mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
661 lines
19 KiB
C++
661 lines
19 KiB
C++
//===========================================================================//
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//
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// Purpose: Implementation of the rcon server.
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//
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//===========================================================================//
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#include "core/stdafx.h"
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#include "tier1/cvar.h"
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#include "tier1/NetAdr.h"
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#include "tier2/socketcreator.h"
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#include "engine/cmd.h"
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#include "engine/net.h"
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#include "engine/server/sv_rcon.h"
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#include "protoc/sv_rcon.pb.h"
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#include "protoc/cl_rcon.pb.h"
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#include "mathlib/sha256.h"
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#include "common/igameserverdata.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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static const char s_NoAuthMessage[] = "This server is password protected for console access; authenticate with 'PASS <password>' command.\n";
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static const char s_WrongPwMessage[] = "Admin password incorrect.\n";
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static const char s_AuthMessage[] = "Authentication successful.\n";
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static const char s_BannedMessage[] = "Go away.\n";
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CRConServer::CRConServer(void)
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: m_nConnIndex(0)
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, m_nAuthConnections(0)
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, m_bInitialized(false)
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CRConServer::~CRConServer(void)
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: NETCON systems init
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//-----------------------------------------------------------------------------
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void CRConServer::Init(void)
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{
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if (!m_bInitialized)
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{
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if (!SetPassword(rcon_password->GetString()))
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{
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return;
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}
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}
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else
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{
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// Already initialized.
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return;
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}
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const char* pszAddress = net_usesocketsforloopback->GetBool() ? NET_IPV6_UNSPEC : NET_IPV6_LOOPBACK;
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m_Address.SetFromString(Format("[%s]:%i", pszAddress, hostport->GetInt()).c_str(), true);
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m_Socket.CreateListenSocket(m_Address);
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Msg(eDLL_T::SERVER, "Remote server access initialized ('%s')\n", m_Address.ToString());
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m_bInitialized = true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: NETCON systems shutdown
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//-----------------------------------------------------------------------------
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void CRConServer::Shutdown(void)
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{
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m_Socket.CloseAllAcceptedSockets();
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if (m_Socket.IsListening())
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{
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m_Socket.CloseListenSocket();
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}
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m_bInitialized = false;
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}
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//-----------------------------------------------------------------------------
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// Purpose: run tasks for the RCON server
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//-----------------------------------------------------------------------------
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void CRConServer::Think(void)
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{
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const int nCount = m_Socket.GetAcceptedSocketCount();
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// Close redundant sockets if there are too many except for whitelisted and authenticated.
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if (nCount > sv_rcon_maxsockets->GetInt())
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{
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for (m_nConnIndex = nCount - 1; m_nConnIndex >= 0; m_nConnIndex--)
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{
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const netadr_t& netAdr = m_Socket.GetAcceptedSocketAddress(m_nConnIndex);
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if (!m_WhiteListAddress.CompareAdr(netAdr))
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{
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const CConnectedNetConsoleData& data = m_Socket.GetAcceptedSocketData(m_nConnIndex);
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if (!data.m_bAuthorized)
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{
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Disconnect("redundant");
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}
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}
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}
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}
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// Create a new listen socket if authenticated connection is closed.
