Set MSL version for shader compiling from Metal feature set.

Add MVKPhysicalDeviceMetalFeatures::mslVersionEnum and set from Metal feature sets.
Derive MVKPhysicalDeviceMetalFeatures:: mslVersion from mslVersionEnum.
MVKDevice::getMTLCompileOptions() sets MTLCompileOptions::languageVersion
from MVKPhysicalDeviceMetalFeatures::mslVersionEnum.
MVKAssert logs error even when assertions disabled.
Update VK_MVK_MOLTENVK_SPEC_VERSION to 18.
This commit is contained in:
Bill Hollings 2019-02-25 18:11:47 -05:00
parent fbb906f163
commit 0984b11bc0
5 changed files with 59 additions and 19 deletions

View File

@ -190,16 +190,19 @@ void MVKLogImpl(bool logToPrintf, bool logToASL, int aslLvl, const char* lvlStr,
#define MVKLogDebugImpl(fmt, ...) MVKLogImpl(true, !(MVK_DEBUG), ASL_LEVEL_DEBUG, "mvk-debug", fmt, ##__VA_ARGS__)
// Assertions
#if NS_BLOCK_ASSERTIONS
# define MVKAssert(test, fmt, ...)
#ifdef NS_BLOCK_ASSERTIONS
# define MVK_BLOCK_ASSERTIONS 1
#else
# define MVKAssert(test, fmt, ...) \
if (!(test)) { \
MVKLogError(fmt, ##__VA_ARGS__); \
assert(false); \
}
# define MVK_BLOCK_ASSERTIONS 0
#endif
#define MVKAssert(test, fmt, ...) \
do { \
bool isErr = !(test); \
MVKLogErrorIf(isErr, fmt, ##__VA_ARGS__); \
assert(!isErr || MVK_BLOCK_ASSERTIONS); \
} while(0)
#define MVKAssertUnimplemented(name) MVKAssert(false, "%s is not implemented!", name)
// Use this macro to open a break-point programmatically.

View File

@ -31,6 +31,8 @@ extern "C" {
#ifdef __OBJC__
#import <Metal/Metal.h>
#import <IOSurface/IOSurfaceRef.h>
#else
typedef unsigned long MTLLanguageVersion;
#endif
@ -53,7 +55,7 @@ extern "C" {
#define MVK_MAKE_VERSION(major, minor, patch) (((major) * 10000) + ((minor) * 100) + (patch))
#define MVK_VERSION MVK_MAKE_VERSION(MVK_VERSION_MAJOR, MVK_VERSION_MINOR, MVK_VERSION_PATCH)
#define VK_MVK_MOLTENVK_SPEC_VERSION 17
#define VK_MVK_MOLTENVK_SPEC_VERSION 18
#define VK_MVK_MOLTENVK_EXTENSION_NAME "VK_MVK_moltenvk"
/**
@ -512,6 +514,7 @@ typedef struct {
VkBool32 combinedStoreResolveAction; /**< If true, the device supports VK_ATTACHMENT_STORE_OP_STORE with a simultaneous resolve attachment. */
VkBool32 arrayOfTextures; /**< If true, arrays of textures is supported. */
VkBool32 arrayOfSamplers; /**< If true, arrays of texture samplers is supported. */
MTLLanguageVersion mslVersionEnum; /**< The version of the Metal Shading Language available on this device, as a Metal enumeration. */
} MVKPhysicalDeviceMetalFeatures;
/**

View File

@ -443,7 +443,8 @@ void MVKCommandResourceFactory::initMTLLibrary() {
_mtlLibrary = [getMTLDevice() newLibraryWithSource: _MVKStaticCmdShaderSource
options: getDevice()->getMTLCompileOptions()
error: &err]; // retained
MVKAssert( !err, "Could not compile command shaders %s (code %li) %s", err.localizedDescription.UTF8String, (long)err.code, err.localizedFailureReason.UTF8String);
MVKAssert( !err, "Could not compile command shaders (code %li):\n%s\n%s",
(long)err.code, err.localizedDescription.UTF8String, err.localizedFailureReason.UTF8String);
}
_device->addActivityPerformance(_device->_performanceStatistics.shaderCompilation.mslCompile, startTime);
}

View File

@ -499,7 +499,7 @@ public:
inline id<MTLDevice> getMTLDevice() { return _physicalDevice->getMTLDevice(); }
/** Returns standard compilation options to be used when compiling MSL shaders. */
inline MTLCompileOptions* getMTLCompileOptions() { return [[MTLCompileOptions new] autorelease]; }
MTLCompileOptions* getMTLCompileOptions();
/** Returns the Metal vertex buffer index to use for the specified vertex attribute binding number. */
uint32_t getMetalBufferIndexForVertexAttributeBinding(uint32_t binding);

