Vulkan semaphore functional improvements.
- Support option to use MTLEvents for Vulkan semaphores on NVIDIA and Rosetta2. - Add public MVKVkSemaphoreSupportStyle enumeration. - MVKConfiguration replace deprecated legacy booleans semaphoreUseMTLEvent, and semaphoreUseMTLFence with enumerated semaphoreSupportStyle. - Alias legacy semaphoreUseMTLEvent to semaphoreSupportStyle and support legacy use of semaphoreUseMTLFence and semaphoreUseMTLEvent for backwards compatibility. - MVKConfiguration rename recently renamed semaphoreUseSingleQueue back to semaphoreUseMTLFence for backwards compatibility.
This commit is contained in:
parent
c652ebc745
commit
14de07b6f4
@ -20,6 +20,10 @@ Released TBD
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- Add support for extensions:
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- `VK_KHR_shader_float_controls`
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- Vulkan semaphore functional improvements:
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- Replace use of `MTLFence` with an option to limit to a single Vulkan queue and use Metal's implicit submisison order guarantees.
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- Support option to force use of `MTLEvents` for Vulkan semaphores on NVIDIA and Rosetta2.
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- `MVKConfiguration` replace booleans `semaphoreUseMTLEvent` and `semaphoreUseMTLFence` with enumerated `semaphoreSupportStyle`.
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- Support config option to automatically use Metal argument buffers when `VK_EXT_descriptor_indexing`
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extension is enabled. `MVKConfiguration::useMetalArgumentBuffers` (`MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS`)
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is now an enum field. The use of Metal argument buffers is still disabled by default (`MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS_NEVER`).
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@ -104,6 +104,15 @@ typedef enum MVKUseMetalArgumentBuffers {
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MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS_MAX_ENUM = 0x7FFFFFFF
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} MVKUseMetalArgumentBuffers;
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/** Identifies the Metal functionality used to support Vulkan semaphore functionality (VkSemaphore). */
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typedef enum MVKVkSemaphoreSupportStyle {
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MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_CALLBACK = 0, /**< Use CPU callbacks upon GPU submission completion. This is the slowest technique. */
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MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS_WHERE_SAFE = 1, /**< Use Metal events (MTLEvent) when available on the platform, and where safe. This will revert to same as MVK_CONFIG_VK_SEMAPHORE_USE_SINGLE_QUEUE on some NVIDIA GPUs and Rosetta2, due to potential challenges with MTLEvents on those platforms. */
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MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS = 2, /**< Always use Metal events (MTLEvent) when available on the platform. */
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MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE = 3, /**< Limit Vulkan to a single queue, with no explicit semaphore synchronization, and use Metal's implicit guarantees that all operations submitted to a queue will give the same result as if they had been run in submission order. */
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MVK_CONFIG_VK_SEMAPHORE_MAX_ENUM = 0x7FFFFFFF
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} MVKVkSemaphoreSupportStyle;
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/**
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* MoltenVK configuration settings.
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*
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@ -565,50 +574,37 @@ typedef struct {
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*/
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VkBool32 forceLowPowerGPU;
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/**
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* Use Metal's implicit guarantees that all operations submitted to a queue will give the same result as
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* if they had been run in submission order to implement VkSemaphore synchronization as no-ops.
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*
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* This requires all submissions be made to the same queue, and to guarantee that, MoltenVK will expose
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* only one queue to the application.
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*
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* In the special case of VK_SEMAPHORE_TYPE_TIMELINE semaphores, MoltenVK will always
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* use MTLSharedEvent if it is available on the platform, regardless of the values of
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* semaphoreUseMTLEvent or semaphoreUseMTLFence.
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*
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* The value of this parameter must be changed before creating a VkDevice for the change to take effect.
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*
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* The initial value or this parameter is set by the
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* MVK_ALLOW_SINGLE_QUEUE_SEMAPHORE
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* runtime environment variable or MoltenVK compile-time build setting.
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* If neither is set, this setting is enabled by default, and VkSemaphore will force a single queue
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* on NVIDIA GPUs and whenever MVK_ALLOW_METAL_EVENTS is not also set.
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*/
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VkBool32 semaphoreUseSingleQueue;
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/** Deprecated. Use semaphoreSupportStyle instead. */
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VkBool32 semaphoreUseMTLFence;
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/**
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* Use MTLEvent, if it is available on the device, for VkSemaphore synchronization behaviour.
