Merge branch 'master' into SingleQueueSemaphore
This commit is contained in:
commit
37f1988e34
@ -303,7 +303,9 @@ In addition to core *Vulkan* functionality, **MoltenVK** also supports the foll
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- `VK_EXT_debug_marker`
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- `VK_EXT_debug_report`
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- `VK_EXT_debug_utils`
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- `VK_EXT_descriptor_indexing` *(initial release limited to Metal Tier 1: 96/128 textures, 16 samplers)*
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- `VK_EXT_descriptor_indexing` *(initial release limited to Metal Tier 1: 96/128 textures,
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16 samplers, except macOS 11.0 (Big Sur) or later, or on older versions of macOS using
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an Intel GPU, and if Metal argument buffers enabled in config)*
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- `VK_EXT_fragment_shader_interlock` *(requires Metal 2.0 and Raster Order Groups)*
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- `VK_EXT_host_query_reset`
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- `VK_EXT_image_robustness`
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|
@ -20,8 +20,12 @@ Released TBD
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- Add support for extensions:
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- `VK_KHR_shader_float_controls`
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- Support config option to automatically use Metal argument buffers when `VK_EXT_descriptor_indexing`
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extension is enabled. `MVKConfiguration::useMetalArgumentBuffers` (`MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS`)
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is now an enum field. The use of Metal argument buffers is still disabled by default (`MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS_NEVER`).
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- Fix occassional crash from retention of `MVKSwapchain` for future drawable presentations.
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- Add `MVK_USE_CEREAL` build setting to avoid use of Cereal external library (for pipeline caching).
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- Update `VK_MVK_MOLTENVK_SPEC_VERSION` to version `36`.
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@ -56,7 +56,7 @@ typedef unsigned long MTLArgumentBuffersTier;
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#define MVK_MAKE_VERSION(major, minor, patch) (((major) * 10000) + ((minor) * 100) + (patch))
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#define MVK_VERSION MVK_MAKE_VERSION(MVK_VERSION_MAJOR, MVK_VERSION_MINOR, MVK_VERSION_PATCH)
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#define VK_MVK_MOLTENVK_SPEC_VERSION 35
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#define VK_MVK_MOLTENVK_SPEC_VERSION 36
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#define VK_MVK_MOLTENVK_EXTENSION_NAME "VK_MVK_moltenvk"
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/** Identifies the level of logging MoltenVK should be limited to outputting. */
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@ -96,6 +96,14 @@ typedef enum MVKConfigAdvertiseExtensionBits {
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} MVKConfigAdvertiseExtensionBits;
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typedef VkFlags MVKConfigAdvertiseExtensions;
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/** Identifies the use of Metal Argument Buffers. */
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typedef enum MVKUseMetalArgumentBuffers {
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MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS_NEVER = 0, /**< Don't use Metal Argument Buffers. */
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MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS_ALWAYS = 1, /**< Use Metal Argument Buffers for all pipelines. */
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MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS_DESCRIPTOR_INDEXING = 2, /**< Use Metal Argument Buffers only if VK_EXT_descriptor_indexing extension is enabled. */
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MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS_MAX_ENUM = 0x7FFFFFFF
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} MVKUseMetalArgumentBuffers;
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/**
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* MoltenVK configuration settings.
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*
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@ -807,25 +815,26 @@ typedef struct {
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* Controls whether MoltenVK should use Metal argument buffers for resources defined in
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* descriptor sets, if Metal argument buffers are supported on the platform. Using Metal
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* argument buffers dramatically increases the number of buffers, textures and samplers
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* that can be bound to a pipeline shader, and in most cases improves performance. If this
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* setting is enabled, MoltenVK will use Metal argument buffers to bind resources to the
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* shaders. If this setting is disabled, MoltenVK will bind resources to shaders discretely.
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* that can be bound to a pipeline shader, and in most cases improves performance.
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* This setting is an enumeration that specifies the conditions under which MoltenVK
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* will use Metal argument buffers.
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*
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* NOTE: Currently, Metal argument buffer support is in beta stage, and is only supported
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* on macOS 11.0 (Big Sur) or later, or on older versions of macOS using an Intel GPU.
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* Metal argument buffers support is not available on iOS. Development to support iOS
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* and a wider combination of GPU's on older macOS versions is under way.
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*
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* The value of this parameter must be changed before creating a VkInstance,
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* The value of this parameter must be changed before creating a VkDevice,
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* for the change to take effect.
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*
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* The initial value or this parameter is set by the
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* MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS
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* runtime environment variable or MoltenVK compile-time build setting.
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* If neither is set, this setting is enabled by default, and MoltenVK will not
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* use Metal argument buffers, and will bind resources to shaders discretely.
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* If neither is set, this setting is set to
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* MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS_NEVER by default,
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* and MoltenVK will not use Metal argument buffers.
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*/
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VkBool32 useMetalArgumentBuffers;
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MVKUseMetalArgumentBuffers useMetalArgumentBuffers;
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} MVKConfiguration;
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|
@ -96,6 +96,17 @@ typedef enum {
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MVKSemaphoreStyleSingleQueue,
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} MVKSemaphoreStyle;
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/** VkPhysicalDeviceVulkan12Features entries that did not originate in a prior extension. */
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typedef struct MVKPhysicalDeviceVulkan12FeaturesNoExt {
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VkBool32 samplerMirrorClampToEdge;
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VkBool32 drawIndirectCount;
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VkBool32 descriptorIndexing;
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VkBool32 samplerFilterMinmax;
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VkBool32 shaderOutputViewportIndex;
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VkBool32 shaderOutputLayer;
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VkBool32 subgroupBroadcastDynamicId;
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} MVKPhysicalDeviceVulkan12FeaturesNoExt;
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/** Represents a Vulkan physical GPU device. */
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class MVKPhysicalDevice : public MVKDispatchableVulkanAPIObject {
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@ -339,8 +350,10 @@ public:
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/** Returns whether the MSL version is supported on this device. */
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bool mslVersionIsAtLeast(MTLLanguageVersion minVer) { return _metalFeatures.mslVersionEnum >= minVer; }
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/** Returns whether this device is using Metal argument buffers. */
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bool isUsingMetalArgumentBuffers() const { return _metalFeatures.argumentBuffers && mvkConfig().useMetalArgumentBuffers; };
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/** Returns whether this physical device supports Metal argument buffers. */
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bool supportsMetalArgumentBuffers() const {
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return _metalFeatures.argumentBuffers && mvkConfig().useMetalArgumentBuffers != MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS_NEVER;
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};
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/**
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* Returns the start timestamps of a timestamp correlation.
