r5sdk/r5dev/gameui/IConsole.h
2022-06-27 14:48:03 +02:00

129 lines
4.4 KiB
C++

#pragma once
#ifndef DEDICATED
#include "common/sdkdefs.h"
#include "windows/resource.h"
#include "thirdparty/imgui/include/imgui_logger.h"
struct CSuggest
{
CSuggest(const string& svName, int nFlags)
{
m_svName = svName;
m_nFlags = nFlags;
}
bool operator==(const string& a) const
{
return m_svName.compare(a) == 0;
}
bool operator<(const CSuggest& a) const
{
return m_svName < a.m_svName;
}
string m_svName;
int m_nFlags;
};
class CConsole
{
private:
///////////////////////////////////////////////////////////////////////////
char m_szInputBuf[512] = { '\0' };
char m_szSummary[512] = { '\0' };
char m_szWindowLabel[512] = { '\0' };
const char* m_pszConsoleLabel = nullptr;
const char* m_pszLoggingLabel = nullptr;
vector<string> m_vCommands;
vector<string> m_vHistory;
ssize_t m_nHistoryPos = -1;
int m_nScrollBack = 0;
int m_nSelectBack = 0;
float m_flScrollX = 0.f;
float m_flScrollY = 0.f;
float m_flFadeAlpha = 0.f;
bool m_bModernTheme = false;
bool m_bLegacyTheme = false;
bool m_bDefaultTheme = false;
bool m_bInitialized = false;
bool m_bReclaimFocus = false;
bool m_bCopyToClipBoard = false;
bool m_bCanAutoComplete = false;
bool m_bSuggestActive = false;
bool m_bSuggestMoved = false;
bool m_bSuggestUpdate = false;
ssize_t m_nSuggestPos = -1;
vector<CSuggest> m_vSuggest;
vector<MODULERESOURCE> m_vFlagIcons;
ImVec2 m_ivSuggestWindowPos;
ImVec2 m_ivSuggestWindowSize;
CTextLogger m_Logger;
ImGuiInputTextFlags m_nInputFlags =
ImGuiInputTextFlags_AutoCaretEnd |
ImGuiInputTextFlags_CallbackCompletion |
ImGuiInputTextFlags_CallbackHistory |
ImGuiInputTextFlags_CallbackAlways |
ImGuiInputTextFlags_CallbackEdit |
ImGuiInputTextFlags_EnterReturnsTrue |
ImGuiInputTextFlags_NoUndoRedo;
ImGuiWindowFlags m_nSuggestFlags =
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoSavedSettings |
ImGuiWindowFlags_NoFocusOnAppearing |
ImGuiWindowFlags_AlwaysVerticalScrollbar |
ImGuiWindowFlags_AlwaysHorizontalScrollbar;
ImGuiWindowFlags m_nLoggingFlags =
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_HorizontalScrollbar |
ImGuiWindowFlags_AlwaysVerticalScrollbar;
public:
bool m_bActivate = false;
vector<CSuggest> m_vsvCommandBases;
///////////////////////////////////////////////////////////////////////////
CConsole(void);
~CConsole(void);
bool Setup(void);
void Draw(void);
void Think(void);
void BasePanel(void);
void OptionsPanel(void);
void SuggestPanel(void);
bool AutoComplete(void);
void ResetAutoComplete(void);
void ClearAutoComplete(void);
void FindFromPartial(void);
void ProcessCommand(const char* pszCommand);
void BuildSummary(string svConVar = "");
bool LoadFlagIcons(void);
int ColorCodeFlags(int nFlags) const;
int TextEditCallback(ImGuiInputTextCallbackData* pData);
static int TextEditCallbackStub(ImGuiInputTextCallbackData* pData);
///////////////////////////////////////////////////////////////////////////
void AddLog(const ConLog_t& conLog);
void AddLog(const ImVec4& color, const char* fmt, ...) IM_FMTARGS(2);
void ClearLog(void);
///////////////////////////////////////////////////////////////////////////
void SetStyleVar(void);
};
///////////////////////////////////////////////////////////////////////////////
extern CConsole* g_pConsole;
#endif // !DEDICATED