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Store the state of the SDK launcher (toggled/text options) to a file on the disk to persist state.
29 lines
728 B
C
29 lines
728 B
C
#pragma once
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#define MAIN_WORKER_DLL "gamesdk.dll"
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#define SERVER_WORKER_DLL "dedicated.dll"
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#define CLIENT_WORKER_DLL "bin\\x64_retail\\client.dll"
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#define MAIN_GAME_DLL "r5apex.exe"
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#define SERVER_GAME_DLL "r5apex_ds.exe"
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#define GAME_CFG_PATH "platform\\cfg\\"
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#define DEFAULT_WINDOW_CLASS_NAME "Respawn001"
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#define LAUNCHER_SETTING_FILE "launcher.vdf"
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//-----------------------------------------------------------------------------
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// Launch and inject specified dll based on launch mode
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//-----------------------------------------------------------------------------
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enum class eLaunchMode : int
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{
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LM_NONE = -1,
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LM_GAME_DEV,
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LM_GAME,
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LM_SERVER_DEV,
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LM_SERVER,
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LM_CLIENT_DEV,
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LM_CLIENT,
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};
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