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@ -413,6 +426,7 @@ protected:
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MVKInstance* _mvkInstance;
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const MVKExtensionList _supportedExtensions;
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VkPhysicalDeviceFeatures _features;
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MVKPhysicalDeviceVulkan12FeaturesNoExt _vulkan12FeaturesNoExt;
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MVKPhysicalDeviceMetalFeatures _metalFeatures;
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VkPhysicalDeviceProperties _properties;
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VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT _texelBuffAlignProperties;
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@ -695,6 +709,9 @@ public:
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/** Returns the underlying Metal device. */
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inline id<MTLDevice> getMTLDevice() { return _physicalDevice->getMTLDevice(); }
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/** Returns whether this device is using Metal argument buffers. */
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bool isUsingMetalArgumentBuffers() { return _isUsingMetalArgumentBuffers; };
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/**
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* Returns an autoreleased options object to be used when compiling MSL shaders.
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* The useFastMath parameter is and-combined with MVKConfiguration::fastMathEnabled
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@ -787,6 +804,9 @@ public:
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VkPhysicalDevice##structName##Features##extnSfx _enabled##structName##Features;
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#include "MVKDeviceFeatureStructs.def"
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/** VkPhysicalDeviceVulkan12Features entries that did not originate in a prior extension available and enabled. */
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MVKPhysicalDeviceVulkan12FeaturesNoExt _enabledVulkan12FeaturesNoExt;
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/** Pointer to the Metal-specific features of the underlying physical device. */
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const MVKPhysicalDeviceMetalFeatures* _pMetalFeatures;
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@ -850,8 +870,8 @@ protected:
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VkDescriptorSetLayoutSupport* pSupport,
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VkDescriptorSetVariableDescriptorCountLayoutSupportEXT* pVarDescSetCountSupport);
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MVKPhysicalDevice* _physicalDevice;
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MVKCommandResourceFactory* _commandResourceFactory;
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MVKPhysicalDevice* _physicalDevice = nullptr;
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MVKCommandResourceFactory* _commandResourceFactory = nullptr;
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MVKSmallVector<MVKSmallVector<MVKQueue*, kMVKQueueCountPerQueueFamily>, kMVKQueueFamilyCount> _queuesByQueueFamilyIndex;
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MVKSmallVector<MVKResource*, 256> _resources;
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MVKSmallVector<MVKPrivateDataSlot*> _privateDataSlots;
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@ -870,6 +890,7 @@ protected:
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bool _logActivityPerformanceInline = false;
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bool _isPerformanceTracking = false;
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bool _isCurrentlyAutoGPUCapturing = false;
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bool _isUsingMetalArgumentBuffers = false;
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};
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@ -889,25 +910,25 @@ class MVKDeviceTrackingMixin {
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public:
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/** Returns the device for which this object was created. */
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inline MVKDevice* getDevice() { return _device; }
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MVKDevice* getDevice() { return _device; }
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/** Returns the physical device underlying this logical device. */
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inline MVKPhysicalDevice* getPhysicalDevice() { return _device->getPhysicalDevice(); }
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MVKPhysicalDevice* getPhysicalDevice() { return _device->getPhysicalDevice(); }
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/** Returns the underlying Metal device. */
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inline id<MTLDevice> getMTLDevice() { return _device->getMTLDevice(); }
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id<MTLDevice> getMTLDevice() { return _device->getMTLDevice(); }
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/** Returns info about the pixel format supported by the physical device. */
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inline MVKPixelFormats* getPixelFormats() { return _device->getPixelFormats(); }
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MVKPixelFormats* getPixelFormats() { return _device->getPixelFormats(); }
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/** Returns whether this device is using Metal argument buffers. */
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inline bool isUsingMetalArgumentBuffers() { return getPhysicalDevice()->isUsingMetalArgumentBuffers(); };
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bool isUsingMetalArgumentBuffers() { return _device->isUsingMetalArgumentBuffers(); };
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/** Returns whether this device is using one Metal argument buffer for each descriptor set, on multiple pipeline and pipeline stages. */
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inline bool isUsingDescriptorSetMetalArgumentBuffers() { return isUsingMetalArgumentBuffers() && _device->_pMetalFeatures->descriptorSetArgumentBuffers; };
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bool isUsingDescriptorSetMetalArgumentBuffers() { return isUsingMetalArgumentBuffers() && _device->_pMetalFeatures->descriptorSetArgumentBuffers; };
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/** Returns whether this device is using one Metal argument buffer for each descriptor set-pipeline-stage combination. */
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inline bool isUsingPipelineStageMetalArgumentBuffers() { return isUsingMetalArgumentBuffers() && !_device->_pMetalFeatures->descriptorSetArgumentBuffers; };
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bool isUsingPipelineStageMetalArgumentBuffers() { return isUsingMetalArgumentBuffers() && !_device->_pMetalFeatures->descriptorSetArgumentBuffers; };