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if (nCount == 0)
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{
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if (!m_Socket.IsListening())
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{
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m_Socket.CreateListenSocket(m_Address);
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: changes the password
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// Input : *pszPassword -
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// Output : true on success, false otherwise
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//-----------------------------------------------------------------------------
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bool CRConServer::SetPassword(const char* pszPassword)
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{
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m_bInitialized = false;
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m_Socket.CloseAllAcceptedSockets();
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const size_t nLen = strlen(pszPassword);
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if (nLen < RCON_MIN_PASSWORD_LEN)
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{
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if (nLen > NULL)
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{
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Warning(eDLL_T::SERVER, "Remote server access requires a password of at least %i characters\n",
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RCON_MIN_PASSWORD_LEN);
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}
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Shutdown();
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return false;
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}
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m_svPasswordHash = sha256(pszPassword);
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Msg(eDLL_T::SERVER, "Password hash ('%s')\n", m_svPasswordHash.c_str());
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m_bInitialized = true;
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: sets the white list address
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// Input : *pszAddress -
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// Output : true on success, false otherwise
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//-----------------------------------------------------------------------------
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bool CRConServer::SetWhiteListAddress(const char* pszAddress)
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{
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return m_WhiteListAddress.SetFromString(pszAddress);
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}
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//-----------------------------------------------------------------------------
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// Purpose: server RCON main loop (run this every frame)
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//-----------------------------------------------------------------------------
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void CRConServer::RunFrame(void)
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{
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if (m_bInitialized)
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{
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m_Socket.RunFrame();
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Think();
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const int nCount = m_Socket.GetAcceptedSocketCount();
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for (m_nConnIndex = nCount - 1; m_nConnIndex >= 0; m_nConnIndex--)
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{
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CConnectedNetConsoleData& data = m_Socket.GetAcceptedSocketData(m_nConnIndex);
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if (CheckForBan(data))
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{
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SendEncode(data.m_hSocket, s_BannedMessage, "",
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sv_rcon::response_t::SERVERDATA_RESPONSE_AUTH, int(eDLL_T::NETCON));
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Disconnect("banned");
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continue;
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}
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Recv(data, sv_rcon_maxpacketsize->GetInt());
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: send message to all connected sockets
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// Input : *pMsgBuf -
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// nMsgLen -
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// Output: true on success, false otherwise
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//-----------------------------------------------------------------------------
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bool CRConServer::SendToAll(const char* pMsgBuf, const int nMsgLen) const
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{
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ostringstream sendbuf;
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const u_long nLen = htonl(u_long(nMsgLen));
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bool bSuccess = true;
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sendbuf.write(reinterpret_cast<const char*>(&nLen), sizeof(u_long));
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sendbuf.write(pMsgBuf, nMsgLen);
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const int nCount = m_Socket.GetAcceptedSocketCount();
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for (int i = nCount - 1; i >= 0; i--)
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{
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const CConnectedNetConsoleData& data = m_Socket.GetAcceptedSocketData(i);
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if (data.m_bAuthorized && !data.m_bInputOnly)
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{
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int ret = ::send(data.m_hSocket, sendbuf.str().data(),
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int(sendbuf.str().size()), MSG_NOSIGNAL);
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if (ret == SOCKET_ERROR)
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{
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if (!bSuccess)
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{
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bSuccess = false;
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}
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}
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}
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}
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return bSuccess;
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}
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//-----------------------------------------------------------------------------
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// Purpose: encode and send message to all connected sockets
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// Input : *pResponseMsg -
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// *pResponseVal -
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// responseType -
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// nMessageId -
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// nMessageType -
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// Output: true on success, false otherwise
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//-----------------------------------------------------------------------------
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bool CRConServer::SendEncode(const char* pResponseMsg, const char* pResponseVal,
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const sv_rcon::response_t responseType, const int nMessageId, const int nMessageType) const
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{
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vector<char> vecMsg;
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if (!Serialize(vecMsg, pResponseMsg, pResponseVal,
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responseType, nMessageId, nMessageType))
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{
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return false;
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}
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if (!SendToAll(vecMsg.data(), int(vecMsg.size())))
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{
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Error(eDLL_T::SERVER, NO_ERROR, "Failed to send RCON message: (%s)\n", "SOCKET_ERROR");
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return false;
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: encode and send message to specific socket
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// Input : hSocket -
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// *pResponseMsg -
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// *pResponseVal -
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// responseType -
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// nMessageId -
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// nMessageType -
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// Output: true on success, false otherwise
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//-----------------------------------------------------------------------------
