r5sdk/r5dev/public/bansystem.cpp
Kawe Mazidjatari efb7c36408 Light project restructure
Moved server/client headers and implementations into dedicated subfolder.
Renamed Some classes to match the game binary (e.g. CBaseClient is now CClient).
Removed redundant files.
2022-05-20 11:52:19 +02:00

245 lines
7.9 KiB
C++

//=====================================================================================//
//
// Purpose: Implementation of the CBanSystem class.
//
// $NoKeywords: $
//=====================================================================================//
#include "core/stdafx.h"
#include "engine/net.h"
#include "engine/sys_utils.h"
#include "engine/client/client.h"
#include "public/include/bansystem.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CBanSystem::CBanSystem(void)
{
Load();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBanSystem::operator[](std::pair<std::string, std::int64_t> pair)
{
AddEntry(pair.first, pair.second);
}
//-----------------------------------------------------------------------------
// Purpose: loads and parses the banlist
//-----------------------------------------------------------------------------
void CBanSystem::Load(void)
{
fs::path path = std::filesystem::current_path() /= "platform\\banlist.json";
nlohmann::json jsIn;
std::ifstream banFile(path, std::ios::in);
int nTotalBans = 0;
if (banFile.good() && banFile) // Check if it parsed.
{
banFile >> jsIn; // Into json.
banFile.close();
if (!jsIn.is_null()) // Check if json is valid
{
if (!jsIn["totalBans"].is_null())
{
nTotalBans = jsIn["totalBans"].get<int>();
}
}
for (int i = 0; i < nTotalBans; i++)
{
nlohmann::json jsEntry = jsIn[std::to_string(i).c_str()]; // Get Entry for current ban.
if (jsEntry.is_null()) // Check if entry is valid.
{
continue;
}
std::int64_t nOriginID = jsEntry["originID"].get<std::int64_t>(); // Get originID field from entry.
std::string svIpAddress = jsEntry["ipAddress"].get<std::string>(); // Get ipAddress field from entry.
vsvBanList.push_back(std::make_pair(svIpAddress, nOriginID));
}
}
}
//-----------------------------------------------------------------------------
// Purpose: saves the banlist
//-----------------------------------------------------------------------------
void CBanSystem::Save(void) const
{
nlohmann::json jsOut;
for (int i = 0; i < vsvBanList.size(); i++)
{
jsOut["totalBans"] = vsvBanList.size(); // Populate totalBans field.
jsOut[std::to_string(i).c_str()]["ipAddress"] = vsvBanList[i].first; // Populate ipAddress field for this entry.
jsOut[std::to_string(i).c_str()]["originID"] = vsvBanList[i].second; // Populate originID field for this entry.
}
fs::path path = std::filesystem::current_path() /= "platform\\banlist.json";
std::ofstream outFile(path, std::ios::out | std::ios::trunc); // Write config file..
outFile << jsOut.dump(4); // Dump it into config file..
outFile.close(); // Close the file handle.
}
//-----------------------------------------------------------------------------
// Purpose: adds a banned player entry to the banlist
//-----------------------------------------------------------------------------
void CBanSystem::AddEntry(std::string svIpAddress, std::int64_t nOriginID)
{
if (!svIpAddress.empty() && nOriginID > 0) // Check if args are valid.
{
auto it = std::find(vsvBanList.begin(), vsvBanList.end(), std::make_pair(svIpAddress, nOriginID)); // Check if we have this entry already.
if (it == vsvBanList.end()) // We don't have that entry?
{
vsvBanList.push_back(std::make_pair(svIpAddress, nOriginID)); // Add it.
}
}
}
//-----------------------------------------------------------------------------
// Purpose: deletes an entry in the banlist
//-----------------------------------------------------------------------------
void CBanSystem::DeleteEntry(std::string svIpAddress, std::int64_t nOriginID)
{
for (int i = 0; i < vsvBanList.size(); i++) // Loop through vector.