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/** Constructs an instance for the specified device. */
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MVKDeviceTrackingMixin(MVKDevice* device) : _device(device) { assert(_device); }
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@ -116,16 +116,16 @@ void MVKPhysicalDevice::getFeatures(VkPhysicalDeviceFeatures2* features) {
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VkPhysicalDeviceVulkan12Features supportedFeats12 = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES,
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.pNext = nullptr,
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.samplerMirrorClampToEdge = _metalFeatures.samplerMirrorClampToEdge,
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.drawIndirectCount = false, // VK_KHR_draw_indirect_count
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.samplerMirrorClampToEdge = _vulkan12FeaturesNoExt.samplerMirrorClampToEdge,
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.drawIndirectCount = _vulkan12FeaturesNoExt.drawIndirectCount,
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.storageBuffer8BitAccess = true,
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.uniformAndStorageBuffer8BitAccess = true,
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.storagePushConstant8 = true,
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.shaderBufferInt64Atomics = false, // VK_KHR_shader_atomic_int64
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.shaderSharedInt64Atomics = false, // VK_KHR_shader_atomic_int64
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.shaderBufferInt64Atomics = false,
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.shaderSharedInt64Atomics = false,
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.shaderFloat16 = true,
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.shaderInt8 = true,
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.descriptorIndexing = false, // Requires _metalFeatures.arrayOfTextures && _metalFeatures.arrayOfSamplers && shaderStorageBufferArrayNonUniformIndexing
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.descriptorIndexing = _vulkan12FeaturesNoExt.descriptorIndexing,
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.shaderInputAttachmentArrayDynamicIndexing = _metalFeatures.arrayOfTextures,
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.shaderUniformTexelBufferArrayDynamicIndexing = _metalFeatures.arrayOfTextures,
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.shaderStorageTexelBufferArrayDynamicIndexing = _metalFeatures.arrayOfTextures,
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@ -146,7 +146,7 @@ void MVKPhysicalDevice::getFeatures(VkPhysicalDeviceFeatures2* features) {
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.descriptorBindingPartiallyBound = true,
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.descriptorBindingVariableDescriptorCount = true,
|
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.runtimeDescriptorArray = true,
|
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.samplerFilterMinmax = false, // VK_EXT_sampler_filter_minmax
|
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.samplerFilterMinmax = _vulkan12FeaturesNoExt.samplerFilterMinmax,
|
||||
.scalarBlockLayout = true,
|
||||
.imagelessFramebuffer = true,
|
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.uniformBufferStandardLayout = true,
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||||
@ -157,12 +157,12 @@ void MVKPhysicalDevice::getFeatures(VkPhysicalDeviceFeatures2* features) {
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.bufferDeviceAddress = mvkOSVersionIsAtLeast(12.05, 16.0),
|
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.bufferDeviceAddressCaptureReplay = false,
|
||||
.bufferDeviceAddressMultiDevice = false,
|
||||
.vulkanMemoryModel = false, // VK_KHR_vulkan_memory_model
|
||||
.vulkanMemoryModelDeviceScope = false, // VK_KHR_vulkan_memory_model
|
||||
.vulkanMemoryModelAvailabilityVisibilityChains = false, // VK_KHR_vulkan_memory_model
|
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.shaderOutputViewportIndex = true,
|
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.shaderOutputLayer = true,
|
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.subgroupBroadcastDynamicId = true,
|
||||
.vulkanMemoryModel = false,
|
||||
.vulkanMemoryModelDeviceScope = false,
|
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.vulkanMemoryModelAvailabilityVisibilityChains = false,
|
||||
.shaderOutputViewportIndex = _vulkan12FeaturesNoExt.shaderOutputViewportIndex,
|
||||
.shaderOutputLayer = _vulkan12FeaturesNoExt.shaderOutputLayer,
|
||||
.subgroupBroadcastDynamicId = _vulkan12FeaturesNoExt.subgroupBroadcastDynamicId,
|
||||
};
|
||||
|
||||
features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
|
||||
@ -295,6 +295,12 @@ void MVKPhysicalDevice::getFeatures(VkPhysicalDeviceFeatures2* features) {
|
||||
shaderDrawParamsFeatures->shaderDrawParameters = supportedFeats11.shaderDrawParameters;
|
||||
break;
|
||||
}
|
||||
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES: {
|
||||
auto* i64Features = (VkPhysicalDeviceShaderAtomicInt64Features*)next;
|
||||
i64Features->shaderBufferInt64Atomics = supportedFeats12.shaderBufferInt64Atomics;
|
||||
i64Features->shaderSharedInt64Atomics = supportedFeats12.shaderSharedInt64Atomics;
|
||||
break;
|
||||
}
|
||||
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES: {
|
||||
auto* f16Features = (VkPhysicalDeviceShaderFloat16Int8Features*)next;
|
||||
f16Features->shaderFloat16 = supportedFeats12.shaderFloat16;
|
||||
@ -333,6 +339,13 @@ void MVKPhysicalDevice::getFeatures(VkPhysicalDeviceFeatures2* features) {
|
||||
varPtrFeatures->variablePointers = supportedFeats11.variablePointers;
|
||||
break;
|
||||
}
|
||||
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES: {
|
||||
auto* vmmFeatures = (VkPhysicalDeviceVulkanMemoryModelFeatures*)next;
|
||||
vmmFeatures->vulkanMemoryModel = supportedFeats12.vulkanMemoryModel;
|
||||
vmmFeatures->vulkanMemoryModelDeviceScope = supportedFeats12.vulkanMemoryModelDeviceScope;
|
||||
vmmFeatures->vulkanMemoryModelAvailabilityVisibilityChains = supportedFeats12.vulkanMemoryModelAvailabilityVisibilityChains;
|
||||
break;
|
||||
}
|
||||
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_KHR: {
|
||||
auto* barycentricFeatures = (VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR*)next;
|
||||
barycentricFeatures->fragmentShaderBarycentric = true;
|
||||
@ -401,7 +414,7 @@ void MVKPhysicalDevice::getProperties(VkPhysicalDeviceProperties* properties) {
|
||||
void MVKPhysicalDevice::getProperties(VkPhysicalDeviceProperties2* properties) {
|
||||
uint32_t uintMax = std::numeric_limits<uint32_t>::max();
|
||||
uint32_t maxSamplerCnt = getMaxSamplerCount();
|
||||
bool isTier2 = isUsingMetalArgumentBuffers() && (_metalFeatures.argumentBuffersTier >= MTLArgumentBuffersTier2);
|
||||
bool isTier2 = supportsMetalArgumentBuffers() && (_metalFeatures.argumentBuffersTier >= MTLArgumentBuffersTier2);
|
||||
|
||||
// Create a SSOT for these Vulkan 1.1 properties, which can be queried via two mechanisms here.
