r5sdk/r5dev/engine/net_chan.cpp
Kawe Mazidjatari 4b72afb74f Light refactor for logging
Moved logging functions to dbg.h (tier0) and export them from the dll.
Added additional functions for checking bad pointers (debug only!).
Reduced output code size.
2022-05-25 14:18:29 +02:00

200 lines
6.4 KiB
C++

//=============================================================================//
//
// Purpose: Netchannel system utilities
//
//=============================================================================//
#include "core/stdafx.h"
#include "tier1/cvar.h"
#include "engine/net.h"
#include "engine/net_chan.h"
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel name
// Output : const char*
//-----------------------------------------------------------------------------
string CNetChan::GetName(void) const
{
// [0x1A8D + 0x1] (first char in array is a null character!).
const char* pszName = this->m_Name + 1;
return string(pszName, NET_CHANNELNAME_MAXLEN);
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel address
// Output : const char*
//-----------------------------------------------------------------------------
string CNetChan::GetAddress(void) const
{
char szAdr[INET6_ADDRSTRLEN]{};
if (!inet_ntop(AF_INET6, &this->remote_address.adr, szAdr, INET6_ADDRSTRLEN))
{
if (sv_showconnecting->GetBool())
{
Warning(eDLL_T::ENGINE, "%s - Address conversion failed: %s", __FUNCTION__, NET_ErrorString(WSAGetLastError()));
}
}
return szAdr;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel data rate
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetDataRate(void) const
{
return this->m_Rate;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel buffer size (NET_FRAMES_BACKUP)
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetBufferSize(void) const
{
return NET_FRAMES_BACKUP;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel latency
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetLatency(int flow) const
{
return this->m_DataFlow[flow].latency;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average choke
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgChoke(int flow) const
{
return this->m_DataFlow[flow].avgchoke;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average latency
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgLatency(int flow) const
{
return this->m_DataFlow[flow].avglatency;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average loss
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgLoss(int flow) const
{
return this->m_DataFlow[flow].avgloss;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average packets
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgPackets(int flow) const
{
return this->m_DataFlow[flow].avgpacketspersec;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average data
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgData(int flow) const
{
return this->m_DataFlow[flow].avgbytespersec;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel total data
// Input : flow -
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetTotalData(int flow) const
{
return this->m_DataFlow[flow].totalbytes;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel total packets
// Input : flow -
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetTotalPackets(int flow) const
{
return this->m_DataFlow[flow].totalpackets;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel sequence number
// Input : flow -
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetSequenceNr(int flow) const
{
if (flow == FLOW_OUTGOING)
{
return this->m_nOutSequenceNr;
}
else if (flow == FLOW_INCOMING)
{
return this->m_nInSequenceNr;
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel connect time
// Output : double
//-----------------------------------------------------------------------------
double CNetChan::GetConnectTime(void) const
{
return this->connect_time;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel timeout
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetTimeoutSeconds(void) const
{
return this->m_Timeout;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel socket
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetSocket(void) const
{
return this->m_Socket;
}
//-----------------------------------------------------------------------------
// Purpose: checks if the reliable stream is overflowed
// Output : true if overflowed, false otherwise
//-----------------------------------------------------------------------------
bool CNetChan::IsOverflowed(void) const
{
return this->m_StreamReliable.IsOverflowed();
}
//-----------------------------------------------------------------------------
// Purpose: clears the netchannel
//-----------------------------------------------------------------------------
void CNetChan::Clear(bool bStopProcessing)
{
v_NetChan_Clear(this, bStopProcessing);
}