r5sdk/r5dev/tier1/IConVar.cpp
Kawe Mazidjatari f97b347d88 Fix ConVar's and ConCommand's creation memory leak
Using the 'new' keyword and then assigning *this to *pNewConVar will lead to having 2 copies of the same constructed data, and one being used in the SDK whilst the other one being used by the engine.
We unfortunately cannot write the code exactly like the engine, as we hook the engine and dependent heavily on its global memalloc singleton.
This commit fixes the memory leak and allows the engine to free the memory as well whenever it wants to.
2022-08-08 01:40:28 +02:00

937 lines
46 KiB
C++

//=============================================================================//
//
// Purpose: Console Variables
//
//=============================================================================//
#include "core/stdafx.h"
#include "tier0/tslist.h"
#include "tier0/memstd.h"
#include "tier1/IConVar.h"
#include "tier1/cvar.h"
#include "tier1/utlvector.h"
#include "mathlib/bits.h"
#include "vstdlib/callback.h"
#include "public/include/iconvar.h"
#include "public/include/iconcommand.h"
//-----------------------------------------------------------------------------
// Purpose: create
//-----------------------------------------------------------------------------
ConVar* ConVar::Create(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString, bool bMin, float fMin, bool bMax, float fMax, FnChangeCallback_t pCallback, const char* pszUsageString)
{
ConVar* pNewConVar = MemAllocSingleton()->Alloc<ConVar>(sizeof(ConVar)); // Allocate new memory with StdMemAlloc else we crash.
memset(pNewConVar, '\0', sizeof(ConVar)); // Set all to null.
pNewConVar->m_pConCommandBaseVFTable = g_pConVarVFTable.RCast<IConCommandBase*>();
pNewConVar->m_pIConVarVFTable = g_pIConVarVFTable.RCast<IConVar*>();
ConVar_Register(pNewConVar, pszName, pszDefaultValue, nFlags, pszHelpString, bMin, fMin, bMax, fMax, pCallback, pszUsageString);
return pNewConVar;
}
//-----------------------------------------------------------------------------
// Purpose: construct/allocate
//-----------------------------------------------------------------------------
ConVar::ConVar(void)
: m_pIConVarVFTable(nullptr)
, m_pParent(nullptr)
, m_pszDefaultValue(nullptr)
, m_bHasMin(false)
, m_fMinVal(0.f)
, m_bHasMax(false)
, m_fMaxVal(0.f)
{
memset(&m_Value, '\0', sizeof(CVValue_t));
}
//-----------------------------------------------------------------------------
// Purpose: destructor
//-----------------------------------------------------------------------------
ConVar::~ConVar(void)
{
if (m_Value.m_pszString)
{
MemAllocSingleton()->Free(m_Value.m_pszString);
m_Value.m_pszString = NULL;
}
}
//-----------------------------------------------------------------------------
// Purpose: initialize ConVar's
//-----------------------------------------------------------------------------
void ConVar::Init(void) const
{
//-------------------------------------------------------------------------
// ENGINE |
hostdesc = ConVar::Create("hostdesc", "", FCVAR_RELEASE, "Host game server description.", false, 0.f, false, 0.f, nullptr, nullptr);
staticProp_defaultBuildFrustum = ConVar::Create("staticProp_defaultBuildFrustum", "0", FCVAR_DEVELOPMENTONLY, "Use the old solution for building static prop frustum culling.", false, 0.f, false, 0.f, nullptr, nullptr);
cm_debug_cmdquery = ConVar::Create("cm_debug_cmdquery" , "0", FCVAR_DEVELOPMENTONLY, "Prints the flags of each ConVar/ConCommand query to the console ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
cm_unset_all_cmdquery = ConVar::Create("cm_unset_all_cmdquery" , "0", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED, "Returns false on every ConVar/ConCommand query ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr);
cm_unset_dev_cmdquery = ConVar::Create("cm_unset_dev_cmdquery" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED, "Returns false on all FCVAR_DEVELOPMENTONLY ConVar/ConCommand queries ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr);
cm_unset_cheat_cmdquery = ConVar::Create("cm_unset_cheat_cmdquery", "0", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED, "Returns false on all FCVAR_DEVELOPMENTONLY and FCVAR_CHEAT ConVar/ConCommand queries ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr);
rcon_address = ConVar::Create("rcon_address", "::", FCVAR_SERVER_CANNOT_QUERY | FCVAR_DONTRECORD | FCVAR_RELEASE, "Remote server access address.", false, 0.f, false, 0.f, nullptr, nullptr);
rcon_password = ConVar::Create("rcon_password", "" , FCVAR_SERVER_CANNOT_QUERY | FCVAR_DONTRECORD | FCVAR_RELEASE, "Remote server access password (rcon is disabled if empty).", false, 0.f, false, 0.f, &RCON_PasswordChanged_f, nullptr);
r_debug_overlay_nodecay = ConVar::Create("r_debug_overlay_nodecay" , "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Keeps all debug overlays alive regardless of their lifetime. Use command 'clear_debug_overlays' to clear everything.", false, 0.f, false, 0.f, nullptr, nullptr);
r_debug_overlay_invisible = ConVar::Create("r_debug_overlay_invisible" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Show invisible debug overlays (alpha < 1 = 255).", false, 0.f, false, 0.f, nullptr, nullptr);
r_debug_overlay_wireframe = ConVar::Create("r_debug_overlay_wireframe" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Use wireframe in debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