|
||||
VkPhysicalDeviceVulkan11Properties supportedProps11;
|
||||
@ -475,8 +488,8 @@ void MVKPhysicalDevice::getProperties(VkPhysicalDeviceProperties2* properties) {
|
||||
supportedProps12.supportedStencilResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT; // Metal allows you to set the stencil resolve filter to either Sample0 or the same sample used for depth resolve. This is impossible to express in Vulkan.
|
||||
supportedProps12.independentResolveNone = true;
|
||||
supportedProps12.independentResolve = true;
|
||||
supportedProps12.filterMinmaxSingleComponentFormats = false; // VK_EXT_sampler_filter_minmax;
|
||||
supportedProps12.filterMinmaxImageComponentMapping = false; // VK_EXT_sampler_filter_minmax;
|
||||
supportedProps12.filterMinmaxSingleComponentFormats = false;
|
||||
supportedProps12.filterMinmaxImageComponentMapping = false;
|
||||
supportedProps12.maxTimelineSemaphoreValueDifference = std::numeric_limits<uint64_t>::max();
|
||||
supportedProps12.framebufferIntegerColorSampleCounts = _metalFeatures.supportedSampleCounts;
|
||||
|
||||
@ -554,6 +567,12 @@ void MVKPhysicalDevice::getProperties(VkPhysicalDeviceProperties2* properties) {
|
||||
physicalDeviceDriverProps->conformanceVersion = supportedProps12.conformanceVersion;
|
||||
break;
|
||||
}
|
||||
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES: {
|
||||
auto* sfmmProps = (VkPhysicalDeviceSamplerFilterMinmaxProperties*)next;
|
||||
sfmmProps->filterMinmaxSingleComponentFormats = supportedProps12.filterMinmaxSingleComponentFormats;
|
||||
sfmmProps->filterMinmaxImageComponentMapping = supportedProps12.filterMinmaxImageComponentMapping;
|
||||
break;
|
||||
}
|
||||
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES: {
|
||||
auto* timelineSem4Props = (VkPhysicalDeviceTimelineSemaphoreProperties*)next;
|
||||
timelineSem4Props->maxTimelineSemaphoreValueDifference = supportedProps12.maxTimelineSemaphoreValueDifference;
|
||||
@ -1972,9 +1991,7 @@ void MVKPhysicalDevice::initFeatures() {
|
||||
_features.shaderSampledImageArrayDynamicIndexing = _metalFeatures.arrayOfTextures;
|
||||
_features.textureCompressionBC = mvkSupportsBCTextureCompression(_mtlDevice);
|
||||
|
||||
if (_metalFeatures.indirectDrawing && _metalFeatures.baseVertexInstanceDrawing) {
|
||||
_features.drawIndirectFirstInstance = true;
|
||||
}
|
||||
_features.drawIndirectFirstInstance = _metalFeatures.indirectDrawing && _metalFeatures.baseVertexInstanceDrawing;
|
||||
|
||||
#if MVK_TVOS
|
||||
_features.textureCompressionETC2 = true;
|
||||
@ -2073,6 +2090,17 @@ void MVKPhysicalDevice::initFeatures() {
|
||||
_features.textureCompressionASTC_LDR = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Additional non-extension Vulkan 1.2 features.
|
||||
mvkClear(&_vulkan12FeaturesNoExt); // Start with everything cleared
|
||||
_vulkan12FeaturesNoExt.samplerMirrorClampToEdge = _metalFeatures.samplerMirrorClampToEdge;
|
||||
_vulkan12FeaturesNoExt.drawIndirectCount = false;
|
||||
_vulkan12FeaturesNoExt.descriptorIndexing = true;
|
||||
_vulkan12FeaturesNoExt.samplerFilterMinmax = false;
|
||||
_vulkan12FeaturesNoExt.shaderOutputViewportIndex = _features.multiViewport;
|
||||
_vulkan12FeaturesNoExt.shaderOutputLayer = _metalFeatures.layeredRendering;
|
||||
_vulkan12FeaturesNoExt.subgroupBroadcastDynamicId = _metalFeatures.simdPermute || _metalFeatures.quadPermute;
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -2737,7 +2765,7 @@ void MVKPhysicalDevice::initPipelineCacheUUID() {
|
||||
// Next 4 bytes contains flags based on enabled Metal features that
|
||||
// might affect the contents of the pipeline cache (mostly MSL content).
|
||||
uint32_t mtlFeatures = 0;
|
||||
mtlFeatures |= isUsingMetalArgumentBuffers() << 0;
|
||||
mtlFeatures |= supportsMetalArgumentBuffers() << 0;
|
||||
*(uint32_t*)&_properties.pipelineCacheUUID[uuidComponentOffset] = NSSwapHostIntToBig(mtlFeatures);
|
||||
uuidComponentOffset += sizeof(mtlFeatures);
|
||||
}
|
||||
@ -2991,7 +3019,7 @@ uint64_t MVKPhysicalDevice::getCurrentAllocatedSize() {
|
||||
// objects that can be created within the app. When not using argument buffers, no such
|
||||
// limit is imposed. This has been verified with testing up to 1M MTLSamplerStates.