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* Determines the style used to implement Vulkan semaphore (VkSemaphore) functionality in Metal.
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* See the documentation of the MVKVkSemaphoreSupportStyle for the options.
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*
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* This parameter interacts with semaphoreUseSingleQueue. If both are enabled, on GPUs other than
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* NVIDIA, semaphoreUseMTLEvent takes priority and MTLEvent will be used if it is available,
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* otherwise MTLFence will be used if it is available. On NVIDIA GPUs, MTLEvent is disabled
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* for VkSemaphores, so CPU-based synchronization will be used unless semaphoreUseSingleQueue
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* is enabled.
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* In the special case of VK_SEMAPHORE_TYPE_TIMELINE semaphores, MoltenVK will always use
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* MTLSharedEvent if it is available on the platform, regardless of the value of this parameter.
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*
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* In the special case of VK_SEMAPHORE_TYPE_TIMELINE semaphores, MoltenVK will always
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* use MTLSharedEvent if it is available on the platform, regardless of the values of
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* semaphoreUseMTLEvent or semaphoreUseMTLFence.
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*
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* The value of this parameter must be changed before creating a VkDevice,
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* The value of this parameter must be changed before creating a VkInstance,
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* for the change to take effect.
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*
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* The initial value or this parameter is set by the
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* MVK_ALLOW_METAL_EVENTS
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* MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE
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* runtime environment variable or MoltenVK compile-time build setting.
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* If neither is set, this setting is enabled by default, and VkSemaphore will use MTLEvent,
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* if it is available, except on NVIDIA GPUs.
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* If neither is set, this setting is set to
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* MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS_WHERE_SAFE by default,
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* and MoltenVK will use MTLEvent, except on NVIDIA GPU, and Rosetta2 environments,
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* where it will use a single queue with implicit synchronization
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* (as if this parameter was set to MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE).
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*
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* This parameter interacts with the deprecated legacy parameters semaphoreUseMTLEvent
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* and semaphoreUseMTLFence. If semaphoreUseMTLEvent is enabled, this parameter
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* will be set to MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS_WHERE_SAFE.
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* If semaphoreUseMTLEvent is disabled, and semaphoreUseMTLFence is enabled,
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* this parameter will be set to MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE.
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* Structurally, this parameter replaces, and is aliased by, semaphoreUseMTLEvent.
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*/
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VkBool32 semaphoreUseMTLEvent;
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MVKVkSemaphoreSupportStyle semaphoreSupportStyle;
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#define semaphoreUseMTLEvent semaphoreSupportStyle
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/**
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* Controls whether Metal should run an automatic GPU capture without the user having to
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@ -403,6 +403,7 @@ protected:
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void initLimits();
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void initGPUInfoProperties();
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void initMemoryProperties();
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void initVkSemaphoreStyle();
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void setMemoryHeap(uint32_t heapIndex, VkDeviceSize heapSize, VkMemoryHeapFlags heapFlags);
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void setMemoryType(uint32_t typeIndex, uint32_t heapIndex, VkMemoryPropertyFlags propertyFlags);
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uint64_t getVRAMSize();
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@ -413,7 +414,6 @@ protected:
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void initExtensions();
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void initCounterSets();
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bool needsCounterSetRetained();
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MVKSemaphoreStyle getSemaphoreStyle();
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MVKArrayRef<MVKQueueFamily*> getQueueFamilies();
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void initPipelineCacheUUID();
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uint32_t getHighestGPUCapability();
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@ -434,6 +434,7 @@ protected:
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MVKSmallVector<MVKQueueFamily*, kMVKQueueFamilyCount> _queueFamilies;
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MVKPixelFormats _pixelFormats;
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id<MTLCounterSet> _timestampMTLCounterSet;
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MVKSemaphoreStyle _vkSemaphoreStyle;
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uint32_t _allMemoryTypes;
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uint32_t _hostVisibleMemoryTypes;
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uint32_t _hostCoherentMemoryTypes;
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@ -885,7 +886,6 @@ protected:
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id<MTLBuffer> _globalVisibilityResultMTLBuffer = nil;
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id<MTLSamplerState> _defaultMTLSamplerState = nil;
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id<MTLBuffer> _dummyBlitMTLBuffer = nil;
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MVKSemaphoreStyle _vkSemaphoreStyle = MVKSemaphoreStyleUseEmulation;
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uint32_t _globalVisibilityQueryCount = 0;
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bool _logActivityPerformanceInline = false;
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bool _isPerformanceTracking = false;
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@ -1311,8 +1311,7 @@ MVKArrayRef<MVKQueueFamily*> MVKPhysicalDevice::getQueueFamilies() {
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// Single queue semaphore requires using a single queue for everything
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// So don't allow anyone to have more than one
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if (getSemaphoreStyle() != MVKSemaphoreStyleSingleQueue)
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{
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if (_vkSemaphoreStyle != MVKSemaphoreStyleSingleQueue) {
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// Dedicated graphics queue family...or another general-purpose queue family.
