Support the VK_KHR_depth_stencil_resolve extension.
I've turned on the `Resolve` cap for stencil-only formats, even though no version of the Metal Feature Set tables lists them as supporting multisample resolve. Obviously, if they couldn't be resolve destinations, the stencil-resolve filter that was introduced in Metal 2.1 wouldn't work. I don't know if the platforms and feature sets where I've turned the bit on is accurate, though. Wider testing is needed. Because Apple families 1 and 2 don't support depth/stencil resolve at all, I've disabled the extension for those families. Since sample-zero resolution is a required feature of Vulkan 1.2, this means we won't be able to support 1.2 on those devices. If there's demand, we could possibly have a compute pass which does sample-zero resolution.
This commit is contained in:
parent
a59a26816e
commit
20217d0bf6
@ -261,6 +261,7 @@ In addition to core *Vulkan* functionality, **MoltenVK** also supports the foll
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- `VK_KHR_bind_memory2`
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- `VK_KHR_create_renderpass2`
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- `VK_KHR_dedicated_allocation`
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- `VK_KHR_depth_stencil_resolve`
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- `VK_KHR_descriptor_update_template`
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- `VK_KHR_device_group`
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- `VK_KHR_device_group_creation`
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@ -27,6 +27,7 @@ Released 2020/09/28
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- Add support for extensions:
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- `VK_KHR_portability_subset`
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- `VK_KHR_create_renderpass2`
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- `VK_KHR_depth_stencil_resolve`
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- `VK_KHR_external_fence` (non-functional groundwork for future extensions,
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including support for GCD and Mach semaphores)
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- `VK_KHR_external_fence_capabilities` (non-functional groundwork for future
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@ -124,6 +124,16 @@
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2FEA0AB424902F9F00EEF3AD /* MVKCmdDebug.mm in Sources */ = {isa = PBXBuildFile; fileRef = A99C90ED229455B300A061DA /* MVKCmdDebug.mm */; };
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45003E73214AD4E500E989CB /* MVKExtensions.def in Headers */ = {isa = PBXBuildFile; fileRef = 45003E6F214AD4C900E989CB /* MVKExtensions.def */; };
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45003E74214AD4E600E989CB /* MVKExtensions.def in Headers */ = {isa = PBXBuildFile; fileRef = 45003E6F214AD4C900E989CB /* MVKExtensions.def */; };
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453638322508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h in Headers */ = {isa = PBXBuildFile; fileRef = 4536382D2508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h */; };
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453638342508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h in Headers */ = {isa = PBXBuildFile; fileRef = 4536382D2508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h */; };
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453638352508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m in Sources */ = {isa = PBXBuildFile; fileRef = 4536382F2508A4C6000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m */; };
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453638362508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m in Sources */ = {isa = PBXBuildFile; fileRef = 4536382F2508A4C6000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m */; };
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453638372508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m in Sources */ = {isa = PBXBuildFile; fileRef = 4536382F2508A4C6000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m */; };
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453638382508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m in Sources */ = {isa = PBXBuildFile; fileRef = 453638302508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m */; };
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4536383A2508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m in Sources */ = {isa = PBXBuildFile; fileRef = 453638302508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m */; };
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4536383B2508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h in Headers */ = {isa = PBXBuildFile; fileRef = 453638312508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h */; };
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4536383C2508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h in Headers */ = {isa = PBXBuildFile; fileRef = 453638312508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h */; };
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4536383D2508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h in Headers */ = {isa = PBXBuildFile; fileRef = 453638312508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h */; };
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4553AEFB2251617100E8EBCD /* MVKBlockObserver.m in Sources */ = {isa = PBXBuildFile; fileRef = 4553AEF62251617100E8EBCD /* MVKBlockObserver.m */; };
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4553AEFC2251617100E8EBCD /* MVKBlockObserver.m in Sources */ = {isa = PBXBuildFile; fileRef = 4553AEF62251617100E8EBCD /* MVKBlockObserver.m */; };
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4553AEFD2251617100E8EBCD /* MVKBlockObserver.h in Headers */ = {isa = PBXBuildFile; fileRef = 4553AEFA2251617100E8EBCD /* MVKBlockObserver.h */; };
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@ -451,6 +461,10 @@
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/* Begin PBXFileReference section */
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2FEA0ABA24902F9F00EEF3AD /* libMoltenVK.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libMoltenVK.a; sourceTree = BUILT_PRODUCTS_DIR; };
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45003E6F214AD4C900E989CB /* MVKExtensions.def */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = MVKExtensions.def; sourceTree = "<group>"; };
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4536382D2508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = "MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h"; sourceTree = "<group>"; };
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4536382F2508A4C6000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = "MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m"; sourceTree = "<group>"; };
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453638302508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = "MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m"; sourceTree = "<group>"; };
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453638312508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = "MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h"; sourceTree = "<group>"; };
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4553AEF62251617100E8EBCD /* MVKBlockObserver.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = MVKBlockObserver.m; sourceTree = "<group>"; };