|
||||
uint32_t MVKPhysicalDevice::getMaxSamplerCount() {
|
||||
if (isUsingMetalArgumentBuffers()) {
|
||||
if (supportsMetalArgumentBuffers()) {
|
||||
return ([_mtlDevice respondsToSelector: @selector(maxArgumentBufferSamplerCount)]
|
||||
? (uint32_t)_mtlDevice.maxArgumentBufferSamplerCount : 1024);
|
||||
} else {
|
||||
@ -4182,7 +4210,7 @@ id<MTLSamplerState> MVKDevice::getDefaultMTLSamplerState() {
|
||||
if ( !_defaultMTLSamplerState ) {
|
||||
@autoreleasepool {
|
||||
MTLSamplerDescriptor* mtlSampDesc = [[MTLSamplerDescriptor new] autorelease];
|
||||
mtlSampDesc.supportArgumentBuffers = _physicalDevice->isUsingMetalArgumentBuffers();
|
||||
mtlSampDesc.supportArgumentBuffers = isUsingMetalArgumentBuffers();
|
||||
_defaultMTLSamplerState = [getMTLDevice() newSamplerStateWithDescriptor: mtlSampDesc]; // retained
|
||||
}
|
||||
}
|
||||
@ -4347,7 +4375,8 @@ void MVKDevice::getMetalObjects(VkExportMetalObjectsInfoEXT* pMetalObjectsInfo)
|
||||
|
||||
MVKDevice::MVKDevice(MVKPhysicalDevice* physicalDevice, const VkDeviceCreateInfo* pCreateInfo) : _enabledExtensions(this) {
|
||||
|
||||
// If the physical device is lost, bail.
|
||||
// If the physical device is lost, bail.
|
||||
// Must have initialized everything accessed in destructor to null.
|
||||
if (physicalDevice->getConfigurationResult() != VK_SUCCESS) {
|
||||
setConfigurationResult(physicalDevice->getConfigurationResult());
|
||||
return;
|
||||
@ -4360,11 +4389,13 @@ MVKDevice::MVKDevice(MVKPhysicalDevice* physicalDevice, const VkDeviceCreateInfo
|
||||
initQueues(pCreateInfo);
|
||||
reservePrivateData(pCreateInfo);
|
||||
|
||||
_globalVisibilityResultMTLBuffer = nil;
|
||||
_globalVisibilityQueryCount = 0;
|
||||
|
||||
_defaultMTLSamplerState = nil;
|
||||
_dummyBlitMTLBuffer = nil;
|
||||
// After enableExtensions && enableFeatures
|
||||
// Use Metal arg buffs if available, and either config wants them always,
|
||||
// or config wants them with descriptor indexing and descriptor indexing has been enabled.
|
||||
_isUsingMetalArgumentBuffers = (_physicalDevice->supportsMetalArgumentBuffers() &&
|
||||
(mvkConfig().useMetalArgumentBuffers == MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS_ALWAYS ||
|
||||
(mvkConfig().useMetalArgumentBuffers == MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS_DESCRIPTOR_INDEXING &&
|
||||
(_enabledVulkan12FeaturesNoExt.descriptorIndexing || _enabledExtensions.vk_EXT_descriptor_indexing.enabled))));
|
||||
|
||||
_commandResourceFactory = new MVKCommandResourceFactory(this);
|
||||
|
||||
@ -4470,6 +4501,8 @@ void MVKDevice::enableFeatures(const VkDeviceCreateInfo* pCreateInfo) {
|
||||
|
||||
#include "MVKDeviceFeatureStructs.def"
|
||||
|
||||
mvkClear(&_enabledVulkan12FeaturesNoExt);
|
||||
|
||||
sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
|
||||
mvkClear(&_enabledFeatures);
|
||||
VkPhysicalDeviceFeatures2 pdFeats2;
|
||||
@ -4518,19 +4551,29 @@ void MVKDevice::enableFeatures(const VkDeviceCreateInfo* pCreateInfo) {
|
||||
break;
|
||||
}
|
||||
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES: {
|
||||
auto& pdvulkan12FeaturesNoExt = _physicalDevice->_vulkan12FeaturesNoExt;
|
||||
auto* requestedFeatures = (VkPhysicalDeviceVulkan12Features*)next;
|
||||
enableFeatures(&_enabledVulkan12FeaturesNoExt.samplerMirrorClampToEdge,
|
||||
&requestedFeatures->samplerMirrorClampToEdge,
|
||||
&pdvulkan12FeaturesNoExt.samplerMirrorClampToEdge, 2);
|
||||
enableFeatures(&_enabled8BitStorageFeatures.storageBuffer8BitAccess,
|
||||
&requestedFeatures->storageBuffer8BitAccess,
|
||||
&pd8BitStorageFeatures.storageBuffer8BitAccess, 3);
|
||||
// enableFeatures(&_enabledShaderAtomicInt64Features.shaderBufferInt64Atomics, //VK_KHR_shader_atomic_int64
|
||||
// &requestedFeatures->shaderBufferInt64Atomics,
|
||||
// &pdShaderAtomicInt64Features.shaderBufferInt64Atomics, 2);
|
||||
enableFeatures(&_enabledShaderAtomicInt64Features.shaderBufferInt64Atomics,
|
||||
&requestedFeatures->shaderBufferInt64Atomics,
|
||||
&pdShaderAtomicInt64Features.shaderBufferInt64Atomics, 2);
|
||||
enableFeatures(&_enabledShaderFloat16Int8Features.shaderFloat16,
|
||||
&requestedFeatures->shaderFloat16,
|
||||
&pdShaderFloat16Int8Features.shaderFloat16, 2);
|
||||
enableFeatures(&_enabledVulkan12FeaturesNoExt.descriptorIndexing,
|
||||
&requestedFeatures->descriptorIndexing,
|
||||
