r5sdk/r5dev/game/shared/util_shared.cpp
Kawe Mazidjatari dcf05a0adf CClientEntityList reversal
Slightly reversed CClientEntityList while looking around its singleton.
2023-01-20 00:28:49 +01:00

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//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#include "core/stdafx.h"
#include "util_shared.h"
#ifndef CLIENT_DLL
#include "game/server/player.h"
#include "game/server/gameinterface.h"
#endif // !CLIENT_DLL
#ifndef CLIENT_DLL
CPlayer* UTIL_PlayerByIndex(int nIndex)
{
}
#endif // CLIENT_DLL