r_debug_overlay_zbuffer = ConVar::Create("r_debug_overlay_zbuffer" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Use z-buffer for debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
r_drawWorldMeshes = ConVar::Create("r_drawWorldMeshes" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Render world meshes.", false, 0.f, false, 0.f, nullptr, nullptr);
r_drawWorldMeshesDepthOnly = ConVar::Create("r_drawWorldMeshesDepthOnly" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Render world meshes (depth only).", false, 0.f, false, 0.f, nullptr, nullptr);
r_drawWorldMeshesDepthAtTheEnd = ConVar::Create("r_drawWorldMeshesDepthAtTheEnd", "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Render world meshes (depth at the end).", false, 0.f, false, 0.f, nullptr, nullptr);
//-------------------------------------------------------------------------
// SERVER |
#ifndef CLIENT_DLL
ai_ainDumpOnLoad = ConVar::Create("ai_ainDumpOnLoad" , "0", FCVAR_DEVELOPMENTONLY, "Dumps AIN data from node graphs loaded from the disk on load.", false, 0.f, false, 0.f, nullptr, nullptr);
ai_ainDebugConnect = ConVar::Create("ai_ainDebugConnect" , "0", FCVAR_DEVELOPMENTONLY, "Debug AIN node connections.", false, 0.f, false, 0.f, nullptr, nullptr);
ai_script_nodes_draw_range = ConVar::Create("ai_script_nodes_draw_range", "0", FCVAR_DEVELOPMENTONLY, "AIN debug draw script nodes ranging from shift index to this cvar.", false, 0.f, false, 0.f, nullptr, nullptr);
navmesh_always_reachable = ConVar::Create("navmesh_always_reachable" , "0" , FCVAR_DEVELOPMENTONLY, "Marks goal poly from agent poly as reachable regardless of table data ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
navmesh_debug_type = ConVar::Create("navmesh_debug_type" , "0" , FCVAR_DEVELOPMENTONLY, "NavMesh debug draw hull index.", true, 0.f, true, 4.f, nullptr, "0 = small, 1 = med_short, 2 = medium, 3 = large, 4 = extra large");
navmesh_debug_tile_range = ConVar::Create("navmesh_debug_tile_range" , "0" , FCVAR_DEVELOPMENTONLY, "NavMesh debug draw tiles ranging from shift index to this cvar.", true, 0.f, false, 0.f, nullptr, nullptr);
navmesh_debug_camera_range = ConVar::Create("navmesh_debug_camera_range" , "2000" , FCVAR_DEVELOPMENTONLY, "Only debug draw tiles within this distance from camera origin.", true, 0.f, false, 0.f, nullptr, nullptr);
#ifndef DEDICATED
navmesh_draw_bvtree = ConVar::Create("navmesh_draw_bvtree" , "-1", FCVAR_DEVELOPMENTONLY, "Draws the BVTree of the NavMesh tiles.", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
navmesh_draw_portal = ConVar::Create("navmesh_draw_portal" , "-1", FCVAR_DEVELOPMENTONLY, "Draws the portal of the NavMesh tiles.", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
navmesh_draw_polys = ConVar::Create("navmesh_draw_polys" , "-1", FCVAR_DEVELOPMENTONLY, "Draws the polys of the NavMesh tiles.", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
navmesh_draw_poly_bounds = ConVar::Create("navmesh_draw_poly_bounds" , "-1", FCVAR_DEVELOPMENTONLY, "Draws the bounds of the NavMesh polys.", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
navmesh_draw_poly_bounds_inner = ConVar::Create("navmesh_draw_poly_bounds_inner" , "0" , FCVAR_DEVELOPMENTONLY, "Draws the inner bounds of the NavMesh polys (requires navmesh_draw_poly_bounds).", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
#endif // !DEDICATED
sv_showconnecting = ConVar::Create("sv_showconnecting" , "1", FCVAR_RELEASE, "Logs information about the connecting client to the console.", false, 0.f, false, 0.f, nullptr, nullptr);
sv_pylonVisibility = ConVar::Create("sv_pylonVisibility", "0", FCVAR_RELEASE, "Determines the visiblity to the Pylon master server.", false, 0.f, false, 0.f, nullptr, "0 = Offline, 1 = Hidden, 2 = Public.");
sv_pylonRefreshInterval = ConVar::Create("sv_pylonRefreshInterval" , "5.0", FCVAR_RELEASE, "Pylon server host request post update interval (seconds).", true, 2.f, true, 8.f, nullptr, nullptr);
sv_banlistRefreshInterval = ConVar::Create("sv_banlistRefreshInterval", "1.0", FCVAR_RELEASE, "Banlist refresh interval (seconds).", true, 1.f, false, 0.f, nullptr, nullptr);
sv_statusRefreshInterval = ConVar::Create("sv_statusRefreshInterval" , "0.5", FCVAR_RELEASE, "Server status bar update interval (seconds).", false, 0.f, false, 0.f, nullptr, nullptr);
#ifdef DEDICATED
sv_rcon_debug = ConVar::Create("sv_rcon_debug" , "0" , FCVAR_RELEASE, "Show rcon debug information ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
sv_rcon_banpenalty = ConVar::Create("sv_rcon_banpenalty" , "10", FCVAR_RELEASE, "Number of minutes to ban users who fail rcon authentication.", false, 0.f, false, 0.f, nullptr, nullptr);
sv_rcon_maxfailures = ConVar::Create("sv_rcon_maxfailures", "10", FCVAR_RELEASE, "Max number of times a user can fail rcon authentication before being banned.", false, 0.f, false, 0.f, nullptr, nullptr);
sv_rcon_maxignores = ConVar::Create("sv_rcon_maxignores" , "15", FCVAR_RELEASE, "Max number of times a user can ignore the no-auth message before being banned.", false, 0.f, false, 0.f, nullptr, nullptr);
sv_rcon_maxsockets = ConVar::Create("sv_rcon_maxsockets" , "32", FCVAR_RELEASE, "Max number of accepted sockets before the server starts closing redundant sockets.", false, 0.f, false, 0.f, nullptr, nullptr);