&pdvulkan12FeaturesNoExt.descriptorIndexing, 1);
|
||||
enableFeatures(&_enabledDescriptorIndexingFeatures.shaderInputAttachmentArrayDynamicIndexing,
|
||||
&requestedFeatures->shaderInputAttachmentArrayDynamicIndexing,
|
||||
&pdDescriptorIndexingFeatures.shaderInputAttachmentArrayDynamicIndexing, 20);
|
||||
enableFeatures(&_enabledVulkan12FeaturesNoExt.samplerFilterMinmax,
|
||||
&requestedFeatures->samplerFilterMinmax,
|
||||
&pdvulkan12FeaturesNoExt.samplerFilterMinmax, 1);
|
||||
enableFeatures(&_enabledScalarBlockLayoutFeatures.scalarBlockLayout,
|
||||
&requestedFeatures->scalarBlockLayout,
|
||||
&pdScalarBlockLayoutFeatures.scalarBlockLayout, 1);
|
||||
@ -4555,9 +4598,12 @@ void MVKDevice::enableFeatures(const VkDeviceCreateInfo* pCreateInfo) {
|
||||
enableFeatures(&_enabledBufferDeviceAddressFeatures.bufferDeviceAddress,
|
||||
&requestedFeatures->bufferDeviceAddress,
|
||||
&pdBufferDeviceAddressFeatures.bufferDeviceAddress, 3);
|
||||
// enableFeatures(&_enabledVulkanMemoryModelFeatures.vulkanMemoryModel, // VK_KHR_vulkan_memory_model
|
||||
// &requestedFeatures->vulkanMemoryModel,
|
||||
// &pdVulkanMemoryModelFeatures.vulkanMemoryModel, 3);
|
||||
enableFeatures(&_enabledVulkanMemoryModelFeatures.vulkanMemoryModel,
|
||||
&requestedFeatures->vulkanMemoryModel,
|
||||
&pdVulkanMemoryModelFeatures.vulkanMemoryModel, 3);
|
||||
enableFeatures(&_enabledVulkan12FeaturesNoExt.shaderOutputViewportIndex,
|
||||
&requestedFeatures->shaderOutputViewportIndex,
|
||||
&pdvulkan12FeaturesNoExt.shaderOutputViewportIndex, 3);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -4657,7 +4703,7 @@ MVKDevice::~MVKDevice() {
|
||||
for (auto& queues : _queuesByQueueFamilyIndex) {
|
||||
mvkDestroyContainerContents(queues);
|
||||
}
|
||||
_commandResourceFactory->destroy();
|
||||
if (_commandResourceFactory) { _commandResourceFactory->destroy(); }
|
||||
|
||||
[_globalVisibilityResultMTLBuffer release];
|
||||
[_defaultMTLSamplerState release];
|
||||
|
@ -51,6 +51,7 @@ MVK_DEVICE_FEATURE(SamplerYcbcrConversion, SAMPLER_YCBCR_CONVERSION,
|
||||
MVK_DEVICE_FEATURE(ScalarBlockLayout, SCALAR_BLOCK_LAYOUT, 1)
|
||||
MVK_DEVICE_FEATURE(SeparateDepthStencilLayouts, SEPARATE_DEPTH_STENCIL_LAYOUTS, 1)
|
||||
MVK_DEVICE_FEATURE(ShaderDrawParameters, SHADER_DRAW_PARAMETERS, 1)
|
||||
MVK_DEVICE_FEATURE(ShaderAtomicInt64, SHADER_ATOMIC_INT64, 2)
|
||||
MVK_DEVICE_FEATURE(ShaderFloat16Int8, SHADER_FLOAT16_INT8, 2)
|
||||
MVK_DEVICE_FEATURE(ShaderSubgroupExtendedTypes, SHADER_SUBGROUP_EXTENDED_TYPES, 1)
|
||||
MVK_DEVICE_FEATURE(SubgroupSizeControl, SUBGROUP_SIZE_CONTROL, 2)
|
||||
@ -58,6 +59,7 @@ MVK_DEVICE_FEATURE(TextureCompressionASTCHDR, TEXTURE_COMPRESSION_ASTC_HDR,
|
||||
MVK_DEVICE_FEATURE(TimelineSemaphore, TIMELINE_SEMAPHORE, 1)
|
||||
MVK_DEVICE_FEATURE(UniformBufferStandardLayout, UNIFORM_BUFFER_STANDARD_LAYOUT, 1)
|
||||
MVK_DEVICE_FEATURE(VariablePointer, VARIABLE_POINTER, 2)
|
||||
MVK_DEVICE_FEATURE(VulkanMemoryModel, VULKAN_MEMORY_MODEL, 3)
|
||||
MVK_DEVICE_FEATURE_EXTN(FragmentShaderBarycentric, FRAGMENT_SHADER_BARYCENTRIC, KHR, 1)
|
||||
MVK_DEVICE_FEATURE_EXTN(PortabilitySubset, PORTABILITY_SUBSET, KHR, 15)
|
||||
MVK_DEVICE_FEATURE_EXTN(FragmentShaderInterlock, FRAGMENT_SHADER_INTERLOCK, EXT, 3)
|
||||
|
@ -2076,6 +2076,7 @@ MTLSamplerDescriptor* MVKSampler::newMTLSamplerDescriptor(const VkSamplerCreateI
|
||||
|
||||
MVKSampler::MVKSampler(MVKDevice* device, const VkSamplerCreateInfo* pCreateInfo) : MVKVulkanAPIDeviceObject(device) {
|
||||
_ycbcrConversion = NULL;
|
||||
const VkSamplerReductionModeCreateInfo* pSampReductInfo = nullptr;
|
||||
for (const auto* next = (const VkBaseInStructure*)pCreateInfo->pNext; next; next = next->pNext) {
|
||||
switch (next->sType) {
|
||||
case VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO_KHR: {
|
||||
@ -2083,6 +2084,10 @@ MVKSampler::MVKSampler(MVKDevice* device, const VkSamplerCreateInfo* pCreateInfo
|
||||
_ycbcrConversion = (MVKSamplerYcbcrConversion*)(sampConvInfo->conversion);
|
||||
break;
|
||||
}
|
||||
case VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO: {
|
||||
pSampReductInfo = (const VkSamplerReductionModeCreateInfo*)next;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -51,6 +51,7 @@ MVK_EXTENSION(KHR_depth_stencil_resolve, KHR_DEPTH_STENCIL_RESOLVE,
|
||||
