mirror of
https://github.com/Mauler125/r5sdk.git
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* Fixed .gitignore for root /game/ * Fixed bug in WalkVTable where it would offset self. * General clean up: VAR -> CON, CON -> VAR
1163 lines
29 KiB
C++
1163 lines
29 KiB
C++
//=============================================================================//
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//
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// Purpose: Callback functions for ConVar's.
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//
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//=============================================================================//
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#include "core/stdafx.h"
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#include "windows/id3dx.h"
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#include "tier0/fasttimer.h"
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#include "tier1/cvar.h"
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#include "tier1/IConVar.h"
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#ifdef DEDICATED
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#include "engine/server/sv_rcon.h"
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#endif // DEDICATED
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#ifndef DEDICATED
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#include "engine/client/cl_rcon.h"
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#endif // !DEDICATED
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#include "engine/client/client.h"
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#include "engine/net.h"
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#include "engine/host_cmd.h"
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#include "engine/host_state.h"
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#ifndef CLIENT_DLL
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#include "engine/server/server.h"
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#endif // !CLIENT_DLL
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#ifndef DEDICATED
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#include "client/cdll_engine_int.h"
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#endif // !DEDICATED
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#include "rtech/rtech_game.h"
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#include "rtech/rtech_utils.h"
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#include "filesystem/basefilesystem.h"
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#include "filesystem/filesystem.h"
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#include "vpklib/packedstore.h"
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#include "squirrel/sqscript.h"
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#include "ebisusdk/EbisuSDK.h"
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#ifndef DEDICATED
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#include "gameui/IBrowser.h"
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#include "gameui/IConsole.h"
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#endif // !DEDICATED
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#ifndef CLIENT_DLL
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#include "networksystem/bansystem.h"
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#endif // !CLIENT_DLL
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#include "public/edict.h"
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#include "public/worldsize.h"
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#include "mathlib/crc32.h"
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#include "mathlib/mathlib.h"
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#include "vstdlib/completion.h"
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#include "vstdlib/callback.h"
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#ifndef DEDICATED
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#include "materialsystem/cmaterialglue.h"
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#include "public/idebugoverlay.h"
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#endif // !DEDICATED
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#ifndef CLIENT_DLL
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#include "game/server/detour_impl.h"
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#endif // !CLIENT_DLL
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#ifndef DEDICATED
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#include "game/client/viewrender.h"
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#endif // !DEDICATED
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/*
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=====================
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MP_GameMode_Changed_f
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=====================
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*/
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void MP_GameMode_Changed_f(IConVar* pConVar, const char* pOldString, float flOldValue)
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{
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SetupGamemode(mp_gamemode->GetString());
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}
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/*
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=====================
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MP_HostName_Changed_f
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=====================
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*/
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void MP_HostName_Changed_f(IConVar* pConVar, const char* pOldString, float flOldValue)
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{
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#ifndef DEDICATED
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g_pBrowser->SetHostName(pylon_matchmaking_hostname->GetString());
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#endif // !DEDICATED
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}
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#ifndef DEDICATED
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/*
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=====================
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GameConsole_Invoke_f
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=====================
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*/
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void GameConsole_Invoke_f(const CCommand& args)
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{
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g_pConsole->m_bActivate = !g_pConsole->m_bActivate;
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}
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/*
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=====================
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ServerBrowser_Invoke_f
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=====================
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*/
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void ServerBrowser_Invoke_f(const CCommand& args)
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{
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g_pBrowser->m_bActivate = !g_pBrowser->m_bActivate;
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}
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#endif // !DEDICATED
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#ifndef CLIENT_DLL
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/*
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=====================
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Host_Kick_f
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=====================
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*/
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void Host_Kick_f(const CCommand& args)
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{
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if (args.ArgC() < 2)
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{
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return;
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}
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g_pBanSystem->KickPlayerByName(args.Arg(1));
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}
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/*
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=====================
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Host_KickID_f
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=====================
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*/
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void Host_KickID_f(const CCommand& args)
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{
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if (args.ArgC() < 2) // Do we at least have 2 arguments?
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{
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return;
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}
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g_pBanSystem->KickPlayerById(args.Arg(1));
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}
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/*
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=====================
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Host_Ban_f
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=====================
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*/
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void Host_Ban_f(const CCommand& args)
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{
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if (args.ArgC() < 2)
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{
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return;
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}
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g_pBanSystem->BanPlayerByName(args.Arg(1));
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}
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/*
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=====================
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Host_BanID_f
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=====================
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*/
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void Host_BanID_f(const CCommand& args)
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{
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if (args.ArgC() < 2)
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return;
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g_pBanSystem->BanPlayerById(args.Arg(1));
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}
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/*
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=====================
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Host_Unban_f
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=====================
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*/
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void Host_Unban_f(const CCommand& args)
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{
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if (args.ArgC() < 2)
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{
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return;
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}
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g_pBanSystem->UnbanPlayer(args.Arg(1));
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}
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/*
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=====================
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Host_ReloadBanList_f
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=====================
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*/
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void Host_ReloadBanList_f(const CCommand& args)
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{
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g_pBanSystem->Load(); // Reload banned list.