sv_rcon_whitelist_address = ConVar::Create("sv_rcon_whitelist_address", "", FCVAR_RELEASE, "This address is not considered a 'redundant' socket and will never be banned for failed authentications.", false, 0.f, false, 0.f, nullptr, "Format: '::ffff:127.0.0.1'.");
#endif // DEDICATED
#endif // !CLIENT_DLL
bhit_abs_origin = ConVar::Create("bhit_abs_origin", "0", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED, "Use player's absolute origin for bhit tracing.", false, 0.f, false, 0.f, nullptr, nullptr);
//-------------------------------------------------------------------------
// CLIENT |
#ifndef DEDICATED
cl_drawconsoleoverlay = ConVar::Create("cl_drawconsoleoverlay" , "0" , FCVAR_DEVELOPMENTONLY, "Draws the RUI console overlay at the top of the screen.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_consoleoverlay_lines = ConVar::Create("cl_consoleoverlay_lines" , "3" , FCVAR_DEVELOPMENTONLY, "Number of lines of console output to draw.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_consoleoverlay_invert_rect_x = ConVar::Create("cl_consoleoverlay_invert_rect_x", "0" , FCVAR_DEVELOPMENTONLY, "Inverts the X rect for RUI console overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_consoleoverlay_invert_rect_y = ConVar::Create("cl_consoleoverlay_invert_rect_y", "0" , FCVAR_DEVELOPMENTONLY, "Inverts the Y rect for RUI console overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_consoleoverlay_offset_x = ConVar::Create("cl_consoleoverlay_offset_x" , "10", FCVAR_DEVELOPMENTONLY, "X offset for RUI console overlay.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_consoleoverlay_offset_y = ConVar::Create("cl_consoleoverlay_offset_y" , "10", FCVAR_DEVELOPMENTONLY, "Y offset for RUI console overlay.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_script_server_clr = ConVar::Create("cl_conoverlay_script_server_clr", "130 120 245 255", FCVAR_DEVELOPMENTONLY, "Script SERVER VM RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_script_client_clr = ConVar::Create("cl_conoverlay_script_client_clr", "117 116 139 255", FCVAR_DEVELOPMENTONLY, "Script CLIENT VM RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_script_ui_clr = ConVar::Create("cl_conoverlay_script_ui_clr" , "200 110 110 255", FCVAR_DEVELOPMENTONLY, "Script UI VM RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_server_clr = ConVar::Create("cl_conoverlay_native_server_clr", "20 50 248 255" , FCVAR_DEVELOPMENTONLY, "Native SERVER RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_client_clr = ConVar::Create("cl_conoverlay_native_client_clr", "70 70 70 255" , FCVAR_DEVELOPMENTONLY, "Native CLIENT RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_ui_clr = ConVar::Create("cl_conoverlay_native_ui_clr" , "200 60 60 255" , FCVAR_DEVELOPMENTONLY, "Native UI RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_engine_clr = ConVar::Create("cl_conoverlay_native_engine_clr", "255 255 255 255", FCVAR_DEVELOPMENTONLY, "Native engine RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_fs_clr = ConVar::Create("cl_conoverlay_native_fs_clr" , "0 100 225 255" , FCVAR_DEVELOPMENTONLY, "Native filesystem RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_rtech_clr = ConVar::Create("cl_conoverlay_native_rtech_clr" , "25 100 100 255" , FCVAR_DEVELOPMENTONLY, "Native rtech RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_ms_clr = ConVar::Create("cl_conoverlay_native_ms_clr" , "200 20 180 255" , FCVAR_DEVELOPMENTONLY, "Native materialsystem RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_netcon_clr = ConVar::Create("cl_conoverlay_netcon_clr" , "255 255 255 255", FCVAR_DEVELOPMENTONLY, "Net console RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_common_clr = ConVar::Create("cl_conoverlay_common_clr" , "255 140 80 255" , FCVAR_DEVELOPMENTONLY, "Common RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_warning_clr = ConVar::Create("cl_conoverlay_warning_clr", "180 180 20 255", FCVAR_DEVELOPMENTONLY, "Warning RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_error_clr = ConVar::Create("cl_conoverlay_error_clr" , "225 20 20 255" , FCVAR_DEVELOPMENTONLY, "Error RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_showhoststats = ConVar::Create("cl_showhoststats" , "0", FCVAR_DEVELOPMENTONLY, "Host speeds debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_hoststats_invert_rect_x = ConVar::Create("cl_hoststats_invert_rect_x", "0", FCVAR_DEVELOPMENTONLY, "Inverts the X rect for host speeds debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_hoststats_invert_rect_y = ConVar::Create("cl_hoststats_invert_rect_y", "0", FCVAR_DEVELOPMENTONLY, "Inverts the Y rect for host speeds debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_hoststats_offset_x = ConVar::Create("cl_hoststats_offset_x" , "10", FCVAR_DEVELOPMENTONLY, "X offset for host speeds debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_hoststats_offset_y = ConVar::Create("cl_hoststats_offset_y" , "10", FCVAR_DEVELOPMENTONLY, "Y offset for host speeds debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_showsimstats = ConVar::Create("cl_showsimstats" , "0" , FCVAR_DEVELOPMENTONLY, "Shows the tick counter for the server/client simulation and the render frame.