r5sdk/r5dev/networksystem
Kawe Mazidjatari e8be704276 GameUI: cleanup and fix race condition
* Use CThreadFastMutex instead
* Rename ISurface to IDebugSurface to prevent a potential name collision with VGUI's ISurface iface if we ever add it
* Fix race condition when setting CPylon::m_HostIP from materialsystem thread, this has been dispatched to the main thread
* Marked 'pylon_matchmaking_hostname' FCVAR_MATERIAL_SYSTEM_THREAD as we use it in the server browser panel.
2024-04-05 17:52:57 +02:00
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2022-09-09 19:47:31 +02:00