mirror of
https://github.com/Mauler125/r5sdk.git
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* Added structure for send/recv datablocks vtable. * Mapped out CClient structure more. * Fixed incorrect tick member offsets for CClient.
376 lines
12 KiB
C++
376 lines
12 KiB
C++
//=============================================================================//
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//
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// Purpose: Netchannel system utilities
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//
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//=============================================================================//
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#include "core/stdafx.h"
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#include "tier0/frametask.h"
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#include "tier1/cvar.h"
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#include "vpc/keyvalues.h"
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#include "common/callback.h"
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#include "engine/net.h"
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#include "engine/net_chan.h"
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#ifndef CLIENT_DLL
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#include "engine/server/server.h"
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#include "engine/client/client.h"
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#include "server/vengineserver_impl.h"
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#endif // !CLIENT_DLL
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel name
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// Output : const char*
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//-----------------------------------------------------------------------------
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const char* CNetChan::GetName(void) const
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{
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return this->m_Name;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel address
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// Output : const char*
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//-----------------------------------------------------------------------------
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const char* CNetChan::GetAddress(bool onlyBase) const
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{
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return this->remote_address.ToString(onlyBase);
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel port in host byte order
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// Output : int
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//-----------------------------------------------------------------------------
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int CNetChan::GetPort(void) const
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{
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return int(ntohs(this->remote_address.GetPort()));
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel data rate
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// Output : int
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//-----------------------------------------------------------------------------
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int CNetChan::GetDataRate(void) const
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{
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return this->m_Rate;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel buffer size (NET_FRAMES_BACKUP)
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// Output : int
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//-----------------------------------------------------------------------------
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int CNetChan::GetBufferSize(void) const
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{
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return NET_FRAMES_BACKUP;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel network loss
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// Output : float
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//-----------------------------------------------------------------------------
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float CNetChan::GetNetworkLoss() const
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{
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float v1 = *&m_DataFlow[1].frames[0].one;
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if (!v1 && !m_nSequencesSkipped_MAYBE)
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return 0.0f;
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float v4 = (v1 + m_nSequencesSkipped_MAYBE);
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if (v1 + m_nSequencesSkipped_MAYBE < 0)
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v4 = v4 + float(2 ^ 64);
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return m_nSequencesSkipped_MAYBE / v4;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel latency
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// Input : flow -
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// Output : float
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//-----------------------------------------------------------------------------
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float CNetChan::GetLatency(int flow) const
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{
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return this->m_DataFlow[flow].latency;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel average choke
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// Input : flow -
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// Output : float
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//-----------------------------------------------------------------------------
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float CNetChan::GetAvgChoke(int flow) const
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{
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return this->m_DataFlow[flow].avgchoke;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel average latency
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// Input : flow -
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// Output : float
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//-----------------------------------------------------------------------------
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float CNetChan::GetAvgLatency(int flow) const
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{
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return this->m_DataFlow[flow].avglatency;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel average loss
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// Input : flow -
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// Output : float
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//-----------------------------------------------------------------------------
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float CNetChan::GetAvgLoss(int flow) const
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{
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return this->m_DataFlow[flow].avgloss;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel average packets
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// Input : flow -
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// Output : float
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//-----------------------------------------------------------------------------
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float CNetChan::GetAvgPackets(int flow) const
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{
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return this->m_DataFlow[flow].avgpacketspersec;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel average data
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// Input : flow -
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// Output : float
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//-----------------------------------------------------------------------------
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float CNetChan::GetAvgData(int flow) const
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{
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return this->m_DataFlow[flow].avgbytespersec;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel total data
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// Input : flow -
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// Output : int64_t
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//-----------------------------------------------------------------------------
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int64_t CNetChan::GetTotalData(int flow) const
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{
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return this->m_DataFlow[flow].totalbytes;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel total packets
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// Input : flow -
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// Output : int64_t
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//-----------------------------------------------------------------------------
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int64_t CNetChan::GetTotalPackets(int flow) const
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{
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return this->m_DataFlow[flow].totalpackets;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel sequence number
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// Input : flow -
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// Output : int
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//-----------------------------------------------------------------------------
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int CNetChan::GetSequenceNr(int flow) const
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{
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if (flow == FLOW_OUTGOING)
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{
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return this->m_nOutSequenceNr;
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}
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else if (flow == FLOW_INCOMING)
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{
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return this->m_nInSequenceNr;
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}
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return NULL;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel connect time
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// Output : double
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//-----------------------------------------------------------------------------
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double CNetChan::GetTimeConnected(void) const
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{
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double t = *g_pNetTime - connect_time;
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return (t > 0.0) ? t : 0.0;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel timeout
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// Output : float
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//-----------------------------------------------------------------------------
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float CNetChan::GetTimeoutSeconds(void) const
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{
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return this->m_Timeout;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets the netchannel socket
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// Output : int
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//-----------------------------------------------------------------------------
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int CNetChan::GetSocket(void) const
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{
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return this->m_Socket;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets a const reference to m_StreamVoice
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//-----------------------------------------------------------------------------
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const bf_write& CNetChan::GetStreamVoice(void) const
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{
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return this->m_StreamVoice;
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}
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//-----------------------------------------------------------------------------
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// Purpose: gets a const reference to remote_address
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//-----------------------------------------------------------------------------
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const netadr_t& CNetChan::GetRemoteAddress(void) const
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{
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return this->remote_address;
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}
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//-----------------------------------------------------------------------------
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// Purpose: checks if the reliable stream is overflowed
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// Output : true if overflowed, false otherwise
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//-----------------------------------------------------------------------------
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bool CNetChan::IsOverflowed(void) const
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{
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return this->m_StreamReliable.IsOverflowed();
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}
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//-----------------------------------------------------------------------------
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// Purpose: clears the netchannel
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//-----------------------------------------------------------------------------
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void CNetChan::Clear(bool bStopProcessing)
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{
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v_NetChan_Clear(this, bStopProcessing);
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}
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//-----------------------------------------------------------------------------
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// Purpose: shutdown netchannel
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// Input : *this -
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// *szReason -
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// bBadRep -
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// bRemoveNow -
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//-----------------------------------------------------------------------------
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void CNetChan::_Shutdown(CNetChan* pChan, const char* szReason, uint8_t bBadRep, bool bRemoveNow)
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{
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v_NetChan_Shutdown(pChan, szReason, bBadRep, bRemoveNow);
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}
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//-----------------------------------------------------------------------------
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// Purpose: process message
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// Input : *pChan -
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// *pMsg -
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// Output : true on success, false on failure
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//-----------------------------------------------------------------------------
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bool CNetChan::_ProcessMessages(CNetChan* pChan, bf_read* pMsg)
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{
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#ifndef CLIENT_DLL
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if (!ThreadInServerFrameThread() || !net_processTimeBudget->GetInt())
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return v_NetChan_ProcessMessages(pChan, pMsg);
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const double flStartTime = Plat_FloatTime();
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const bool bResult = v_NetChan_ProcessMessages(pChan, pMsg);
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if (!pChan->m_MessageHandler) // NetChannel removed?