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bool CRConServer::SendEncode(const SocketHandle_t hSocket, const char* pResponseMsg, const char* pResponseVal,
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const sv_rcon::response_t responseType, const int nMessageId, const int nMessageType) const
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{
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vector<char> vecMsg;
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if (!Serialize(vecMsg, pResponseMsg, pResponseVal,
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responseType, nMessageId, nMessageType))
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{
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return false;
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}
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if (!Send(hSocket, vecMsg.data(), int(vecMsg.size())))
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{
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Error(eDLL_T::SERVER, NO_ERROR, "Failed to send RCON message: (%s)\n", "SOCKET_ERROR");
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return false;
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: serializes input
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// Input : &vecBuf -
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// *responseMsg -
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// *responseVal -
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// responseType -
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// nMessageId -
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// nMessageType -
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// Output : serialized results as string
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//-----------------------------------------------------------------------------
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bool CRConServer::Serialize(vector<char>& vecBuf, const char* pResponseMsg, const char* pResponseVal,
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const sv_rcon::response_t responseType, const int nMessageId, const int nMessageType) const
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{
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sv_rcon::response response;
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response.set_messageid(nMessageId);
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response.set_messagetype(nMessageType);
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response.set_responsetype(responseType);
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response.set_responsemsg(pResponseMsg);
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response.set_responseval(pResponseVal);
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const size_t msgLen = response.ByteSizeLong();
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vecBuf.resize(msgLen);
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if (!Encode(&response, &vecBuf[0], msgLen))
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{
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Error(eDLL_T::SERVER, NO_ERROR, "Failed to encode RCON buffer\n");
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return false;
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: authenticate new connections
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// Input : &request -
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// &data -
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//-----------------------------------------------------------------------------
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void CRConServer::Authenticate(const cl_rcon::request& request, CConnectedNetConsoleData& data)
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{
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if (data.m_bAuthorized)
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{
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return;
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}
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else // Authorize.
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{
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if (Comparator(request.requestmsg()))
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{
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data.m_bAuthorized = true;
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if (++m_nAuthConnections >= sv_rcon_maxconnections->GetInt())
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{
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m_Socket.CloseListenSocket();
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CloseNonAuthConnection();
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}
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const char* pSendLogs = (!sv_rcon_sendlogs->GetBool() || data.m_bInputOnly) ? "0" : "1";
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SendEncode(data.m_hSocket, s_AuthMessage, pSendLogs,
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sv_rcon::response_t::SERVERDATA_RESPONSE_AUTH, static_cast<int>(eDLL_T::NETCON));
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}
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else // Bad password.
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{
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const netadr_t& netAdr = m_Socket.GetAcceptedSocketAddress(m_nConnIndex);
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if (sv_rcon_debug->GetBool())
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{
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Msg(eDLL_T::SERVER, "Bad RCON password attempt from '%s'\n", netAdr.ToString());
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}
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SendEncode(data.m_hSocket, s_WrongPwMessage, "",
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sv_rcon::response_t::SERVERDATA_RESPONSE_AUTH, static_cast<int>(eDLL_T::NETCON));
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data.m_bAuthorized = false;
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data.m_bValidated = false;
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data.m_nFailedAttempts++;
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: sha256 hashed password comparison
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// Input : &svPassword -
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// Output : true if matches, false otherwise
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//-----------------------------------------------------------------------------
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bool CRConServer::Comparator(const string& svPassword) const
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{
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string passwordHash = sha256(svPassword);
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if (sv_rcon_debug->GetBool())
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{
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Msg(eDLL_T::SERVER, "+---------------------------------------------------------------------------+\n");
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Msg(eDLL_T::SERVER, "[ Server: '%s']\n", m_svPasswordHash.c_str());
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Msg(eDLL_T::SERVER, "[ Client: '%s']\n", passwordHash.c_str());
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Msg(eDLL_T::SERVER, "+---------------------------------------------------------------------------+\n");
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}
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if (memcmp(passwordHash.data(), m_svPasswordHash.data(), SHA256::DIGEST_SIZE) == 0)
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{
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return true;
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}
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return false;
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}
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//-----------------------------------------------------------------------------
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// Purpose: processes received message
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// Input : *pMsgBuf -
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// nMsgLen -
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// Output : true on success, false otherwise
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//-----------------------------------------------------------------------------
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bool CRConServer::ProcessMessage(const char* pMsgBuf, const int nMsgLen)
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{
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CConnectedNetConsoleData& data = m_Socket.GetAcceptedSocketData(m_nConnIndex);
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cl_rcon::request request;
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if (!Decode(&request, pMsgBuf, nMsgLen))
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{
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Error(eDLL_T::SERVER, NO_ERROR, "Failed to decode RCON buffer\n");
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return false;
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}
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if (!data.m_bAuthorized &&
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request.requesttype() != cl_rcon::request_t::SERVERDATA_REQUEST_AUTH)
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{
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// Notify netconsole that authentication is required.
