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* Fixed .gitignore for root /game/ * Fixed bug in WalkVTable where it would offset self. * General clean up: VAR -> CON, CON -> VAR
25 lines
520 B
C++
25 lines
520 B
C++
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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//===========================================================================//
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#include "core/stdafx.h"
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#include "mathlib/vector.h"
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#include "game/client/viewrender.h"
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VMatrix* CViewRender::GetWorldMatrixForView(int8_t slot)
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{
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return CViewRender_GetWorldMatrixForView(this, slot);
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}
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const Vector3D& MainViewOrigin()
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{
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return (*g_vecRenderOrigin);
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}
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const QAngle& MainViewAngles()
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{
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return (*g_vecRenderAngles);
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}
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