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4553AEFA2251617100E8EBCD /* MVKBlockObserver.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MVKBlockObserver.h; sourceTree = "<group>"; };
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45557A4D21C9EFF3008868BD /* MVKCodec.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MVKCodec.cpp; sourceTree = "<group>"; };
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@ -758,8 +772,12 @@
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children = (
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A9E53DD12100B197002781DD /* CAMetalLayer+MoltenVK.h */,
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A9E53DD62100B197002781DD /* CAMetalLayer+MoltenVK.m */,
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453638312508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h */,
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4536382F2508A4C6000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m */,
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A9E53DEE2100B302002781DD /* MTLRenderPassDescriptor+MoltenVK.h */,
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A9E53DF22100B302002781DD /* MTLRenderPassDescriptor+MoltenVK.m */,
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4536382D2508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h */,
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453638302508A4C6000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m */,
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A9E53DFE21064F84002781DD /* MTLRenderPipelineDescriptor+MoltenVK.h */,
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A9E53DFA21064F84002781DD /* MTLRenderPipelineDescriptor+MoltenVK.m */,
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A9E53DD32100B197002781DD /* MTLSamplerDescriptor+MoltenVK.h */,
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@ -871,6 +889,7 @@
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2FEA0A7524902F9F00EEF3AD /* MVKCmdDebug.h in Headers */,
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2FEA0A7624902F9F00EEF3AD /* MVKWatermarkTextureContent.h in Headers */,
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2FEA0A7724902F9F00EEF3AD /* MVKFoundation.h in Headers */,
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4536383C2508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h in Headers */,
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2FEA0A7824902F9F00EEF3AD /* MVKDeviceMemory.h in Headers */,
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2FEA0A7924902F9F00EEF3AD /* MVKMTLResourceBindings.h in Headers */,
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2FEA0A7A24902F9F00EEF3AD /* MVKExtensions.def in Headers */,
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@ -906,6 +925,7 @@
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45557A5421C9EFF3008868BD /* MVKCodec.h in Headers */,
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A94FB8041C7DFB4800632CA3 /* MVKRenderPass.h in Headers */,
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A9F042A61FB4CF83009FCCB8 /* MVKLogging.h in Headers */,
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453638322508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h in Headers */,
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A94FB8001C7DFB4800632CA3 /* MVKQueue.h in Headers */,
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A94FB7EC1C7DFB4800632CA3 /* MVKFramebuffer.h in Headers */,
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83A4AD2C21BD75570006C935 /* MVKVectorAllocator.h in Headers */,
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@ -949,6 +969,7 @@
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A9CEAAD5227378D400FAF779 /* mvk_datatypes.hpp in Headers */,
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A90C8DEA1F45354D009CB32C /* MVKCommandEncodingPool.h in Headers */,
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A94FB8081C7DFB4800632CA3 /* MVKResource.h in Headers */,
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4536383B2508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h in Headers */,
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A9E53DDD2100B197002781DD /* MTLTextureDescriptor+MoltenVK.h in Headers */,
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A9653FBA24129C84005999D7 /* MVKPixelFormats.h in Headers */,
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A981496B1FB6A998005F00B4 /* MVKStrings.h in Headers */,
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@ -978,6 +999,7 @@
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45557A5521C9EFF3008868BD /* MVKCodec.h in Headers */,
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A94FB8051C7DFB4800632CA3 /* MVKRenderPass.h in Headers */,
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A9F042A71FB4CF83009FCCB8 /* MVKLogging.h in Headers */,
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453638342508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h in Headers */,
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A94FB8011C7DFB4800632CA3 /* MVKQueue.h in Headers */,
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A94FB7ED1C7DFB4800632CA3 /* MVKFramebuffer.h in Headers */,
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83A4AD2D21BD75570006C935 /* MVKVectorAllocator.h in Headers */,
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@ -1021,6 +1043,7 @@
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A9CEAAD6227378D400FAF779 /* mvk_datatypes.hpp in Headers */,
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A90C8DEB1F45354D009CB32C /* MVKCommandEncodingPool.h in Headers */,
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A94FB8091C7DFB4800632CA3 /* MVKResource.h in Headers */,
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4536383D2508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h in Headers */,
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A9E53DDE2100B197002781DD /* MTLTextureDescriptor+MoltenVK.h in Headers */,
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A9653FBB24129C84005999D7 /* MVKPixelFormats.h in Headers */,
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A981496C1FB6A998005F00B4 /* MVKStrings.h in Headers */,
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@ -1413,6 +1436,7 @@
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2FEA0A9B24902F9F00EEF3AD /* MVKFoundation.cpp in Sources */,
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2FEA0A9C24902F9F00EEF3AD /* MVKPixelFormats.mm in Sources */,
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2FEA0A9D24902F9F00EEF3AD /* MVKDevice.mm in Sources */,
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453638362508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m in Sources */,
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2FEA0A9E24902F9F00EEF3AD /* MTLRenderPassDescriptor+MoltenVK.m in Sources */,
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2FEA0A9F24902F9F00EEF3AD /* MVKDescriptor.mm in Sources */,
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2FEA0AA024902F9F00EEF3AD /* MVKPipeline.mm in Sources */,
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@ -1455,6 +1479,7 @@
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A981494D1FB6A3F7005F00B4 /* MVKBaseObject.mm in Sources */,
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A9E53DE52100B197002781DD /* NSString+MoltenVK.mm in Sources */,
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A94FB8321C7DFB4800632CA3 /* vulkan.mm in Sources */,
