------------------------------------------
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const char* ConVar::GetBaseName(void) const
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|
{
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return m_pParent->m_pszName;
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}
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|
|
int ConVar::GetSplitScreenPlayerSlot(void) const
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|
{
|
|
// Default implementation (certain FCVAR_USERINFO derive a new type of convar and set this)
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|
return 0;
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}
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|
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//-----------------------------------------------------------------------------
|
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// Purpose: Returns the ConVar help text.
|
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// Output : const char*
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//-----------------------------------------------------------------------------
|
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const char* ConVar::GetHelpText(void) const
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{
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return m_pParent->m_pszHelpString;
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}
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|
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//-----------------------------------------------------------------------------
|
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// Purpose: Returns the ConVar usage text.
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// Output : const char*
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//-----------------------------------------------------------------------------
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const char* ConVar::GetUsageText(void) const
|
|
{
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const char* const szCustomString = m_pParent->m_pszCustomUsageString;
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|
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// If a custom usage string has been set, return that instead
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|
if (szCustomString)
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return szCustomString;
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return m_pParent->m_pszStaticUsageString;
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}
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|
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//-----------------------------------------------------------------------------
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// Purpose: Sets the ConVar usage text.
|
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//-----------------------------------------------------------------------------
|
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void ConVar::SetUsageText(const char* const usageText)
|
|
{
|
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const char* const szCustomString = m_pParent->m_pszCustomUsageString;
|
|
|
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// If a custom usage string has been set, return that instead
|
|
if (szCustomString)
|
|
delete[] szCustomString;
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|
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m_pParent->m_pszCustomUsageString = usageText
|
|
? V_strdup(usageText)
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|
: nullptr;
|
|
}
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|
|
|
bool ConVar::IsRegistered(void) const
|
|
{
|
|
return m_pParent->m_bRegistered;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: sets the ConVar color value from string.
|
|
// Input : *pszValue -
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::InternalSetColorFromString(const char* value)
|
|
{
|
|
bool bColor = false;
|
|
|
|
// Try pulling RGBA color values out of the string
|
|
int nRGBA[4];
|
|
int nParamsRead = sscanf(value, "%i %i %i %i",
|
|
&(nRGBA[0]), &(nRGBA[1]), &(nRGBA[2]), &(nRGBA[3]));
|
|
|
|
if (nParamsRead >= 3)
|
|
{
|
|
// This is probably a color!
|
|
if (nParamsRead == 3)
|
|
{
|
|
// Assume they wanted full alpha
|
|
nRGBA[3] = 255;
|
|
}
|
|
|
|
if (nRGBA[0] >= 0 && nRGBA[0] <= 255 &&
|
|
nRGBA[1] >= 0 && nRGBA[1] <= 255 &&
|
|
nRGBA[2] >= 0 && nRGBA[2] <= 255 &&
|
|
nRGBA[3] >= 0 && nRGBA[3] <= 255)
|
|
{
|
|
// This is definitely a color!
|
|
bColor = true;
|
|
|
|
// Stuff all the values into each byte of our int
|
|
unsigned char* pColorElement = ((unsigned char*)&m_Value.m_nValue);
|
|
pColorElement[0] = (unsigned char)nRGBA[0];
|
|
pColorElement[1] = (unsigned char)nRGBA[1];
|
|
pColorElement[2] = (unsigned char)nRGBA[2];
|
|
pColorElement[3] = (unsigned char)nRGBA[3];
|
|
|
|
// Copy that value into a float (even though this has little meaning)
|
|
m_Value.m_fValue = (float)(m_Value.m_nValue);
|
|
}
|
|
}
|
|
|
|
return bColor;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *value -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::InternalSetValue(const char* value)
|
|
{
|
|
if (IsFlagSet(FCVAR_MATERIAL_THREAD_MASK))
|
|
{
|
|
if (g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed())
|
|
{
|
|
g_pCVar->QueueMaterialThreadSetValue(this, value);
|
|
return;
|
|
}
|
|
}
|
|
|
|
Assert(m_pParent == this); // Only valid for root convars.
