Merge pull request #288 from billhollings/master
Update glslang version and What's New document.
This commit is contained in:
commit
26c7b69a3f
@ -12,6 +12,28 @@ Copyright (c) 2014-2018 [The Brenwill Workshop Ltd.](http://www.brenwill.com)
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For best results, use a Markdown reader.*
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MoltenVK 1.0.23
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---------------
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Released 2018/09/28
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- Add support for features:
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- shaderStorageImageMultisample
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- shaderStorageImageReadWithoutFormat
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- shaderStorageImageWriteWithoutFormat
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- shaderUniformBufferArrayDynamicIndexing
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- shaderSampledImageArrayDynamicIndexing
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- shaderStorageBufferArrayDynamicIndexing
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- shaderStorageImageArrayDynamicIndexing
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- Support reduced render area
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- Support rasterization to missing attachment
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- Allocate MVKCommandBuffers from a pool within MVKCommandPool.
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- Update glslang version
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- Update to latest SPIRV-Cross version:
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- MSL: Improve coordinate handling for buffer reads.
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- MSL: Expand arrays of buffers passed as input.
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MoltenVK 1.0.22
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---------------
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@ -1 +1 @@
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a8453d4bc00998049db0d448764784a6a0767539
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91ac4290bcf2cb930b4fb0981f09c00c0b6797e1
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@ -77,7 +77,7 @@ public:
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/**
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* Instances of this class can participate in a linked list or pool. When so participating,
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* this is a reference to the next command in the linked list. This value should only be
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* this is a reference to the next instance in the linked list. This value should only be
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* managed and set by the linked list.
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*/
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MVKCommand* _next = nullptr;
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@ -21,6 +21,7 @@
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#include "MVKDevice.h"
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#include "MVKCommand.h"
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#include "MVKCommandEncoderState.h"
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#include "MVKMTLBufferAllocation.h"
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#include "MVKCmdPipeline.h"
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#include <vector>
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#include <unordered_map>
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@ -90,15 +91,15 @@ public:
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/**
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* Instances of this class can participate in a linked list or pool. When so participating,
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* this is a reference to the next command in the linked list. This value should only be
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* this is a reference to the next instance in the linked list. This value should only be
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* managed and set by the linked list.
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*/
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MVKCommandBuffer* _next;
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#pragma mark Construction
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MVKCommandBuffer(MVKDevice* device, const VkCommandBufferAllocateInfo* pAllocateInfo);
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MVKCommandBuffer(MVKDevice* device) : MVKDispatchableDeviceObject(device) {}
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~MVKCommandBuffer() override;
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@ -118,7 +119,9 @@ public:
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protected:
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friend class MVKCommandEncoder;
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friend class MVKCommandPool;
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void init(const VkCommandBufferAllocateInfo* pAllocateInfo);
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bool canExecute();
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bool canPrefill();
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void prefill();
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@ -140,6 +143,33 @@ protected:
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};
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#pragma mark -
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#pragma mark MVKCommandBufferPool
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/**
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* A pool of MVKCommandBuffer instances.
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*
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* To return a MVKCommandBuffer retrieved from this pool, back to this pool,
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* call the returnToPool() function on the MVKCommandBuffer instance.
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*/
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class MVKCommandBufferPool : public MVKObjectPool<MVKCommandBuffer> {
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public:
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/** Returns a new command instance. */
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MVKCommandBuffer* newObject() override { return new MVKCommandBuffer(_device); }
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/**
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* Configures this instance to either use pooling, or not, depending on the
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* value of isPooling, which defaults to true if not indicated explicitly.
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*/
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MVKCommandBufferPool(MVKDevice* device, bool isPooling = true) : MVKObjectPool<MVKCommandBuffer>(isPooling), _device(device) {}
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protected:
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MVKDevice* _device;
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};
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#pragma mark -
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#pragma mark MVKCommandEncoder
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@ -175,11 +175,9 @@ void MVKCommandBuffer::clearPrefilledMTLCommandBuffer() {
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#pragma mark Construction
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MVKCommandBuffer::MVKCommandBuffer(MVKDevice* device,
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const VkCommandBufferAllocateInfo* pAllocateInfo) : MVKDispatchableDeviceObject(device) {
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// Initializes this instance after it has been created retrieved from a pool.