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SendEncode(data.m_hSocket, s_NoAuthMessage, "",
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sv_rcon::response_t::SERVERDATA_RESPONSE_AUTH, static_cast<int>(eDLL_T::NETCON));
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data.m_bValidated = false;
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data.m_nIgnoredMessage++;
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return true;
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}
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switch (request.requesttype())
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{
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case cl_rcon::request_t::SERVERDATA_REQUEST_AUTH:
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{
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Authenticate(request, data);
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break;
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}
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case cl_rcon::request_t::SERVERDATA_REQUEST_EXECCOMMAND:
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{
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if (data.m_bAuthorized) // Only execute if auth was successful.
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{
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Execute(request);
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}
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break;
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}
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case cl_rcon::request_t::SERVERDATA_REQUEST_SEND_CONSOLE_LOG:
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{
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if (data.m_bAuthorized)
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{
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// request value "0" means the netconsole is input only.
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const bool bWantLog = atoi(request.requestval().c_str()) != NULL;
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data.m_bInputOnly = !bWantLog;
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if (bWantLog && !sv_rcon_sendlogs->GetBool())
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{
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// Toggle it on since there's at least 1 netconsole that
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// wants to receive logs.
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sv_rcon_sendlogs->SetValue(bWantLog);
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}
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}
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break;
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}
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default:
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{
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break;
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}
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: execute commands issued from netconsole (ignores all protection flags)
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// Input : &request -
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//-----------------------------------------------------------------------------
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void CRConServer::Execute(const cl_rcon::request& request) const
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{
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const string& commandString = request.requestmsg().c_str();
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const char* const pCommandString = commandString.c_str();
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ConCommandBase* pCommandBase = g_pCVar->FindCommandBase(pCommandString);
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if (!pCommandBase)
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{
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// Found nothing.
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return;
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}
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const char* const pValueString = request.requestval().c_str();
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if (!pCommandBase->IsCommand())
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{
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// Here we want to skip over the command string in the value buffer.
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// So if we got 'sv_cheats 1' in our value buffer, we want to skip
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// over 'sv_cheats ', so that we are pointing directly to the value.
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const char* pFound = V_strstr(pValueString, pCommandString);
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const char* pValue = nullptr;
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if (pFound)
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{
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pValue = pFound + commandString.length();
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// Skip any leading space characters.
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while (*pValue == ' ')
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{
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++pValue;
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}
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}
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ConVar* pConVar = reinterpret_cast<ConVar*>(pCommandBase);
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pConVar->SetValue(pValue ? pValue : pValueString);
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}
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else // Invoke command callback directly.
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{
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CCommand cmd;
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cmd.Tokenize(pValueString, cmd_source_t::kCommandSrcCode);
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v_Cmd_Dispatch(ECommandTarget_t::CBUF_SERVER, pCommandBase, &cmd, false);
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: checks for amount of failed attempts and bans netconsole accordingly
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// Input : &data -
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//-----------------------------------------------------------------------------
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bool CRConServer::CheckForBan(CConnectedNetConsoleData& data)
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{
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if (data.m_bValidated)
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{
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return false;
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}
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const netadr_t& netAdr = m_Socket.GetAcceptedSocketAddress(m_nConnIndex);
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const char* szNetAdr = netAdr.ToString(true);
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if (m_BannedList.size() >= RCON_MAX_BANNEDLIST_SIZE)
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{
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const char* pszWhiteListAddress = sv_rcon_whitelist_address->GetString();
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if (!pszWhiteListAddress[0])
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{
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Warning(eDLL_T::SERVER, "Banned list overflowed; please use a whitelist address. RCON shutting down...\n");
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Shutdown();
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return true;
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}
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// Only allow whitelisted at this point.