|
|
|
|
char tempVal[32];
|
|
const char* newVal = value;
|
|
|
|
if (!newVal)
|
|
newVal = "";
|
|
|
|
if (!InternalSetColorFromString(value))
|
|
{
|
|
// Not a color, do the standard thing
|
|
float fNewValue = (float)atof(value);
|
|
if (!IsFinite(fNewValue))
|
|
{
|
|
DevWarning(eDLL_T::COMMON, "Warning: %s = '%s' is infinite, clamping value.\n", GetName(), value);
|
|
fNewValue = FLT_MAX;
|
|
}
|
|
|
|
if (ClampValue(fNewValue))
|
|
{
|
|
V_snprintf(tempVal, sizeof(tempVal), "%f", fNewValue);
|
|
newVal = tempVal;
|
|
}
|
|
|
|
// Redetermine value
|
|
m_Value.m_fValue = fNewValue;
|
|
m_Value.m_nValue = (int)(m_Value.m_fValue);
|
|
}
|
|
|
|
if (!(m_nFlags & FCVAR_NEVER_AS_STRING))
|
|
{
|
|
ChangeStringValue(newVal);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *value -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::InternalSetFloatValue(float fNewValue)
|
|
{
|
|
if (fNewValue == m_Value.m_fValue)
|
|
return;
|
|
|
|
if (IsFlagSet(FCVAR_MATERIAL_THREAD_MASK))
|
|
{
|
|
if (g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed())
|
|
{
|
|
g_pCVar->QueueMaterialThreadSetValue(this, fNewValue);
|
|
return;
|
|
}
|
|
}
|
|
|
|
Assert(m_pParent == this); // Only valid for root convars.
|
|
|
|
// Check bounds
|
|
ClampValue(fNewValue);
|
|
|
|
// Redetermine value
|
|
m_Value.m_fValue = fNewValue;
|
|
m_Value.m_nValue = (int)m_Value.m_fValue;
|
|
|
|
if (!(m_nFlags & FCVAR_NEVER_AS_STRING))
|
|
{
|
|
char tempVal[32];
|
|
V_snprintf(tempVal, sizeof(tempVal), "%f", m_Value.m_fValue);
|
|
ChangeStringValue(tempVal);
|
|
}
|
|
else
|
|
{
|
|
Assert(m_fnChangeCallbacks.Count() == 0);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *value -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::InternalSetIntValue(int nValue)
|
|
{
|
|
if (nValue == m_Value.m_nValue)
|
|
return;
|
|
|
|
if (IsFlagSet(FCVAR_MATERIAL_THREAD_MASK))
|
|
{
|
|
if (g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed())
|
|
{
|
|
g_pCVar->QueueMaterialThreadSetValue(this, nValue);
|
|
return;
|
|
}
|
|
}
|
|
|
|
Assert(m_pParent == this); // Only valid for root convars.
|
|
|
|
float fValue = (float)nValue;
|
|
if (ClampValue(fValue))
|
|
{
|
|
nValue = (int)(fValue);
|
|
}
|
|
|
|
// Redetermine value
|
|
m_Value.m_fValue = fValue;
|
|
m_Value.m_nValue = nValue;
|
|
|
|
if (!(m_nFlags & FCVAR_NEVER_AS_STRING))
|
|
{
|
|
char tempVal[32];
|
|
V_snprintf(tempVal, sizeof(tempVal), "%d", m_Value.m_nValue);
|
|
ChangeStringValue(tempVal);
|
|
}
|
|
else
|
|
{
|
|
Assert(m_fnChangeCallbacks.Count() == 0);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : flMaxVal -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::SetMax(float flMaxVal)
|
|
{
|
|
m_pParent->m_fMaxVal = flMaxVal;
|
|
m_pParent->m_bHasMax = true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : flMinVal -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::SetMin(float flMinVal)
|
|
{
|
|
m_pParent->m_fMinVal = flMinVal;
|
|
m_pParent->m_bHasMin = true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : flMinVal -
|
|
// Output : true if there is a min set.
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::GetMin(float& flMinVal) const
|
|
{
|
|
flMinVal = m_pParent->m_fMinVal;
|
|
return m_pParent->m_bHasMin;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : flMaxVal -
|
|
// Output : true if there is a max set.