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}
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/*
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=====================
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Host_ReloadPlaylists_f
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=====================
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*/
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void Host_ReloadPlaylists_f(const CCommand& args)
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{
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_DownloadPlaylists_f();
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KeyValues::InitPlaylists(); // Re-Init playlist.
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}
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/*
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=====================
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Host_Changelevel_f
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Goes to a new map,
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taking all clients along
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=====================
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*/
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void Host_Changelevel_f(const CCommand& args)
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{
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if (args.ArgC() >= 2
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&& IsOriginInitialized()
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&& g_pServer->IsActive())
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{
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v_SetLaunchOptions(args);
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v_HostState_ChangeLevelMP(args[1], args[2]);
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}
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}
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/*
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=====================
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Detour_HotSwap_f
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Hot swaps the NavMesh
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while the game is running
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=====================
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*/
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void Detour_HotSwap_f(const CCommand& args)
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{
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if (!g_pServer->IsActive())
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return; // Only execute if server is initialized and active.
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DevMsg(eDLL_T::SERVER, "Executing NavMesh hot swap for level '%s'\n",
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g_ServerGlobalVariables->m_pszMapName);
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CFastTimer timer;
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timer.Start();
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Detour_HotSwap();
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timer.End();
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DevMsg(eDLL_T::SERVER, "Hot swap took '%.6f' seconds\n", timer.GetDuration().GetSeconds());
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}
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#endif // !CLIENT_DLL
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/*
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=====================
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Pak_ListPaks_f
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=====================
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*/
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void Pak_ListPaks_f(const CCommand& args)
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{
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DevMsg(eDLL_T::RTECH, "| id | name | status | asset count |\n");
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DevMsg(eDLL_T::RTECH, "|------|----------------------------------------------------|--------------------------------------|-------------|\n");
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uint32_t nTotalLoaded = 0;
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for (int16_t i = 0; i < *s_pLoadedPakCount; ++i)
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{
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const RPakLoadedInfo_t& info = g_pLoadedPakInfo[i];
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if (info.m_nStatus == RPakStatus_t::PAK_STATUS_FREED)
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continue;
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string rpakStatus = "RPAK_CREATED_A_NEW_STATUS_SOMEHOW";
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auto it = g_PakStatusToString.find(info.m_nStatus);
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if (it != g_PakStatusToString.end())
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rpakStatus = it->second;
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// todo: make status into a string from an array/vector
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DevMsg(eDLL_T::RTECH, "| %04i | %-50s | %-36s | %11i |\n", info.m_nHandle, info.m_pszFileName, rpakStatus.c_str(), info.m_nAssetCount);
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nTotalLoaded++;
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}
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DevMsg(eDLL_T::RTECH, "|------|----------------------------------------------------|--------------------------------------|-------------|\n");
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DevMsg(eDLL_T::RTECH, "| %18i loaded paks. |\n", nTotalLoaded);
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DevMsg(eDLL_T::RTECH, "|------|----------------------------------------------------|--------------------------------------|-------------|\n");
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}
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/*
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=====================
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Pak_RequestUnload_f
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=====================
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*/
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void Pak_RequestUnload_f(const CCommand& args)
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{
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if (args.ArgC() < 2)
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{
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return;
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}
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try
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{
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if (args.HasOnlyDigits(1))
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{
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const RPakHandle_t pakHandle = std::stoi(args.Arg(1));
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const RPakLoadedInfo_t* pakInfo = g_pRTech->GetPakLoadedInfo(pakHandle);
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if (!pakInfo)
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{
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throw std::exception("Found no pak entry for specified handle.");
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}
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const string pakName = pakInfo->m_pszFileName;
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!pakName.empty() ? DevMsg(eDLL_T::RTECH, "Requested pak unload for file '%s'\n", pakName.c_str()) : DevMsg(eDLL_T::RTECH, "Requested pak unload for handle '%d'\n", pakHandle);
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g_pakLoadApi->UnloadPak(pakHandle);
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}
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else
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{
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const RPakLoadedInfo_t* pakInfo = g_pRTech->GetPakLoadedInfo(args.Arg(1));
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if (!pakInfo)
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{
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throw std::exception("Found no pak entry for specified name.");
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}
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DevMsg(eDLL_T::RTECH, "Requested pak unload for file '%s'\n", args.Arg(1));
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g_pakLoadApi->UnloadPak(pakInfo->m_nHandle);
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}
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}
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catch (const std::exception& e)
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{
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Error(eDLL_T::RTECH, NO_ERROR, "%s - %s", __FUNCTION__, e.what());
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return;
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}
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}
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/*
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=====================
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Pak_RequestLoad_f
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=====================
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*/
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void Pak_RequestLoad_f(const CCommand& args)
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{
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g_pakLoadApi->LoadAsync(args.Arg(1));
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}
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/*
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=====================
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Pak_Swap_f
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=====================
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*/
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void Pak_Swap_f(const CCommand& args)
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{
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try
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{
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string pakName;
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RPakHandle_t pakHandle = 0;
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RPakLoadedInfo_t* pakInfo = nullptr;
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if (args.HasOnlyDigits(1))
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{
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pakHandle = std::stoi(args.Arg(1));
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pakInfo = g_pRTech->GetPakLoadedInfo(pakHandle);
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if (!pakInfo)
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{
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throw std::exception("Found no pak entry for specified handle.");
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}
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pakName = pakInfo->m_pszFileName;
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}
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else
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{
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pakName = args.Arg(1);
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pakInfo = g_pRTech->GetPakLoadedInfo(args.Arg(1));
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if (!pakInfo)
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{
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throw std::exception("Found no pak entry for specified name.");
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}
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pakHandle = pakInfo->m_nHandle;
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}
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!pakName.empty() ? DevMsg(eDLL_T::RTECH, "Requested pak swap for file '%s'\n", pakName.c_str()) : DevMsg(eDLL_T::RTECH, "Requested pak swap for handle '%d'\n", pakHandle);
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g_pakLoadApi->UnloadPak(pakHandle);
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while (pakInfo->m_nStatus != RPakStatus_t::PAK_STATUS_FREED) // Wait till this slot gets free'd.