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void MVKCommandBuffer::init(const VkCommandBufferAllocateInfo* pAllocateInfo) {
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_commandPool = (MVKCommandPool*)pAllocateInfo->commandPool;
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_commandPool->addCommandBuffer(this);
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_isSecondary = (pAllocateInfo->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY);
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_head = nullptr;
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_tail = nullptr;
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@ -190,7 +188,6 @@ MVKCommandBuffer::MVKCommandBuffer(MVKDevice* device,
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MVKCommandBuffer::~MVKCommandBuffer() {
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reset(0);
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_commandPool->removeCommandBuffer(this);
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}
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@ -18,7 +18,8 @@
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#pragma once
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#include "MVKCommandPool.h"
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#include "MVKMTLResourceBindings.h"
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#include "MVKCommandResourceFactory.h"
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#include <vector>
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class MVKCommandEncoder;
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@ -97,6 +97,9 @@ public:
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/** Returns a MTLComputePipelineState for filling a buffer. */
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id<MTLComputePipelineState> getCmdFillBufferMTLComputePipelineState();
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/** Deletes all the internal resources. */
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void clear();
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#pragma mark Construction
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MVKCommandEncodingPool(MVKDevice* device);
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@ -105,6 +105,12 @@ id<MTLComputePipelineState> MVKCommandEncodingPool::getCmdFillBufferMTLComputePi
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MVK_ENC_REZ_ACCESS(_mtlFillBufferComputePipelineState, newCmdFillBufferMTLComputePipelineState());
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}
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void MVKCommandEncodingPool::clear() {
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lock_guard<mutex> lock(_lock);
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destroyMetalResources();
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}
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#pragma mark Construction
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MVKCommandEncodingPool::MVKCommandEncodingPool(MVKDevice* device) : MVKBaseDeviceObject(device),
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@ -19,6 +19,7 @@
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#pragma once
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#include "MVKDevice.h"
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#include "MVKCommandBuffer.h"
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#include "MVKCommandResourceFactory.h"
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#include "MVKCommandEncodingPool.h"
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#include "MVKCommand.h"
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@ -169,12 +170,10 @@ public:
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~MVKCommandPool() override;
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private:
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friend class MVKCommandBuffer;
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void addCommandBuffer(MVKCommandBuffer* cmdBuffer);
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void removeCommandBuffer(MVKCommandBuffer* cmdBuffer);
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protected:
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void freeCommandBuffer(MVKCommandBuffer* mvkCmdBuff);
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MVKCommandBufferPool _commandBufferPool;
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std::unordered_set<MVKCommandBuffer*> _commandBuffers;
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MVKCommandEncodingPool _commandEncodingPool;
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uint32_t _queueFamilyIndex;
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@ -33,9 +33,14 @@ using namespace std;
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// Reset all of the command buffers
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VkResult MVKCommandPool::reset(VkCommandPoolResetFlags flags) {
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for (auto& cb : _commandBuffers) {
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cb->reset(VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
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}
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bool releaseRez = mvkAreFlagsEnabled(flags, VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT);
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VkCommandBufferResetFlags cmdBuffFlags = releaseRez ? VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT : 0;
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for (auto& cb : _commandBuffers) { cb->reset(cmdBuffFlags); }
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if (releaseRez) { trim(); }
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return VK_SUCCESS;
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}
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@ -47,7 +52,9 @@ VkResult MVKCommandPool::allocateCommandBuffers(const VkCommandBufferAllocateInf
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VkResult rslt = VK_SUCCESS;
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uint32_t cbCnt = pAllocateInfo->commandBufferCount;
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for (uint32_t cbIdx = 0; cbIdx < cbCnt; cbIdx++) {
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MVKCommandBuffer* mvkCmdBuff = new MVKCommandBuffer(_device, pAllocateInfo);
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MVKCommandBuffer* mvkCmdBuff = _commandBufferPool.acquireObject();
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mvkCmdBuff->init(pAllocateInfo);
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_commandBuffers.insert(mvkCmdBuff);
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pCmdBuffer[cbIdx] = mvkCmdBuff->getVkCommandBuffer();
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if (rslt == VK_SUCCESS) { rslt = mvkCmdBuff->getConfigurationResult(); }
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}
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@ -57,25 +64,66 @@ VkResult MVKCommandPool::allocateCommandBuffers(const VkCommandBufferAllocateInf
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void MVKCommandPool::freeCommandBuffers(uint32_t commandBufferCount,
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const VkCommandBuffer* pCommandBuffers) {
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for (uint32_t cbIdx = 0; cbIdx < commandBufferCount; cbIdx++) {
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VkCommandBuffer cmdBuff = pCommandBuffers[cbIdx];
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if (cmdBuff) { MVKCommandBuffer::getMVKCommandBuffer(cmdBuff)->destroy(); }
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freeCommandBuffer(MVKCommandBuffer::getMVKCommandBuffer(pCommandBuffers[cbIdx]));
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}
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}
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void MVKCommandPool::freeCommandBuffer(MVKCommandBuffer* mvkCmdBuff) {
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if ( !mvkCmdBuff ) { return; }
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mvkCmdBuff->reset(VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
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_commandBuffers.erase(mvkCmdBuff);
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_commandBufferPool.returnObject(mvkCmdBuff);
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}
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id<MTLCommandBuffer> MVKCommandPool::newMTLCommandBuffer(uint32_t queueIndex) {
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return [[_device->getQueue(_queueFamilyIndex, queueIndex)->getMTLCommandQueue() commandBuffer] retain];
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}
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void MVKCommandPool::trim() {
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// TODO: Implement.
