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71 lines
3.7 KiB
C++
71 lines
3.7 KiB
C++
#pragma once
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#include "tier1/IConVar.h"
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/* ==== CONCOMMANDCALLBACK ============================================================================================================================================== */
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inline CMemory p_Host_Map_f_CompletionFunc;
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inline auto _Host_Map_f_CompletionFunc = p_Host_Map_f_CompletionFunc.RCast<void (*)(CCommand* pCommand, char a2)>();
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inline CMemory p_DownloadPlaylists_f_CompletionFunc;
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inline auto _DownloadPlaylists_f_CompletionFunc = p_DownloadPlaylists_f_CompletionFunc.RCast<void(*)(void)>();
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///////////////////////////////////////////////////////////////////////////////
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#ifndef DEDICATED
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void _CGameConsole_f_CompletionFunc(const CCommand& args);
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void _CCompanion_f_CompletionFunc(const CCommand& args);
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#endif // !DEDICATED
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void _Kick_f_CompletionFunc(const CCommand& args);
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void _KickID_f_CompletionFunc(const CCommand& args);
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void _Ban_f_CompletionFunc(const CCommand& args);
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void _BanID_f_CompletionFunc(const CCommand& args);
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void _Unban_f_CompletionFunc(const CCommand& args);
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void _ReloadBanList_f_CompletionFunc(const CCommand& args);
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void _Pak_ListPaks_f_CompletionFunc(const CCommand& args);
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void _Pak_RequestUnload_f_CompletionFunc(const CCommand& args);
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void _Pak_RequestLoad_f_CompletionFunc(const CCommand& args);
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void _RTech_StringToGUID_f_CompletionFunc(const CCommand& args);
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void _RTech_Decompress_f_CompletionFunc(const CCommand& args);
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void _VPK_Unpack_f_CompletionFunc(const CCommand& args);
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void _VPK_Mount_f_CompletionFunc(const CCommand& args);
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void _NET_SetKey_f_CompletionFunc(const CCommand& args);
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void _NET_GenerateKey_f_CompletionFunc(const CCommand& args);
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#ifndef DEDICATED
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void _RCON_CmdQuery_f_CompletionFunc(const CCommand& args);
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void _RCON_Disconnect_f_CompletionFunc(const CCommand& args);
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#endif // !DEDICATED
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void _SQVM_ServerScript_f_CompletionFunc(const CCommand& args);
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#ifndef DEDICATED
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void _SQVM_ClientScript_f_CompletionFunc(const CCommand& args);
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void _SQVM_UIScript_f_CompletionFunc(const CCommand& args);
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void _CMaterial_GetMaterialAtCrossHair_f_ComplectionFunc(const CCommand& args);
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#endif // !DEDICATED
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///////////////////////////////////////////////////////////////////////////////
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class VCompletion : public IDetour
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{
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virtual void GetAdr(void) const
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{
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spdlog::debug("| FUN: Host_Map_f_CompletionFunc : {:#18x} |\n", p_Host_Map_f_CompletionFunc.GetPtr());
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spdlog::debug("| FUN: DownloadPlaylist_f_CompletionFunc : {:#18x} |\n", p_DownloadPlaylists_f_CompletionFunc.GetPtr());
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spdlog::debug("+----------------------------------------------------------------+\n");
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}
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virtual void GetFun(void) const
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{
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#if defined (GAMEDLL_S1)
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p_Host_Map_f_CompletionFunc = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x18\x55\x41\x56\x41\x00\x00\x00\x00\x40\x02"), "xxxxxxxxx????xx");
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#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
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p_Host_Map_f_CompletionFunc = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x55\x41\x56\x41\x57\x48\x81\xEC\x00\x00\x00\x00\x83\x3D"), "xxxxxxxxx????xx");
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#endif
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p_DownloadPlaylists_f_CompletionFunc = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x33\xC9\xC6\x05\x00\x00\x00\x00\x00\xE9\x00\x00\x00\x00"), "xxxx?????x????");
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_Host_Map_f_CompletionFunc = p_Host_Map_f_CompletionFunc.RCast<void (*)(CCommand* pCommand, char a2)>(); /*40 55 41 56 41 57 48 81 EC ?? ?? ?? ?? 83 3D*/
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_DownloadPlaylists_f_CompletionFunc = p_DownloadPlaylists_f_CompletionFunc.RCast<void(*)(void)>(); /*33 C9 C6 05 ?? ?? ?? ?? ?? E9 ?? ?? ?? ??*/
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}
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virtual void GetVar(void) const { }
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virtual void GetCon(void) const { }
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virtual void Attach(void) const { }
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virtual void Detach(void) const { }
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};
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///////////////////////////////////////////////////////////////////////////////
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REGISTER(VCompletion);
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