r5sdk/r5dev/tier1/cvar.cpp
Kawe Mazidjatari f215ca0720 Improve bullet-hit trajectory debug
The ConVar 'bhit_abs_origin' will now draw a sphere at the predicted abs origin of the entity upon hit. This is useful for debugging lag compensation on the server (white star).
2022-10-01 00:27:51 +02:00

993 lines
31 KiB
C++

#include "core/stdafx.h"
#include "tier1/utlrbtree.h"
#include "tier1/cvar.h"
#include "tier1/IConVar.h"
#include "engine/sys_dll2.h"
#include "filesystem/filesystem.h"
#include "vstdlib/concommandhash.h"
//-----------------------------------------------------------------------------
// ENGINE |
ConVar* sdk_fixedframe_tickinterval = nullptr;
ConVar* single_frame_shutdown_for_reload = nullptr;
ConVar* old_gather_props = nullptr;
ConVar* enable_debug_overlays = nullptr;
ConVar* cm_unset_all_cmdquery = nullptr;
ConVar* developer = nullptr;
ConVar* staticProp_defaultBuildFrustum = nullptr;
ConVar* staticProp_no_fade_scalar = nullptr;
ConVar* staticProp_gather_size_weight = nullptr;
ConVar* model_defaultFadeDistScale = nullptr;
ConVar* model_defaultFadeDistMin = nullptr;
ConVar* hostname = nullptr;
ConVar* hostdesc = nullptr;
ConVar* hostip = nullptr;
ConVar* hostport = nullptr;
ConVar* host_hasIrreversibleShutdown = nullptr;
ConVar* mp_gamemode = nullptr;
ConVar* rcon_address = nullptr;
ConVar* rcon_password = nullptr;
ConVar* r_debug_overlay_nodecay = nullptr;
ConVar* r_debug_overlay_invisible = nullptr;
ConVar* r_debug_overlay_wireframe = nullptr;
ConVar* r_debug_overlay_zbuffer = nullptr;
ConVar* r_drawWorldMeshes = nullptr;
ConVar* r_drawWorldMeshesDepthOnly = nullptr;
ConVar* r_drawWorldMeshesDepthAtTheEnd = nullptr;
ConVar* stream_overlay = nullptr;
ConVar* stream_overlay_mode = nullptr;
//-----------------------------------------------------------------------------
// SERVER |
#ifndef CLIENT_DLL
ConVar* ai_ainDumpOnLoad = nullptr;
ConVar* ai_ainDebugConnect = nullptr;
ConVar* ai_script_nodes_draw = nullptr;
ConVar* ai_script_nodes_draw_range = nullptr;
ConVar* ai_script_nodes_draw_nearest = nullptr;
ConVar* navmesh_always_reachable = nullptr;
ConVar* navmesh_debug_type = nullptr;
ConVar* navmesh_debug_tile_range = nullptr;
ConVar* navmesh_debug_camera_range = nullptr;
#ifndef DEDICATED
ConVar* navmesh_draw_bvtree = nullptr;
ConVar* navmesh_draw_portal = nullptr;
ConVar* navmesh_draw_polys = nullptr;
ConVar* navmesh_draw_poly_bounds = nullptr;
ConVar* navmesh_draw_poly_bounds_inner = nullptr;
#endif // !DEDICATED
ConVar* sv_showconnecting = nullptr;
ConVar* sv_pylonVisibility = nullptr;
ConVar* sv_pylonRefreshRate = nullptr;
ConVar* sv_banlistRefreshRate = nullptr;
ConVar* sv_statusRefreshRate = nullptr;
ConVar* sv_forceChatToTeamOnly = nullptr;
ConVar* sv_autoReloadRate = nullptr;
ConVar* sv_quota_stringCmdsPerSecond = nullptr;
#ifdef DEDICATED
ConVar* sv_rcon_debug = nullptr;
ConVar* sv_rcon_sendlogs = nullptr;
ConVar* sv_rcon_banpenalty = nullptr; // TODO
ConVar* sv_rcon_maxfailures = nullptr;
ConVar* sv_rcon_maxignores = nullptr;
ConVar* sv_rcon_maxsockets = nullptr;
ConVar* sv_rcon_whitelist_address = nullptr;
#endif // DEDICATED
#endif // !CLIENT_DLL
ConVar* sv_visualizetraces = nullptr;
ConVar* sv_visualizetraces_duration = nullptr;
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1)
ConVar* bhit_enable = nullptr;
