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Some of its defines were located in the 'launcher' library directory, but it only contained defines for the SDK launcher, this has been moved to 'sdklauncher_const.h'. Also renamed the 'launcher_pch.h' PCH to 'sdklauncher_pch.h' to avoid confusion with 'launcher' and 'sdklauncher'.
44 lines
955 B
CMake
44 lines
955 B
CMake
cmake_minimum_required( VERSION 3.16 )
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add_module( "exe" "sdklauncher" "" ${FOLDER_CONTEXT} TRUE TRUE )
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start_sources()
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add_sources( SOURCE_GROUP "Core"
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"sdklauncher.cpp"
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"sdklauncher.h"
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"sdklauncher_const.h"
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)
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add_sources( SOURCE_GROUP "GUI"
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"basepanel.cpp"
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"basepanel.h"
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)
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add_sources( SOURCE_GROUP "Resource"
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"sdklauncher_res.h"
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"${ENGINE_SOURCE_DIR}/resource/sdklauncher.rc"
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)
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end_sources()
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set_target_properties( ${PROJECT_NAME} PROPERTIES OUTPUT_NAME
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"launcher"
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)
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set_target_properties( ${PROJECT_NAME} PROPERTIES
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VS_DEBUGGER_COMMAND "launcher.exe"
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VS_DEBUGGER_WORKING_DIRECTORY "$(ProjectDir)../../../${BUILD_OUTPUT_DIR}/"
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)
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target_compile_definitions( ${PROJECT_NAME} PRIVATE
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"SDKLAUNCHER"
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)
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target_precompile_headers( ${PROJECT_NAME} PRIVATE
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"sdklauncher_pch.h"
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)
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target_link_libraries( ${PROJECT_NAME} PRIVATE
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"tier0"
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"libdetours"
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"libcppkore"
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"libspdlog"
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"Rpcrt4.lib"
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)
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