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453638352508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m in Sources */,
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A94FB8121C7DFB4800632CA3 /* MVKSurface.mm in Sources */,
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A94FB7FE1C7DFB4800632CA3 /* MVKQueryPool.mm in Sources */,
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A94FB7F61C7DFB4800632CA3 /* MVKInstance.mm in Sources */,
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@ -1489,6 +1514,7 @@
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A94FB7BE1C7DFB4800632CA3 /* MVKCmdPipeline.mm in Sources */,
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A94FB81E1C7DFB4800632CA3 /* MVKLayers.mm in Sources */,
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A94FB7EE1C7DFB4800632CA3 /* MVKFramebuffer.mm in Sources */,
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453638382508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m in Sources */,
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A9C96DD21DDC20C20053187F /* MVKMTLBufferAllocation.mm in Sources */,
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A9E53DE92100B197002781DD /* CAMetalLayer+MoltenVK.m in Sources */,
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A9096E5E1F81E16300DFBEA6 /* MVKCmdDispatch.mm in Sources */,
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@ -1512,6 +1538,7 @@
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A981494E1FB6A3F7005F00B4 /* MVKBaseObject.mm in Sources */,
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A9E53DE62100B197002781DD /* NSString+MoltenVK.mm in Sources */,
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A94FB8331C7DFB4800632CA3 /* vulkan.mm in Sources */,
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453638372508A4C7000EFFD3 /* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m in Sources */,
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A94FB8131C7DFB4800632CA3 /* MVKSurface.mm in Sources */,
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A94FB7FF1C7DFB4800632CA3 /* MVKQueryPool.mm in Sources */,
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A94FB7F71C7DFB4800632CA3 /* MVKInstance.mm in Sources */,
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@ -1546,6 +1573,7 @@
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A94FB7BF1C7DFB4800632CA3 /* MVKCmdPipeline.mm in Sources */,
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A94FB81F1C7DFB4800632CA3 /* MVKLayers.mm in Sources */,
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A94FB7EF1C7DFB4800632CA3 /* MVKFramebuffer.mm in Sources */,
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4536383A2508A4C7000EFFD3 /* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m in Sources */,
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A9C96DD31DDC20C20053187F /* MVKMTLBufferAllocation.mm in Sources */,
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A9E53DEA2100B197002781DD /* CAMetalLayer+MoltenVK.m in Sources */,
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A9096E5F1F81E16300DFBEA6 /* MVKCmdDispatch.mm in Sources */,
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@ -362,6 +362,14 @@ MTLLoadAction mvkMTLLoadActionFromVkAttachmentLoadOp(VkAttachmentLoadOp vkLoadOp
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/** Returns the Metal MTLStoreAction corresponding to the specified Vulkan VkAttachmentStoreOp. */
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MTLStoreAction mvkMTLStoreActionFromVkAttachmentStoreOp(VkAttachmentStoreOp vkStoreOp, bool hasResolveAttachment);
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/** Returns the Metal MTLMultisampleDepthResolveFilter corresponding to the specified Vulkan VkResolveModeFlagBits. */
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MTLMultisampleDepthResolveFilter mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBits(VkResolveModeFlagBits vkResolveMode);
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#if MVK_MACOS_OR_IOS
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/** Returns the Metal MTLMultisampleStencilResolveFilter corresponding to the specified Vulkan VkResolveModeFlagBits. */
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MTLMultisampleStencilResolveFilter mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBits(VkResolveModeFlagBits vkResolveMode);
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#endif
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/** Returns the Metal MTLViewport corresponding to the specified Vulkan VkViewport. */
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MTLViewport mvkMTLViewportFromVkViewport(VkViewport vkViewport);
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@ -618,6 +618,8 @@ typedef struct {
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VkBool32 renderWithoutAttachments; /**< If true, we don't have to create a dummy attachment for a render pass if there isn't one. */
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VkBool32 deferredStoreActions; /**< If true, render pass store actions can be specified after the render encoder is created. */
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VkBool32 sharedLinearTextures; /**< If true, linear textures and texture buffers can be created from buffers in Shared storage. */
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VkBool32 depthResolve; /**< If true, resolving depth textures with filters other than Sample0 is supported. */
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VkBool32 stencilResolve; /**< If true, resolving stencil textures with filters other than Sample0 is supported. */
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} MVKPhysicalDeviceMetalFeatures;
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/** MoltenVK performance of a particular type of activity. */
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@ -210,6 +210,23 @@ void MVKPhysicalDevice::getProperties(VkPhysicalDeviceProperties2* properties) {
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properties->properties = _properties;
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for (auto* next = (VkBaseOutStructure*)properties->pNext; next; next = next->pNext) {
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switch ((uint32_t)next->sType) {
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case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES: {
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auto* depthStencilResolveProps = (VkPhysicalDeviceDepthStencilResolveProperties*)next;
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// We can always support resolve from sample zero. Other modes require additional capabilities.
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depthStencilResolveProps->supportedDepthResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT;
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if (_metalFeatures.depthResolve) {
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depthStencilResolveProps->supportedDepthResolveModes |= VK_RESOLVE_MODE_MIN_BIT | VK_RESOLVE_MODE_MAX_BIT;
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}
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// Metal allows you to set the stencil resolve filter to either
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// Sample0 or DepthResolvedSample--in other words, you can always use sample 0,
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// but you can also use the sample chosen for depth resolve. This is impossible
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// to express in Vulkan.