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std::this_thread::sleep_for(std::chrono::seconds(1));
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g_pakLoadApi->LoadAsync(pakName.c_str());
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}
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catch (const std::exception& e)
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{
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Error(eDLL_T::RTECH, NO_ERROR, "%s - %s", __FUNCTION__, e.what());
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return;
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}
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}
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/*
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=====================
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RTech_StringToGUID_f
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=====================
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*/
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void RTech_StringToGUID_f(const CCommand& args)
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{
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if (args.ArgC() < 2)
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{
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return;
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}
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unsigned long long guid = g_pRTech->StringToGuid(args.Arg(1));
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DevMsg(eDLL_T::RTECH, "______________________________________________________________\n");
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DevMsg(eDLL_T::RTECH, "] RTECH_HASH ]------------------------------------------------\n");
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DevMsg(eDLL_T::RTECH, "] GUID: '0x%llX'\n", guid);
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}
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/*
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=====================
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RTech_Decompress_f
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Decompresses input RPak file and
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dumps results to 'paks\Win32\*.rpak'
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=====================
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*/
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void RTech_Decompress_f(const CCommand& args)
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{
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if (args.ArgC() < 2)
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{
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return;
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}
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static const string modDir = "paks\\Win32\\";
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static const string baseDir = "paks\\Win64\\";
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const string pakNameOut = modDir + args.Arg(1);
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const string pakNameIn = baseDir + args.Arg(1);
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CreateDirectories(pakNameOut);
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DevMsg(eDLL_T::RTECH, "______________________________________________________________\n");
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DevMsg(eDLL_T::RTECH, "-+ RTech decompress ------------------------------------------\n");
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if (!FileExists(pakNameIn))
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{
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Error(eDLL_T::RTECH, NO_ERROR, "%s - pak file '%s' does not exist!\n", __FUNCTION__, pakNameIn.c_str());
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return;
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}
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DevMsg(eDLL_T::RTECH, " |-+ Processing: '%s'\n", pakNameIn.c_str());
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CIOStream reader(pakNameIn, CIOStream::Mode_t::READ);
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RPakHeader_t rheader = reader.Read<RPakHeader_t>();
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uint16_t flags = (rheader.m_nFlags[0] << 8) | rheader.m_nFlags[1];
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DevMsg(eDLL_T::RTECH, " | |-+ Header ------------------------------------------------\n");
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DevMsg(eDLL_T::RTECH, " | |-- Magic : '%08X'\n", rheader.m_nMagic);
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DevMsg(eDLL_T::RTECH, " | |-- Version : '%hu'\n", rheader.m_nVersion);
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DevMsg(eDLL_T::RTECH, " | |-- Flags : '%04hX'\n", flags);
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DevMsg(eDLL_T::RTECH, " | |-- Hash : '%llu%llu'\n", rheader.m_nHash0, rheader.m_nHash1);
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DevMsg(eDLL_T::RTECH, " | |-- Entries : '%u'\n", rheader.m_nAssetEntryCount);
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DevMsg(eDLL_T::RTECH, " | |-+ Compression -----------------------------------------\n");
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DevMsg(eDLL_T::RTECH, " | |-- Size disk: '%llu'\n", rheader.m_nSizeDisk);
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DevMsg(eDLL_T::RTECH, " | |-- Size decp: '%llu'\n", rheader.m_nSizeMemory);
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if (rheader.m_nMagic != RPAKHEADER)
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{
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Error(eDLL_T::RTECH, NO_ERROR, "%s - pak file '%s' has invalid magic!\n", __FUNCTION__, pakNameIn.c_str());
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return;
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}
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if ((rheader.m_nFlags[1] & 1) != 1)
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{
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Error(eDLL_T::RTECH, NO_ERROR, "%s - pak file '%s' already decompressed!\n", __FUNCTION__, pakNameIn.c_str());
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return;
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}
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if (rheader.m_nSizeDisk != reader.GetSize())
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{
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Error(eDLL_T::RTECH, NO_ERROR, "%s - pak file '%s' decompressed size '%zu' doesn't match expected size '%llu'!\n", __FUNCTION__, pakNameIn.c_str(), reader.GetSize(), rheader.m_nSizeMemory);
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return;
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}
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RPakDecompState_t state;
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uint64_t decompSize = g_pRTech->DecompressPakFileInit(&state, const_cast<uint8_t*>(reader.GetData()), reader.GetSize(), NULL, sizeof(RPakHeader_t));
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if (decompSize == rheader.m_nSizeDisk)
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{
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Error(eDLL_T::RTECH, NO_ERROR, "%s - calculated size: '%llu' expected: '%llu'!\n", __FUNCTION__, decompSize, rheader.m_nSizeMemory);
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return;
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}
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else
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{
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DevMsg(eDLL_T::RTECH, " | |-- Size calc: '%llu'\n", decompSize);
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}
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DevMsg(eDLL_T::RTECH, " | |-- Ratio : '%.02f'\n", (rheader.m_nSizeDisk * 100.f) / rheader.m_nSizeMemory);
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vector<uint8_t> pakBuf(rheader.m_nSizeMemory, 0);
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state.m_nOutMask = UINT64_MAX;
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state.m_nOut = uint64_t(pakBuf.data());
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uint8_t decompResult = g_pRTech->DecompressPakFile(&state, reader.GetSize(), pakBuf.size());
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if (decompResult != 1)
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{
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Error(eDLL_T::RTECH, NO_ERROR, "%s - decompression failed for '%s' return value: '%hu'!\n", __FUNCTION__, pakNameIn.c_str(), decompResult);
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return;
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}
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rheader.m_nFlags[1] = 0x0; // Set compressed flag to false for the decompressed pak file.
