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R5Reloaded/r5sdk
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r5sdk/r5dev/include
History
Amos d0e77c42f2 Push SQVM output to in-game console
* Upgrade to spdlog for SQVM_PrintFunc
* Improve in-game console window
* Add print hook for signonstate debug on the client
2021-08-05 03:28:03 -07:00
..
console.h
Switched hooking lib for r5-dev and r5-dedicated. Refactored code base.
2021-07-27 23:08:20 +02:00
enums.h
Added more Server Host Utils.
2021-07-31 16:51:06 +02:00
gameclasses.h
Added interface struct, Enabled DevMode by default.
2021-08-03 17:32:40 +02:00
hooks.h
Push SQVM output to in-game console
2021-08-05 03:28:03 -07:00
id3dx.h
Cleaned up the token implementation, fixed crash vectors.
2021-07-31 16:09:48 +02:00
imgui_stdlib.h
Refactored companion to use same serverlisting class used for external servers to keep its internal hosting state
2021-07-24 19:55:23 +03:00
input.h
Switched hooking lib for r5-dev and r5-dedicated. Refactored code base.
2021-07-27 23:08:20 +02:00
opcptc.h
Update variable names
2021-07-20 16:32:25 -07:00
overlay.h
Added more Server Host Utils.
2021-07-31 16:51:06 +02:00
patterns.h
Push SQVM output to in-game console
2021-08-05 03:28:03 -07:00
pch.h
Push SQVM output to in-game console
2021-08-05 03:28:03 -07:00
r5dev.h
Restructure R5Dev codebase
2021-06-14 17:41:20 -07:00
serverlisting.h
Private servers connect dialogue + password field
2021-07-25 15:26:18 +03:00
structs.h
Refactor D3DX11 hook + implement ResizeBuffer handler
2021-06-16 16:12:53 -07:00
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