ConVar* bhit_abs_origin = nullptr;
#endif // !GAMEDLL_S0 && !GAMEDLL_S1
//-----------------------------------------------------------------------------
// CLIENT |
#ifndef DEDICATED
ConVar* cl_rcon_request_sendlogs = nullptr;
ConVar* cl_quota_stringCmdsPerSecond = nullptr;
ConVar* cl_showhoststats = nullptr;
ConVar* cl_hoststats_invert_x = nullptr;
ConVar* cl_hoststats_invert_y = nullptr;
ConVar* cl_hoststats_offset_x = nullptr;
ConVar* cl_hoststats_offset_y = nullptr;
ConVar* cl_showsimstats = nullptr;
ConVar* cl_simstats_invert_x = nullptr;
ConVar* cl_simstats_invert_y = nullptr;
ConVar* cl_simstats_offset_x = nullptr;
ConVar* cl_simstats_offset_y = nullptr;
ConVar* cl_showgpustats = nullptr;
ConVar* cl_gpustats_invert_x = nullptr;
ConVar* cl_gpustats_invert_y = nullptr;
ConVar* cl_gpustats_offset_x = nullptr;
ConVar* cl_gpustats_offset_y = nullptr;
ConVar* cl_showmaterialinfo = nullptr;
ConVar* cl_materialinfo_offset_x = nullptr;
ConVar* cl_materialinfo_offset_y = nullptr;
ConVar* cl_threaded_bone_setup = nullptr;
ConVar* con_drawnotify = nullptr;
ConVar* con_notifylines = nullptr;
ConVar* con_notifytime = nullptr;
ConVar* con_notify_invert_x = nullptr;
ConVar* con_notify_invert_y = nullptr;
ConVar* con_notify_offset_x = nullptr;
ConVar* con_notify_offset_y = nullptr;
ConVar* con_notify_script_server_clr = nullptr;
ConVar* con_notify_script_client_clr = nullptr;
ConVar* con_notify_script_ui_clr = nullptr;
ConVar* con_notify_native_server_clr = nullptr;
ConVar* con_notify_native_client_clr = nullptr;
ConVar* con_notify_native_ui_clr = nullptr;
ConVar* con_notify_native_engine_clr = nullptr;
ConVar* con_notify_native_fs_clr = nullptr;
ConVar* con_notify_native_rtech_clr = nullptr;
ConVar* con_notify_native_ms_clr = nullptr;
ConVar* con_notify_netcon_clr = nullptr;
ConVar* con_notify_common_clr = nullptr;
ConVar* con_notify_warning_clr = nullptr;
ConVar* con_notify_error_clr = nullptr;
ConVar* con_max_size_logvector = nullptr;
ConVar* con_max_size_history = nullptr;
ConVar* con_suggestion_limit = nullptr;
ConVar* con_suggestion_showhelptext = nullptr;
ConVar* con_suggestion_showflags = nullptr;
ConVar* con_suggestion_flags_realtime = nullptr;
ConVar* origin_disconnectWhenOffline = nullptr;
#endif // !DEDICATED
//-----------------------------------------------------------------------------
// FILESYSTEM |
ConVar* fs_warning_level_sdk = nullptr;
ConVar* fs_show_warning_output = nullptr;
ConVar* fs_packedstore_entryblock_stats = nullptr;
ConVar* fs_packedstore_workspace = nullptr;
ConVar* fs_packedstore_compression_level = nullptr;
//-----------------------------------------------------------------------------
// MATERIALSYSTEM |
#ifndef DEDICATED
ConVar* mat_showdxoutput = nullptr;
#endif // !DEDICATED
//-----------------------------------------------------------------------------
// SQUIRREL |
ConVar* sq_showrsonloading = nullptr;
ConVar* sq_showscriptloading = nullptr;
ConVar* sq_showvmoutput = nullptr;
ConVar* sq_showvmwarning = nullptr;
//-----------------------------------------------------------------------------
// NETCHANNEL |
ConVar* net_tracePayload = nullptr;
ConVar* net_encryptionEnable = nullptr;
ConVar* net_useRandomKey = nullptr;
ConVar* net_usesocketsforloopback = nullptr;
ConVar* net_processTimeBudget = nullptr;
