r5sdk/r5dev/engine/host_cmd.cpp
Kawe Mazidjatari 144d5f62e1 IDetour: code refactor
Utilize the new IDetour::DetourSetup() code, IDetour::Attach and IDetour::Detach have been removed in favor of this (significantly reduces chance of user error). Since the template check happens in the idetour header, it is much more aggressive on type mismatches, such as a difference in parameter types, between the function and detour, will now raise a compile time error. As a result, some type mismatches have been fixed in this commit as well.
2024-04-05 16:41:09 +02:00

94 lines
2.4 KiB
C++

#include "core/stdafx.h"
#include "tier0/commandline.h"
#include "host_cmd.h"
#include "common.h"
#include "client/client.h"
#ifndef DEDICATED
#include "windows/id3dx.h"
#endif // !DEDICATED
/*
==================
Host_Shutdown
shutdown host
systems
==================
*/
void Host_Shutdown()
{
#ifndef DEDICATED
DirectX_Shutdown();
#endif // DEDICATED
v_Host_Shutdown();
}
/*
==================
Host_Status_PrintClient
Print client info
to console
==================
*/
void Host_Status_PrintClient(CClient* client, bool bShowAddress, void (*print) (const char* fmt, ...))
{
CNetChan* nci = client->GetNetChan();
const char* state = "challenging";
if (client->IsActive())
state = "active";
else if (client->IsSpawned())
state = "spawning";
else if (client->IsConnected())
state = "connecting";
if (nci != NULL)
{
print("# %i \"%s\" %llu %s %i %i %s %d\n",
client->GetHandle(), client->GetServerName(), client->GetNucleusID(), COM_FormatSeconds(static_cast<int>(nci->GetTimeConnected())),
static_cast<int>(1000.0f * nci->GetAvgLatency(FLOW_OUTGOING)), static_cast<int>(100.0f * nci->GetAvgLoss(FLOW_INCOMING)), state, nci->GetDataRate());
if (bShowAddress)
{
print(" %s\n", nci->GetAddress());
}
}
else
{
print("#%2i \"%s\" %llu %s\n", client->GetHandle(), client->GetServerName(), client->GetNucleusID(), state);
}
//print("\n");
}
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1) && !defined (GAMEDLL_S2)
/*
==================
DFS_InitializeFeatureFlagDefinitions
Initialize feature
flag definitions
==================
*/
bool DFS_InitializeFeatureFlagDefinitions(const char* pszFeatureFlags)
{
if (CommandLine()->CheckParm("-nodfs"))
return false;
return v_DFS_InitializeFeatureFlagDefinitions(pszFeatureFlags);
}
#endif // !(GAMEDLL_S0) || !(GAMEDLL_S1) || !(GAMEDLL_S2)
///////////////////////////////////////////////////////////////////////////////
void VHostCmd::Detour(const bool bAttach) const
{
DetourSetup(&v_Host_Shutdown, &Host_Shutdown, bAttach);
DetourSetup(&v_Host_Status_PrintClient, &Host_Status_PrintClient, bAttach);
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1) && !defined (GAMEDLL_S2)
DetourSetup(&v_DFS_InitializeFeatureFlagDefinitions, &DFS_InitializeFeatureFlagDefinitions, bAttach);
#endif // !(GAMEDLL_S0) || !(GAMEDLL_S1) || !(GAMEDLL_S2)
}
///////////////////////////////////////////////////////////////////////////////
EngineParms_t* g_pEngineParms = nullptr;