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_simstats_invert_rect_x = ConVar::Create("cl_simstats_invert_rect_x", "1" , FCVAR_DEVELOPMENTONLY, "Inverts the X rect for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_simstats_invert_rect_y = ConVar::Create("cl_simstats_invert_rect_y", "1" , FCVAR_DEVELOPMENTONLY, "Inverts the Y rect for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_simstats_offset_x = ConVar::Create("cl_simstats_offset_x" , "650", FCVAR_DEVELOPMENTONLY, "X offset for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_simstats_offset_y = ConVar::Create("cl_simstats_offset_y" , "120", FCVAR_DEVELOPMENTONLY, "Y offset for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_showgpustats = ConVar::Create("cl_showgpustats" , "0", FCVAR_DEVELOPMENTONLY, "Texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_gpustats_invert_rect_x = ConVar::Create("cl_gpustats_invert_rect_x" , "1", FCVAR_DEVELOPMENTONLY, "Inverts the X rect for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_gpustats_invert_rect_y = ConVar::Create("cl_gpustats_invert_rect_y" , "1", FCVAR_DEVELOPMENTONLY, "Inverts the Y rect for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_gpustats_offset_x = ConVar::Create("cl_gpustats_offset_x" , "650", FCVAR_DEVELOPMENTONLY, "X offset for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_gpustats_offset_y = ConVar::Create("cl_gpustats_offset_y" , "105", FCVAR_DEVELOPMENTONLY, "Y offset for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_showmaterialinfo = ConVar::Create("cl_showmaterialinfo" , "0" , FCVAR_DEVELOPMENTONLY, "Draw info for the material under the crosshair on screen.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_materialinfo_offset_x = ConVar::Create("cl_materialinfo_offset_x", "0" , FCVAR_DEVELOPMENTONLY, "X offset for material debug info overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_materialinfo_offset_y = ConVar::Create("cl_materialinfo_offset_y", "420", FCVAR_DEVELOPMENTONLY, "Y offset for material debug info overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
con_max_size_logvector = ConVar::Create("con_max_size_logvector" , "1000", FCVAR_DEVELOPMENTONLY, "Maximum number of logs in the console until cleanup starts.", false, 0.f, false, 0.f, nullptr, nullptr);
con_suggestion_limit = ConVar::Create("con_suggestion_limit" , "120" , FCVAR_DEVELOPMENTONLY, "Maximum number of suggestions the autocomplete window will show for the console.", false, 0.f, false, 0.f, nullptr, nullptr);
con_suggestion_showhelptext = ConVar::Create("con_suggestion_showhelptext" , "1" , FCVAR_DEVELOPMENTONLY, "Show CommandBase help text in autocomplete window.", false, 0.f, false, 0.f, nullptr, nullptr);
con_suggestion_showflags = ConVar::Create("con_suggestion_showflags" , "1" , FCVAR_DEVELOPMENTONLY, "Show CommandBase flags in autocomplete window.", false, 0.f, false, 0.f, nullptr, nullptr);
con_suggestion_flags_realtime = ConVar::Create("con_suggestion_flags_realtime" , "0" , FCVAR_DEVELOPMENTONLY, "Whether to show compile-time or run-time CommandBase flags.", false, 0.f, false, 0.f, nullptr, nullptr);
#endif // !DEDICATED
//-------------------------------------------------------------------------
// FILESYSTEM |
fs_warning_level_sdk = ConVar::Create("fs_warning_level_sdk" , "0", FCVAR_DEVELOPMENTONLY, "Set the SDK filesystem warning level.", false, 0.f, false, 0.f, nullptr, nullptr);
fs_show_warning_output = ConVar::Create("fs_show_warning_output" , "0", FCVAR_DEVELOPMENTONLY, "Logs the filesystem warnings to the console, filtered by 'fs_warning_level_native' ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
fs_packedstore_entryblock_stats = ConVar::Create("fs_packedstore_entryblock_stats" , "0", FCVAR_DEVELOPMENTONLY, "If set to 1, prints the stats of each file entry in the VPK during decompression ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
fs_packedstore_workspace = ConVar::Create("fs_packedstore_workspace", "platform/vpk/", FCVAR_DEVELOPMENTONLY, "Determines the current VPK workspace.", false, 0.f, false, 0.f, nullptr, nullptr);
//-------------------------------------------------------------------------
// MATERIALSYSTEM |
#ifndef DEDICATED
mat_showdxoutput = ConVar::Create("mat_showdxoutput", "0", FCVAR_DEVELOPMENTONLY, "Shows debug output for the DirectX system.", false, 0.f, false, 0.f, nullptr, nullptr);
#endif // !DEDICATED
//-------------------------------------------------------------------------
// SQUIRREL |
sq_showrsonloading = ConVar::Create("sq_showrsonloading" , "0", FCVAR_DEVELOPMENTONLY, "Logs all 'rson' files loaded by the SQVM ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
sq_showscriptloading = ConVar::Create("sq_showscriptloading", "0", FCVAR_DEVELOPMENTONLY, "Logs all scripts loaded by the SQVM to be pre-compiled ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
sq_showvmoutput = ConVar::Create("sq_showvmoutput" , "0", FCVAR_DEVELOPMENTONLY, "Prints the VM output to the console.", false, 0.f, false, 0.f, nullptr, "1 = Log to file. 2 = 1 + log to game console. 3 = 1 + 2 + log to overhead console.");
sq_showvmwarning = ConVar::Create("sq_showvmwarning" , "0", FCVAR_DEVELOPMENTONLY, "Prints the VM warning output to the console.", false, 0.f, false, 0.f, nullptr, "1 = Log to file. 2 = 1 + log to game console and overhead console.");
