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Initial implementation of server movehelper. IMoveHelper interface class is fully reversed and aligns with implementation in engine. CMoveHelperServer is also reversed, excect for CGameTrace, though this isn't necessary for now.
657 lines
38 KiB
XML
657 lines
38 KiB
XML
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<ClCompile Include="..\vpc\keyvalues.cpp" />
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<ClCompile Include="..\vphysics\physics_collide.cpp" />
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<ClCompile Include="..\vphysics\QHull.cpp" />
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<ClCompile Include="..\vpklib\packedstore.cpp" />
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<ClCompile Include="..\vstdlib\callback.cpp" />
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<ClCompile Include="..\vstdlib\completion.cpp" />
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<ClCompile Include="..\vstdlib\keyvaluessystem.cpp" />
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<ClCompile Include="..\vstdlib\random.cpp" />
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<ClCompile Include="..\windows\console.cpp" />
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<ClCompile Include="..\windows\system.cpp" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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