Remove checking translated vertex bindings on inline buffers.
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8671295570
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@ -43,6 +43,7 @@ Released 2020/06/01
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- Reinstate `VulkanSamples API-Samples` demo apps and add
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`input_attachment` and `push_descriptors` demos.
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- Add `MVK_CONFIG_AUTO_GPU_CAPTURE_OUTPUT_FILE` environment variable
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to support capturing GPU traces to a file.
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- Consolidate frame and non-frame performance reporting.
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- Remove `vkGetSwapchainPerformanceMVK()` from API.
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- Swapchain performance can be retrieved with other activity performance
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@ -50,7 +51,6 @@ Released 2020/06/01
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- Add `MVK_CONFIG_PERFORMANCE_LOGGING_INLINE` env var to enable/disable
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logging of performance of each activity when it happens.
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- Reduce thread locking on performance statistics collection.
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to support capturing GPU traces to a file.
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- Numerous documentation typo corrections.
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- Support Xcode 11.5.
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- Update to latest SPIRV-Cross version:
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@ -605,26 +605,18 @@ void MVKGraphicsResourcesCommandEncoderState::encodeImpl(uint32_t stage) {
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if (stage == (forTessellation ? kMVKGraphicsStageVertex : kMVKGraphicsStageRasterization)) {
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encodeBindings(kMVKShaderStageVertex, "vertex", fullImageViewSwizzle,
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[pipeline](MVKCommandEncoder* cmdEncoder, MVKMTLBufferBinding& b)->void {
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auto xltdVtxBindings = pipeline->getTranslatedVertexBindings();
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if (b.isInline) {
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cmdEncoder->setVertexBytes(cmdEncoder->_mtlRenderEncoder,
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b.mtlBytes,
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b.size,
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b.index);
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// Add any translated vertex bindings for this binding
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for (auto& xltdBind : xltdVtxBindings) {
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if (b.index == pipeline->getMetalBufferIndexForVertexAttributeBinding(xltdBind.binding)) {
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cmdEncoder->setVertexBytes(cmdEncoder->_mtlRenderEncoder,
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&(((uint8_t*)b.mtlBytes)[xltdBind.translationOffset]),
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b.size,
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pipeline->getMetalBufferIndexForVertexAttributeBinding(xltdBind.translationBinding));
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}
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}
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} else {
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[cmdEncoder->_mtlRenderEncoder setVertexBuffer: b.mtlBuffer
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offset: b.offset
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atIndex: b.index];
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// Add any translated vertex bindings for this binding
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auto xltdVtxBindings = pipeline->getTranslatedVertexBindings();
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for (auto& xltdBind : xltdVtxBindings) {
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if (b.index == pipeline->getMetalBufferIndexForVertexAttributeBinding(xltdBind.binding)) {
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[cmdEncoder->_mtlRenderEncoder setVertexBuffer: b.mtlBuffer
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