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if (specialize) { qfProps.queueFlags = (VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_TRANSFER_BIT); }
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_queueFamilies.push_back(new MVKQueueFamily(this, qfIdx++, &qfProps));
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@ -1445,6 +1444,7 @@ MVKPhysicalDevice::MVKPhysicalDevice(MVKInstance* mvkInstance, id<MTLDevice> mtl
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initMemoryProperties();
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initExternalMemoryProperties();
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initCounterSets();
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initVkSemaphoreStyle();
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logGPUInfo();
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}
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@ -3115,21 +3115,33 @@ void MVKPhysicalDevice::initCounterSets() {
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}
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}
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MVKSemaphoreStyle MVKPhysicalDevice::getSemaphoreStyle() {
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// Decide whether Vulkan semaphores should use a MTLEvent or forcing a single queue if they are available.
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// Prefer MTLEvent, because MTLEvent handles sync across MTLCommandBuffers and MTLCommandQueues.
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// However, do not allow use of MTLEvents on Rosetta2 (x86 build on M1 runtime) or NVIDIA GPUs,
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// which have demonstrated trouble with MTLEvents. In that case, since a single queue will be used
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// unless the option for it it has been disabled, in which case CPU emulation will be used
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bool isNVIDIA = _properties.vendorID == kNVVendorId;
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bool isRosetta2 = _properties.vendorID == kAppleVendorId && !MVK_APPLE_SILICON;
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if (_metalFeatures.events && mvkConfig().semaphoreUseMTLEvent && !(isRosetta2 || isNVIDIA)) {
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return MVKSemaphoreStyleUseMTLEvent;
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// Determine whether Vulkan semaphores should use a MTLEvent, CPU callbacks, or should limit
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// Vulkan to a single queue and use Metal's implicit guarantees that all operations submitted
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// to a queue will give the same result as if they had been run in submission order.
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// MTLEvents for semaphores can sometimes prove troublesome on some platforms,
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// and so may optionally be disabled on those platforms.
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void MVKPhysicalDevice::initVkSemaphoreStyle() {
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// Default to CPU callback if other options unavailable.
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_vkSemaphoreStyle = MVKSemaphoreStyleUseEmulation;
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switch (mvkConfig().semaphoreSupportStyle) {
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case MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS_WHERE_SAFE: {
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bool isNVIDIA = _properties.vendorID == kNVVendorId;
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bool isRosetta2 = _properties.vendorID == kAppleVendorId && !MVK_APPLE_SILICON;
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if (_metalFeatures.events && !(isRosetta2 || isNVIDIA)) { _vkSemaphoreStyle = MVKSemaphoreStyleUseMTLEvent; }
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break;
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}
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case MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS:
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if (_metalFeatures.events) { _vkSemaphoreStyle = MVKSemaphoreStyleUseMTLEvent; }
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break;
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case MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE:
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_vkSemaphoreStyle = MVKSemaphoreStyleSingleQueue;
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break;
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case MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_CALLBACK:
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default:
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break;
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}
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if (mvkConfig().semaphoreUseSingleQueue) {
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return MVKSemaphoreStyleSingleQueue;
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}
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return MVKSemaphoreStyleUseEmulation;
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}
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// Workaround for a bug in Intel Iris Plus Graphics driver where the counterSets array is