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depthStencilResolveProps->supportedStencilResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT;
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depthStencilResolveProps->independentResolveNone = true;
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depthStencilResolveProps->independentResolve = true;
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break;
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}
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case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES: {
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auto* physicalDeviceDriverProps = (VkPhysicalDeviceDriverPropertiesKHR*)next;
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strcpy(physicalDeviceDriverProps->driverName, "MoltenVK");
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@ -1027,6 +1044,7 @@ void MVKPhysicalDevice::initMetalFeatures() {
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_metalFeatures.depthSampleCompare = true;
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_metalFeatures.arrayOfTextures = true;
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_metalFeatures.arrayOfSamplers = true;
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_metalFeatures.depthResolve = true;
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}
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if ( mvkOSVersionIsAtLeast(13.0) ) {
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@ -1079,6 +1097,7 @@ void MVKPhysicalDevice::initMetalFeatures() {
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_metalFeatures.mtlBufferAlignment = 16; // Min float4 alignment for typical vertex buffers. MTLBuffer may go down to 4 bytes for other data.
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_metalFeatures.maxTextureDimension = (16 * KIBI);
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_metalFeatures.depthSampleCompare = true;
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_metalFeatures.depthResolve = true;
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}
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if (supportsMTLFeatureSet(iOS_GPUFamily3_v2)) {
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@ -1097,6 +1116,7 @@ void MVKPhysicalDevice::initMetalFeatures() {
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_metalFeatures.layeredRendering = true;
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_metalFeatures.stencilFeedback = true;
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_metalFeatures.indirectTessellationDrawing = true;
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_metalFeatures.stencilResolve = true;
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}
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if ( mvkOSVersionIsAtLeast(13.0) ) {
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@ -1153,6 +1173,8 @@ void MVKPhysicalDevice::initMetalFeatures() {
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if (supportsMTLFeatureSet(macOS_GPUFamily2_v1)) {
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_metalFeatures.multisampleLayeredRendering = _metalFeatures.layeredRendering;
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_metalFeatures.stencilFeedback = true;
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_metalFeatures.depthResolve = true;
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_metalFeatures.stencilResolve = true;
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}
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if ( mvkOSVersionIsAtLeast(10.15) ) {
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@ -2236,6 +2258,11 @@ void MVKPhysicalDevice::initExtensions() {
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MVKExtensionList* pWritableExtns = (MVKExtensionList*)&_supportedExtensions;
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pWritableExtns->disableAllButEnabledDeviceExtensions();
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#if MVK_IOS_OR_TVOS
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if (!_metalFeatures.depthResolve) {
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pWritableExtns->vk_KHR_depth_stencil_resolve.enabled = false;
