r5sdk/r5dev/cmake/Options.cmake
Kawe Mazidjatari ede19e0472 Improve CMake macro's
Allow setting custom runtime output directories using the 'end_sources' macro. If parameter is empty, it will use "game/" (default).
2023-05-14 01:26:17 +02:00

96 lines
3.9 KiB
CMake

# -----------------------------------------------------------------------------
# Setup each build configuration
# -----------------------------------------------------------------------------
macro( apply_project_settings )
# Set common settings for all configurations
add_compile_options(
$<$<CXX_COMPILER_ID:MSVC>:/permissive->
$<$<CXX_COMPILER_ID:MSVC>:/MP>
$<$<CXX_COMPILER_ID:MSVC>:/W4>
$<$<CXX_COMPILER_ID:MSVC>:/GR>
$<$<CXX_COMPILER_ID:MSVC>:/D_UNICODE>
$<$<CXX_COMPILER_ID:MSVC>:/DUNICODE>
)
# Set common defines
add_compile_definitions(
"_CRT_SECURE_NO_WARNINGS"
"SPDLOG_COMPILED_LIB"
"SPDLOG_NO_EXCEPTIONS"
"CURL_STATICLIB"
)
# Set settings for Debug configuration
add_compile_options(
$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Debug>>:/MTd>
)
# Set settings for Profile configuration
add_compile_options(
$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Profile>>:/Ox>
$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Profile>>:/GF>
$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Profile>>:/MT>
)
set( CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_PROFILE} /PROFILE" )
# Set settings for Release configuration
add_compile_options(
$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/Ob2>
$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/Oi>
$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/Ot>
$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/GF>
$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/MT>
$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/GS->
$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/Gy>
$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/fp:fast>
)
set( CMAKE_EXE_LINKER_FLAGS_RELEASE
"${CMAKE_EXE_LINKER_FLAGS_RELEASE}
/OPT:REF
/OPT:ICF
/RELEASE
/SAFESEH:NO
/DEBUG"
)
# Commonly used directories accross libraries.
include_directories(
"${ENGINE_SOURCE_DIR}/"
"${ENGINE_SOURCE_DIR}/public/"
"${ENGINE_SOURCE_DIR}/thirdparty/"
"${ENGINE_SOURCE_DIR}/thirdparty/imgui/"
"${ENGINE_SOURCE_DIR}/thirdparty/recast/"
)
endmacro()
# -----------------------------------------------------------------------------
# Setup build output directories for target
# -----------------------------------------------------------------------------
macro( set_target_output_dirs TARGET RUNTIME_DIR )
# Set output directories
set_target_properties( ${TARGET} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/${RUNTIME_DIR}"
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_SOURCE_DIR}/${RUNTIME_DIR}"
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_SOURCE_DIR}/${RUNTIME_DIR}"
RUNTIME_OUTPUT_DIRECTORY_PROFILE "${CMAKE_SOURCE_DIR}/${RUNTIME_DIR}"
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/lib/${TARGET}"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/lib/${TARGET}"
)
# Set output directories for each configuration
foreach( CONFIG_TYPE ${CMAKE_CONFIGURATION_TYPES} )
set_target_properties( ${TARGET} PROPERTIES
"RUNTIME_OUTPUT_DIRECTORY_${CONFIG_TYPE}" "${CMAKE_SOURCE_DIR}/${RUNTIME_DIR}"
"ARCHIVE_OUTPUT_DIRECTORY_${CONFIG_TYPE}" "${CMAKE_SOURCE_DIR}/lib/${TARGET}/${CONFIG_TYPE}"
"LIBRARY_OUTPUT_DIRECTORY_${CONFIG_TYPE}" "${CMAKE_SOURCE_DIR}/lib/${TARGET}/${CONFIG_TYPE}"
"LINK_FLAGS_${CONFIG_TYPE}" "/PDB:${PDB_FULL_PATH}"
)
endforeach()
# Set PDB properties for release builds ( should be created )
set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Zi" )
set( CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /DEBUG /OPT:REF /OPT:ICF" )
set( PDB_OUTPUT_DIRECTORY "RUNTIME_OUTPUT_DIRECTORY_${CONFIG_TYPE}" )
endmacro()