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Run all Cbuf_Execute calls in the main thread. This should fix every problem related to (but not only): * Connecting to server while RUI dialogue is still open. * Connecting to server while in an active game. * Running 'weapon_reparse'.
20 lines
578 B
C
20 lines
578 B
C
#pragma once
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namespace
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{
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/* ==== ------- ========================================================================================================================================================= */
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}
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void R5Dev_Init();
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void R5Dev_Shutdown();
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void Systems_Init();
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void Systems_Shutdown();
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void WinSock_Init();
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void WinSock_Shutdown();
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void QuerySystemInfo();
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void DetourInit();
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void DetourAddress();
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