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}
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#endif
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if (!_metalFeatures.rasterOrderGroups) {
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pWritableExtns->vk_EXT_fragment_shader_interlock.enabled = false;
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}
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||||
|
@ -1019,11 +1019,11 @@ void MVKPixelFormats::initMTLPixelFormatCapabilities() {
|
||||
// Depth and stencil pixel formats
|
||||
addMTLPixelFormatDesc( Depth16Unorm, None, None );
|
||||
addMTLPixelFormatDesc( Depth32Float, DRM, DRFMR );
|
||||
addMTLPixelFormatDesc( Stencil8, DRM, DRM );
|
||||
addMTLPixelFormatDesc( Stencil8, DRM, DRMR );
|
||||
addMTLPixelFormatDesc( Depth24Unorm_Stencil8, None, None );
|
||||
addMTLPixelFormatDesc( Depth32Float_Stencil8, DRM, DRFMR );
|
||||
addMTLPixelFormatDesc( X24_Stencil8, None, DRM );
|
||||
addMTLPixelFormatDesc( X32_Stencil8, DRM, DRM );
|
||||
addMTLPixelFormatDesc( X24_Stencil8, None, DRMR );
|
||||
addMTLPixelFormatDesc( X32_Stencil8, DRM, DRMR );
|
||||
|
||||
// When adding to this list, be sure to ensure _mtlPixelFormatCount is large enough for the format count
|
||||
}
|
||||
@ -1330,6 +1330,7 @@ void MVKPixelFormats::modifyMTLFormatCapabilities(id<MTLDevice> mtlDevice) {
|
||||
|
||||
addFeatSetMTLPixFmtCaps( tvOS_GPUFamily2_v1, Depth32Float, DRMR );
|
||||
addFeatSetMTLPixFmtCaps( tvOS_GPUFamily2_v1, Depth32Float_Stencil8, DRMR );
|
||||
addFeatSetMTLPixFmtCaps( tvOS_GPUFamily2_v1, Stencil8, DRMR );
|
||||
|
||||
addFeatSetMTLPixFmtCaps(tvOS_GPUFamily2_v1, BGRA10_XR, All );
|
||||
addFeatSetMTLPixFmtCaps(tvOS_GPUFamily2_v1, BGRA10_XR_sRGB, All );
|
||||
@ -1468,6 +1469,7 @@ void MVKPixelFormats::modifyMTLFormatCapabilities(id<MTLDevice> mtlDevice) {
|
||||
|
||||
addFeatSetMTLPixFmtCaps( iOS_GPUFamily3_v1, Depth32Float, DRMR );
|
||||
addFeatSetMTLPixFmtCaps( iOS_GPUFamily3_v1, Depth32Float_Stencil8, DRMR );
|
||||
addFeatSetMTLPixFmtCaps( iOS_GPUFamily3_v1, Stencil8, DRMR );
|
||||
|
||||
addFeatSetMTLPixFmtCaps( iOS_GPUFamily3_v2, BGRA10_XR, All );
|
||||
addFeatSetMTLPixFmtCaps( iOS_GPUFamily3_v2, BGRA10_XR_sRGB, All );
|
||||
|
@ -143,6 +143,9 @@ private:
|
||||
MVKSmallVector<VkAttachmentReference2, kMVKDefaultAttachmentCount> _resolveAttachments;
|
||||
MVKSmallVector<uint32_t, kMVKDefaultAttachmentCount> _preserveAttachments;
|
||||
VkAttachmentReference2 _depthStencilAttachment;
|
||||
VkAttachmentReference2 _depthStencilResolveAttachment;
|
||||
VkResolveModeFlagBits _depthResolveMode = VK_RESOLVE_MODE_NONE;
|
||||
VkResolveModeFlagBits _stencilResolveMode = VK_RESOLVE_MODE_NONE;
|
||||
id<MTLTexture> _mtlDummyTex = nil;
|
||||
VkSampleCountFlagBits _defaultSampleCount = VK_SAMPLE_COUNT_1_BIT;
|
||||
};
|
||||
|
@ -21,6 +21,10 @@
|
||||
#include "MVKCommandBuffer.h"
|
||||
#include "MVKFoundation.h"
|
||||
#include "mvk_datatypes.hpp"
|
||||
#include "MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h"
|
||||
#if MVK_MACOS_OR_IOS
|
||||
#include "MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h"
|
||||
#endif
|
||||
#include <cassert>
|
||||
|
||||
using namespace std;
|
||||
@ -224,17 +228,31 @@ void MVKRenderSubpass::populateMTLRenderPassDescriptor(MTLRenderPassDescriptor*
|
||||
|
||||
// Populate the Metal depth and stencil attachments
|
||||
uint32_t dsRPAttIdx = _depthStencilAttachment.attachment;
|
||||
uint32_t dsRslvRPAttIdx = _depthStencilResolveAttachment.attachment;
|
||||
if (dsRPAttIdx != VK_ATTACHMENT_UNUSED) {
|
||||
MVKRenderPassAttachment* dsMVKRPAtt = &_renderPass->_attachments[dsRPAttIdx];
|
||||
MVKImageView* dsImage = framebuffer->getAttachment(dsRPAttIdx);
|
||||
MVKImageView* dsRslvImage = nullptr;
|
||||
MTLPixelFormat mtlDSFormat = dsImage->getMTLPixelFormat(0);
|
||||
|
||||
if (dsRslvRPAttIdx != VK_ATTACHMENT_UNUSED) {
|
||||
dsRslvImage = framebuffer->getAttachment(dsRslvRPAttIdx);
|
||||
}
|
||||
|
||||
if (pixFmts->isDepthFormat(mtlDSFormat)) {
|
||||
MTLRenderPassDepthAttachmentDescriptor* mtlDepthAttDesc = mtlRPDesc.depthAttachment;
|
||||
bool hasResolveAttachment = (dsRslvRPAttIdx != VK_ATTACHMENT_UNUSED && _depthResolveMode != VK_RESOLVE_MODE_NONE);
|
||||
if (hasResolveAttachment) {
|
||||