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return bResult;
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CClient* pClient = reinterpret_cast<CClient*>(pChan->m_MessageHandler);
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ServerPlayer_t* pSlot = &g_ServerPlayer[pClient->GetUserID()];
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if (flStartTime - pSlot->m_flLastNetProcessTime >= 1.0 ||
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pSlot->m_flLastNetProcessTime == -1.0)
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{
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pSlot->m_flLastNetProcessTime = flStartTime;
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pSlot->m_flCurrentNetProcessTime = 0.0;
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}
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pSlot->m_flCurrentNetProcessTime +=
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(Plat_FloatTime() * 1000) - (flStartTime * 1000);
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if (pSlot->m_flCurrentNetProcessTime >
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net_processTimeBudget->GetDouble())
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{
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Warning(eDLL_T::SERVER, "Removing netchannel '%s' ('%s' exceeded frame budget by '%3.1f'ms!)\n",
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pChan->GetName(), pChan->GetAddress(), (pSlot->m_flCurrentNetProcessTime - net_processTimeBudget->GetDouble()));
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pClient->Disconnect(Reputation_t::REP_MARK_BAD, "#DISCONNECT_NETCHAN_OVERFLOW");
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return false;
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}
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return bResult;
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#else // !CLIENT_DLL
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return v_NetChan_ProcessMessages(pChan, pMsg);
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose: send message
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// Input : &msg -
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// bForceReliable -
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// bVoice -
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// Output : true on success, false on failure
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//-----------------------------------------------------------------------------
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bool CNetChan::SendNetMsg(INetMessage& msg, bool bForceReliable, bool bVoice)
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{
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if (remote_address.GetType() == netadrtype_t::NA_NULL)
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return false;
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bf_write* pStream = &m_StreamUnreliable;
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if (msg.IsReliable() || bForceReliable)
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pStream = &m_StreamReliable;
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if (bVoice)
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pStream = &m_StreamVoice;
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if (pStream != &m_StreamUnreliable ||
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pStream->GetNumBytesLeft() >= NET_UNRELIABLE_STREAM_MINSIZE)
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{
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AcquireSRWLockExclusive(&LOCK);
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pStream->WriteUBitLong(msg.GetType(), NETMSG_TYPE_BITS);
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if (!pStream->IsOverflowed())
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msg.WriteToBuffer(pStream);
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ReleaseSRWLockExclusive(&LOCK);
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: increments choked packet count
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//-----------------------------------------------------------------------------
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void CNetChan::SetChoked(void)
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{
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m_nOutSequenceNr++; // Sends to be done since move command use sequence number.
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m_nChokedPackets++;
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}
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//-----------------------------------------------------------------------------
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// Purpose: sets the remote frame times
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// Input : flFrameTime -
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// flFrameTimeStdDeviation -
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//-----------------------------------------------------------------------------
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void CNetChan::SetRemoteFramerate(float flFrameTime, float flFrameTimeStdDeviation)
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{
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m_flRemoteFrameTime = flFrameTime;
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m_flRemoteFrameTimeStdDeviation = flFrameTimeStdDeviation;
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}
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//-----------------------------------------------------------------------------
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// Purpose: sets the remote cpu statistics
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// Input : nStats -
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//-----------------------------------------------------------------------------
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void CNetChan::SetRemoteCPUStatistics(uint8_t nStats)
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{
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m_nServerCPU = nStats;
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}
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///////////////////////////////////////////////////////////////////////////////
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void VNetChan::Attach() const
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{
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DetourAttach((PVOID*)&v_NetChan_Shutdown, &CNetChan::_Shutdown);
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DetourAttach((PVOID*)&v_NetChan_ProcessMessages, &CNetChan::_ProcessMessages);
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}
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void VNetChan::Detach() const
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{
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DetourDetach((PVOID*)&v_NetChan_Shutdown, &CNetChan::_Shutdown);
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DetourDetach((PVOID*)&v_NetChan_ProcessMessages, &CNetChan::_ProcessMessages);
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}
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