r5sdk/r5dev/vproj/libimgui.vcxproj

317 lines
17 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Profile|Win32">
<Configuration>Profile</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Profile|x64">
<Configuration>Profile</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\thirdparty\imgui\backends\imgui_impl_dx11.h" />
<ClInclude Include="..\thirdparty\imgui\backends\imgui_impl_win32.h" />
<ClInclude Include="..\thirdparty\imgui\imconfig.h" />
<ClInclude Include="..\thirdparty\imgui\imgui.h" />
<ClInclude Include="..\thirdparty\imgui\imgui_internal.h" />
<ClInclude Include="..\thirdparty\imgui\imstb_rectpack.h" />
<ClInclude Include="..\thirdparty\imgui\imstb_textedit.h" />
<ClInclude Include="..\thirdparty\imgui\imstb_truetype.h" />
<ClInclude Include="..\thirdparty\imgui\misc\cpp\imgui_stdlib.h" />
<ClInclude Include="..\thirdparty\imgui\misc\imgui_editor.h" />
<ClInclude Include="..\thirdparty\imgui\misc\imgui_logger.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\thirdparty\imgui\backends\imgui_impl_dx11.cpp" />
<ClCompile Include="..\thirdparty\imgui\backends\imgui_impl_win32.cpp" />
<ClCompile Include="..\thirdparty\imgui\imgui.cpp" />
<ClCompile Include="..\thirdparty\imgui\imgui_demo.cpp" />
<ClCompile Include="..\thirdparty\imgui\imgui_draw.cpp" />
<ClCompile Include="..\thirdparty\imgui\imgui_tables.cpp" />
<ClCompile Include="..\thirdparty\imgui\imgui_widgets.cpp" />
<ClCompile Include="..\thirdparty\imgui\misc\cpp\imgui_stdlib.cpp" />
<ClCompile Include="..\thirdparty\imgui\misc\imgui_editor.cpp" />
<ClCompile Include="..\thirdparty\imgui\misc\imgui_logger.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{AD7B43E9-2416-4B39-829E-D9D2071479B1}</ProjectGuid>
<RootNamespace>libimgui</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Static</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Static</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Static</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Static</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Static</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Static</UseOfMfc>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);</IncludePath>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\debug\</IntDir>
<OutDir>$(SolutionDir)lib\win32\debug\</OutDir>
<TargetName>libimgui_x86</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);</IncludePath>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\release\</IntDir>
<OutDir>$(SolutionDir)lib\win32\release\</OutDir>
<TargetName>libimgui_x86</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);</IncludePath>
<IntDir>$(SolutionDir)build\$(ProjectName)\win32\profile\</IntDir>
<OutDir>$(SolutionDir)lib\win32\profile\</OutDir>
<TargetName>libimgui_x86</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);</IncludePath>
<IntDir>$(SolutionDir)build\$(ProjectName)\debug\</IntDir>
<OutDir>$(SolutionDir)lib\debug\</OutDir>
<TargetName>libimgui_x64</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);</IncludePath>
<IntDir>$(SolutionDir)build\$(ProjectName)\release\</IntDir>
<OutDir>$(SolutionDir)lib\release\</OutDir>
<TargetName>libimgui_x64</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);</IncludePath>
<IntDir>$(SolutionDir)build\$(ProjectName)\profile\</IntDir>
<OutDir>$(SolutionDir)lib\profile\</OutDir>
<TargetName>libimgui_x64</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<AdditionalOptions>/D "_CRT_SECURE_NO_WARNINGS" /D "BUILDING_LIBIMGUI" /D "IMGUI_DEFINE_MATH_OPERATORS" %(AdditionalOptions)</AdditionalOptions>
<LanguageStandard>stdcpp17</LanguageStandard>
<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\imgui\</AdditionalIncludeDirectories>
<FloatingPointModel>Fast</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<AdditionalOptions>/D "_CRT_SECURE_NO_WARNINGS" /D "BUILDING_LIBIMGUI" /D "IMGUI_DEFINE_MATH_OPERATORS" %(AdditionalOptions)</AdditionalOptions>
<LanguageStandard>stdcpp17</LanguageStandard>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
<OmitFramePointers>false</OmitFramePointers>
<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\imgui\</AdditionalIncludeDirectories>
<FloatingPointModel>Fast</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<WholeProgramOptimization>false</WholeProgramOptimization>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>false</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);_PROFILE</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<AdditionalOptions>/D "_CRT_SECURE_NO_WARNINGS" /D "BUILDING_LIBIMGUI" /D "IMGUI_DEFINE_MATH_OPERATORS" %(AdditionalOptions)</AdditionalOptions>
<LanguageStandard>stdcpp17</LanguageStandard>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
<OmitFramePointers>false</OmitFramePointers>
<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\imgui\</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<WholeProgramOptimization>false</WholeProgramOptimization>
<StringPooling>true</StringPooling>
<FloatingPointModel>Fast</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<LinkTimeCodeGeneration>false</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<AdditionalOptions>/D "_CRT_SECURE_NO_WARNINGS" /D "BUILDING_LIBIMGUI" /D "IMGUI_DEFINE_MATH_OPERATORS" %(AdditionalOptions)</AdditionalOptions>
<LanguageStandard>stdcpp17</LanguageStandard>
<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\imgui\</AdditionalIncludeDirectories>
<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<AdditionalOptions>/D "_CRT_SECURE_NO_WARNINGS" /D "BUILDING_LIBIMGUI" /D "IMGUI_DEFINE_MATH_OPERATORS" %(AdditionalOptions)</AdditionalOptions>
<LanguageStandard>stdcpp17</LanguageStandard>
<OmitFramePointers>false</OmitFramePointers>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\imgui\</AdditionalIncludeDirectories>
<StringPooling>true</StringPooling>
<FloatingPointModel>Precise</FloatingPointModel>
<WholeProgramOptimization>false</WholeProgramOptimization>
<BufferSecurityCheck>false</BufferSecurityCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>false</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions);_PROFILE</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<AdditionalOptions>/D "_CRT_SECURE_NO_WARNINGS" /D "BUILDING_LIBIMGUI" /D "IMGUI_DEFINE_MATH_OPERATORS" %(AdditionalOptions)</AdditionalOptions>
<LanguageStandard>stdcpp17</LanguageStandard>
<OmitFramePointers>false</OmitFramePointers>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
<AdditionalIncludeDirectories>$(ProjectDir)..\;$(ProjectDir)..\thirdparty\imgui\</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<WholeProgramOptimization>false</WholeProgramOptimization>
<StringPooling>true</StringPooling>
<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<LinkTimeCodeGeneration>false</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>