Update dependency libraries to match Vulkan SDK 1.2.141.
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@ -38,6 +38,8 @@ Released 2020/06/01
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- Fix situation where compute pipeline state not retained across copy and renderpass operations.
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- Fix buffer offset calculation.
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- Fixes to maximum FPS calculations.
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- Fix buffer size passed to shaders when `VkDescriptorBufferInfo.range` set to `VK_WHOLE_SIZE`.
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- Support stencil only image formats in identity swizzle case.
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- Enables format atomic capabilities only when format supports it.
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- Add `MVKSmallVector` as a more memory efficient substitute of `MVKVector`.
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- Reinstate `VulkanSamples API-Samples` demo apps and add
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@ -53,6 +55,7 @@ Released 2020/06/01
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- Reduce thread locking on performance statistics collection.
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- Numerous documentation typo corrections.
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- Support Xcode 11.5.
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- Update dependency libraries to match *Vulkan SDK 1.2.141*.
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- Update to latest SPIRV-Cross version:
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- MSL: mark `BuiltInFragCoord` as implicitly used for subpass reads.
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- MSL: Deal with cases where builtin is implicitly needed, declared, but unused.
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fb7f9c9bcd1d1544ea203a1f3d4253d0e90c5a90
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09531f27933bf04bffde9074acb302e026e8f181
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7844b9b4e180612c7ca35bcb07ce7f86610b22c4
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e5b2ff8935cbe779fbbaa02d3aa7659167eb7e35
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036541ca8f65333bf911b3957afa2c49f83fa0cd
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f938eb1daf5c2c9f895c70563760c35e074acc03
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@ -1 +1 @@
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e157435c1e777aa1052f446dafed162b4a722e03
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e00d27c6d65b7d3e72506a311d7f053da4051295
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@ -500,7 +500,7 @@ void MVKBufferDescriptor::bind(MVKCommandEncoder* cmdEncoder,
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if (_buffRange == VK_WHOLE_SIZE)
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bb.size = (uint32_t)(_mvkBuffer->getByteCount() - bb.offset);
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else
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bb.size = _buffRange;
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bb.size = (uint32_t)_buffRange;
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}
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for (uint32_t i = kMVKShaderStageVertex; i < kMVKShaderStageMax; i++) {
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if (stages[i]) {
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