r5sdk/r5dev/engine/net_chan.cpp
Kawe Mazidjatari f2615b10de Improve CClient class structure
* Added structure for send/recv datablocks vtable.
* Mapped out CClient structure more.
* Fixed incorrect tick member offsets for CClient.
2023-06-22 00:33:00 +02:00

376 lines
12 KiB
C++

//=============================================================================//
//
// Purpose: Netchannel system utilities
//
//=============================================================================//
#include "core/stdafx.h"
#include "tier0/frametask.h"
#include "tier1/cvar.h"
#include "vpc/keyvalues.h"
#include "common/callback.h"
#include "engine/net.h"
#include "engine/net_chan.h"
#ifndef CLIENT_DLL
#include "engine/server/server.h"
#include "engine/client/client.h"
#include "server/vengineserver_impl.h"
#endif // !CLIENT_DLL
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel name
// Output : const char*
//-----------------------------------------------------------------------------
const char* CNetChan::GetName(void) const
{
return this->m_Name;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel address
// Output : const char*
//-----------------------------------------------------------------------------
const char* CNetChan::GetAddress(bool onlyBase) const
{
return this->remote_address.ToString(onlyBase);
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel port in host byte order
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetPort(void) const
{
return int(ntohs(this->remote_address.GetPort()));
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel data rate
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetDataRate(void) const
{
return this->m_Rate;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel buffer size (NET_FRAMES_BACKUP)
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetBufferSize(void) const
{
return NET_FRAMES_BACKUP;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel network loss
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetNetworkLoss() const
{
float v1 = *&m_DataFlow[1].frames[0].one;
if (!v1 && !m_nSequencesSkipped_MAYBE)
return 0.0f;
float v4 = (v1 + m_nSequencesSkipped_MAYBE);
if (v1 + m_nSequencesSkipped_MAYBE < 0)
v4 = v4 + float(2 ^ 64);
return m_nSequencesSkipped_MAYBE / v4;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel latency
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetLatency(int flow) const
{
return this->m_DataFlow[flow].latency;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average choke
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgChoke(int flow) const
{
return this->m_DataFlow[flow].avgchoke;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average latency
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgLatency(int flow) const
{
return this->m_DataFlow[flow].avglatency;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average loss
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgLoss(int flow) const
{
return this->m_DataFlow[flow].avgloss;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average packets
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgPackets(int flow) const
{
return this->m_DataFlow[flow].avgpacketspersec;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average data
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgData(int flow) const
{
return this->m_DataFlow[flow].avgbytespersec;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel total data
// Input : flow -
// Output : int64_t
//-----------------------------------------------------------------------------
int64_t CNetChan::GetTotalData(int flow) const
{
return this->m_DataFlow[flow].totalbytes;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel total packets
// Input : flow -
// Output : int64_t
//-----------------------------------------------------------------------------
int64_t CNetChan::GetTotalPackets(int flow) const
{
return this->m_DataFlow[flow].totalpackets;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel sequence number
// Input : flow -
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetSequenceNr(int flow) const
{
if (flow == FLOW_OUTGOING)
{
return this->m_nOutSequenceNr;
}
else if (flow == FLOW_INCOMING)
{
return this->m_nInSequenceNr;
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel connect time
// Output : double
//-----------------------------------------------------------------------------
double CNetChan::GetTimeConnected(void) const
{
double t = *g_pNetTime - connect_time;
return (t > 0.0) ? t : 0.0;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel timeout
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetTimeoutSeconds(void) const
{
return this->m_Timeout;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel socket
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetSocket(void) const
{
return this->m_Socket;
}
//-----------------------------------------------------------------------------
// Purpose: gets a const reference to m_StreamVoice
//-----------------------------------------------------------------------------
const bf_write& CNetChan::GetStreamVoice(void) const
{
return this->m_StreamVoice;
}
//-----------------------------------------------------------------------------
// Purpose: gets a const reference to remote_address
//-----------------------------------------------------------------------------
const netadr_t& CNetChan::GetRemoteAddress(void) const
{
return this->remote_address;
}
//-----------------------------------------------------------------------------
// Purpose: checks if the reliable stream is overflowed
// Output : true if overflowed, false otherwise
//-----------------------------------------------------------------------------
bool CNetChan::IsOverflowed(void) const
{
return this->m_StreamReliable.IsOverflowed();
}
//-----------------------------------------------------------------------------
// Purpose: clears the netchannel
//-----------------------------------------------------------------------------
void CNetChan::Clear(bool bStopProcessing)
{
v_NetChan_Clear(this, bStopProcessing);
}
//-----------------------------------------------------------------------------
// Purpose: shutdown netchannel
// Input : *this -
// *szReason -
// bBadRep -
// bRemoveNow -
//-----------------------------------------------------------------------------
void CNetChan::_Shutdown(CNetChan* pChan, const char* szReason, uint8_t bBadRep, bool bRemoveNow)
{
v_NetChan_Shutdown(pChan, szReason, bBadRep, bRemoveNow);
}
//-----------------------------------------------------------------------------
// Purpose: process message
// Input : *pChan -
// *pMsg -
// Output : true on success, false on failure
//-----------------------------------------------------------------------------
bool CNetChan::_ProcessMessages(CNetChan* pChan, bf_read* pMsg)
{
#ifndef CLIENT_DLL
if (!ThreadInServerFrameThread() || !net_processTimeBudget->GetInt())
return v_NetChan_ProcessMessages(pChan, pMsg);
const double flStartTime = Plat_FloatTime();
const bool bResult = v_NetChan_ProcessMessages(pChan, pMsg);
if (!pChan->m_MessageHandler) // NetChannel removed?