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}
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void MVKCommandPool::addCommandBuffer(MVKCommandBuffer* cmdBuffer) {
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_commandBuffers.insert(cmdBuffer);
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}
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void MVKCommandPool::removeCommandBuffer(MVKCommandBuffer* cmdBuffer) {
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_commandBuffers.erase(cmdBuffer);
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_commandBufferPool.clear();
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_commandEncodingPool.clear();
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_cmdPipelineBarrierPool.clear();
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_cmdBindPipelinePool.clear();
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_cmdBeginRenderPassPool.clear();
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_cmdNextSubpassPool.clear();
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_cmdExecuteCommandsPool.clear();
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_cmdEndRenderPassPool.clear();
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_cmdBindDescriptorSetsPool.clear();
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_cmdSetViewportPool.clear();
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_cmdSetScissorPool.clear();
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_cmdSetLineWidthPool.clear();
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_cmdSetDepthBiasPool.clear();
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_cmdSetBlendConstantsPool.clear();
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_cmdSetDepthBoundsPool.clear();
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_cmdSetStencilCompareMaskPool.clear();
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_cmdSetStencilWriteMaskPool.clear();
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_cmdSetStencilReferencePool.clear();
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_cmdBindVertexBuffersPool.clear();
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_cmdBindIndexBufferPool.clear();
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_cmdDrawPool.clear();
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_cmdDrawIndexedPool.clear();
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_cmdDrawIndirectPool.clear();
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_cmdDrawIndexedIndirectPool.clear();
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_cmdCopyImagePool.clear();
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_cmdBlitImagePool.clear();
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_cmdResolveImagePool.clear();
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_cmdFillBufferPool.clear();
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_cmdUpdateBufferPool.clear();
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_cmdCopyBufferPool.clear();
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_cmdBufferImageCopyPool.clear();
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_cmdClearAttachmentsPool.clear();
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_cmdClearImagePool.clear();
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_cmdBeginQueryPool.clear();
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_cmdEndQueryPool.clear();
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_cmdWriteTimestampPool.clear();
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_cmdResetQueryPoolPool.clear();
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_cmdCopyQueryPoolResultsPool.clear();
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_cmdPushConstantsPool.clear();
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_cmdDispatchPool.clear();
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_cmdDispatchIndirectPool.clear();
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_cmdPushDescriptorSetPool.clear();
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_cmdPushSetWithTemplatePool.clear();
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}
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@ -83,6 +131,7 @@ void MVKCommandPool::removeCommandBuffer(MVKCommandBuffer* cmdBuffer) {
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MVKCommandPool::MVKCommandPool(MVKDevice* device,
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const VkCommandPoolCreateInfo* pCreateInfo) : MVKBaseDeviceObject(device),
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_commandBufferPool(device),
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_commandEncodingPool(device),
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_queueFamilyIndex(pCreateInfo->queueFamilyIndex),
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_cmdPipelineBarrierPool(this, true),
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@ -128,7 +177,8 @@ MVKCommandPool::MVKCommandPool(MVKDevice* device,
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_cmdPushSetWithTemplatePool(this, true)
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{}
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// TODO: Destroying a command pool implicitly destroys all command buffers and commands created from it.