View File

@ -671,7 +671,7 @@ void MVKPhysicalDevice::initMetalFeatures() {
_metalFeatures.maxSwapchainImageCount = 3;
#if MVK_IOS
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(1);
_metalFeatures.mslVersionEnum = MTLLanguageVersion1_0;
_metalFeatures.maxPerStageTextureCount = 31;
_metalFeatures.mtlBufferAlignment = 64;
_metalFeatures.mtlCopyBufferAlignment = 1;
@ -679,23 +679,23 @@ void MVKPhysicalDevice::initMetalFeatures() {
_metalFeatures.maxTextureDimension = (4 * KIBI);
if ( [_mtlDevice supportsFeatureSet: MTLFeatureSet_iOS_GPUFamily1_v2] ) {
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(1, 1);
_metalFeatures.mslVersionEnum = MTLLanguageVersion1_1;
_metalFeatures.dynamicMTLBuffers = true;
_metalFeatures.maxTextureDimension = (8 * KIBI);
}
if ( [_mtlDevice supportsFeatureSet: MTLFeatureSet_iOS_GPUFamily1_v3] ) {
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(1, 2);
_metalFeatures.mslVersionEnum = MTLLanguageVersion1_2;
_metalFeatures.shaderSpecialization = true;
_metalFeatures.stencilViews = true;
}
if ( [_mtlDevice supportsFeatureSet: MTLFeatureSet_iOS_GPUFamily1_v4] ) {
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(2);
_metalFeatures.mslVersionEnum = MTLLanguageVersion2_0;
}
if ( [_mtlDevice supportsFeatureSet: MTLFeatureSet_iOS_GPUFamily1_v5] ) {
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(2, 1);
_metalFeatures.mslVersionEnum = MTLLanguageVersion2_1;
}
if ( [_mtlDevice supportsFeatureSet: MTLFeatureSet_iOS_GPUFamily3_v1] ) {
@ -720,7 +720,7 @@ void MVKPhysicalDevice::initMetalFeatures() {
#endif
#if MVK_MACOS
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(1, 1);
_metalFeatures.mslVersionEnum = MTLLanguageVersion1_1;
_metalFeatures.maxPerStageTextureCount = 128;
_metalFeatures.mtlBufferAlignment = 256;
_metalFeatures.mtlCopyBufferAlignment = 4;
@ -730,7 +730,7 @@ void MVKPhysicalDevice::initMetalFeatures() {
_metalFeatures.maxTextureDimension = (16 * KIBI);
if ( [_mtlDevice supportsFeatureSet: MTLFeatureSet_macOS_GPUFamily1_v2] ) {
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(1, 2);
_metalFeatures.mslVersionEnum = MTLLanguageVersion1_2;
_metalFeatures.dynamicMTLBuffers = true;
_metalFeatures.shaderSpecialization = true;
_metalFeatures.stencilViews = true;
@ -740,7 +740,7 @@ void MVKPhysicalDevice::initMetalFeatures() {
}
if ( [_mtlDevice supportsFeatureSet: MTLFeatureSet_macOS_GPUFamily1_v3] ) {
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(2);
_metalFeatures.mslVersionEnum = MTLLanguageVersion2_0;
_metalFeatures.texelBuffers = true;
_metalFeatures.arrayOfTextures = true;
_metalFeatures.arrayOfSamplers = true;
@ -748,7 +748,7 @@ void MVKPhysicalDevice::initMetalFeatures() {
}
if ( [_mtlDevice supportsFeatureSet: MTLFeatureSet_macOS_GPUFamily1_v4] ) {
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(2, 1);
_metalFeatures.mslVersionEnum = MTLLanguageVersion2_1;
_metalFeatures.multisampleArrayTextures = true;
}
@ -763,6 +763,33 @@ void MVKPhysicalDevice::initMetalFeatures() {
_metalFeatures.supportedSampleCounts |= sc;
}
}
switch (_metalFeatures.mslVersionEnum) {
case MTLLanguageVersion2_1:
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(2, 1);
break;
case MTLLanguageVersion2_0:
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(2, 0);
break;
case MTLLanguageVersion1_2:
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(1, 2);
break;
case MTLLanguageVersion1_1:
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(1, 1);
break;
#if MVK_IOS
case MTLLanguageVersion1_0:
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(1, 0);
break;
#endif
#if MVK_MACOS
// Silence compiler warning catch-22 on MTLLanguageVersion1_0.
// But allow iOS to be explicit so it warns on future enum values
default:
_metalFeatures.mslVersion = SPIRVToMSLConverterOptions::makeMSLVersion(1, 0);
break;
#endif
}
}
/** Initializes the physical device features of this instance. */
@ -1882,6 +1909,12 @@ void MVKDevice::getPerformanceStatistics(MVKPerformanceStatistics* pPerf) {
#pragma mark Metal
MTLCompileOptions* MVKDevice::getMTLCompileOptions() {
MTLCompileOptions* opts = [[MTLCompileOptions new] autorelease];
opts.languageVersion = _pMetalFeatures->mslVersionEnum;
return opts;
}
uint32_t MVKDevice::getMetalBufferIndexForVertexAttributeBinding(uint32_t binding) {
return ((_pMetalFeatures->maxPerStageBufferCount - 1) - binding);
}