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* Add new SDK launch logo. * Remove ansi-color coding from in-game console and file loggers. * Improve console colors for Windows. * Implement various string utilities. * Implement various terminal utilities.
33 lines
1.1 KiB
C++
33 lines
1.1 KiB
C++
#include "core/stdafx.h"
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#include "core/termutil.h"
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std::string g_svGreyF = "";
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std::string g_svRedF = "";
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std::string g_svGreenF = "";
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std::string g_svBlueF = "";
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std::string g_svGreyB = "";
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std::string g_svRedB = "";
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std::string g_svGreenB = "";
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std::string g_svBlueB = "";
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std::string g_svReset = "";
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//-----------------------------------------------------------------------------
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// Purpose: sets the global ansi escape sequences.
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// If '-ansiclr' has not been passed to the sdk the char will be empty.
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//-----------------------------------------------------------------------------
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void AnsiColors_Init()
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{
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g_svGreyF = "\033[38;2;204;204;204;48;2;000;000;000m";
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g_svRedF = "\033[38;2;255;000;000;48;2;000;000;000m";
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g_svGreenF = "\033[38;2;000;255;000;48;2;000;000;000m";
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g_svBlueF = "\033[38;2;000;000;255;48;2;000;000;000m";
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g_svGreyB = "\033[38;2;000;000;000;48;2;204;204;204m";
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g_svRedB = "\033[38;2;000;000;000;48;2;255;000;000m";
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g_svGreenB = "\033[38;2;000;000;000;48;2;000;255;000m";
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g_svBlueB = "\033[38;2;000;000;000;48;2;000;000;255m";
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g_svReset = "\033[38;2;204;204;204;48;2;000;000;000m";
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} |