dsRslvImage->populateMTLRenderPassAttachmentDescriptorResolve(mtlDepthAttDesc);
|
||||
mtlDepthAttDesc.depthResolveFilterMVK = mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBits(_depthResolveMode);
|
||||
if (isMultiview()) {
|
||||
mtlDepthAttDesc.resolveSlice += getFirstViewIndexInMetalPass(passIdx);
|
||||
}
|
||||
}
|
||||
dsImage->populateMTLRenderPassAttachmentDescriptor(mtlDepthAttDesc);
|
||||
if (dsMVKRPAtt->populateMTLRenderPassAttachmentDescriptor(mtlDepthAttDesc, this,
|
||||
isRenderingEntireAttachment,
|
||||
false, false,
|
||||
hasResolveAttachment, false,
|
||||
loadOverride)) {
|
||||
mtlDepthAttDesc.clearDepth = pixFmts->getMTLClearDepthValue(clearValues[dsRPAttIdx]);
|
||||
}
|
||||
@ -244,10 +262,20 @@ void MVKRenderSubpass::populateMTLRenderPassDescriptor(MTLRenderPassDescriptor*
|
||||
}
|
||||
if (pixFmts->isStencilFormat(mtlDSFormat)) {
|
||||
MTLRenderPassStencilAttachmentDescriptor* mtlStencilAttDesc = mtlRPDesc.stencilAttachment;
|
||||
bool hasResolveAttachment = (dsRslvRPAttIdx != VK_ATTACHMENT_UNUSED && _stencilResolveMode != VK_RESOLVE_MODE_NONE);
|
||||
if (hasResolveAttachment) {
|
||||
dsRslvImage->populateMTLRenderPassAttachmentDescriptorResolve(mtlStencilAttDesc);
|
||||
#if MVK_MACOS_OR_IOS
|
||||
mtlStencilAttDesc.stencilResolveFilterMVK = mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBits(_stencilResolveMode);
|
||||
#endif
|
||||
if (isMultiview()) {
|
||||
mtlStencilAttDesc.resolveSlice += getFirstViewIndexInMetalPass(passIdx);
|
||||
}
|
||||
}
|
||||
dsImage->populateMTLRenderPassAttachmentDescriptor(mtlStencilAttDesc);
|
||||
if (dsMVKRPAtt->populateMTLRenderPassAttachmentDescriptor(mtlStencilAttDesc, this,
|
||||
isRenderingEntireAttachment,
|
||||
false, true,
|
||||
hasResolveAttachment, true,
|
||||
loadOverride)) {
|
||||
mtlStencilAttDesc.clearStencil = pixFmts->getMTLClearStencilValue(clearValues[dsRPAttIdx]);
|
||||
}
|
||||
@ -337,8 +365,11 @@ void MVKRenderSubpass::encodeStoreActions(MVKCommandEncoder* cmdEncoder,
|
||||
}
|
||||
uint32_t dsRPAttIdx = _depthStencilAttachment.attachment;
|
||||
if (dsRPAttIdx != VK_ATTACHMENT_UNUSED) {
|
||||
_renderPass->_attachments[dsRPAttIdx].encodeStoreAction(cmdEncoder, this, isRenderingEntireAttachment, false, 0, false, storeOverride);
|
||||
_renderPass->_attachments[dsRPAttIdx].encodeStoreAction(cmdEncoder, this, isRenderingEntireAttachment, false, 0, true, storeOverride);
|
||||
bool hasResolveAttachment = _depthStencilResolveAttachment.attachment != VK_ATTACHMENT_UNUSED;
|
||||
bool hasDepthResolveAttachment = hasResolveAttachment && _depthResolveMode != VK_RESOLVE_MODE_NONE;
|
||||
bool hasStencilResolveAttachment = hasResolveAttachment && _stencilResolveMode != VK_RESOLVE_MODE_NONE;
|
||||
_renderPass->_attachments[dsRPAttIdx].encodeStoreAction(cmdEncoder, this, isRenderingEntireAttachment, hasDepthResolveAttachment, 0, false, storeOverride);
|
||||
_renderPass->_attachments[dsRPAttIdx].encodeStoreAction(cmdEncoder, this, isRenderingEntireAttachment, hasStencilResolveAttachment, 0, true, storeOverride);
|
||||
}
|
||||
}
|
||||
|
||||
@ -416,6 +447,7 @@ MVKMTLFmtCaps MVKRenderSubpass::getRequiredFormatCapabilitiesForAttachmentAt(uin
|
||||
}
|
||||
}
|
||||
if (_depthStencilAttachment.attachment == rpAttIdx) { mvkEnableFlags(caps, kMVKMTLFmtCapsDSAtt); }
|
||||
if (_depthStencilResolveAttachment.attachment == rpAttIdx) { mvkEnableFlags(caps, kMVKMTLFmtCapsResolve); }
|
||||
|
||||
return caps;
|
||||
}
|
||||
@ -464,6 +496,8 @@ MVKRenderSubpass::MVKRenderSubpass(MVKRenderPass* renderPass,
|
||||
_depthStencilAttachment.attachment = VK_ATTACHMENT_UNUSED;
|
||||
}
|
||||
|
||||
_depthStencilResolveAttachment.attachment = VK_ATTACHMENT_UNUSED;
|
||||
|
||||
_preserveAttachments.reserve(pCreateInfo->preserveAttachmentCount);
|
||||
for (uint32_t i = 0; i < pCreateInfo->preserveAttachmentCount; i++) {
|
||||
_preserveAttachments.push_back(pCreateInfo->pPreserveAttachments[i]);
|
||||
@ -472,6 +506,18 @@ MVKRenderSubpass::MVKRenderSubpass(MVKRenderPass* renderPass,
|
||||
|
||||
MVKRenderSubpass::MVKRenderSubpass(MVKRenderPass* renderPass,
|
||||
const VkSubpassDescription2* pCreateInfo) {
|
||||
|
||||
VkSubpassDescriptionDepthStencilResolve* pDSResolveInfo = nullptr;
|
||||
for (auto* next = (const VkBaseInStructure*)pCreateInfo->pNext; next; next = next->pNext) {
