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* Adapt codebase to new class to reduce rune-like code. * Fixed several bugs where the global CClient pointer was used instead of the instance in question to issue bans and display information about a certain client in CBanSystem and Pylon. * Upgraded CBanSystem and Pylon to use IPv6 instead (including IPv4 mapped IPv6 addresses). This breaks all existing banlist files! All bans have to be re-issued or the existing file has to be updated to use IPv4 mapped IPv6 addresses and renamed to 'banlist.json', and moved to the root of the 'platform' folder.
75 lines
1.2 KiB
C++
75 lines
1.2 KiB
C++
//===========================================================================//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#include "core/stdafx.h"
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#include "tier1/bitbuf.h"
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inline int BitByte(int bits)
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{
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// return PAD_NUMBER( bits, 8 ) >> 3;
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return (bits + 7) >> 3;
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}
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bool bf_write::IsOverflowed() const
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{
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return this->m_bOverflow;
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}
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int bf_write::GetNumBytesWritten() const
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{
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return BitByte(this->m_iCurBit);
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}
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int bf_write::GetNumBitsWritten() const
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{
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return this->m_iCurBit;
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}
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int bf_write::GetMaxNumBits() const
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{
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return this->m_nDataBits;
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}
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int bf_write::GetNumBitsLeft() const
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{
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return this->m_nDataBits - m_iCurBit;
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}
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int bf_write::GetNumBytesLeft() const
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{
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return this->GetNumBitsLeft() >> 3;
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}
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unsigned char* bf_write::GetData()
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{
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return this->m_pData;
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}
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const unsigned char* bf_write::GetData() const
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{
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return this->m_pData;
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}
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bool bf_write::CheckForOverflow(int nBits)
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{
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if (this->m_iCurBit + nBits > this->m_nDataBits)
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{
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this->SetOverflowFlag();
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}
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return this->m_bOverflow;
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}
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void bf_write::SetOverflowFlag()
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{
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if (this->m_bAssertOnOverflow)
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{
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Assert(false);
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}
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this->m_bOverflow = true;
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} |