return bResult;
CClient* pClient = reinterpret_cast<CClient*>(pChan->m_MessageHandler);
ServerPlayer_t* pSlot = &g_ServerPlayer[pClient->GetUserID()];
if (flStartTime - pSlot->m_flLastNetProcessTime >= 1.0 ||
pSlot->m_flLastNetProcessTime == -1.0)
{
pSlot->m_flLastNetProcessTime = flStartTime;
pSlot->m_flCurrentNetProcessTime = 0.0;
}
pSlot->m_flCurrentNetProcessTime +=
(Plat_FloatTime() * 1000) - (flStartTime * 1000);
if (pSlot->m_flCurrentNetProcessTime >
net_processTimeBudget->GetDouble())
{
Warning(eDLL_T::SERVER, "Removing netchannel '%s' ('%s' exceeded frame budget by '%3.1f'ms!)\n",
pChan->GetName(), pChan->GetAddress(), (pSlot->m_flCurrentNetProcessTime - net_processTimeBudget->GetDouble()));
pClient->Disconnect(Reputation_t::REP_MARK_BAD, "#DISCONNECT_NETCHAN_OVERFLOW");
return false;
}
return bResult;
#else // !CLIENT_DLL
return v_NetChan_ProcessMessages(pChan, pMsg);
#endif
}
//-----------------------------------------------------------------------------
// Purpose: send message
// Input : &msg -
// bForceReliable -
// bVoice -
// Output : true on success, false on failure
//-----------------------------------------------------------------------------
bool CNetChan::SendNetMsg(INetMessage& msg, bool bForceReliable, bool bVoice)
{
if (remote_address.GetType() == netadrtype_t::NA_NULL)
return false;
bf_write* pStream = &m_StreamUnreliable;
if (msg.IsReliable() || bForceReliable)
pStream = &m_StreamReliable;
if (bVoice)
pStream = &m_StreamVoice;
if (pStream != &m_StreamUnreliable ||
pStream->GetNumBytesLeft() >= NET_UNRELIABLE_STREAM_MINSIZE)
{
AcquireSRWLockExclusive(&LOCK);
pStream->WriteUBitLong(msg.GetType(), NETMSG_TYPE_BITS);
if (!pStream->IsOverflowed())
msg.WriteToBuffer(pStream);
ReleaseSRWLockExclusive(&LOCK);
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose: increments choked packet count
//-----------------------------------------------------------------------------
void CNetChan::SetChoked(void)
{
m_nOutSequenceNr++; // Sends to be done since move command use sequence number.
m_nChokedPackets++;
}
//-----------------------------------------------------------------------------
// Purpose: sets the remote frame times
// Input : flFrameTime -
// flFrameTimeStdDeviation -
//-----------------------------------------------------------------------------
void CNetChan::SetRemoteFramerate(float flFrameTime, float flFrameTimeStdDeviation)
{
m_flRemoteFrameTime = flFrameTime;
m_flRemoteFrameTimeStdDeviation = flFrameTimeStdDeviation;
}
//-----------------------------------------------------------------------------
// Purpose: sets the remote cpu statistics
// Input : nStats -
//-----------------------------------------------------------------------------
void CNetChan::SetRemoteCPUStatistics(uint8_t nStats)
{
m_nServerCPU = nStats;
}
///////////////////////////////////////////////////////////////////////////////
void VNetChan::Attach() const
{
DetourAttach((PVOID*)&v_NetChan_Shutdown, &CNetChan::_Shutdown);
DetourAttach((PVOID*)&v_NetChan_ProcessMessages, &CNetChan::_ProcessMessages);
}
void VNetChan::Detach() const
{
DetourDetach((PVOID*)&v_NetChan_Shutdown, &CNetChan::_Shutdown);
DetourDetach((PVOID*)&v_NetChan_ProcessMessages, &CNetChan::_ProcessMessages);
}