//-------------------------------------------------------------------------
// NETCHANNEL |
net_tracePayload = ConVar::Create("net_tracePayload" , "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT , "Log the payload of the send/recv datagram to a file on the disk.", false, 0.f, false, 0.f, nullptr, nullptr);
net_encryptionEnable = ConVar::Create("net_encryptionEnable" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED , "Use AES encryption on game packets.", false, 0.f, false, 0.f, nullptr, nullptr);
net_useRandomKey = ConVar::Create("net_useRandomKey" , "1" , FCVAR_RELEASE , "Use random base64 netkey for game packets.", false, 0.f, false, 0.f, nullptr, nullptr);
//-------------------------------------------------------------------------
// NETWORKSYSTEM |
pylon_matchmaking_hostname = ConVar::Create("pylon_matchmaking_hostname", "r5a-comp-sv.herokuapp.com", FCVAR_RELEASE , "Holds the pylon matchmaking hostname.", false, 0.f, false, 0.f, nullptr, nullptr);
pylon_showdebug = ConVar::Create("pylon_showdebug" , "0" , FCVAR_DEVELOPMENTONLY, "Shows debug output for pylon.", false, 0.f, false, 0.f, nullptr, nullptr);
//-------------------------------------------------------------------------
// RTECH API |
//-------------------------------------------------------------------------
// RUI |
#ifndef DEDICATED
rui_drawEnable = ConVar::Create("rui_drawEnable", "1", FCVAR_RELEASE, "Draws the RUI if set.", false, 0.f, false, 0.f, nullptr, " 1 = Draw, 0 = No Draw.");
#endif // !DEDICATED
//-------------------------------------------------------------------------
}
//-----------------------------------------------------------------------------
// Purpose: initialize shipped ConVar's
//-----------------------------------------------------------------------------
void ConVar::InitShipped(void) const
{
#ifndef CLIENT_DLL
ai_script_nodes_draw = g_pCVar->FindVar("ai_script_nodes_draw");
bhit_enable = g_pCVar->FindVar("bhit_enable");
#endif // !CLIENT_DLL
single_frame_shutdown_for_reload = g_pCVar->FindVar("single_frame_shutdown_for_reload");
enable_debug_overlays = g_pCVar->FindVar("enable_debug_overlays");
model_defaultFadeDistScale = g_pCVar->FindVar("model_defaultFadeDistScale");
model_defaultFadeDistMin = g_pCVar->FindVar("model_defaultFadeDistMin");
staticProp_no_fade_scalar = g_pCVar->FindVar("staticProp_no_fade_scalar");
staticProp_gather_size_weight = g_pCVar->FindVar("staticProp_gather_size_weight");
stream_overlay = g_pCVar->FindVar("stream_overlay");
stream_overlay_mode = g_pCVar->FindVar("stream_overlay_mode");
sv_visualizetraces = g_pCVar->FindVar("sv_visualizetraces");
old_gather_props = g_pCVar->FindVar("old_gather_props");
mp_gamemode = g_pCVar->FindVar("mp_gamemode");
hostname = g_pCVar->FindVar("hostname");
hostip = g_pCVar->FindVar("hostip");
hostport = g_pCVar->FindVar("hostport");
host_hasIrreversibleShutdown = g_pCVar->FindVar("host_hasIrreversibleShutdown");
net_usesocketsforloopback = g_pCVar->FindVar("net_usesocketsforloopback");
#ifndef CLIENT_DLL
ai_script_nodes_draw->SetValue(-1);
#endif // !CLIENT_DLL
mp_gamemode->RemoveChangeCallback(mp_gamemode->m_fnChangeCallbacks[0]);
mp_gamemode->InstallChangeCallback(MP_GameMode_Changed_f, false);
}
//-----------------------------------------------------------------------------
// Purpose: unregister/disable extraneous ConVar's.
//-----------------------------------------------------------------------------
void ConVar::PurgeShipped(void) const
{
#ifdef DEDICATED
const char* pszToPurge[] =
{
"bink_materials_enabled",
"communities_enabled",
"community_frame_run",
"ime_enabled",
"origin_igo_mutes_sound_enabled",
"twitch_shouldQuery",
"voice_enabled",
};
for (size_t i = 0; i < SDK_ARRAYSIZE(pszToPurge); i++)
{
if (ConVar* pCVar = g_pCVar->FindVar(pszToPurge[i]))
{
pCVar->SetValue(0);
}
}
#endif // DEDICATED
}
//-----------------------------------------------------------------------------
// Purpose: clear all hostname ConVar's.
//-----------------------------------------------------------------------------
void ConVar::PurgeHostNames(void) const
{
const char* pszHostNames[] =
{
"assetdownloads_hostname",
"communities_hostname",
"matchmaking_hostname",
"party_hostname",
"persistence_hostname",
"persistenceDef_hostname",
"pin_telemetry_hostname",
"publication_hostname",
"serverReports_hostname",
"skill_hostname",
"speechtotext_hostname",
"staticfile_hostname",
"stats_hostname",
"steamlink_hostname",
"subscription_hostname",
"users_hostname"
};
for (size_t i = 0; i < SDK_ARRAYSIZE(pszHostNames); i++)
{
if (ConVar* pCVar = g_pCVar->FindVar(pszHostNames[i]))
{
pCVar->SetValue("0.0.0.0");
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Add's flags to ConVar.
// Input : nFlags -
//-----------------------------------------------------------------------------
void ConVar::AddFlags(int nFlags)
{
m_pParent->m_nFlags |= nFlags;
#ifdef ALLOW_DEVELOPMENT_CVARS
m_pParent->m_nFlags &= ~FCVAR_DEVELOPMENTONLY;
#endif
}
//-----------------------------------------------------------------------------
// Purpose: Removes flags from ConVar.
// Input : nFlags -
//-----------------------------------------------------------------------------
void ConVar::RemoveFlags(int nFlags)
{
m_nFlags &= ~nFlags;
}
//-----------------------------------------------------------------------------
// Purpose: Returns the base ConVar name.
