r5sdk/r5dev/public/vphysics/vcollide.h
2024-04-05 17:22:27 +02:00

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//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef VCOLLIDE_H
#define VCOLLIDE_H
#ifdef _WIN32
#pragma once
#endif
class CPhysCollide;
struct vcollide_t
{
unsigned short solidCount; // TODO: count num bits
unsigned short descSize;
// VPhysicsSolids
CPhysCollide** solids;
char* pKeyValues;
void* pUserData;
};
#endif // VCOLLIDE_H