Update MoltenVK/MoltenVK/GPUObjects/MVKPipeline.h
Renamed _maxVertexInputBindingBufferCount to kMVKMaxVertexInputBindingBufferCount.
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@ -431,7 +431,7 @@ protected:
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uint32_t _tessCtlLevelBufferIndex = 0;
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static constexpr uint32_t kMVKMaxVertexInputBindingBufferCount = 31u; // Taken from Metal Feature Set Table. Highest value out of all present GPUs
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bool _isVertexInputBindingUsed[_maxVertexInputBindingBufferCount] = { false };
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bool _isVertexInputBindingUsed[kMVKMaxVertexInputBindingBufferCount] = { false };
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bool _primitiveRestartEnable = true;
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bool _hasRasterInfo = false;
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bool _needsVertexSwizzleBuffer = false;
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