// Output : const char*
//-----------------------------------------------------------------------------
const char* ConVar::GetBaseName(void) const
{
return m_pParent->m_pszName;
}
//-----------------------------------------------------------------------------
// Purpose: Returns the ConVar help text.
// Output : const char*
//-----------------------------------------------------------------------------
const char* ConVar::GetHelpText(void) const
{
return m_pParent->m_pszHelpString;
}
//-----------------------------------------------------------------------------
// Purpose: Returns the ConVar usage text.
// Output : const char*
//-----------------------------------------------------------------------------
const char* ConVar::GetUsageText(void) const
{
return m_pParent->m_pszUsageString;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a boolean.
// Output : bool
//-----------------------------------------------------------------------------
bool ConVar::GetBool(void) const
{
return !!GetInt();
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a float.
// Output : float
//-----------------------------------------------------------------------------
float ConVar::GetFloat(void) const
{
return m_pParent->m_Value.m_fValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a double.
// Output : double
//-----------------------------------------------------------------------------
double ConVar::GetDouble(void) const
{
return static_cast<double>(m_pParent->m_Value.m_fValue);
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as an integer.
// Output : int
//-----------------------------------------------------------------------------
int ConVar::GetInt(void) const
{
return m_pParent->m_Value.m_nValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as an integer (64-bit).
// Output : int
//-----------------------------------------------------------------------------
int64_t ConVar::GetInt64(void) const
{
return static_cast<int64_t>(m_pParent->m_Value.m_nValue);
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a size type.
// Output : int
//-----------------------------------------------------------------------------
size_t ConVar::GetSizeT(void) const
{
return static_cast<size_t>(m_pParent->m_Value.m_nValue);
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a color.
// Output : Color
//-----------------------------------------------------------------------------
Color ConVar::GetColor(void) const
{
unsigned char* pColorElement = (reinterpret_cast<unsigned char*>(&m_pParent->m_Value.m_nValue));
return Color(pColorElement[0], pColorElement[1], pColorElement[2], pColorElement[3]);
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a string.
// Output : const char *
//-----------------------------------------------------------------------------
const char* ConVar::GetString(void) const
{
if (m_nFlags & FCVAR_NEVER_AS_STRING)
{
return "FCVAR_NEVER_AS_STRING";
}
char const* str = m_pParent->m_Value.m_pszString;
return str ? str : "";
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : flMinVal -
// Output : true if there is a min set.
//-----------------------------------------------------------------------------
bool ConVar::GetMin(float& flMinVal) const
{
flMinVal = m_pParent->m_fMinVal;
return m_pParent->m_bHasMin;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : flMaxVal -
// Output : true if there is a max set.
//-----------------------------------------------------------------------------
bool ConVar::GetMax(float& flMaxVal) const
{
flMaxVal = m_pParent->m_fMaxVal;
return m_pParent->m_bHasMax;
}
//-----------------------------------------------------------------------------
// Purpose: returns the min value.
// Output : float
//-----------------------------------------------------------------------------
float ConVar::GetMinValue(void) const
{
return m_pParent->m_fMinVal;
}
//-----------------------------------------------------------------------------
// Purpose: returns the max value.
// Output : float
//-----------------------------------------------------------------------------
float ConVar::GetMaxValue(void) const
{
return m_pParent->m_fMaxVal;
}
//-----------------------------------------------------------------------------
// Purpose: checks if ConVar has min value.
// Output : bool
//-----------------------------------------------------------------------------
bool ConVar::HasMin(void) const
{
return m_pParent->m_bHasMin;
}
//-----------------------------------------------------------------------------
// Purpose: checks if ConVar has max value.
// Output : bool
//-----------------------------------------------------------------------------
bool ConVar::HasMax(void) const
{
return m_pParent->m_bHasMax;
}
//-----------------------------------------------------------------------------
// Purpose: sets the ConVar int value.
// Input : nValue -
//-----------------------------------------------------------------------------
void ConVar::SetValue(int nValue)
{
ConVar* pCVar = reinterpret_cast<ConVar*>(m_pParent);
pCVar->InternalSetIntValue(nValue);
}
//-----------------------------------------------------------------------------
// Purpose: sets the ConVar float value.
// Input : flValue -
//-----------------------------------------------------------------------------
void ConVar::SetValue(float flValue)
{
ConVar* pCVar = reinterpret_cast<ConVar*>(m_pParent);
pCVar->InternalSetFloatValue(flValue);
}
//-----------------------------------------------------------------------------
// Purpose: sets the ConVar string value.
// Input : *szValue -
//-----------------------------------------------------------------------------
void ConVar::SetValue(const char* pszValue)
{
ConVar* pCVar = reinterpret_cast<ConVar*>(m_pParent);
pCVar->InternalSetValue(pszValue);
}
//-----------------------------------------------------------------------------
// Purpose: sets the ConVar color value.
// Input : value -
//-----------------------------------------------------------------------------
void ConVar::SetValue(Color value)
{
ConVar* pCVar = reinterpret_cast<ConVar*>(m_pParent);
pCVar->InternalSetColorValue(value);
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *pszValue -
//-----------------------------------------------------------------------------
void ConVar::InternalSetValue(const char* pszValue)
{
if (IsFlagSet(this, FCVAR_MATERIAL_THREAD_MASK))
{
if (g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed())
{
g_pCVar->QueueMaterialThreadSetValue(this, pszValue);
return;
}
}
char szTempValue[32];
const char* pszNewValue;
// Only valid for root convars.