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@ -3664,7 +3676,7 @@ MVKSemaphore* MVKDevice::createSemaphore(const VkSemaphoreCreateInfo* pCreateInf
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return new MVKTimelineSemaphoreEmulated(this, pCreateInfo, pTypeCreateInfo, pExportInfo, pImportInfo);
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}
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} else {
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switch (_vkSemaphoreStyle) {
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switch (_physicalDevice->_vkSemaphoreStyle) {
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case MVKSemaphoreStyleUseMTLEvent: return new MVKSemaphoreMTLEvent(this, pCreateInfo, pExportInfo, pImportInfo);
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case MVKSemaphoreStyleUseEmulation: return new MVKSemaphoreEmulated(this, pCreateInfo, pExportInfo, pImportInfo);
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case MVKSemaphoreStyleSingleQueue: return new MVKSemaphoreSingleQueue(this, pCreateInfo, pExportInfo, pImportInfo);
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@ -4460,16 +4472,15 @@ void MVKDevice::initPhysicalDevice(MVKPhysicalDevice* physicalDevice, const VkDe
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_pProperties = &_physicalDevice->_properties;
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_pMemoryProperties = &_physicalDevice->_memoryProperties;
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_vkSemaphoreStyle = _physicalDevice->getSemaphoreStyle();
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switch (_vkSemaphoreStyle) {
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switch (_physicalDevice->_vkSemaphoreStyle) {
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case MVKSemaphoreStyleUseMTLEvent:
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MVKLogInfo("Using MTLEvent for Vulkan semaphores.");
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MVKLogInfo("Vulkan semaphores using MTLEvent.");
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break;
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case MVKSemaphoreStyleUseEmulation:
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MVKLogInfo("Using emulation for Vulkan semaphores.");
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MVKLogInfo("Vulkan semaphores using CPU callbacks upon GPU submission completion.");
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break;
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case MVKSemaphoreStyleSingleQueue:
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MVKLogInfo("Using Metal implicit guarantees within a single queue for Vulkan semaphores.");
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MVKLogInfo("Vulkan semaphores using Metal implicit guarantees within a single queue.");
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break;
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}
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}
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@ -46,12 +46,11 @@ static void mvkInitConfigFromEnvVars() {
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MVK_SET_FROM_ENV_OR_BUILD_BOOL (evCfg.defaultGPUCaptureScopeQueueFamilyIndex, MVK_CONFIG_DEFAULT_GPU_CAPTURE_SCOPE_QUEUE_FAMILY_INDEX);
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MVK_SET_FROM_ENV_OR_BUILD_BOOL (evCfg.defaultGPUCaptureScopeQueueIndex, MVK_CONFIG_DEFAULT_GPU_CAPTURE_SCOPE_QUEUE_INDEX);
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MVK_SET_FROM_ENV_OR_BUILD_BOOL (evCfg.fastMathEnabled, MVK_CONFIG_FAST_MATH_ENABLED);
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MVK_SET_FROM_ENV_OR_BUILD_INT32 (evCfg.logLevel, MVK_CONFIG_LOG_LEVEL);
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MVK_SET_FROM_ENV_OR_BUILD_INT32 (evCfg.traceVulkanCalls, MVK_CONFIG_TRACE_VULKAN_CALLS);
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MVK_SET_FROM_ENV_OR_BUILD_BOOL (evCfg.forceLowPowerGPU, MVK_CONFIG_FORCE_LOW_POWER_GPU);
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MVK_SET_FROM_ENV_OR_BUILD_BOOL (evCfg.semaphoreUseSingleQueue, MVK_ALLOW_SINGLE_QUEUE_SEMAPHORE);
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MVK_SET_FROM_ENV_OR_BUILD_BOOL (evCfg.semaphoreUseMTLEvent, MVK_ALLOW_METAL_EVENTS);
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MVK_SET_FROM_ENV_OR_BUILD_BOOL (evCfg.semaphoreUseMTLFence, MVK_ALLOW_METAL_FENCES);
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MVK_SET_FROM_ENV_OR_BUILD_INT32 (evCfg.semaphoreSupportStyle, MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE);
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MVK_SET_FROM_ENV_OR_BUILD_INT32 (evCfg.autoGPUCaptureScope, MVK_CONFIG_AUTO_GPU_CAPTURE_SCOPE);
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MVK_SET_FROM_ENV_OR_BUILD_STRING(evCfg.autoGPUCaptureOutputFilepath, MVK_CONFIG_AUTO_GPU_CAPTURE_OUTPUT_FILE, evGPUCapFileStrObj);
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MVK_SET_FROM_ENV_OR_BUILD_BOOL (evCfg.texture1DAs2D, MVK_CONFIG_TEXTURE_1D_AS_2D);
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@ -63,6 +62,18 @@ static void mvkInitConfigFromEnvVars() {
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MVK_SET_FROM_ENV_OR_BUILD_BOOL (evCfg.resumeLostDevice, MVK_CONFIG_RESUME_LOST_DEVICE);
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MVK_SET_FROM_ENV_OR_BUILD_INT32 (evCfg.useMetalArgumentBuffers, MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS);
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// Deprected legacy VkSemaphore MVK_ALLOW_METAL_FENCES and MVK_ALLOW_METAL_EVENTS config.