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::GetMax(float& flMaxVal) const
|
|
{
|
|
flMaxVal = m_pParent->m_fMaxVal;
|
|
return m_pParent->m_bHasMax;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the min value.
|
|
// Output : float
|
|
//-----------------------------------------------------------------------------
|
|
float ConVar::GetMinValue(void) const
|
|
{
|
|
return m_pParent->m_fMinVal;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the max value.
|
|
// Output : float
|
|
//-----------------------------------------------------------------------------
|
|
float ConVar::GetMaxValue(void) const
|
|
{
|
|
return m_pParent->m_fMaxVal;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: checks if ConVar has min value.
|
|
// Output : bool
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::HasMin(void) const
|
|
{
|
|
return m_pParent->m_bHasMin;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: checks if ConVar has max value.
|
|
// Output : bool
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::HasMax(void) const
|
|
{
|
|
return m_pParent->m_bHasMax;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: sets the ConVar int value.
|
|
// Input : nValue -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::SetValue(int nValue)
|
|
{
|
|
ConVar* pCVar = reinterpret_cast<ConVar*>(m_pParent);
|
|
pCVar->InternalSetIntValue(nValue);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: sets the ConVar float value.
|
|
// Input : flValue -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::SetValue(float flValue)
|
|
{
|
|
ConVar* pCVar = reinterpret_cast<ConVar*>(m_pParent);
|
|
pCVar->InternalSetFloatValue(flValue);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: sets the ConVar string value.
|
|
// Input : *szValue -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::SetValue(const char* pszValue)
|
|
{
|
|
ConVar* pCVar = reinterpret_cast<ConVar*>(m_pParent);
|
|
pCVar->InternalSetValue(pszValue);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: sets the ConVar color value.
|
|
// Input : value -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::SetValue(Color value)
|
|
{
|
|
ConVar* pCVar = reinterpret_cast<ConVar*>(m_pParent);
|
|
pCVar->InternalSetColorValue(value);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *value -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::InternalSetColorValue(Color value)
|
|
{
|
|
// Stuff color values into an int
|
|
int nValue = 0;
|
|
|
|
unsigned char* pColorElement = (reinterpret_cast<unsigned char*>(&nValue));
|
|
pColorElement[0] = value[0];
|
|
pColorElement[1] = value[1];
|
|
pColorElement[2] = value[2];
|
|
pColorElement[3] = value[3];
|
|
|
|
// Call the int internal set
|
|
InternalSetIntValue(nValue);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Check whether to clamp and then perform clamp
|
|
// Input : value -
|
|
// Output : Returns true if value changed
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::ClampValue(float& value)
|
|
{
|
|
if (m_bHasMin && (value < m_fMinVal))
|
|
{
|
|
value = m_fMinVal;
|
|
return true;
|
|
}
|
|
|
|
if (m_bHasMax && (value > m_fMaxVal))
|
|
{
|
|
value = m_fMaxVal;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *tempVal -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::ChangeStringValue(const char* tempVal)
|
|
{
|
|
Assert(!(m_nFlags & FCVAR_NEVER_AS_STRING));
|
|
|
|
char* pszOldValue = (char*)stackalloc(m_Value.m_iStringLength);
|
|
memcpy(pszOldValue, m_Value.m_pszString, m_Value.m_iStringLength);
|
|
|
|
const size_t len = V_strlen(tempVal) + 1;
|
|
|
|
if (len > m_Value.m_iStringLength)
|
|
{
|
|
if (m_Value.m_pszString)
|
|
{
|
|
delete[] m_Value.m_pszString;
|
|
}
|
|
|
|
m_Value.m_pszString = new char[len];
|
|
m_Value.m_iStringLength = len;
|
|
}
|
|
|
|
memcpy(m_Value.m_pszString, tempVal, len);
|
|
|
|
// Invoke any necessary callback function
|
|
for (int i = 0; i < m_fnChangeCallbacks.Count(); ++i)
|
|
{
|
|
m_fnChangeCallbacks[i](this, pszOldValue);
|
|
}
|
|
|
|
if (g_pCVar)
|
|
{
|
|
g_pCVar->CallGlobalChangeCallbacks(this, pszOldValue);
|
|