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MVKCommandPool::~MVKCommandPool() {}
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MVKCommandPool::~MVKCommandPool() {
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auto cmdBuffs = _commandBuffers;
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for (auto& cb : cmdBuffs) { freeCommandBuffer(cb); }
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}
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@ -55,7 +55,7 @@ public:
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/**
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* Instances of this class can participate in a linked list or pool. When so participating,
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* this is a reference to the next command in the linked list. This value should only be
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* this is a reference to the next instance in the linked list. This value should only be
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* managed and set by the linked list.
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*/
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MVKMTLBufferAllocation* _next = nullptr;
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@ -313,8 +313,8 @@ public:
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protected:
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uint32_t _maxSets;
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uint32_t _allocatedSetCount;
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std::forward_list<MVKDescriptorSet*> _allocatedSets;
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size_t _allocatedSetCount;
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};
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@ -868,6 +868,7 @@ MVKDescriptorSet::MVKDescriptorSet(MVKDevice* device,
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VkResult MVKDescriptorPool::allocateDescriptorSets(uint32_t count,
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const VkDescriptorSetLayout* pSetLayouts,
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VkDescriptorSet* pDescriptorSets) {
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// MVKLogDebug("Descriptor pool %p allocating %d descriptor sets for total %d.", this, count, _allocatedSetCount + count);
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if (_allocatedSetCount + count > _maxSets) {
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if (_device->_enabledExtensions.vk_KHR_maintenance1.enabled) {
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return VK_ERROR_OUT_OF_POOL_MEMORY; // Failure is an acceptable test...don't log as error.
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@ -888,6 +889,7 @@ VkResult MVKDescriptorPool::allocateDescriptorSets(uint32_t count,
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}
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VkResult MVKDescriptorPool::freeDescriptorSets(uint32_t count, const VkDescriptorSet* pDescriptorSets) {
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// MVKLogDebug("Descriptor pool %p freeing %d descriptor sets from total %d.", this, count, _allocatedSetCount);
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for (uint32_t dsIdx = 0; dsIdx < count; dsIdx++) {
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MVKDescriptorSet* mvkDS = (MVKDescriptorSet*)pDescriptorSets[dsIdx];
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if (mvkDS) {
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@ -900,6 +902,7 @@ VkResult MVKDescriptorPool::freeDescriptorSets(uint32_t count, const VkDescripto
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}
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VkResult MVKDescriptorPool::reset(VkDescriptorPoolResetFlags flags) {
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// MVKLogDebug("Descriptor pool %p resetting with %d descriptor sets.", this, _allocatedSetCount);
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mvkDestroyContainerContents(_allocatedSets);
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_allocatedSetCount = 0;
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return VK_SUCCESS;
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@ -909,12 +912,13 @@ MVKDescriptorPool::MVKDescriptorPool(MVKDevice* device,
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const VkDescriptorPoolCreateInfo* pCreateInfo) : MVKBaseDeviceObject(device) {
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_maxSets = pCreateInfo->maxSets;
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_allocatedSetCount = 0;
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// MVKLogDebug("Descriptor pool %p created with max %d sets.", this, _maxSets);
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}
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// TODO: Destroying a descriptor pool implicitly destroys all descriptor sets created from it.
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MVKDescriptorPool::~MVKDescriptorPool() {
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// MVKLogDebug("Pool %p destroyed with %d descriptor sets.", this, _allocatedSetCount);
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// MVKLogDebug("Descriptor pool %p destroyed with %d descriptor sets.", this, _allocatedSetCount);
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reset(0);
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}
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@ -95,7 +95,7 @@ public:
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* This is the compliment of the getVkHandle() method.
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*/
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static inline MVKDispatchableObject* getDispatchableObject(void* vkHandle) {
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return ((MVKDispatchableObjectICDRef*)vkHandle)->mvkObject;
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return vkHandle ? ((MVKDispatchableObjectICDRef*)vkHandle)->mvkObject : nullptr;
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}
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protected:
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@ -76,6 +76,8 @@ public:
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* aquireObject() and returnObject() must be made from the same thread.
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*/
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void returnObject(T* obj) {
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if ( !obj ) { return; }
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if (_isPooling) {
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if (_tail) { _tail->_next = obj; }
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obj->_next = VK_NULL_HANDLE;
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