ConVar* pylon_matchmaking_hostname = nullptr;
ConVar* pylon_host_update_interval = nullptr;
ConVar* pylon_showdebuginfo = nullptr;
//-----------------------------------------------------------------------------
// RTECH API |
ConVar* rtech_debug = nullptr;
//-----------------------------------------------------------------------------
// RUI |
#ifndef DEDICATED
ConVar* rui_drawEnable = nullptr;
ConVar* rui_defaultDebugFontFace = nullptr;
#endif // !DEDICATED
struct ConVarFlags_t
{
int bit;
const char* desc;
const char* shortdesc;
};
#define CONVARFLAG( x, y ) { FCVAR_##x, #x, #y }
static ConVarFlags_t g_ConVarFlags[] =
{
CONVARFLAG(UNREGISTERED, "u" ),
CONVARFLAG(ARCHIVE, "a"),
CONVARFLAG(ARCHIVE_PLAYERPROFILE, "ap"),
CONVARFLAG(SPONLY, "sp"),
CONVARFLAG(GAMEDLL, "sv"),
CONVARFLAG(CHEAT, "cheat"),
CONVARFLAG(USERINFO, "user"),
CONVARFLAG(NOTIFY, "nf"),
CONVARFLAG(PROTECTED, "prot"),
CONVARFLAG(PRINTABLEONLY, "print"),
CONVARFLAG(UNLOGGED, "ulog"),
CONVARFLAG(NEVER_AS_STRING, "numeric"),
CONVARFLAG(REPLICATED, "rep"),
CONVARFLAG(DEMO, "demo"),
CONVARFLAG(DONTRECORD, "norecord"),
CONVARFLAG(SERVER_CAN_EXECUTE, "server_can_execute"),
CONVARFLAG(CLIENTCMD_CAN_EXECUTE, "clientcmd_can_execute"),
CONVARFLAG(CLIENTDLL, "cl"),
};
static void PrintListHeader(FileHandle_t& f)
{
char csvflagstr[1024];
csvflagstr[0] = 0;
int c = ARRAYSIZE(g_ConVarFlags);
for (int i = 0; i < c; ++i)
{
char csvf[64];
ConVarFlags_t& entry = g_ConVarFlags[i];
Q_snprintf(csvf, sizeof(csvf), "\"%s\",", entry.desc);
Q_strncat(csvflagstr, csvf, sizeof(csvflagstr) - strlen(csvflagstr) - 1);
}
FileSystem()->FPrintf(f, "\"%s\",\"%s\",%s,\"%s\"\n", "Name", "Value", csvflagstr, "Help Text");
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *var -
// *f -
//-----------------------------------------------------------------------------
static void PrintCvar(ConVar* var, bool logging, FileHandle_t& fh)
{
char flagstr[128];
char csvflagstr[1024];
flagstr[0] = 0;
csvflagstr[0] = 0;
int c = ARRAYSIZE(g_ConVarFlags);
for (int i = 0; i < c; ++i)
{
char f[32];
char csvf[64];
size_t flen = sizeof(csvflagstr) - strlen(csvflagstr) - 1;
ConVarFlags_t& entry = g_ConVarFlags[i];
if (var->IsFlagSet(entry.bit))
{
Q_snprintf(f, sizeof(f), ", %s", entry.shortdesc);
Q_strncat(flagstr, f, sizeof(flagstr) - strlen(flagstr) - 1);
Q_snprintf(csvf, sizeof(csvf), "\"%s\",", entry.desc);
}
else
{
Q_snprintf(csvf, sizeof(csvf), ",");
}
Q_strncat(csvflagstr, csvf, flen);
}
char valstr[32];
char tempbuff[512] = { 0 };
// Clean up integers
if (var->GetInt() == (int)var->GetFloat())
{
Q_snprintf(valstr, sizeof(valstr), "%-8i", var->GetInt());
}
else
{
Q_snprintf(valstr, sizeof(valstr), "%-8.3f", var->GetFloat());
}
// Print to console
DevMsg(eDLL_T::ENGINE, "%-40s : %-8s : %-16s : %s\n", var->GetName(), valstr, flagstr, StripTabsAndReturns(var->GetHelpText(), tempbuff, sizeof(tempbuff)));
if (logging)
{
FileSystem()->FPrintf(fh, "\"%s\",\"%s\",%s,\"%s\"\n", var->GetName(), valstr, csvflagstr, StripQuotes(var->GetHelpText(), tempbuff, sizeof(tempbuff)));
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input :
// Output :
//-----------------------------------------------------------------------------
static void PrintCommand(const ConCommand* cmd, bool logging, FileHandle_t& f)
{
// Print to console
char tempbuff[512] = { 0 };