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rheader.m_nSizeDisk = rheader.m_nSizeMemory; // Equal compressed size with decompressed.
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CIOStream writer(pakNameOut, CIOStream::Mode_t::WRITE);
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if (rheader.m_nPatchIndex > 0) // Check if its an patch rpak.
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{
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// Loop through all the structs and patch their compress size.
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for (uint32_t i = 1, patchOffset = (sizeof(RPakHeader_t) + sizeof(uint64_t));
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i <= rheader.m_nPatchIndex; i++, patchOffset += sizeof(RPakPatchCompressedHeader_t))
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{
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RPakPatchCompressedHeader_t* patchHeader = (RPakPatchCompressedHeader_t*)((uintptr_t)pakBuf.data() + patchOffset);
|
|
patchHeader->m_nSizeDisk = patchHeader->m_nSizeMemory; // Fix size for decompress.
|
|
}
|
|
}
|
|
|
|
memcpy_s(pakBuf.data(), state.m_nDecompSize, &rheader, sizeof(RPakHeader_t)); // Overwrite first 0x80 bytes which are NULL with the header data.
|
|
writer.Write(pakBuf.data(), state.m_nDecompSize);
|
|
|
|
DevMsg(eDLL_T::RTECH, " | |-- Checksum : '%08X'\n", crc32::update(NULL, pakBuf.data(), state.m_nDecompSize));
|
|
DevMsg(eDLL_T::RTECH, " |-+ Decompressed pak file to: '%s'\n", pakNameOut.c_str());
|
|
DevMsg(eDLL_T::RTECH, "--------------------------------------------------------------\n");
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
VPK_Pack_f
|
|
|
|
Compresses new VPK files and
|
|
dumps the output to '\vpk'.
|
|
=====================
|
|
*/
|
|
void VPK_Pack_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 4)
|
|
{
|
|
return;
|
|
}
|
|
std::chrono::milliseconds msStart = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
|
|
|
|
g_pPackedStore->InitLzCompParams();
|
|
VPKPair_t vPair = g_pPackedStore->BuildFileName(args.Arg(1), args.Arg(2), args.Arg(3), NULL);
|
|
|
|
DevMsg(eDLL_T::FS, "*** Starting VPK build command for: '%s'\n", vPair.m_svDirectoryName.c_str());
|
|
|
|
std::thread th([&] { g_pPackedStore->PackAll(vPair, fs_packedstore_workspace->GetString(), "vpk/", (args.ArgC() > 4)); });
|
|
th.join();
|
|
|
|
std::chrono::milliseconds msEnd = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
|
|
float duration = msEnd.count() - msStart.count();
|
|
|
|
DevMsg(eDLL_T::FS, "*** Time elapsed: '%.3f' seconds\n", (duration / 1000));
|
|
DevMsg(eDLL_T::FS, "\n");
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
VPK_Unpack_f
|
|
|
|
Decompresses input VPK files and
|
|
dumps the output to '<mod>\vpk'.