assert(m_pParent == this);
pszNewValue = const_cast<char*>(pszValue);
if (!pszNewValue)
{
pszNewValue = "";
}
if (!SetColorFromString(pszNewValue))
{
// Not a color, do the standard thing
double dblValue = atof(pszNewValue); // Use double to avoid 24-bit restriction on integers and allow storing timestamps or dates in convars
float flNewValue = static_cast<float>(dblValue);
if (!IsFinite(flNewValue))
{
Warning(eDLL_T::ENGINE, "Warning: ConVar '%s' = '%s' is infinite, clamping value.\n", GetBaseName(), pszNewValue);
flNewValue = FLT_MAX;
}
if (ClampValue(flNewValue))
{
snprintf(szTempValue, sizeof(szTempValue), "%f", flNewValue);
pszNewValue = szTempValue;
}
// Redetermine value
m_Value.m_fValue = flNewValue;
m_Value.m_nValue = static_cast<int>(m_Value.m_fValue);
}
if (!(m_nFlags & FCVAR_NEVER_AS_STRING))
{
ChangeStringValue(pszNewValue);
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *nValue -
//-----------------------------------------------------------------------------
void ConVar::InternalSetIntValue(int nValue)
{
if (nValue == m_Value.m_nValue)
return;
if (IsFlagSet(this, FCVAR_MATERIAL_THREAD_MASK))
{
if (g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed())
{
g_pCVar->QueueMaterialThreadSetValue(this, nValue);
return;
}
}
assert(m_pParent == this); // Only valid for root convars.
float fValue = static_cast<float>(nValue);
if (ClampValue(fValue))
{
nValue = static_cast<int>(fValue);
}
// Redetermine value
m_Value.m_fValue = fValue;
m_Value.m_nValue = nValue;
if (!(m_nFlags & FCVAR_NEVER_AS_STRING))
{
char szTempVal[32];
snprintf(szTempVal, sizeof(szTempVal), "%d", nValue);
ChangeStringValue(szTempVal);
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *flValue -
//-----------------------------------------------------------------------------
void ConVar::InternalSetFloatValue(float flValue)
{
if (flValue == m_Value.m_fValue)
return;
if (IsFlagSet(this, FCVAR_MATERIAL_THREAD_MASK))
{
if (g_pCVar && !g_pCVar->IsMaterialThreadSetAllowed())
{
g_pCVar->QueueMaterialThreadSetValue(this, flValue);
return;
}
}
assert(m_pParent == this); // Only valid for root convars.
// Check bounds
ClampValue(flValue);
// Redetermine value
m_Value.m_fValue = flValue;
m_Value.m_nValue = static_cast<int>(flValue);
if (!(m_nFlags & FCVAR_NEVER_AS_STRING))
{
char szTempVal[32];
snprintf(szTempVal, sizeof(szTempVal), "%f", flValue);
ChangeStringValue(szTempVal);
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *value -
//-----------------------------------------------------------------------------
void ConVar::InternalSetColorValue(Color value)
{
// Stuff color values into an int
int nValue = 0;
unsigned char* pColorElement = (reinterpret_cast<unsigned char*>(&nValue));
pColorElement[0] = value[0];
pColorElement[1] = value[1];
pColorElement[2] = value[2];
pColorElement[3] = value[3];
// Call the int internal set
InternalSetIntValue(nValue);
}
//-----------------------------------------------------------------------------
// Purpose: Reset to default value.
//-----------------------------------------------------------------------------
void ConVar::Revert(void)
{
SetValue(m_pszDefaultValue);
}
//-----------------------------------------------------------------------------
// Purpose: Check whether to clamp and then perform clamp.
// Input : flValue -
// Output : Returns true if value changed.
//-----------------------------------------------------------------------------
bool ConVar::ClampValue(float& flValue)
{
if (m_bHasMin && (flValue < m_fMinVal))
{
flValue = m_fMinVal;
return true;
}
if (m_bHasMax && (flValue > m_fMaxVal))
{
flValue = m_fMaxVal;
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose: returns the default ConVar value.
// Output : const char
//-----------------------------------------------------------------------------
const char* ConVar::GetDefault(void) const
{
return m_pParent->m_pszDefaultValue;
}
//-----------------------------------------------------------------------------
// Purpose: sets the default ConVar value.
// Input : *pszDefault -
//-----------------------------------------------------------------------------
void ConVar::SetDefault(const char* pszDefault)
{
static const char* pszEmpty = "";
m_pszDefaultValue = pszDefault ? pszDefault : pszEmpty;
assert(m_pszDefaultValue);
}
//-----------------------------------------------------------------------------
// Purpose: sets the ConVar color value from string.
// Input : *pszValue -
//-----------------------------------------------------------------------------
bool ConVar::SetColorFromString(const char* pszValue)
{
bool bColor = false;
// Try pulling RGBA color values out of the string.
int nRGBA[4];
int nParamsRead = sscanf_s(pszValue, "%i %i %i %i", &(nRGBA[0]), &(nRGBA[1]), &(nRGBA[2]), &(nRGBA[3]));
if (nParamsRead >= 3)
{
// This is probably a color!
if (nParamsRead == 3)
{
// Assume they wanted full alpha.
nRGBA[3] = 255;
}
if (nRGBA[0] >= 0 && nRGBA[0] <= 255 &&
nRGBA[1] >= 0 && nRGBA[1] <= 255 &&
nRGBA[2] >= 0 && nRGBA[2] <= 255 &&
nRGBA[3] >= 0 && nRGBA[3] <= 255)
{
//printf("*** WOW! Found a color!! ***\n");
// This is definitely a color!
bColor = true;
// Stuff all the values into each byte of our int.
unsigned char* pColorElement = (reinterpret_cast<unsigned char*>(&m_Value.m_nValue));
pColorElement[0] = nRGBA[0];
pColorElement[1] = nRGBA[1];
pColorElement[2] = nRGBA[2];
pColorElement[3] = nRGBA[3];
// Copy that value into our float.
m_Value.m_fValue = static_cast<float>(m_Value.m_nValue);
}
}
return bColor;
}
//-----------------------------------------------------------------------------
// Purpose: changes the ConVar string value.