}
|
|
|
|
stackfree(pszOldValue);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Private creation
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::Create(const char* pName, const char* pDefaultValue, int flags /*= 0*/,
|
|
const char* pHelpString /*= NULL*/, bool bMin /*= false*/, float fMin /*= 0.0*/,
|
|
bool bMax /*= false*/, float fMax /*= false*/, FnChangeCallback_t callback /*= NULL*/,
|
|
const char* pszUsageString /*= NULL*/)
|
|
{
|
|
// Name should be static data
|
|
m_pszDefaultValue = pDefaultValue ? pDefaultValue : "";
|
|
Assert(m_pszDefaultValue);
|
|
|
|
m_bHasMin = bMin;
|
|
m_fMinVal = fMin;
|
|
m_bHasMax = bMax;
|
|
m_fMaxVal = fMax;
|
|
|
|
m_pParent = this;
|
|
|
|
if (callback)
|
|
{
|
|
m_fnChangeCallbacks.AddToTail(callback);
|
|
}
|
|
|
|
m_Value.m_iStringLength = strlen(m_pszDefaultValue) + 1;
|
|
m_Value.m_pszString = new char[m_Value.m_iStringLength];
|
|
memcpy(m_Value.m_pszString, m_pszDefaultValue, m_Value.m_iStringLength);
|
|
|
|
if (!InternalSetColorFromString(m_Value.m_pszString))
|
|
{
|
|
m_Value.m_fValue = (float)atof(m_Value.m_pszString);
|
|
if (!IsFinite(m_Value.m_fValue))
|
|
{
|
|
DevWarning(eDLL_T::COMMON, "ConVar(%s) defined with infinite float value (%s).\n", pName, m_Value.m_pszString);
|
|
m_Value.m_fValue = FLT_MAX;
|
|
Assert(0);
|
|
}
|
|
|
|
// Bounds Check, should never happen, if it does, no big deal
|
|
if (m_bHasMin && (m_Value.m_fValue < m_fMinVal))
|
|
{
|
|
Assert(0);
|
|
}
|
|
|
|
if (m_bHasMax && (m_Value.m_fValue > m_fMaxVal))
|
|
{
|
|
Assert(0);
|
|
}
|
|
|
|
m_Value.m_nValue = (int)m_Value.m_fValue;
|
|
}
|
|
|
|
|
|
TrackDefaultValue(m_Value.m_pszString);
|
|
|
|
// Only 1 of the 2 can be set on a ConVar, both means there is a bug in
|
|
// your code, fix it!
|
|
const int nFlagsToCheck = (FCVAR_ARCHIVE | FCVAR_ARCHIVE_PLAYERPROFILE);
|
|
if ((m_nFlags & nFlagsToCheck) == nFlagsToCheck)
|
|
{
|
|
Error(eDLL_T::COMMON, EXIT_FAILURE,
|
|
"Convar '%s' is flagged as both FCVAR_ARCHIVE and FCVAR_ARCHIVE_PLAYERPROFILE.\n", pName);
|
|
}
|
|
|
|
BaseClass::Create(pName, pHelpString, flags, pszUsageString);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Reset to default value.
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::Revert(void)
|
|
{
|
|
SetValue(m_pszDefaultValue);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the default ConVar value.
|
|
// Output : const char
|
|
//-----------------------------------------------------------------------------
|
|
const char* ConVar::GetDefault(void) const
|
|
{
|
|
return m_pParent->m_pszDefaultValue;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: sets the default ConVar value.
|
|
// Input : *pszDefault -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::SetDefault(const char* pszDefault)
|
|
{
|
|
static const char* pszEmpty = "";
|
|
m_pszDefaultValue = pszDefault ? pszDefault : pszEmpty;
|
|
assert(m_pszDefaultValue);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Install a change callback (there shouldn't already be one....)
|
|
// Input : callback -
|
|
// bInvoke -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::InstallChangeCallback(FnChangeCallback_t callback, bool bInvoke /*=true*/)
|
|
{
|
|
if (!callback)
|
|
{
|
|
Warning(eDLL_T::COMMON, "%s: Called with NULL callback; ignoring!!!\n",
|
|
__FUNCTION__);
|
|
return;
|
|
}
|
|
|
|
if (m_pParent->m_fnChangeCallbacks.Find(callback)
|
|
!= m_pParent->m_fnChangeCallbacks.InvalidIndex())
|
|
{
|
|
// Same ptr added twice, sigh...
|
|
Warning(eDLL_T::COMMON, "%s: Ignoring duplicate change callback!!!\n",
|
|
__FUNCTION__);
|
|
return;
|
|
}
|
|
|
|
m_pParent->m_fnChangeCallbacks.AddToTail(callback);
|
|
|
|
// Call it immediately to set the initial value...
|
|
if (bInvoke)
|
|
{
|
|
callback(this, m_Value.m_pszString);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Install a change callback (there shouldn't already be one....)
|
|
// Input : callback -
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::RemoveChangeCallback(FnChangeCallback_t callback)
|
|
{
|
|
m_pParent->m_fnChangeCallbacks.FindAndRemove(callback);
|
|
}
|