|
||||
switch (next->sType) {
|
||||
case VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE:
|
||||
pDSResolveInfo = (VkSubpassDescriptionDepthStencilResolve*)next;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_renderPass = renderPass;
|
||||
_subpassIndex = (uint32_t)_renderPass->_subpasses.size();
|
||||
_viewMask = pCreateInfo->viewMask;
|
||||
@ -500,6 +546,14 @@ MVKRenderSubpass::MVKRenderSubpass(MVKRenderPass* renderPass,
|
||||
_depthStencilAttachment.attachment = VK_ATTACHMENT_UNUSED;
|
||||
}
|
||||
|
||||
if (pDSResolveInfo && pDSResolveInfo->pDepthStencilResolveAttachment) {
|
||||
_depthStencilResolveAttachment = *pDSResolveInfo->pDepthStencilResolveAttachment;
|
||||
_depthResolveMode = pDSResolveInfo->depthResolveMode;
|
||||
_stencilResolveMode = pDSResolveInfo->stencilResolveMode;
|
||||
} else {
|
||||
_depthStencilResolveAttachment.attachment = VK_ATTACHMENT_UNUSED;
|
||||
}
|
||||
|
||||
_preserveAttachments.reserve(pCreateInfo->preserveAttachmentCount);
|
||||
for (uint32_t i = 0; i < pCreateInfo->preserveAttachmentCount; i++) {
|
||||
_preserveAttachments.push_back(pCreateInfo->pPreserveAttachments[i]);
|
||||
|
@ -44,6 +44,7 @@ MVK_EXTENSION(KHR_8bit_storage, KHR_8BIT_STORAGE, DEVICE)
|
||||
MVK_EXTENSION(KHR_bind_memory2, KHR_BIND_MEMORY_2, DEVICE)
|
||||
MVK_EXTENSION(KHR_create_renderpass2, KHR_CREATE_RENDERPASS_2, DEVICE)
|
||||
MVK_EXTENSION(KHR_dedicated_allocation, KHR_DEDICATED_ALLOCATION, DEVICE)
|
||||
MVK_EXTENSION(KHR_depth_stencil_resolve, KHR_DEPTH_STENCIL_RESOLVE, DEVICE)
|
||||
MVK_EXTENSION(KHR_descriptor_update_template, KHR_DESCRIPTOR_UPDATE_TEMPLATE, DEVICE)
|
||||
MVK_EXTENSION(KHR_device_group, KHR_DEVICE_GROUP, DEVICE)
|
||||
MVK_EXTENSION(KHR_device_group_creation, KHR_DEVICE_GROUP_CREATION, INSTANCE)
|
||||
|
@ -0,0 +1,34 @@
|
||||
/*
|
||||
* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h
|
||||
*
|
||||
* Copyright (c) 2020 Chip Davis for CodeWeavers
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#import <Metal/Metal.h>
|
||||
|
||||
/** Extensions to MTLRenderPassDepthAttachmentDescriptor to support MoltenVK. */
|
||||
@interface MTLRenderPassDepthAttachmentDescriptor (MoltenVK)
|
||||
|
||||
/**
|
||||
* Replacement for the depthResolveFilter property.
|
||||
*
|
||||
* This property allows support under all OS versions. Delegates to the depthResolveFilter
|
||||
* property if it is available. Otherwise, returns MTLMultisampleDepthResolveFilterSample0 when read and does nothing when set.
|
||||
*/
|
||||
@property(nonatomic, readwrite) MTLMultisampleDepthResolveFilter depthResolveFilterMVK;
|
||||
|
||||
@end
|
@ -0,0 +1,42 @@
|
||||
/*
|
||||
* MTLRenderPassDepthAttachmentDescriptor+MoltenVK.m
|
||||
*
|
||||
* Copyright (c) 2020 Chip Davis for CodeWeavers
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
#include "MTLRenderPassDepthAttachmentDescriptor+MoltenVK.h"
|
||||
#include "MVKEnvironment.h"
|
||||
|
||||
@implementation MTLRenderPassDepthAttachmentDescriptor (MoltenVK)
|
||||
|
||||
-(MTLMultisampleDepthResolveFilter) depthResolveFilterMVK {
|
||||
|
||||
if ( [self respondsToSelector: @selector(depthResolveFilter)] ) {
|
||||
return self.depthResolveFilter;
|
||||
}
|
||||
return MTLMultisampleDepthResolveFilterSample0;
|
||||
|
||||
}
|
||||
|
||||
-(void) setDepthResolveFilterMVK: (MTLMultisampleDepthResolveFilter) filter {
|
||||
|
||||
if ( [self respondsToSelector: @selector(setDepthResolveFilter:)] ) {
|
||||
self.depthResolveFilter = filter;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@end
|
@ -0,0 +1,34 @@
|
||||
/*
|
||||
* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h
|
||||
*
|
||||
* Copyright (c) 2020 Chip Davis for CodeWeavers
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#import <Metal/Metal.h>
|
||||
|
||||
/** Extensions to MTLRenderPassStencilAttachmentDescriptor to support MoltenVK. */
|
||||
@interface MTLRenderPassStencilAttachmentDescriptor (MoltenVK)
|
||||
|
||||
/**
|
||||
* Replacement for the stencilResolveFilter property.
|
||||
*
|
||||
* This property allows support under all OS versions. Delegates to the stencilResolveFilter
|
||||
* property if it is available. Otherwise, returns MTLMultisampleStencilResolveFilterSample0 when read and does nothing when set.
