Update dependency libraries to match Vulkan SDK 1.2.131.
Update What's New document.
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@ -25,11 +25,33 @@ Released 2020/01/21
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- Fix crash when app does not use queue family zero.
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- Fix buffer offset in `vkCmdPushDescriptorSet()` for non-dedicated buffer memory.
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- Fix Metal validation error on push constant sizing differences between C and MSL structs.
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- Use `MTLBuffer` when inline uniform block descriptor is written to instead of copying host-side bytes.
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- Fix `EXT_inline_uniform_block` when using push descriptor sets.
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- Merge buffer and inline unions to fix issue where binding inline descriptor would interfere with
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future binds on the same set index in the same command buffer (now only used in push case anyway).
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- Track performance of `CAMetalLayer nextDrawable` call.
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- Document recommendation to use 3 swapchain images, particularly with full-screen rendering.
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- Update `MoltenVK_Runtime_UserGuide.md` to better explain runtime environment variables.
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- Update `VK_MVK_MOLTENVK_SPEC_VERSION` to `24`.
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- Update copyright notices to year 2020.
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- Update dependency libraries to match *Vulkan SDK 1.2.131*.
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- Update to latest SPIRV-Cross version:
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- MSL: Support `ClipDistance` as an input stage variable.
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- MSL: Fix automatic binding allocation for image atomic buffers.
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- MSL: Deal with packing vectors for vertex input/fragment output.
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- MSL: Don't set `OrigID` when emitting component packed vectors.
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- MSL: Add trivial tests for `Component` decoration.
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- MSL: Deal with padded fragment output + `Component` decoration.
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- MSL: Partially implement support for Component decoration in complex scenarios.
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- MSL: Explicitly don't support component packing for tessellation.
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- MSL: Deal with sign on wave `min/max`.
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- MSL: Add support for force-activating IAB resources.
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- Deal with illegal names in types as well.
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- Basic implementation of `OpCopyLogical`.
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- Fix sign handling for `S/UToF`.
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- Fix uninitialized memory issue.
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- Roll custom versions of `isalpha/isalnum`.
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- Update license headers to year 2020.
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