r5sdk/r5dev/public/include/inetmsghandler.h
Kawe Mazidjatari 1b6f40d941 Fix for SVC_UserMessage
Removed padding that was causing the structure to misalign with the game's one.
Enabled 'SVC_UserMessage::Process()' hook (function works properly after the structure alignment).
2022-06-23 18:20:17 +02:00

29 lines
605 B
C

//===== Copyright (c) 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//------------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#if !defined( INETMSGHANDLER_H )
#define INETMSGHANDLER_H
struct IConnectionlessPacketHandler
{
void* __vftable /*VFT*/;
};
struct INetMessageHandler
{
void* __vftable /*VFT*/;
};
struct IServerMessageHandler : INetMessageHandler
{};
#endif // INETMSGHANDLER_H