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if (!m_WhiteListAddress.CompareAdr(netAdr))
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{
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if (sv_rcon_debug->GetBool())
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{
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Msg(eDLL_T::SERVER, "Banned list is full; dropping '%s'\n", szNetAdr);
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}
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return true;
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}
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}
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data.m_bValidated = true;
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// Check if IP is in the banned list.
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if (m_BannedList.find(szNetAdr) != m_BannedList.end())
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{
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return true;
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}
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// Check if netconsole has reached maximum number of attempts > add to banned list.
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if (data.m_nFailedAttempts >= sv_rcon_maxfailures->GetInt()
|
|
|| data.m_nIgnoredMessage >= sv_rcon_maxignores->GetInt())
|
|
{
|
|
// Don't add white listed address to banned list.
|
|
if (m_WhiteListAddress.CompareAdr(netAdr))
|
|
{
|
|
data.m_nFailedAttempts = 0;
|
|
data.m_nIgnoredMessage = 0;
|
|
return false;
|
|
}
|
|
|
|
Warning(eDLL_T::SERVER, "Banned '%s' for RCON hacking attempts\n", szNetAdr);
|
|
m_BannedList.insert(szNetAdr);
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: close connection on current index
|
|
//-----------------------------------------------------------------------------
|
|
void CRConServer::Disconnect(const char* szReason) // NETMGR
|
|
{
|
|
Disconnect(m_nConnIndex, szReason);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: close specific connection by index
|
|
//-----------------------------------------------------------------------------
|
|
void CRConServer::Disconnect(const int nIndex, const char* szReason) // NETMGR
|
|
{
|
|
CConnectedNetConsoleData& data = m_Socket.GetAcceptedSocketData(nIndex);
|
|
if (data.m_bAuthorized)
|
|
{
|
|
// Inform server owner when authenticated connection has been closed.
|
|
const netadr_t& netAdr = m_Socket.GetAcceptedSocketAddress(nIndex);
|
|
if (!szReason)
|
|
{
|
|
szReason = "unknown reason";
|
|
}
|
|
|
|
Msg(eDLL_T::SERVER, "Connection to '%s' lost (%s)\n", netAdr.ToString(), szReason);
|
|
m_nAuthConnections--;
|
|
}
|
|
|
|
m_Socket.CloseAcceptedSocket(nIndex);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: close all connections except for authenticated
|
|
//-----------------------------------------------------------------------------
|
|
void CRConServer::CloseNonAuthConnection(void)
|
|
{
|
|
int nCount = m_Socket.GetAcceptedSocketCount();
|
|
for (int i = nCount - 1; i >= 0; i--)
|
|
{
|
|
CConnectedNetConsoleData& data = m_Socket.GetAcceptedSocketData(i);
|
|
|
|
if (!data.m_bAuthorized)
|
|
{
|
|
m_Socket.CloseAcceptedSocket(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: checks if this message should be send or not
|
|
// Input : responseType -
|
|
// Output : true if it should send, false otherwise
|
|
//-----------------------------------------------------------------------------
|
|
bool CRConServer::ShouldSend(const sv_rcon::response_t responseType) const
|
|
{
|
|
if (!IsInitialized() || !m_Socket.GetAcceptedSocketCount())
|
|
{
|
|
// Not initialized or no sockets...
|
|
return false;
|
|
}
|
|
|
|
if (responseType == sv_rcon::response_t::SERVERDATA_RESPONSE_CONSOLE_LOG)
|
|
{
|
|
if (!sv_rcon_sendlogs->GetBool() || !m_Socket.GetAuthorizedSocketCount())
|
|
{
|
|
// Disabled or no authorized clients to send to...
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns whether the rcon server is initialized
|
|
//-----------------------------------------------------------------------------
|
|
bool CRConServer::IsInitialized(void) const
|
|
{
|
|
return m_bInitialized;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the number of authenticated connections
|
|
//-----------------------------------------------------------------------------
|
|
int CRConServer::GetAuthenticatedCount(void) const
|
|
{
|
|
return m_nAuthConnections;
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
CRConServer* g_RCONServer(new CRConServer());
|
|
CRConServer* RCONServer() // Singleton RCON Server.
|
|
{
|
|
return g_RCONServer;
|
|
}
|