{
if (svIpAddress.compare(vsvBanList[i].first) == NULL || nOriginID == vsvBanList[i].second) // Do any entries match our vector?
{
vsvBanList.erase(vsvBanList.begin() + i); // If so erase that vector element.
}
}
}
//-----------------------------------------------------------------------------
// Purpose: adds a connect refuse entry to the refuselist
//-----------------------------------------------------------------------------
void CBanSystem::AddConnectionRefuse(std::string svError, std::int64_t nOriginID)
{
if (vsvrefuseList.empty())
{
vsvrefuseList.push_back(std::make_pair(svError, nOriginID));
}
else
{
for (int i = 0; i < vsvrefuseList.size(); i++) // Loop through vector.
{
if (vsvrefuseList[i].second != nOriginID) // Do any entries match our vector?
{
vsvrefuseList.push_back(std::make_pair(svError, nOriginID)); // Push it back into the vector.
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose: deletes an entry in the refuselist
//-----------------------------------------------------------------------------
void CBanSystem::DeleteConnectionRefuse(std::int64_t nOriginID)
{
for (int i = 0; i < vsvrefuseList.size(); i++) // Loop through vector.
{
if (vsvrefuseList[i].second == nOriginID) // Do any entries match our vector?
{
vsvrefuseList.erase(vsvrefuseList.begin() + i); // If so erase that vector element.
}
}
}
//-----------------------------------------------------------------------------
// Purpose: checks if specified ip address or necleus id is banned
// Input : svIpAddress -
// nOriginID -
// Output : true if banned, false if not banned
//-----------------------------------------------------------------------------
bool CBanSystem::IsBanned(std::string svIpAddress, std::int64_t nOriginID) const
{
for (int i = 0; i < vsvBanList.size(); i++)
{
std::string ipAddress = vsvBanList[i].first; // Get first pair entry.
std::int64_t originID = vsvBanList[i].second; // Get second pair entry.
if (ipAddress.empty()) // Check if ip is empty.
{
continue;
}
if (originID <= 0) // Is originID below 0?
{
continue;
}
if (ipAddress.compare(svIpAddress) == NULL) // Do they match?
{
return true;
}
if (nOriginID == originID) // Do they match?
{
return true;
}
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose: Check refuse list and kill netchan connection.
//-----------------------------------------------------------------------------
void CBanSystem::BanListCheck(void)
{
if (IsRefuseListValid())
{
for (int i = 0; i < vsvrefuseList.size(); i++)
{
for (int c = 0; c < MAX_PLAYERS; c++) // Loop through all possible client instances.
{
CClient* pClient = g_pClient->GetClient(c);
CNetChan* pNetChan = pClient->GetNetChan();
if (!pClient || !pNetChan)
{
continue;
}
if (pClient->GetOriginID() != vsvrefuseList[i].second) // See if NucleusID matches entry.
{
continue;
}
std::string svIpAddress = pNetChan->GetAddress();
Warning(eDLL_T::SERVER, "Connection rejected for '%s' ('%lld' is banned from this server!)\n", svIpAddress.c_str(), pClient->GetOriginID());
AddEntry(svIpAddress, pClient->GetOriginID()); // Add local entry to reserve a non needed request.
Save(); // Save banlist to file.
NET_DisconnectClient(pClient, c, vsvrefuseList[i].first.c_str(), 0, 1);
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose: checks if refuselist is valid
//-----------------------------------------------------------------------------
bool CBanSystem::IsRefuseListValid(void) const
{
return !vsvrefuseList.empty();
}
//-----------------------------------------------------------------------------
// Purpose: checks if banlist is valid
//-----------------------------------------------------------------------------
bool CBanSystem::IsBanListValid(void) const
{
return !vsvBanList.empty();
}
///////////////////////////////////////////////////////////////////////////////
CBanSystem* g_pBanSystem = new CBanSystem();