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R5Reloaded/r5sdk
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r5sdk/r5dev/game/server
History
Kawe Mazidjatari 3ed423543e Add more entity structures to the SDK
Stuff will be separated properly very soon.
2023-01-18 01:34:40 +01:00
..
ai_network.cpp
General cleanup
2022-08-09 15:19:12 +02:00
ai_network.h
Globally convert all byte patterns to strings
2022-12-01 22:44:55 +01:00
ai_networkmanager.cpp
Use more consistent types
2022-11-14 01:01:28 +01:00
ai_networkmanager.h
Globally convert all byte patterns to strings
2022-12-01 22:44:55 +01:00
ai_node.h
Implement debug draw AIN node links to nearest node
2022-09-28 00:14:33 +02:00
ai_utility.cpp
fix compilation.
2022-11-09 23:37:33 +01:00
ai_utility.h
Somewhat correct working navmesh
2022-03-18 03:14:07 +01:00
detour_impl.h
Globally convert all byte patterns to strings
2022-12-01 22:44:55 +01:00
fairfight_impl.h
Globally convert all byte patterns to strings
2022-12-01 22:44:55 +01:00
gameinterface.cpp
Add gpGlobals to SDK
2023-01-17 11:21:10 +01:00
gameinterface.h
Add new work-in-progress entity structures to SDK
2023-01-18 00:46:17 +01:00
networkproperty.cpp
Add new work-in-progress entity structures to SDK
2023-01-18 00:46:17 +01:00
networkproperty.h
Add new work-in-progress entity structures to SDK
2023-01-18 00:46:17 +01:00
player.h
Add more entity structures to the SDK
2023-01-18 01:34:40 +01:00
playerlocaldata.h
Add more entity structures to the SDK
2023-01-18 01:34:40 +01:00
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