Update to latest version of SPIRV-Cross.

This commit is contained in:
Bill Hollings 2019-05-08 17:19:24 -04:00
parent fae314849d
commit 04cf30a0b5
2 changed files with 6 additions and 1 deletions

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@ -34,6 +34,11 @@ Released TBD
- Enable AMD and NV GLSL extensions when building glslang for MoltenVKGLSLToSPIRVConverter.
- Update to latest SPIRV-Cross version:
- MSL: Only use constant address space for tessellation control shader.
- MSL: Support native texture_buffer type, throw error on atomics.
- MSL: Add native texture buffer support.
- MSL: Cast texture_buffer index to uint.
- Fix infinite loop when OpAtomic* temporaries are used in other blocks.
- Accept SPIR-V 1.4 version.

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