|
|
=====================
|
|
*/
|
|
void VPK_Unpack_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 2)
|
|
{
|
|
return;
|
|
}
|
|
std::chrono::milliseconds msStart = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
|
|
const char* pArg = args.Arg(1);
|
|
|
|
DevMsg(eDLL_T::FS, "*** Starting VPK extraction command for: '%s'\n", pArg);
|
|
|
|
VPKDir_t vpk = g_pPackedStore->GetDirectoryFile(pArg, (args.ArgC() > 2));
|
|
g_pPackedStore->InitLzDecompParams();
|
|
|
|
std::thread th([&] { g_pPackedStore->UnpackAll(vpk, ConvertToWinPath(fs_packedstore_workspace->GetString())); });
|
|
th.join();
|
|
|
|
std::chrono::milliseconds msEnd = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
|
|
float duration = msEnd.count() - msStart.count();
|
|
|
|
DevMsg(eDLL_T::FS, "*** Time elapsed: '%.3f' seconds\n", (duration / 1000));
|
|
DevMsg(eDLL_T::FS, "\n");
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
VPK_Mount_f
|
|
|
|
Mounts input VPK file for
|
|
internal FileSystem usage
|
|
=====================
|
|
*/
|
|
void VPK_Mount_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 2)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const char* pArg = args.Arg(1);
|
|
FileSystem()->MountVPKFile(pArg);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
VPK_Unmount_f
|
|
|
|
Unmounts input VPK file
|
|
and clears its cache
|
|
=====================
|
|
*/
|
|
void VPK_Unmount_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 2)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const char* pArg = args.Arg(1);
|
|
FileSystem()->UnmountVPKFile(pArg);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
NET_SetKey_f
|
|
|
|
Sets the input netchannel encryption key
|
|
=====================
|
|
*/
|
|
void NET_SetKey_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 2)
|
|
{
|
|
return;
|
|
}
|
|
|
|
NET_SetKey(args.Arg(1));
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
NET_GenerateKey_f
|
|
|
|
Sets a random netchannel encryption key
|
|
=====================
|
|
*/
|
|
void NET_GenerateKey_f(const CCommand& args)
|
|
{
|
|
NET_GenerateKey();
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
NET_UseRandomKeyChanged_f
|
|
|
|
Use random AES encryption
|
|
key for game packets
|
|
=====================
|
|
*/
|
|
void NET_UseRandomKeyChanged_f(IConVar* pConVar, const char* pOldString, float flOldValue)
|
|
{
|
|
if (ConVar* pConVarRef = g_pCVar->FindVar(pConVar->GetName()))
|
|
{
|
|
if (strcmp(pOldString, pConVarRef->GetString()) == NULL)
|
|
return; // Same value.
|
|
|
|
if (pConVarRef->GetBool())
|
|
NET_GenerateKey();
|
|
else
|
|
NET_SetKey(DEFAULT_NET_ENCRYPTION_KEY);
|
|
}
|
|
}
|
|
/*
|
|
=====================
|
|
CON_Help_f
|
|
|
|
Shows the colors and
|
|
description of each
|
|
context.
|
|
=====================
|
|
*/
|
|
void CON_Help_f(const CCommand& args)
|
|
{
|
|
DevMsg(eDLL_T::COMMON, "Contexts:\n");
|
|
SQVM_PrintFunc(reinterpret_cast<HSQUIRRELVM>(SQCONTEXT::SERVER), (SQChar*)(" = Server DLL (Script)\n"));
|
|
SQVM_PrintFunc(reinterpret_cast<HSQUIRRELVM>(SQCONTEXT::CLIENT), (SQChar*)(" = Client DLL (Script)\n"));
|
|
SQVM_PrintFunc(reinterpret_cast<HSQUIRRELVM>(SQCONTEXT::UI), (SQChar*)(" = UI DLL (Script)\n"));
|
|
|
|
DevMsg(eDLL_T::SERVER, " = Server DLL (Code)\n");
|
|
DevMsg(eDLL_T::CLIENT, " = Client DLL (Code)\n");
|
|
DevMsg(eDLL_T::UI, " = UI DLL (Code)\n");
|
|
DevMsg(eDLL_T::ENGINE, " = Engine DLL (Code)\n");
|
|
DevMsg(eDLL_T::FS, " = FileSystem (Code)\n");
|
|
DevMsg(eDLL_T::RTECH, " = PakLoad API (Code)\n");
|
|
DevMsg(eDLL_T::MS, " = MaterialSystem (Code)\n");
|
|
DevMsg(eDLL_T::NETCON, " = Net Console (Code)\n");
|
|
}
|
|
|
|
#ifndef DEDICATED
|
|
/*
|
|
=====================
|
|
CON_LogHistory_f
|
|
|
|
Shows the game console
|
|
submission history.
|
|
=====================
|
|
*/
|
|
void CON_LogHistory_f(const CCommand& args)
|
|
{
|
|
const vector<string> vHistory = g_pConsole->GetHistory();
|
|
for (size_t i = 0, nh = vHistory.size(); i < nh; i++)
|
|
{
|
|
DevMsg(eDLL_T::COMMON, "%3d: %s\n", i, vHistory[i].c_str());
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CON_RemoveLine_f
|
|
|
|
Removes a range of lines
|
|
from the console.
|
|
=====================
|
|
*/
|
|
void CON_RemoveLine_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 3)
|
|
{
|
|
DevMsg(eDLL_T::CLIENT, "Usage 'con_removeline': start(int) end(int)\n");
|
|
return;
|
|
}
|
|
|
|
int start = atoi(args[1]);
|
|
int end = atoi(args[2]);
|
|
|
|
g_pConsole->RemoveLog(start, end);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CON_ClearLines_f
|
|
|
|
Clears all lines from
|
|
the developer console.
|
|
=====================
|
|
*/
|
|
void CON_ClearLines_f(const CCommand& args)
|
|
{
|
|
g_pConsole->ClearLog();
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CON_ClearHistory_f
|
|
|
|
Clears all submissions from the
|
|
developer console history.
