diff --git a/Docs/Whats_New.md b/Docs/Whats_New.md index a06896d0..c049180c 100644 --- a/Docs/Whats_New.md +++ b/Docs/Whats_New.md @@ -13,6 +13,29 @@ For best results, use a Markdown reader.* +MoltenVK 1.0.31 +--------------- + +Released 2018/01/12 + +- Support runtime config via runtime environment variables +- Add full texture swizzling to config, and disable it by default. +- Add GPU switching to config, and enable it by default. +- Add queue family specialization to config, and disable it by default. +- Enable synchronous queue submits as config default. +- Support 4 queue families. +- Update `VK_MVK_MOLTENVK_SPEC_VERSION` to 16. +- Update copyright to 2019. +- Update to latest SPIRV-Cross version: + - MSL: Support SPV_KHR_variable_pointers. + - MSL: Workaround missing gradient2d() on macOS for typical cascaded shadow mapping. + - MSL: Fix mapping of identity-swizzled components. + - MSL: Support composites inside I/O blocks + - Performance improvements on iterating internal constructs. + - Update copyright to 2019. + + + MoltenVK 1.0.30 ---------------