DevMsg(eDLL_T::ENGINE, "%-40s : %-8s : %-16s : %s\n", cmd->GetName(), "cmd", "", StripTabsAndReturns(cmd->GetHelpText(), tempbuff, sizeof(tempbuff)));
if (logging)
{
char emptyflags[256];
emptyflags[0] = 0;
int c = ARRAYSIZE(g_ConVarFlags);
for (int i = 0; i < c; ++i)
{
char csvf[64];
size_t len = sizeof(emptyflags) - strlen(emptyflags) - 1;
Q_snprintf(csvf, sizeof(csvf), ",");
Q_strncat(emptyflags, csvf, len);
}
// Names staring with +/- need to be wrapped in single quotes
char name[256];
Q_snprintf(name, sizeof(name), "%s", cmd->GetName());
if (name[0] == '+' || name[0] == '-')
{
Q_snprintf(name, sizeof(name), "'%s'", cmd->GetName());
}
FileSystem()->FPrintf(f, "\"%s\",\"%s\",%s,\"%s\"\n", name, "cmd", emptyflags, StripQuotes(cmd->GetHelpText(), tempbuff, sizeof(tempbuff)));
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input :
// Output : bool
//-----------------------------------------------------------------------------
static bool ConCommandBaseLessFunc(ConCommandBase* const& lhs, ConCommandBase* const& rhs)
{
const char* left = lhs->GetName();
const char* right = rhs->GetName();
if (*left == '-' || *left == '+')
left++;
if (*right == '-' || *right == '+')
right++;
return (Q_stricmp(left, right) < 0);
}
//-----------------------------------------------------------------------------
// Singleton CCvarUtilities
//-----------------------------------------------------------------------------
static CCvarUtilities g_CvarUtilities;
CCvarUtilities* cv = &g_CvarUtilities;
//-----------------------------------------------------------------------------
// Purpose:
// Input :
// Output : int
//-----------------------------------------------------------------------------
int CCvarUtilities::CountVariablesWithFlags(int flags)
{
int i = 0;
ConCommandBase* var;
CCvar::CCVarIteratorInternal* itint = g_pCVar->FactoryInternalIterator();
for (itint->SetFirst(); itint->IsValid(); itint->Next()) // Loop through cvars...
{
var = itint->Get();
if (!var->IsCommand())
{
if (var->IsFlagSet(flags))
{
i++;
}
}
}
MemAllocSingleton()->Free(itint);
return i;
}
//-----------------------------------------------------------------------------
// Purpose: Removes the FCVAR_DEVELOPMENTONLY flag from all cvars, making them accessible
//-----------------------------------------------------------------------------
void CCvarUtilities::EnableDevCvars()
{
// Loop through cvars...
CCvar::CCVarIteratorInternal* itint = g_pCVar->FactoryInternalIterator();
for (itint->SetFirst(); itint->IsValid(); itint->Next())
{
// remove flag from all cvars
ConCommandBase* pCommandBase = itint->Get();
pCommandBase->RemoveFlags(FCVAR_DEVELOPMENTONLY);
}
MemAllocSingleton()->Free(itint);
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : void CCvar::CvarList_f
//-----------------------------------------------------------------------------
void CCvarUtilities::CvarList(const CCommand& args)
{
ConCommandBase* var; // Temporary Pointer to cvars
int iArgs; // Argument count
const char* partial = NULL; // Partial cvar to search for...
// E.eg
int ipLen = 0; // Length of the partial cvar
FileHandle_t f = FILESYSTEM_INVALID_HANDLE; // FilePointer for logging
bool bLogging = false;
// Are we logging?
iArgs = args.ArgC(); // Get count
// Print usage?
if (iArgs == 2 && !Q_strcasecmp(args[1], "?"))