|
|
=====================
|
|
*/
|
|
void CON_ClearHistory_f(const CCommand& args)
|
|
{
|
|
g_pConsole->ClearHistory();
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
RCON_CmdQuery_f
|
|
|
|
Issues an RCON command to the
|
|
RCON server.
|
|
=====================
|
|
*/
|
|
void RCON_CmdQuery_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 2)
|
|
{
|
|
if (RCONClient()->IsInitialized()
|
|
&& !RCONClient()->IsConnected()
|
|
&& strlen(rcon_address->GetString()) > 0)
|
|
{
|
|
RCONClient()->Connect();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!RCONClient()->IsInitialized())
|
|
{
|
|
Warning(eDLL_T::CLIENT, "Failed to issue command to RCON server: %s\n", "uninitialized");
|
|
return;
|
|
}
|
|
else if (RCONClient()->IsConnected())
|
|
{
|
|
if (strcmp(args.Arg(1), "PASS") == 0) // Auth with RCON server using rcon_password ConVar value.
|
|
{
|
|
string svCmdQuery;
|
|
if (args.ArgC() > 2)
|
|
{
|
|
svCmdQuery = RCONClient()->Serialize(args.Arg(2), "", cl_rcon::request_t::SERVERDATA_REQUEST_AUTH);
|
|
}
|
|
else // Use 'rcon_password' ConVar as password.
|
|
{
|
|
svCmdQuery = RCONClient()->Serialize(rcon_password->GetString(), "", cl_rcon::request_t::SERVERDATA_REQUEST_AUTH);
|
|
}
|
|
RCONClient()->Send(svCmdQuery);
|
|
return;
|
|
}
|
|
else if (strcmp(args.Arg(1), "disconnect") == 0) // Disconnect from RCON server.
|
|
{
|
|
RCONClient()->Disconnect();
|
|
return;
|
|
}
|
|
|
|
string svCmdQuery = RCONClient()->Serialize(args.ArgS(), "", cl_rcon::request_t::SERVERDATA_REQUEST_EXECCOMMAND);
|
|
RCONClient()->Send(svCmdQuery);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
Warning(eDLL_T::CLIENT, "Failed to issue command to RCON server: %s\n", "unconnected");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
RCON_Disconnect_f
|
|
|
|
Disconnect from RCON server
|
|
=====================
|
|
*/
|
|
void RCON_Disconnect_f(const CCommand& args)
|
|
{
|
|
if (RCONClient()->IsConnected())
|
|
{
|
|
RCONClient()->Disconnect();
|
|
DevMsg(eDLL_T::CLIENT, "User closed RCON connection\n");
|
|
}
|
|
}
|
|
#endif // !DEDICATED
|
|
|
|
/*
|
|
=====================
|
|
RCON_PasswordChanged_f
|
|
|
|
Change password on RCON server
|
|
and RCON client
|
|
=====================
|
|
*/
|
|
void RCON_PasswordChanged_f(IConVar* pConVar, const char* pOldString, float flOldValue)
|
|
{
|
|
if (ConVar* pConVarRef = g_pCVar->FindVar(pConVar->GetName()))
|
|
{
|
|
if (strcmp(pOldString, pConVarRef->GetString()) == NULL)
|
|
return; // Same password.
|
|
|
|
#ifndef DEDICATED
|
|
if (RCONClient()->IsInitialized())
|
|
RCONClient()->SetPassword(pConVarRef->GetString());
|
|
else
|
|
RCONClient()->Init(); // Initialize first.
|
|
#elif DEDICATED
|
|
if (RCONServer()->IsInitialized())
|
|
RCONServer()->SetPassword(pConVarRef->GetString());
|
|
else
|
|
RCONServer()->Init(); // Initialize first.
|
|
#endif // DEDICATED
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
SQVM_ServerScript_f
|
|
|
|
Executes input on the
|
|
VM in SERVER context.
|
|
=====================
|
|
*/
|
|
void SQVM_ServerScript_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() >= 2)
|
|
{
|
|
Script_Execute(args.ArgS(), SQCONTEXT::SERVER);
|
|
}
|
|
}
|
|
|
|
#ifndef DEDICATED
|
|
/*
|
|
=====================
|
|
SQVM_ClientScript_f
|
|
|
|
Executes input on the
|
|
VM in CLIENT context.
|
|
=====================
|
|
*/
|
|
void SQVM_ClientScript_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() >= 2)
|
|
{
|
|
Script_Execute(args.ArgS(), SQCONTEXT::CLIENT);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
SQVM_UIScript_f
|
|
|
|
Executes input on the
|
|
VM in UI context.
|
|
=====================
|
|
*/
|
|
void SQVM_UIScript_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() >= 2)
|
|
{
|
|
Script_Execute(args.ArgS(), SQCONTEXT::UI);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
Mat_CrossHair_f
|
|
|
|
Print the material under the crosshair.
