r5sdk/r5dev/networksystem/serverlisting.h
Kawe Mazidjatari 3736d71bb1 Implement 'net_encryptionEnable' ConVar
This ConVar governs the use of encryption on game packets.
Also removed 'net_toggletrace' ConCommand and added 'net_tracePayload' ConVar as we can no longer hook on-demand as we bound the encryption parameter of the function to a ConVar.
2022-04-27 18:22:08 +02:00

15 lines
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C++

#pragma once
struct ServerListing
{
std::string svServerName;
std::string svMapName = "mp_rr_canyonlands_staging";
std::string svIpAddress;
std::string svPort;
std::string svPlaylist = "dev_default";
bool bHidden{};
std::string svRemoteChecksum;
std::string svVersion;
std::string svEncryptionKey;
};