mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
199 lines
6.2 KiB
C++
199 lines
6.2 KiB
C++
//=============================================================================//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef NET_CHAN_H
|
|
#define NET_CHAN_H
|
|
|
|
#include "tier1/bitbuf.h"
|
|
#include "tier1/NetAdr2.h"
|
|
#include "tier1/utlmemory.h"
|
|
#include "tier1/utlvector.h"
|
|
#include "common/netmessages.h"
|
|
#include "common/protocol.h"
|
|
#include "public/include/inetchannel.h"
|
|
|
|
#define NET_FRAMES_BACKUP 128
|
|
#define NET_CHANNELNAME_MAXLEN 32
|
|
#define NET_FRAMES_MASK (NET_FRAMES_BACKUP-1)
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: forward declarations
|
|
//-----------------------------------------------------------------------------
|
|
class CClient;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
struct netframe_t
|
|
{
|
|
float one;
|
|
float two;
|
|
float three;
|
|
float four;
|
|
float five;
|
|
float six;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
struct netflow_t
|
|
{
|
|
float nextcompute;
|
|
float avgbytespersec;
|
|
float avgpacketspersec;
|
|
float avgloss;
|
|
float avgchoke;
|
|
float avglatency;
|
|
float latency;
|
|
int64_t totalpackets;
|
|
int64_t totalbytes;
|
|
netframe_t frames[NET_FRAMES_BACKUP];
|
|
netframe_t current_frame;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
struct dataFragments_t
|
|
{
|
|
char* data;
|
|
int64_t block_size;
|
|
bool m_bIsCompressed;
|
|
uint8_t gap11[7];
|
|
int64_t m_nRawSize;
|
|
bool m_bFirstFragment;
|
|
bool m_bLastFragment;
|
|
bool m_bIsOutbound;
|
|
int transferID;
|
|
int m_nTransferSize;
|
|
int m_nCurrentOffset;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
enum EBufType
|
|
{
|
|
BUF_RELIABLE = 0,
|
|
BUF_UNRELIABLE,
|
|
BUF_VOICE
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
class CNetChan
|
|
{
|
|
public:
|
|
string GetName(void) const;
|
|
string GetAddress(void) const;
|
|
int GetDataRate(void) const;
|
|
int GetBufferSize(void) const;
|
|
|
|
float GetLatency(int flow) const;
|
|
float GetAvgChoke(int flow) const;
|
|
float GetAvgLatency(int flow) const;
|
|
float GetAvgLoss(int flow) const;
|
|
float GetAvgPackets(int flow) const;
|
|
float GetAvgData(int flow) const;
|
|
|
|
int GetTotalData(int flow) const;
|
|
int GetTotalPackets(int flow) const;
|
|
int GetSequenceNr(int flow) const;
|
|
|
|
float GetTimeoutSeconds(void) const;
|
|
double GetConnectTime(void) const;
|
|
int GetSocket(void) const;
|
|
|
|
bool IsOverflowed(void) const;
|
|
void Clear(bool bStopProcessing);
|
|
//-----------------------------------------------------------------------------
|
|
private:
|
|
bool m_bProcessingMessages;
|
|
bool m_bShouldDelete;
|
|
bool m_bStopProcessing;
|
|
bool shutting_down;
|
|
int m_nOutSequenceNr;
|
|
int m_nInSequenceNr;
|
|
int m_nOutSequenceNrAck;
|
|
int m_nChokedPackets;
|
|
int unknown_challenge_var;
|
|
#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) || defined (GAMEDLL_S2)
|
|
char pad[8];
|
|
#endif
|
|
int m_nLastRecvFlags;
|
|
RTL_SRWLOCK LOCK;
|
|
bf_write m_StreamReliable;
|
|
CUtlMemory<byte> m_ReliableDataBuffer;
|
|
bf_write m_StreamUnreliable;
|
|
CUtlMemory<byte> m_UnreliableDataBuffer;
|
|
bf_write m_StreamVoice;
|
|
CUtlMemory<byte> m_VoiceDataBuffer;
|
|
int m_Socket;
|
|
int m_MaxReliablePayloadSize;
|
|
double last_received;
|
|
double connect_time;
|
|
uint32_t m_Rate;
|
|
int padding_maybe;
|
|
double m_fClearTime;
|
|
CUtlVector<dataFragments_t*> m_WaitingList;
|
|
dataFragments_t m_ReceiveList;
|
|
int m_nSubOutFragmentsAck;
|
|
int m_nSubInFragments;
|
|
int m_nNonceHost;
|
|
uint32_t m_nNonceRemote;
|
|
bool m_bReceivedRemoteNonce;
|
|
bool m_bInReliableState;
|
|
bool m_bPendingRemoteNonceAck;
|
|
uint32_t m_nSubOutSequenceNr;
|
|
int m_nLastRecvNonce;
|
|
bool m_bUseCompression;
|
|
uint32_t dword168;
|
|
float m_Timeout;
|
|
INetChannelHandler* m_MessageHandler;
|
|
CUtlVector<INetMessage*> m_NetMessages;
|
|
uint64_t qword198;
|
|
int m_nQueuedPackets;
|
|
float m_flRemoteFrameTime;
|
|
float m_flRemoteFrameTimeStdDeviation;
|
|
uint8_t m_bUnkTickBool;
|
|
int m_nMaxRoutablePayloadSize;
|
|
int m_nSplitPacketSequence;
|
|
int64_t m_StreamSendBuffer;
|
|
bf_write m_StreamSend;
|
|
uint8_t m_bInMatch_maybe;
|
|
netflow_t m_DataFlow[2];
|
|
int m_nLifetimePacketsDropped;
|
|
int m_nSessionPacketsDropped;
|
|
int m_nSequencesSkipped_MAYBE;
|
|
int m_nSessionRecvs;
|
|
uint32_t m_nLiftimeRecvs;
|
|
char m_Name[NET_CHANNELNAME_MAXLEN];
|
|
uint8_t m_bRetrySendLong;
|
|
v_netadr_t remote_address;
|
|
};
|
|
#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) || defined (GAMEDLL_S2)
|
|
static_assert(sizeof(CNetChan) == 0x1AD0);
|
|
#else
|
|
static_assert(sizeof(CNetChan) == 0x1AC8);
|
|
#endif
|
|
|
|
inline CMemory p_NetChan_Clear;
|
|
inline auto v_NetChan_Clear = p_NetChan_Clear.RCast<void (*)(CNetChan* pChannel, bool bStopProcessing)>();
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
class VNetChannel : public IDetour
|
|
{
|
|
virtual void GetAdr(void) const
|
|
{
|
|
spdlog::debug("| FUN: CNetChan::Clear : {:#18x} |\n", p_NetChan_Clear.GetPtr());
|
|
spdlog::debug("+----------------------------------------------------------------+\n");
|
|
}
|
|
virtual void GetFun(void) const
|
|
{
|
|
p_NetChan_Clear = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x88\x54\x24\x10\x53\x55\x57"), "xxxxxxx");
|
|
v_NetChan_Clear = p_NetChan_Clear.RCast<void (*)(CNetChan*, bool)>(); /*88 54 24 10 53 55 57*/
|
|
}
|
|
virtual void GetVar(void) const { }
|
|
virtual void GetCon(void) const { }
|
|
virtual void Attach(void) const { }
|
|
virtual void Detach(void) const { }
|
|
};
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
REGISTER(VNetChannel);
|
|
|
|
#endif // NET_CHAN_H
|