|
||||
*/
|
||||
@property(nonatomic, readwrite) MTLMultisampleStencilResolveFilter stencilResolveFilterMVK;
|
||||
|
||||
@end
|
@ -0,0 +1,42 @@
|
||||
/*
|
||||
* MTLRenderPassStencilAttachmentDescriptor+MoltenVK.m
|
||||
*
|
||||
* Copyright (c) 2020 Chip Davis for CodeWeavers
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
#include "MTLRenderPassStencilAttachmentDescriptor+MoltenVK.h"
|
||||
#include "MVKEnvironment.h"
|
||||
|
||||
@implementation MTLRenderPassStencilAttachmentDescriptor (MoltenVK)
|
||||
|
||||
-(MTLMultisampleStencilResolveFilter) stencilResolveFilterMVK {
|
||||
|
||||
if ( [self respondsToSelector: @selector(stencilResolveFilter)] ) {
|
||||
return self.stencilResolveFilter;
|
||||
}
|
||||
return MTLMultisampleStencilResolveFilterSample0;
|
||||
|
||||
}
|
||||
|
||||
-(void) setStencilResolveFilterMVK: (MTLMultisampleStencilResolveFilter) filter {
|
||||
|
||||
if ( [self respondsToSelector: @selector(setStencilResolveFilter:)] ) {
|
||||
self.stencilResolveFilter = filter;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@end
|
@ -62,6 +62,14 @@ MTLLoadAction mvkMTLLoadActionFromVkAttachmentLoadOpInObj(VkAttachmentLoadOp vkL
|
||||
MTLStoreAction mvkMTLStoreActionFromVkAttachmentStoreOpInObj(VkAttachmentStoreOp vkStoreOp, bool hasResolveAttachment, MVKBaseObject* mvkObj);
|
||||
#define mvkMTLStoreActionFromVkAttachmentStoreOp(vkStoreOp, hasResolveAttachment) mvkMTLStoreActionFromVkAttachmentStoreOpInObj(vkStoreOp, hasResolveAttachment, this)
|
||||
|
||||
MTLMultisampleDepthResolveFilter mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBitsInObj(VkResolveModeFlagBits vkResolveMode, MVKBaseObject* mvkObj);
|
||||
#define mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBits(vkResolveMode) mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBitsInObj(vkResolveMode, this)
|
||||
|
||||
#if MVK_MACOS_OR_IOS
|
||||
MTLMultisampleStencilResolveFilter mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBitsInObj(VkResolveModeFlagBits vkResolveMode, MVKBaseObject* mvkObj);
|
||||
#define mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBits(vkResolveMode) mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBitsInObj(vkResolveMode, this)
|
||||
#endif
|
||||
|
||||
MVKShaderStage mvkShaderStageFromVkShaderStageFlagBitsInObj(VkShaderStageFlagBits vkStage, MVKBaseObject* mvkObj);
|
||||
#define mvkShaderStageFromVkShaderStageFlagBits(vkStage) mvkShaderStageFromVkShaderStageFlagBitsInObj(vkStage, this)
|
||||
|
||||
|
@ -509,6 +509,40 @@ MTLStoreAction mvkMTLStoreActionFromVkAttachmentStoreOpInObj(VkAttachmentStoreOp
|
||||
}
|
||||
}
|
||||
|
||||
#undef mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBits
|
||||
MVK_PUBLIC_SYMBOL MTLMultisampleDepthResolveFilter mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBits(VkResolveModeFlagBits vkResolveMode) {
|
||||
return mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBitsInObj(vkResolveMode, nullptr);
|
||||
}
|
||||
|
||||
MTLMultisampleDepthResolveFilter mvkMTLMultisampleDepthResolveFilterFromVkResolveModeFlagBitsInObj(VkResolveModeFlagBits vkResolveMode, MVKBaseObject* mvkObj) {
|
||||
switch (vkResolveMode) {
|
||||
case VK_RESOLVE_MODE_SAMPLE_ZERO_BIT: return MTLMultisampleDepthResolveFilterSample0;
|
||||
case VK_RESOLVE_MODE_MIN_BIT: return MTLMultisampleDepthResolveFilterMin;
|
||||
case VK_RESOLVE_MODE_MAX_BIT: return MTLMultisampleDepthResolveFilterMax;
|
||||
|
||||
default:
|
||||
MVKBaseObject::reportError(mvkObj, VK_ERROR_FORMAT_NOT_SUPPORTED, "VkResolveModeFlagBits value %d is not supported.", vkResolveMode);
|
||||
return MTLMultisampleDepthResolveFilterSample0;
|
||||
}
|
||||
}
|
||||
|
||||
#if MVK_MACOS_OR_IOS
|
||||
#undef mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBits
|
||||
MVK_PUBLIC_SYMBOL MTLMultisampleStencilResolveFilter mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBits(VkResolveModeFlagBits vkResolveMode) {
|
||||
return mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBitsInObj(vkResolveMode, nullptr);
|
||||
}
|
||||
|
||||
MTLMultisampleStencilResolveFilter mvkMTLMultisampleStencilResolveFilterFromVkResolveModeFlagBitsInObj(VkResolveModeFlagBits vkResolveMode, MVKBaseObject* mvkObj) {
|
||||
switch (vkResolveMode) {
|
||||
case VK_RESOLVE_MODE_SAMPLE_ZERO_BIT: return MTLMultisampleStencilResolveFilterSample0;
|
||||
|
||||
default:
|
||||
MVKBaseObject::reportError(mvkObj, VK_ERROR_FORMAT_NOT_SUPPORTED, "VkResolveModeFlagBits value %d is not supported.", vkResolveMode);
|
||||
return MTLMultisampleStencilResolveFilterSample0;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
MVK_PUBLIC_SYMBOL MTLViewport mvkMTLViewportFromVkViewport(VkViewport vkViewport) {
|
||||
MTLViewport mtlViewport;
|
||||
mtlViewport.originX = vkViewport.x;
|
||||
|
Loading…
x
Reference in New Issue
Block a user