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// Legacy MVK_ALLOW_METAL_EVENTS is covered by MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE,
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// but for backwards compatibility, if legacy MVK_ALLOW_METAL_EVENTS is explicitly
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// disabled, disable semaphoreUseMTLEvent (aliased as semaphoreSupportStyle value
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// MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_CALLBACK), and let mvkSetConfig() further
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// process legacy behavior based on the value of legacy semaphoreUseMTLFence).
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bool sem4UseMTLEvent;
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MVK_SET_FROM_ENV_OR_BUILD_BOOL(sem4UseMTLEvent, MVK_ALLOW_METAL_EVENTS);
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if ( !sem4UseMTLEvent ) {
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evCfg.semaphoreUseMTLEvent = (MVKVkSemaphoreSupportStyle)false; // Disabled. Also semaphoreSupportStyle MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_CALLBACK.
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}
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mvkSetConfig(evCfg);
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}
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@ -90,7 +101,14 @@ void mvkSetConfig(const MVKConfiguration& mvkConfig) {
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_mvkConfig.apiVersionToAdvertise = VK_MAKE_VERSION(VK_VERSION_MAJOR(_mvkConfig.apiVersionToAdvertise),
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VK_VERSION_MINOR(_mvkConfig.apiVersionToAdvertise),
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VK_HEADER_VERSION);
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// Deprecated legacy support for specific case where semaphoreUseMTLFence is enabled and legacy
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// semaphoreUseMTLEvent (now aliased to semaphoreSupportStyle) is disabled. In this case the user
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// had been using the legacy MTLFence, so use MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE now.
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if (_mvkConfig.semaphoreUseMTLFence && !_mvkConfig.semaphoreUseMTLEvent) {
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_mvkConfig.semaphoreSupportStyle = MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE;
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}
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// Set capture file path string
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if (_mvkConfig.autoGPUCaptureOutputFilepath) {
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_autoGPUCaptureOutputFile = _mvkConfig.autoGPUCaptureOutputFilepath;
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@ -231,16 +231,17 @@ void mvkSetConfig(const MVKConfiguration& mvkConfig);
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#endif
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/**
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* Allow the use of a single queue or MTLEvent for VkSemaphore synchronization behaviour.
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* By default:
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* - MVK_ALLOW_METAL_EVENTS is enabled
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* - MVK_ALLOW_SINGLE_QUEUE_SEMAPHORE is enabled
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* */
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#ifndef MVK_ALLOW_METAL_EVENTS
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* Determines the style used to implement Vulkan semaphore (VkSemaphore) functionality in Metal.
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* By default, use Metal events, if availalble, on most platforms.
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*/
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#ifndef MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE
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# define MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS_WHERE_SAFE
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#endif
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#ifndef MVK_ALLOW_METAL_EVENTS // Deprecated
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# define MVK_ALLOW_METAL_EVENTS 1
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#endif
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#ifndef MVK_ALLOW_SINGLE_QUEUE_SEMAPHORE
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# define MVK_ALLOW_SINGLE_QUEUE_SEMAPHORE 1
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#ifndef MVK_ALLOW_METAL_FENCES // Deprecated
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# define MVK_ALLOW_METAL_FENCES 0
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#endif
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/** Substitute Metal 2D textures for Vulkan 1D images. Enabled by default. */
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@ -108,6 +108,7 @@ export MVK_CONFIG_RESUME_LOST_DEVICE=1
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export MVK_CONFIG_FAST_MATH_ENABLED=1
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export MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS=0 #(2 = VK_EXT_descriptor_indexing enabled)
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export MVK_CONFIG_FORCE_LOW_POWER_GPU=0
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export MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE=2 #(2 = MTLEvents always)
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# -------------- Operation --------------------
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