|
|
=====================
|
|
*/
|
|
void Mat_CrossHair_f(const CCommand& args)
|
|
{
|
|
CMaterialGlue* material = GetMaterialAtCrossHair();
|
|
if (material)
|
|
{
|
|
DevMsg(eDLL_T::MS, "______________________________________________________________\n");
|
|
DevMsg(eDLL_T::MS, "-+ Material --------------------------------------------------\n");
|
|
DevMsg(eDLL_T::MS, " |-- ADDR: '%llX'\n", material);
|
|
DevMsg(eDLL_T::MS, " |-- GUID: '%llX'\n", material->m_GUID);
|
|
DevMsg(eDLL_T::MS, " |-- Streaming texture count: '%d'\n", material->m_nStreamableTextureCount);
|
|
DevMsg(eDLL_T::MS, " |-- Material width: '%d'\n", material->m_iWidth);
|
|
DevMsg(eDLL_T::MS, " |-- Material height: '%d'\n", material->m_iHeight);
|
|
DevMsg(eDLL_T::MS, " |-- Flags: '%llX'\n", material->m_iFlags);
|
|
|
|
std::function<void(CMaterialGlue*, const char*)> fnPrintChild = [](CMaterialGlue* material, const char* print)
|
|
{
|
|
DevMsg(eDLL_T::MS, " |-+\n");
|
|
DevMsg(eDLL_T::MS, " | |-+ Child material ----------------------------------------\n");
|
|
DevMsg(eDLL_T::MS, print, material);
|
|
DevMsg(eDLL_T::MS, " | |-- GUID: '%llX'\n", material->m_GUID);
|
|
DevMsg(eDLL_T::MS, " | |-- Material name: '%s'\n", material->m_pszName);
|
|
};
|
|
|
|
DevMsg(eDLL_T::MS, " |-- Material name: '%s'\n", material->m_pszName);
|
|
DevMsg(eDLL_T::MS, " |-- Material surface name 1: '%s'\n", material->m_pszSurfaceProp);
|
|
DevMsg(eDLL_T::MS, " |-- Material surface name 2: '%s'\n", material->m_pszSurfaceProp2);
|
|
DevMsg(eDLL_T::MS, " |-- DX buffer: '%llX'\n", material->m_pDXBuffer);
|
|
DevMsg(eDLL_T::MS, " |-- DX buffer VFTable: '%llX'\n", material->m_pID3D11BufferVTable);
|
|
|
|
material->m_pDepthShadow
|
|
? fnPrintChild(material->m_pDepthShadow, " | |-+ DepthShadow: '%llX'\n")
|
|
: DevMsg(eDLL_T::MS, " | |-+ DepthShadow: 'NULL'\n");
|
|
material->m_pDepthPrepass
|
|
? fnPrintChild(material->m_pDepthPrepass, " | |-+ DepthPrepass: '%llX'\n")
|
|
: DevMsg(eDLL_T::MS, " | |-+ DepthPrepass: 'NULL'\n");
|
|
material->m_pDepthVSM
|
|
? fnPrintChild(material->m_pDepthVSM, " | |-+ DepthVSM: '%llX'\n")
|
|
: DevMsg(eDLL_T::MS, " | |-+ DepthVSM: 'NULL'\n");
|
|
material->m_pDepthShadow
|
|
? fnPrintChild(material->m_pDepthShadow, " | |-+ DepthShadowTight: '%llX'\n")
|
|
: DevMsg(eDLL_T::MS, " | |-+ DepthShadowTight: 'NULL'\n");
|
|
material->m_pColPass
|
|
? fnPrintChild(material->m_pColPass, " | |-+ ColPass: '%llX'\n")
|
|
: DevMsg(eDLL_T::MS, " | |-+ ColPass: 'NULL'\n");
|
|
|
|
DevMsg(eDLL_T::MS, "-+ Texture GUID map ------------------------------------------\n");
|
|
DevMsg(eDLL_T::MS, " |-- Texture handles: '%llX'\n", material->m_pTextureHandles);
|
|
DevMsg(eDLL_T::MS, " |-- Streaming texture handles: '%llX'\n", material->m_pStreamableTextureHandles);
|
|
|
|
DevMsg(eDLL_T::MS, "--------------------------------------------------------------\n");
|
|
}
|
|
else
|
|
{
|
|
DevMsg(eDLL_T::MS, "%s - No material found >:(\n", __FUNCTION__);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
Line_f
|
|
|
|
Draws a line at
|
|
start<x1 y1 z1> end<x2 y2 z2>.
|
|
=====================
|
|
*/
|
|
void Line_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() != 7)
|
|
{
|
|
DevMsg(eDLL_T::CLIENT, "Usage 'line': start(vector) end(vector)\n");
|
|
return;
|
|
}
|
|
|
|
Vector3D start, end;
|
|
for (int i = 0; i < 3; ++i)
|
|
{
|
|
start[i] = atof(args[i + 1]);
|
|
end[i] = atof(args[i + 4]);
|
|
}
|
|
|
|
g_pDebugOverlay->AddLineOverlay(start, end, 255, 255, 0, r_debug_overlay_zbuffer->GetBool(), 100);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
Sphere_f
|
|
|
|
Draws a sphere at origin(x1 y1 z1)
|
|
radius(float) theta(int) phi(int).