MVK_EXTENSION(KHR_descriptor_update_template, KHR_DESCRIPTOR_UPDATE_TEMPLATE, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(KHR_device_group, KHR_DEVICE_GROUP, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(KHR_device_group_creation, KHR_DEVICE_GROUP_CREATION, INSTANCE, 10.11, 8.0)
|
||||
MVK_EXTENSION(KHR_draw_indirect_count, KHR_DRAW_INDIRECT_COUNT, DEVICE, MVK_NA, MVK_NA)
|
||||
MVK_EXTENSION(KHR_driver_properties, KHR_DRIVER_PROPERTIES, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(KHR_dynamic_rendering, KHR_DYNAMIC_RENDERING, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(KHR_external_fence, KHR_EXTERNAL_FENCE, DEVICE, 10.11, 8.0)
|
||||
@ -75,6 +76,7 @@ MVK_EXTENSION(KHR_relaxed_block_layout, KHR_RELAXED_BLOCK_LAYOUT,
|
||||
MVK_EXTENSION(KHR_sampler_mirror_clamp_to_edge, KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE, DEVICE, 10.11, 14.0)
|
||||
MVK_EXTENSION(KHR_sampler_ycbcr_conversion, KHR_SAMPLER_YCBCR_CONVERSION, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(KHR_separate_depth_stencil_layouts, KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(KHR_shader_atomic_int64, KHR_SHADER_ATOMIC_INT64, DEVICE, MVK_NA, MVK_NA)
|
||||
MVK_EXTENSION(KHR_shader_draw_parameters, KHR_SHADER_DRAW_PARAMETERS, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(KHR_shader_float_controls, KHR_SHADER_FLOAT_CONTROLS, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(KHR_shader_float16_int8, KHR_SHADER_FLOAT16_INT8, DEVICE, 10.11, 8.0)
|
||||
@ -86,6 +88,7 @@ MVK_EXTENSION(KHR_swapchain_mutable_format, KHR_SWAPCHAIN_MUTABLE_FORMAT,
|
||||
MVK_EXTENSION(KHR_timeline_semaphore, KHR_TIMELINE_SEMAPHORE, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(KHR_uniform_buffer_standard_layout, KHR_UNIFORM_BUFFER_STANDARD_LAYOUT, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(KHR_variable_pointers, KHR_VARIABLE_POINTERS, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(KHR_vulkan_memory_model, KHR_VULKAN_MEMORY_MODEL, DEVICE, MVK_NA, MVK_NA)
|
||||
MVK_EXTENSION(EXT_buffer_device_address, EXT_BUFFER_DEVICE_ADDRESS, DEVICE, 12.05, 16.0)
|
||||
MVK_EXTENSION(EXT_debug_marker, EXT_DEBUG_MARKER, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(EXT_debug_report, EXT_DEBUG_REPORT, INSTANCE, 10.11, 8.0)
|
||||
@ -103,6 +106,7 @@ MVK_EXTENSION(EXT_post_depth_coverage, EXT_POST_DEPTH_COVERAGE,
|
||||
MVK_EXTENSION(EXT_private_data, EXT_PRIVATE_DATA, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(EXT_robustness2, EXT_ROBUSTNESS_2, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(EXT_sample_locations, EXT_SAMPLE_LOCATIONS, DEVICE, 10.13, 11.0)
|
||||
MVK_EXTENSION(EXT_sampler_filter_minmax, EXT_SAMPLER_FILTER_MINMAX, DEVICE, MVK_NA, MVK_NA)
|
||||
MVK_EXTENSION(EXT_scalar_block_layout, EXT_SCALAR_BLOCK_LAYOUT, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(EXT_separate_stencil_usage, EXT_SEPARATE_STENCIL_USAGE, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(EXT_shader_stencil_export, EXT_SHADER_STENCIL_EXPORT, DEVICE, 10.14, 12.0)
|
||||
@ -112,6 +116,7 @@ MVK_EXTENSION(EXT_swapchain_colorspace, EXT_SWAPCHAIN_COLOR_SPACE,
|
||||
MVK_EXTENSION(EXT_texel_buffer_alignment, EXT_TEXEL_BUFFER_ALIGNMENT, DEVICE, 10.13, 11.0)
|
||||
MVK_EXTENSION(EXT_texture_compression_astc_hdr, EXT_TEXTURE_COMPRESSION_ASTC_HDR, DEVICE, 11.0, 13.0)
|
||||
MVK_EXTENSION(EXT_vertex_attribute_divisor, EXT_VERTEX_ATTRIBUTE_DIVISOR, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(AMD_draw_indirect_count, AMD_DRAW_INDIRECT_COUNT, DEVICE, MVK_NA, MVK_NA)
|
||||
MVK_EXTENSION(AMD_gpu_shader_half_float, AMD_GPU_SHADER_HALF_FLOAT, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(AMD_negative_viewport_height, AMD_NEGATIVE_VIEWPORT_HEIGHT, DEVICE, 10.11, 8.0)
|
||||
MVK_EXTENSION(AMD_shader_image_load_store_lod, AMD_SHADER_IMAGE_LOAD_STORE_LOD, DEVICE, 11.0, 8.0)
|
||||
|
@ -61,7 +61,7 @@ static void mvkInitConfigFromEnvVars() {
|
||||
MVK_SET_FROM_ENV_OR_BUILD_INT32 (evCfg.apiVersionToAdvertise, MVK_CONFIG_API_VERSION_TO_ADVERTISE);
|
||||
MVK_SET_FROM_ENV_OR_BUILD_INT32 (evCfg.advertiseExtensions, MVK_CONFIG_ADVERTISE_EXTENSIONS);
|
||||
MVK_SET_FROM_ENV_OR_BUILD_BOOL (evCfg.resumeLostDevice, MVK_CONFIG_RESUME_LOST_DEVICE);
|
||||
MVK_SET_FROM_ENV_OR_BUILD_BOOL (evCfg.useMetalArgumentBuffers, MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS);
|
||||
MVK_SET_FROM_ENV_OR_BUILD_INT32 (evCfg.useMetalArgumentBuffers, MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS);
