VkPhysicalDevice: Advertise the fullDrawIndexUint32 feature.
This just means the maximum index for an indexed draw is 2**32 - 1.
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@ -478,6 +478,7 @@ void MVKPhysicalDevice::initFeatures() {
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memset(&_features, 0, sizeof(_features)); // Start with everything cleared
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_features.robustBufferAccess = true; // XXX Required by Vulkan spec
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_features.fullDrawIndexUint32 = true;
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_features.independentBlend = true;
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_features.depthBiasClamp = true;
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_features.fillModeNonSolid = true;
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@ -522,7 +523,7 @@ void MVKPhysicalDevice::initFeatures() {
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//typedef struct VkPhysicalDeviceFeatures {
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// VkBool32 robustBufferAccess; // done
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// VkBool32 fullDrawIndexUint32;
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// VkBool32 fullDrawIndexUint32; // done
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// VkBool32 imageCubeArray; // done
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// VkBool32 independentBlend; // done
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// VkBool32 geometryShader;
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@ -732,7 +733,7 @@ void MVKPhysicalDevice::initProperties() {
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_properties.limits.maxComputeWorkGroupCount[1] = kMVKUndefinedLargeUInt32;
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_properties.limits.maxComputeWorkGroupCount[2] = kMVKUndefinedLargeUInt32;
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_properties.limits.maxDrawIndexedIndexValue = numeric_limits<uint32_t>::max() - 1;
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_properties.limits.maxDrawIndexedIndexValue = numeric_limits<uint32_t>::max();
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_properties.limits.maxDrawIndirectCount = kMVKUndefinedLargeUInt32;
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_properties.limits.minTexelOffset = -8;
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