Update What's New document.
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@ -12,6 +12,39 @@ Copyright (c) 2014-2018 [The Brenwill Workshop Ltd.](http://www.brenwill.com)
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For best results, use a Markdown reader.*
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MoltenVK 1.0.22
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---------------
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Released 2018/09/25
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- Add support for extensions:
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- VK_KHR_maintenance2
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- VK_EXT_vertex_attribute_divisor
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- VK_KHR_sampler_mirror_clamp_to_edge
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- VK_KHR_image_format_list
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- VK_KHR_dedicated_allocation
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- VK_KHR_get_memory_requirements2
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- VK_EXT_shader_viewport_index_layer
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- Support multiple viewports and scissor rectangles.
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- Support sampleRateShading.
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- Support pre-filling Metal command buffer on same thread as Vulkan command buffer.
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- Support passing either a CAMetalLayer or an NSView/UIView in the pView member
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when creating a surface.
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- Support views of the stencil aspect of depth/stencil images.
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- Improvements to subviews on 3D textures.
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- Enforce single queue per queue family to improve Metal command buffer handling.
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- Set Metal render target sizes on iOS.
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- Fix potential deadlocks on query results and fences.
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- Fix memory leak on SPIRV conversion.
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- Update to Vulkan header 1.1.85 and latest version of library dependencies.
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- Update to latest SPIRV-Cross version:
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- MSL: Handle the ViewportIndex builtin.
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- MSL: Handle the SamplePosition builtin.
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- MSL: Fix OpAtomicIIncrement and OpAtomicIDecrement.
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- MSL: Support array of arrays composites and copying.
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- MSL: Fix issues with casting of builtin integer vectors.
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MoltenVK 1.0.21
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---------------
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@ -33,7 +66,6 @@ Released 2018/09/08
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- MSL: Do not emit function constants for version < 1.2.
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MoltenVK 1.0.20
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---------------
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