r5sdk/r5dev/rtech/CMakeLists.txt
Kawe Mazidjatari fe2a95e4ec RTech: major pak system overhaul and rebuild
* split rtech_game and rtech_utils cpp files into multiple files
* rebuilt several large pak load routines for debugging and custom implementations
* moved rson code to rtech_game
* reworked and improved engine and sdk pak precache system
* reversed more of the jobthreads system
2024-04-05 17:51:19 +02:00

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1.4 KiB
CMake

cmake_minimum_required( VERSION 3.16 )
add_module( "lib" "rtech_game" "vpc" ${FOLDER_CONTEXT} TRUE TRUE )
start_sources()
add_sources( SOURCE_GROUP "Async"
"async/asyncio.cpp"
"async/asyncio.h"
)
add_sources( SOURCE_GROUP "Pak"
"pak/pakparse.cpp"
"pak/pakparse.h"
"pak/pakalloc.cpp"
"pak/pakalloc.h"
"pak/pakdecode.cpp"
"pak/pakdecode.h"
"pak/pakpatch.cpp"
"pak/pakpatch.h"
"pak/pakstate.cpp"
"pak/pakstate.h"
"pak/pakstream.cpp"
"pak/pakstream.h"
"pak/paktools.cpp"
"pak/paktools.h"
)
add_sources( SOURCE_GROUP "Public"
"${ENGINE_SOURCE_DIR}/public/rtech/iasync.h"
"${ENGINE_SOURCE_DIR}/public/rtech/ipakfile.h"
)
end_sources()
add_module( "lib" "rson" "vpc" ${FOLDER_CONTEXT} TRUE TRUE )
start_sources()
add_sources( SOURCE_GROUP "RSON"
"rdf/rson.cpp"
)
add_sources( SOURCE_GROUP "Public"
"${ENGINE_SOURCE_DIR}/public/rtech/rson.h"
)
end_sources()
add_module( "lib" "playlists" "vpc" ${FOLDER_CONTEXT} TRUE TRUE )
start_sources()
add_sources( SOURCE_GROUP "Source"
"playlists/playlists.cpp"
"playlists/playlists.h"
)
end_sources()
add_module( "lib" "rui" "vpc" ${FOLDER_CONTEXT} TRUE TRUE )
start_sources()
add_sources( SOURCE_GROUP "Source"
"rui/rui.cpp"
"rui/rui.h"
)
end_sources()
add_module( "lib" "stryder" "vpc" ${FOLDER_CONTEXT} TRUE TRUE )
start_sources()
add_sources( SOURCE_GROUP "Source"
"stryder/stryder.cpp"
"stryder/stryder.h"
)
end_sources()