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* Adapt codebase to new class to reduce rune-like code. * Fixed several bugs where the global CClient pointer was used instead of the instance in question to issue bans and display information about a certain client in CBanSystem and Pylon. * Upgraded CBanSystem and Pylon to use IPv6 instead (including IPv4 mapped IPv6 addresses). This breaks all existing banlist files! All bans have to be re-issued or the existing file has to be updated to use IPv4 mapped IPv6 addresses and renamed to 'banlist.json', and moved to the root of the 'platform' folder.
46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
//=====================================================================================//
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//
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// Purpose: Implementation of the pylon server backend.
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//
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// $NoKeywords: $
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//=====================================================================================//
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#include <core/stdafx.h>
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#include <tier0/cvar.h>
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#include <engine/net.h>
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#include <engine/host_state.h>
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#include <engine/sys_utils.h>
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#include <squirrel/sqinit.h>
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#include <networksystem/r5net.h>
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#include <networksystem/pylon.h>
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//-----------------------------------------------------------------------------
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// Purpose: Send keep alive request to Pylon Master Server.
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// NOTE: When Pylon update reaches indev remove this and implement properly.
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//-----------------------------------------------------------------------------
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void KeepAliveToPylon()
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{
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if (g_pHostState->m_bActiveGame && sv_pylonvisibility->GetBool()) // Check for active game.
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{
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static ConVar* hostname = g_pCVar->FindVar("hostname");
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static ConVar* hostport = g_pCVar->FindVar("hostport");
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static ConVar* mp_gamemode = g_pCVar->FindVar("mp_gamemode");
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std::string m_szHostToken = std::string();
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std::string m_szHostRequestMessage = std::string();
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bool result = g_pR5net->PostServerHost(m_szHostRequestMessage, m_szHostToken,
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ServerListing{
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hostname->GetString(),
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std::string(g_pHostState->m_levelName),
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"",
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hostport->GetString(),
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mp_gamemode->GetString(),
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false,
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std::to_string(*g_nServerRemoteChecksum),
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std::string(),
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g_szNetKey.c_str()
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}
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);
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}
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} |