{
DevMsg(eDLL_T::ENGINE, "cvarlist: [log logfile] [ partial ]\n");
return;
}
if (!Q_strcasecmp(args[1], "log") && iArgs >= 3)
{
char fn[256];
Q_snprintf(fn, sizeof(fn), "%s", args[2]);
f = FileSystem()->Open(fn, "wb", nullptr, 0);
if (f)
{
bLogging = true;
}
else
{
DevMsg(eDLL_T::ENGINE, "Couldn't open '%s' for writing!\n", fn);
return;
}
if (iArgs == 4)
{
partial = args[3];
ipLen = Q_strlen(partial);
}
}
else
{
partial = args[1];
ipLen = Q_strlen(partial);
}
// Banner
DevMsg(eDLL_T::ENGINE, "cvar list\n--------------\n");
CUtlRBTree< ConCommandBase* > sorted(0, 0, ConCommandBaseLessFunc);
CCvar::CCVarIteratorInternal* itint = g_pCVar->FactoryInternalIterator();
for (itint->SetFirst(); itint->IsValid(); itint->Next()) // Loop through all instances.
{
var = itint->Get();
if (!var->IsFlagSet(FCVAR_DEVELOPMENTONLY) &&
!var->IsFlagSet(FCVAR_HIDDEN))
{
bool print = false;
if (partial) // Partial string searching?
{
if (!Q_strncasecmp(var->GetName(), partial, ipLen))
{
print = true;
}
}
else
{
print = true;
}
if (print)
{
sorted.Insert(var);
}
}
}
MemAllocSingleton()->Free(itint);
if (bLogging)
{
PrintListHeader(f);
}
for (int i = sorted.FirstInorder(); i != sorted.InvalidIndex(); i = sorted.NextInorder(i))
{
var = sorted[i];
if (var->IsCommand())
{
PrintCommand((ConCommand*)var, bLogging, f);
}
else
{
PrintCvar((ConVar*)var, bLogging, f);
}
}
// Show total and syntax help...
if (partial && partial[0])
{
DevMsg(eDLL_T::ENGINE, "--------------\n%3i convars/concommands for [%s]\n", sorted.Count(), partial);
}
else
{
DevMsg(eDLL_T::ENGINE, "--------------\n%3i total convars/concommands\n", sorted.Count());
}
if (bLogging)
{
FileSystem()->Close(f);
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CCvarUtilities::CvarHelp(const CCommand& args)
{
const char* search;
ConCommandBase* var;
if (args.ArgC() != 2)
{
DevMsg(eDLL_T::ENGINE, "Usage: help <cvarname>\n");
return;
}
// Get name of var to find
search = args[1];
// Search for it
var = g_pCVar->FindCommandBase(search);
if (!var)
{
DevMsg(eDLL_T::ENGINE, "help: no cvar or command named %s\n", search);
return;
}
// Show info
ConVar_PrintDescription(var);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CCvarUtilities::CvarDifferences(const CCommand& args)
{
CCvar::CCVarIteratorInternal* itint = g_pCVar->FactoryInternalIterator();
int i = 0;
for (itint->SetFirst(); itint->IsValid(); itint->Next()) // Loop through all instances.