// Input : *pszTempVal - flOldValue
//-----------------------------------------------------------------------------
void ConVar::ChangeStringValue(const char* pszTempVal)
{
Assert(!(m_nFlags & FCVAR_NEVER_AS_STRING));
char* pszOldValue = (char*)stackalloc(m_Value.m_iStringLength);
memcpy(pszOldValue, m_Value.m_pszString, m_Value.m_iStringLength);
int len = strlen(pszTempVal) + 1;
if (len > m_Value.m_iStringLength)
{
if (m_Value.m_pszString)
{
MemAllocSingleton()->Free(m_Value.m_pszString);
}
m_Value.m_pszString = MemAllocSingleton()->Alloc<char>(len);
m_Value.m_iStringLength = len;
}
memcpy(reinterpret_cast<void*>(m_Value.m_pszString), pszTempVal, len);
// Invoke any necessary callback function
for (int i = 0; i < m_fnChangeCallbacks.Count(); ++i)
{
m_fnChangeCallbacks[i](reinterpret_cast<IConVar*>(&m_pIConVarVFTable), pszOldValue, NULL);
}
if (g_pCVar)
{
g_pCVar->CallGlobalChangeCallbacks(this, pszOldValue);
}
stackfree(pszOldValue);
}
//-----------------------------------------------------------------------------
// Purpose: changes the ConVar string value without calling the callback
// (Size of new string must be equal or lower than m_iStringLength!!!)
// Input : *pszTempVal - flOldValue
//-----------------------------------------------------------------------------
void ConVar::ChangeStringValueUnsafe(const char* pszNewValue)
{
m_Value.m_pszString = const_cast<char*>(pszNewValue);
}
//-----------------------------------------------------------------------------
// Purpose: Install a change callback (there shouldn't already be one....)
// Input : callback -
// bInvoke -
//-----------------------------------------------------------------------------
void ConVar::InstallChangeCallback(FnChangeCallback_t callback, bool bInvoke /*=true*/)
{
if (!callback)
{
Warning(eDLL_T::ENGINE, "%s: called with NULL callback, ignoring!!!\n", __FUNCTION__);
return;
}
if (m_pParent->m_fnChangeCallbacks.Find(callback) != m_pParent->m_fnChangeCallbacks.InvalidIndex())
{
// Same ptr added twice, sigh...
Warning(eDLL_T::ENGINE, "%s: ignoring duplicate change callback!!!\n", __FUNCTION__);
return;
}
m_pParent->m_fnChangeCallbacks.AddToTail(callback);
// Call it immediately to set the initial value...
if (bInvoke)
{
callback(reinterpret_cast<IConVar*>(&m_pIConVarVFTable), m_Value.m_pszString, m_Value.m_fValue);
}
sizeof(CUtlVector<int>);
}
//-----------------------------------------------------------------------------
// Purpose: Install a change callback (there shouldn't already be one....)
// Input : callback -
//-----------------------------------------------------------------------------
void ConVar::RemoveChangeCallback(FnChangeCallback_t callback)
{
m_pParent->m_fnChangeCallbacks.FindAndRemove(callback);
}
//-----------------------------------------------------------------------------
// Purpose: Checks if ConVar is registered.
// Output : bool
//-----------------------------------------------------------------------------
bool ConVar::IsRegistered(void) const
{
return m_pParent->m_bRegistered;
}
//-----------------------------------------------------------------------------
// Purpose: Returns true if this is a command
// Output : bool
//-----------------------------------------------------------------------------
bool ConVar::IsCommand(void) const
{
return false;
}
//-----------------------------------------------------------------------------
// Purpose: Test each ConVar query before setting the value.
// Input : *pConVar - nFlags
// Output : False if change is permitted, true if not.
//-----------------------------------------------------------------------------
bool ConVar::IsFlagSet(ConVar* pConVar, int nFlags)
{
if (cm_debug_cmdquery->GetBool())
{
printf("--------------------------------------------------\n");
printf(" Flaged: %08X\n", pConVar->m_nFlags);
}
if (cm_unset_cheat_cmdquery->GetBool())
{
// Mask off FCVAR_CHEATS and FCVAR_DEVELOPMENTONLY.
pConVar->RemoveFlags(FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT);
}
else if(cm_unset_dev_cmdquery->GetBool())// Mask off FCVAR_DEVELOPMENTONLY.
{
pConVar->RemoveFlags(FCVAR_DEVELOPMENTONLY);
}
if (cm_debug_cmdquery->GetBool())
{
printf(" Masked: %08X\n", pConVar->m_nFlags);
printf(" Verify: %08X\n", nFlags);
printf("--------------------------------------------------\n");
}
if (nFlags & FCVAR_RELEASE && !cm_unset_all_cmdquery->GetBool())
{
// Default retail behaviour.
return IConVar_IsFlagSet(pConVar, nFlags);
}
if (cm_unset_all_cmdquery->GetBool())
{
// Returning false on all queries may cause problems.
return false;
}
// Default behavior.
return pConVar->HasFlags(nFlags) != 0;
}
///////////////////////////////////////////////////////////////////////////////
void IConVar_Attach()
{
DetourAttach((LPVOID*)&IConVar_IsFlagSet, &ConVar::IsFlagSet);
}
void IConVar_Detach()
{
DetourDetach((LPVOID*)&IConVar_IsFlagSet, &ConVar::IsFlagSet);
}
///////////////////////////////////////////////////////////////////////////////
ConVar* g_pConVar = new ConVar();