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42 lines
1.5 KiB
C++
42 lines
1.5 KiB
C++
#include "core/stdafx.h"
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#include <tier0/memstd.h>
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#include "tier1/utlbuffer.h"
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#include <filesystem/filesystem.h>
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#include "vpc/rson.h"
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//-----------------------------------------------------------------------------
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// Purpose: loads an RSON from a buffer
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// Input : *pszBufferName -
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// *pBuffer -
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// rootType -
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// Output : pointer to RSON object on success, nullptr otherwise
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//-----------------------------------------------------------------------------
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RSON::Node_t* RSON::LoadFromBuffer(const char* pszBufferName, char* pBuffer, RSON::eFieldType rootType)
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{
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return RSON_LoadFromBuffer(pszBufferName, pBuffer, rootType, 0, NULL);
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}
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//-----------------------------------------------------------------------------
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// Purpose: loads an RSON from a file
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// Input : *pszFilePath -
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// *pPathID -
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// Output : pointer to RSON object on success, nullptr otherwise
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//-----------------------------------------------------------------------------
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RSON::Node_t* RSON::LoadFromFile(const char* pszFilePath, const char* pPathID)
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{
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FileHandle_t file = FileSystem()->Open(pszFilePath, "rt", pPathID);
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if (!file)
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return NULL;
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unsigned int nFileSize = FileSystem()->Size(file);
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std::unique_ptr<char[]> fileBuf(new char[nFileSize + 1]);
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int nRead = FileSystem()->Read(fileBuf.get(), nFileSize, file);
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FileSystem()->Close(file);
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fileBuf[nRead] = '\0';
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RSON::Node_t* node = RSON::LoadFromBuffer(pszFilePath, fileBuf.get(), eFieldType::RSON_OBJECT);
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return node;
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} |