{
ConCommandBase* pCommandBase = itint->Get();
if (!pCommandBase->IsCommand() &&
!pCommandBase->IsFlagSet(FCVAR_HIDDEN))
{
ConVar* pConVar = reinterpret_cast<ConVar*>(pCommandBase);
if (V_strcmp(pConVar->GetString(), "FCVAR_NEVER_AS_STRING") != NULL)
{
if (V_stricmp(pConVar->GetString(), pConVar->GetDefault()) != NULL)
{
ConVar_PrintDescription(pConVar);
i++;
}
}
}
}
MemAllocSingleton()->Free(itint);
DevMsg(eDLL_T::ENGINE, "--------------\n%3i changed convars\n", i);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CCvarUtilities::CvarFindFlags_f(const CCommand& args)
{
if (args.ArgC() < 2)
{
DevMsg(eDLL_T::ENGINE, "Usage: findflags <string>\n");
DevMsg(eDLL_T::ENGINE, "Available flags to search for: \n");
for (int i = 0; i < ARRAYSIZE(g_ConVarFlags); i++)
{
DevMsg(eDLL_T::ENGINE, " - %s\n", g_ConVarFlags[i].desc);
}
return;
}
// Get substring to find
const char* search = args[1];
ConCommandBase* var;
// Loop through vars and print out findings
CCvar::CCVarIteratorInternal* itint = g_pCVar->FactoryInternalIterator();
for (itint->SetFirst(); itint->IsValid(); itint->Next())
{
var = itint->Get();
if (!var->IsFlagSet(FCVAR_DEVELOPMENTONLY) || !var->IsFlagSet(FCVAR_HIDDEN))
{
for (int i = 0; i < ARRAYSIZE(g_ConVarFlags); i++)
{
if (var->IsFlagSet(g_ConVarFlags[i].bit))
{
if (V_stristr(g_ConVarFlags[i].desc, search))
{
ConVar_PrintDescription(var);
}
}
}
}
}
MemAllocSingleton()->Free(itint);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int CCvarUtilities::CvarFindFlagsCompletionCallback(const char* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH])
{
int flagC = ARRAYSIZE(g_ConVarFlags);
char const* pcmd = "findflags ";
int len = Q_strlen(partial);
if (len < Q_strlen(pcmd))
{
int i = 0;
for (; i < MIN(flagC, COMMAND_COMPLETION_MAXITEMS); i++)
{
Q_snprintf(commands[i], sizeof(commands[i]), "%s %s", pcmd, g_ConVarFlags[i].desc);
Q_strlower(commands[i]);
}
return i;
}
char const* pSub = partial + Q_strlen(pcmd);
int nSubLen = Q_strlen(pSub);
int values = 0;
for (int i = 0; i < flagC; ++i)
{
if (Q_strnicmp(g_ConVarFlags[i].desc, pSub, nSubLen))
continue;
Q_snprintf(commands[values], sizeof(commands[values]), "%s %s", pcmd, g_ConVarFlags[i].desc);
Q_strlower(commands[values]);
++values;
if (values >= COMMAND_COMPLETION_MAXITEMS)
break;
}
return values;
}
//-----------------------------------------------------------------------------
// Purpose: registers input commands.
// Input : *pszCommandName -
//-----------------------------------------------------------------------------
ConCommandBase* CCvar::RegisterConCommand(ConCommandBase* pCommandToRemove)
{
const static int index = 9;
return CallVFunc<ConCommandBase*>(index, this, pCommandToRemove);
}
//-----------------------------------------------------------------------------
// Purpose: unregisters input commands.
// Input : *pszCommandName -
//-----------------------------------------------------------------------------
ConCommandBase* CCvar::UnregisterConCommand(ConCommandBase* pCommandToRemove)
{
const static int index = 10;
return CallVFunc<ConCommandBase*>(index, this, pCommandToRemove);
}
//-----------------------------------------------------------------------------
// Purpose: finds base commands.
// Input : *pszCommandName -
//-----------------------------------------------------------------------------
ConCommandBase* CCvar::FindCommandBase(const char* pszCommandName)
{
const static int index = 14;
return CallVFunc<ConCommandBase*>(index, this, pszCommandName);
}
//-----------------------------------------------------------------------------
// Purpose: finds ConVars.
// Input : *pszVarName -
//-----------------------------------------------------------------------------
ConVar* CCvar::FindVar(const char* pszVarName)
{
const static int index = 16;
return CallVFunc<ConVar*>(index, this, pszVarName);
}
//-----------------------------------------------------------------------------
// Purpose: finds ConCommands.