|
|
=====================
|
|
*/
|
|
void Sphere_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() != 7)
|
|
{
|
|
DevMsg(eDLL_T::CLIENT, "Usage 'sphere': origin(vector) radius(float) theta(int) phi(int)\n");
|
|
return;
|
|
}
|
|
|
|
Vector3D start;
|
|
for (int i = 0; i < 3; ++i)
|
|
{
|
|
start[i] = atof(args[i + 1]);
|
|
}
|
|
|
|
float radius = atof(args[4]);
|
|
int theta = atoi(args[5]);
|
|
int phi = atoi(args[6]);
|
|
|
|
g_pDebugOverlay->AddSphereOverlay(start, radius, theta, phi, 20, 210, 255, 0, 100);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
Capsule_f
|
|
|
|
Draws a capsule at start<x1 y1 z1>
|
|
end<x2 y2 z2> radius <x3 y3 z3>.
|
|
=====================
|
|
*/
|
|
void Capsule_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() != 10)
|
|
{
|
|
DevMsg(eDLL_T::CLIENT, "Usage 'capsule': start(vector) end(vector) radius(vector)\n");
|
|
return;
|
|
}
|
|
|
|
Vector3D start, end, radius;
|
|
for (int i = 0; i < 3; ++i)
|
|
{
|
|
start[i] = atof(args[i + 1]);
|
|
end[i] = atof(args[i + 4]);
|
|
radius[i] = atof(args[i + 7]);
|
|
}
|
|
g_pDebugOverlay->AddCapsuleOverlay(start, end, radius, { 0,0,0 }, { 0,0,0 }, 141, 233, 135, 0, 100);
|
|
}
|
|
#endif // !DEDICATED
|
|
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1)
|
|
/*
|
|
=====================
|
|
BHit_f
|
|
|
|
Bullet trajectory tracing
|
|
from shooter to target entity.
|
|
=====================
|
|
*/
|
|
void BHit_f(const CCommand& args)
|
|
{
|
|
#ifndef DEDICATED // Stubbed to suppress server warnings as this is a GAMEDLL command!
|
|
if (args.ArgC() != 9)
|
|
return;
|
|
|
|
if (!bhit_enable->GetBool() && !sv_visualizetraces->GetBool())
|
|
return;
|
|
|
|
Vector3D vecAbsStart;
|
|
Vector3D vecAbsEnd;
|
|
|
|
for (int i = 0; i < 3; ++i)
|
|
vecAbsStart[i] = atof(args[i + 4]);
|
|
|
|
QAngle vecBulletAngles;
|
|
for (int i = 0; i < 2; ++i)
|
|
vecBulletAngles[i] = atof(args[i + 7]);
|
|
|
|
vecBulletAngles.z = 180.f; // Flipped axis.
|
|
AngleVectors(vecBulletAngles, &vecAbsEnd);
|
|
|
|
static char szBuf[2048]; // Render physics trace.
|
|
snprintf(szBuf, sizeof(szBuf), "drawline %g %g %g %g %g %g",
|
|
vecAbsStart.x, vecAbsStart.y, vecAbsStart.z,
|
|
vecAbsStart.x + vecAbsEnd.x * MAX_COORD_RANGE,
|
|
vecAbsStart.y + vecAbsEnd.y * MAX_COORD_RANGE,
|
|
vecAbsStart.z + vecAbsEnd.z * MAX_COORD_RANGE);
|
|
Cbuf_AddText(Cbuf_GetCurrentPlayer(), szBuf, cmd_source_t::kCommandSrcCode);
|
|
|
|
if (bhit_abs_origin->GetBool())
|
|
{
|
|
const int iEnt = atof(args[2]);
|
|
if (const IClientEntity* pEntity = g_pClientEntityList->GetClientEntity(iEnt))
|
|
{
|
|
g_pDebugOverlay->AddSphereOverlay( // Render a debug sphere at the client's predicted entity origin.
|
|
pEntity->GetAbsOrigin(), 10.f, 8, 6, 20, 60, 255, 0, sv_visualizetraces_duration->GetFloat());
|
|
}
|
|
}
|
|
#endif // !DEDICATED
|
|
}
|
|
#endif // !GAMEDLL_S0 && !GAMEDLL_S1
|
|
/*
|
|
=====================
|
|
CVHelp_f
|
|
|
|
Show help text for a
|
|
particular convar/concommand
|
|
=====================
|
|
*/
|
|
void CVHelp_f(const CCommand& args)
|
|
{
|
|
cv->CvarHelp(args);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CVList_f
|
|
|
|
List all ConCommandBases
|
|
=====================
|
|
*/
|
|
void CVList_f(const CCommand& args)
|
|
{
|
|
cv->CvarList(args);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CVDiff_f
|
|
|
|
List all ConVar's
|
|
who's values deviate
|
|
from default value
|
|
=====================
|
|
*/
|
|
void CVDiff_f(const CCommand& args)
|
|
{
|
|
cv->CvarDifferences(args);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CVFlag_f
|
|
|
|
List all ConVar's
|
|
with specified flags
|
|
=====================
|
|
*/
|
|
void CVFlag_f(const CCommand& args)
|
|
{
|
|
cv->CvarFindFlags_f(args);
|
|
}
|