r5sdk/r5dev/public/iclientnetworkable.h
Kawe Mazidjatari f215ca0720 Improve bullet-hit trajectory debug
The ConVar 'bhit_abs_origin' will now draw a sphere at the predicted abs origin of the entity upon hit. This is useful for debugging lag compensation on the server (white star).
2022-10-01 00:27:51 +02:00

12 lines
207 B
C++

#ifndef ICLIENTNETWORKABLE_H
#define ICLIENTNETWORKABLE_H
class IClientNetworkable
{
public:
void* __vftable /*VFT*/;
//virtual ~IClientNetworkable(void) = 0;
// !TODO!
};
#endif // ICLIENTNETWORKABLE_H