|
||||
|
||||
mvkSetConfig(evCfg);
|
||||
}
|
||||
|
@ -280,5 +280,5 @@ void mvkSetConfig(const MVKConfiguration& mvkConfig);
|
||||
|
||||
/** Support Metal argument buffers. Disabled by default. */
|
||||
#ifndef MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS
|
||||
# define MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS 0
|
||||
# define MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS_NEVER
|
||||
#endif
|
||||
|
@ -109,13 +109,17 @@
|
||||
isEnabled = "NO">
|
||||
</CommandLineArgument>
|
||||
<CommandLineArgument
|
||||
argument = "-XS"
|
||||
argument = "-mab"
|
||||
isEnabled = "NO">
|
||||
</CommandLineArgument>
|
||||
<CommandLineArgument
|
||||
argument = "-l"
|
||||
isEnabled = "YES">
|
||||
</CommandLineArgument>
|
||||
<CommandLineArgument
|
||||
argument = "-XS"
|
||||
isEnabled = "NO">
|
||||
</CommandLineArgument>
|
||||
<CommandLineArgument
|
||||
argument = "-p"
|
||||
isEnabled = "NO">
|
||||
|
@ -219,6 +219,9 @@ bool MoltenVKShaderConverterTool::convertSPIRV(const vector<uint32_t>& spv,
|
||||
mslContext.options.mslOptions.platform = _mslPlatform;
|
||||
mslContext.options.mslOptions.set_msl_version(_mslVersionMajor, _mslVersionMinor, _mslVersionPatch);
|
||||
mslContext.options.shouldFlipVertexY = _shouldFlipVertexY;
|
||||
mslContext.options.mslOptions.argument_buffers = _useMetalArgumentBuffers;
|
||||
mslContext.options.mslOptions.force_active_argument_buffer_resources = _useMetalArgumentBuffers;
|
||||
mslContext.options.mslOptions.pad_argument_buffer_resources = _useMetalArgumentBuffers;
|
||||
|
||||
SPIRVToMSLConverter spvConverter;
|
||||
spvConverter.setSPIRV(spv);
|
||||
@ -364,6 +367,7 @@ void MoltenVKShaderConverterTool::showUsage() {
|
||||
log(" May be omitted for defaults (\"cp cmp comp compute kn kl krn kern kernel\").");
|
||||
log(" -sx \"fileExtns\" - List of SPIR-V shader file extensions.");
|
||||
log(" May be omitted for defaults (\"spv spirv\").");
|
||||
log(" -mab - Use Metal Argument Buffers to hold resources in the shaders.");
|
||||
log(" -l - Log the conversion results to the console (to aid debugging).");
|
||||
log(" -p - Log the performance of the shader conversions.");
|
||||
log(" -q - Quiet mode. Stops logging of informational messages.");
|
||||
@ -419,18 +423,25 @@ MoltenVKShaderConverterTool::MoltenVKShaderConverterTool(int argc, const char* a
|
||||
_shouldReportPerformance = false;
|
||||
_shouldOutputAsHeaders = false;
|
||||
_quietMode = false;
|
||||
_useMetalArgumentBuffers = false;
|
||||
|
||||
_mslVersionMajor = 2;
|
||||
|
||||
if (mvkOSVersionIsAtLeast(12.0)) {
|
||||
if (mvkOSVersionIsAtLeast(13.0)) {
|
||||
_mslVersionMajor = 3;
|
||||
_mslVersionMinor = 0;
|
||||
} else if (mvkOSVersionIsAtLeast(12.0)) {
|
||||
_mslVersionMajor = 2;
|
||||
_mslVersionMinor = 4;
|
||||
} else if (mvkOSVersionIsAtLeast(11.0)) {
|
||||
_mslVersionMajor = 2;
|
||||
_mslVersionMinor = 3;
|
||||
} else if (mvkOSVersionIsAtLeast(10.15)) {
|
||||
_mslVersionMajor = 2;
|
||||
_mslVersionMinor = 2;
|
||||
} else if (mvkOSVersionIsAtLeast(10.14)) {
|
||||
_mslVersionMajor = 2;
|
||||
_mslVersionMinor = 1;
|
||||
} else if (mvkOSVersionIsAtLeast(10.13)) {
|
||||
_mslVersionMajor = 2;
|
||||
_mslVersionMinor = 0;
|
||||
} else if (mvkOSVersionIsAtLeast(10.12)) {
|
||||
_mslVersionMajor = 1;
|
||||
@ -633,6 +644,11 @@ bool MoltenVKShaderConverterTool::parseArgs(int argc, const char* argv[]) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if(equal(arg, "-mab", true)) {
|
||||
_useMetalArgumentBuffers = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if(equal(arg, "-l", true)) {
|
||||
_shouldLogConversions = true;
|
||||
continue;
|
||||
|
@ -123,6 +123,7 @@ namespace mvk {
|
||||
bool _shouldReportPerformance;
|
||||
bool _shouldOutputAsHeaders;
|
||||
bool _quietMode;
|
||||
bool _useMetalArgumentBuffers;
|
||||
};
|
||||
|
||||
|
||||
|
@ -106,7 +106,7 @@ export MVK_DEBUG=0
|
||||
# editing below, or can be set before calling this script.
|
||||
export MVK_CONFIG_RESUME_LOST_DEVICE=1
|
||||
export MVK_CONFIG_FAST_MATH_ENABLED=1
|
||||
export MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS=0
|
||||
export MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS=0 #(2 = VK_EXT_descriptor_indexing enabled)
|
||||
export MVK_CONFIG_FORCE_LOW_POWER_GPU=0
|
||||
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user