// Input : *pszCommandName -
//-----------------------------------------------------------------------------
ConCommand* CCvar::FindCommand(const char* pszCommandName)
{
const static int index = 18;
return CallVFunc<ConCommand*>(index, this, pszCommandName);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CCvar::CallGlobalChangeCallbacks(ConVar* pConVar, const char* pOldString)
{
const static int index = 23;
CallVFunc<void>(index, this, pConVar, pOldString);
}
//-----------------------------------------------------------------------------
// Purpose: deal with queued material system ConVars
//-----------------------------------------------------------------------------
bool CCvar::IsMaterialThreadSetAllowed(void)
{
const static int index = 35;
return CallVFunc<bool>(index, this);
}
void CCvar::QueueMaterialThreadSetValue(ConVar* pConVar, float flValue)
{
const static int index = 36;
CallVFunc<void>(index, this, pConVar, flValue);
}
void CCvar::QueueMaterialThreadSetValue(ConVar* pConVar, int nValue)
{
const static int index = 37;
CallVFunc<void>(index, this, pConVar, nValue);
}
void CCvar::QueueMaterialThreadSetValue(ConVar* pConVar, const char* pValue)
{
const static int index = 38;
CallVFunc<void>(index, this, pConVar, pValue);
}
//-----------------------------------------------------------------------------
// Purpose: iterates over all ConVars
//-----------------------------------------------------------------------------
CCvar::CCVarIteratorInternal* CCvar::FactoryInternalIterator(void)
{
const static int index = 41;
return CallVFunc<CCVarIteratorInternal*>(index, this);
}
//-----------------------------------------------------------------------------
// Purpose: returns all ConVars
//-----------------------------------------------------------------------------
unordered_map<string, ConCommandBase*> CCvar::DumpToMap(void)
{
stringstream ss;
CCVarIteratorInternal* itint = FactoryInternalIterator(); // Allocate new InternalIterator.
unordered_map<string, ConCommandBase*> allConVars;
for (itint->SetFirst(); itint->IsValid(); itint->Next()) // Loop through all instances.
{
ConCommandBase* pCommand = itint->Get();
const char* pszCommandName = pCommand->m_pszName;
allConVars[pszCommandName] = pCommand;
}
MemAllocSingleton()->Free(itint);
return allConVars;
}
///////////////////////////////////////////////////////////////////////////////
CCvar* g_pCVar = nullptr;
//-----------------------------------------------------------------------------
// Console command hash data structure
//-----------------------------------------------------------------------------
CConCommandHash::CConCommandHash()
{
Purge(true);
}
CConCommandHash::~CConCommandHash()
{
Purge(false);
}
void CConCommandHash::Purge(bool bReinitialize)
{
m_aBuckets.Purge();
m_aDataPool.Purge();
if (bReinitialize)
{
Init();
}
}
// Initialize.
void CConCommandHash::Init(void)
{
// kNUM_BUCKETS must be a power of two.
COMPILE_TIME_ASSERT((kNUM_BUCKETS & (kNUM_BUCKETS - 1)) == 0);
// Set the bucket size.
m_aBuckets.SetSize(kNUM_BUCKETS);
for (int iBucket = 0; iBucket < kNUM_BUCKETS; ++iBucket)
{
m_aBuckets[iBucket] = m_aDataPool.InvalidIndex();
}
// Calculate the grow size.
int nGrowSize = 4 * kNUM_BUCKETS;
m_aDataPool.SetGrowSize(nGrowSize);
}
//-----------------------------------------------------------------------------
// Purpose: Insert data into the hash table given its key (unsigned int),
// WITH a check to see if the element already exists within the hash.
//-----------------------------------------------------------------------------
CConCommandHash::CCommandHashHandle_t CConCommandHash::Insert(ConCommandBase* cmd)
{
// Check to see if that key already exists in the buckets (should be unique).
CCommandHashHandle_t hHash = Find(cmd);
if (hHash != InvalidHandle())
return hHash;
return FastInsert(cmd);
}
//-----------------------------------------------------------------------------
// Purpose: Insert data into the hash table given its key (unsigned int),
// WITHOUT a check to see if the element already exists within the hash.
//-----------------------------------------------------------------------------
CConCommandHash::CCommandHashHandle_t CConCommandHash::FastInsert(ConCommandBase* cmd)
{
// Get a new element from the pool.
intptr_t iHashData = m_aDataPool.Alloc(true);
HashEntry_t* RESTRICT pHashData = &m_aDataPool[iHashData];
if (!pHashData)
return InvalidHandle();
HashKey_t key = Hash(cmd);
// Add data to new element.
pHashData->m_uiKey = key;
pHashData->m_Data = cmd;
// Link element.
int iBucket = key & kBUCKETMASK; // HashFuncs::Hash( uiKey, m_uiBucketMask );
m_aDataPool.LinkBefore(m_aBuckets[iBucket], iHashData);
m_aBuckets[iBucket] = iHashData;
return iHashData;
}
//-----------------------------------------------------------------------------
// Purpose: Remove a given element from the hash.
//-----------------------------------------------------------------------------
void CConCommandHash::Remove(CCommandHashHandle_t hHash) RESTRICT
{
HashEntry_t* RESTRICT entry = &m_aDataPool[hHash];
HashKey_t iBucket = entry->m_uiKey & kBUCKETMASK;
if (m_aBuckets[iBucket] == hHash)
{
// It is a bucket head.
m_aBuckets[iBucket] = m_aDataPool.Next(hHash);
}
else
{
// Not a bucket head.
m_aDataPool.Unlink(hHash);
}
// Remove the element.
m_aDataPool.Remove(hHash);
}
//-----------------------------------------------------------------------------
// Purpose: Remove all elements from the hash
//-----------------------------------------------------------------------------
void CConCommandHash::RemoveAll(void)
{
m_aBuckets.RemoveAll();
m_aDataPool.RemoveAll();
}
//-----------------------------------------------------------------------------
// Find hash entry corresponding to a string name
//-----------------------------------------------------------------------------
CConCommandHash::CCommandHashHandle_t CConCommandHash::Find(const char* name, HashKey_t hashkey) const RESTRICT
{
// hash the "key" - get the correct hash table "bucket"
int iBucket = hashkey & kBUCKETMASK;
for (datapool_t::IndexLocalType_t iElement = m_aBuckets[iBucket]; iElement != m_aDataPool.InvalidIndex(); iElement = m_aDataPool.Next(iElement))
{
const HashEntry_t& element = m_aDataPool[iElement];
if (element.m_uiKey == hashkey && // if hashes of strings match,
Q_stricmp(name, element.m_Data->GetName()) == 0) // then test the actual strings
{
return iElement;
}
}
// found nuffink
return InvalidHandle();
}
//-----------------------------------------------------------------------------
// Find a command in the hash.
//-----------------------------------------------------------------------------
CConCommandHash::CCommandHashHandle_t CConCommandHash::Find(const ConCommandBase* cmd) const RESTRICT
{
// Set this #if to 1 if the assert at bottom starts whining --
// that indicates that a console command is being double-registered,
// or something similarly non-fatally bad. With this #if 1, we'll search
// by name instead of by pointer, which is more robust in the face
// of double registered commands, but obviously slower.
#if 0
return Find(cmd->GetName());
#else
HashKey_t hashkey = Hash(cmd);
int iBucket = hashkey & kBUCKETMASK;
// hunt through all entries in that bucket
for (datapool_t::IndexLocalType_t iElement = m_aBuckets[iBucket]; iElement != m_aDataPool.InvalidIndex(); iElement = m_aDataPool.Next(iElement))
{
const HashEntry_t& element = m_aDataPool[iElement];
if (element.m_uiKey == hashkey && // if the hashes match...
element.m_Data == cmd) // and the pointers...
{
// in debug, test to make sure we don't have commands under the same name
// or something goofy like that
Assert(iElement == Find(cmd->GetName()),
"ConCommand %s had two entries in the hash!", cmd->GetName());
// return this element
return iElement;
}
}
// found nothing.
#ifdef DBGFLAG_ASSERT // double check against search by name
CCommandHashHandle_t dbghand = Find(cmd->GetName());
Assert(InvalidHandle() == dbghand,
"ConCommand %s couldn't be found by pointer, but was found by name!", cmd->GetName());
#endif
return InvalidHandle();
#endif
}
//#ifdef _DEBUG
// Dump a report to MSG
void CConCommandHash::Report(void)
{
DevMsg(eDLL_T::ENGINE, "Console command hash bucket load:\n");
int total = 0;
for (int iBucket = 0; iBucket < kNUM_BUCKETS; ++iBucket)
{
int count = 0;
CCommandHashHandle_t iElement = m_aBuckets[iBucket]; // get the head of the bucket
while (iElement != m_aDataPool.InvalidIndex())
{
++count;
iElement = m_aDataPool.Next(iElement);
}
DevMsg(eDLL_T::ENGINE, "%d: %d\n", iBucket, count);
total += count;
}
DevMsg(eDLL_T::ENGINE, "\tAverage: %.1f\n", total / ((float)(kNUM_BUCKETS)));
}
//#endif