MVKArrayRef cleanup

Make everything constexpr, remove direct access to members
This commit is contained in:
Evan Tang 2023-06-13 15:22:44 -05:00
parent 89195dc725
commit 4ba3f335b4
7 changed files with 37 additions and 34 deletions

View File

@ -472,8 +472,8 @@ void MVKCommandEncoder::beginRenderpass(MVKCommand* passCmd,
_attachments.assign(attachments.begin(), attachments.end()); _attachments.assign(attachments.begin(), attachments.end());
// Copy the sample positions array of arrays, one array of sample positions for each subpass index. // Copy the sample positions array of arrays, one array of sample positions for each subpass index.
_subpassSamplePositions.resize(subpassSamplePositions.size); _subpassSamplePositions.resize(subpassSamplePositions.size());
for (uint32_t spSPIdx = 0; spSPIdx < subpassSamplePositions.size; spSPIdx++) { for (uint32_t spSPIdx = 0; spSPIdx < subpassSamplePositions.size(); spSPIdx++) {
_subpassSamplePositions[spSPIdx].assign(subpassSamplePositions[spSPIdx].begin(), _subpassSamplePositions[spSPIdx].assign(subpassSamplePositions[spSPIdx].begin(),
subpassSamplePositions[spSPIdx].end()); subpassSamplePositions[spSPIdx].end());
} }
@ -593,7 +593,7 @@ void MVKCommandEncoder::beginMetalRenderPass(MVKCommandUse cmdUse) {
// and Metal will default to using default sample postions. // and Metal will default to using default sample postions.
if (_pDeviceMetalFeatures->programmableSamplePositions) { if (_pDeviceMetalFeatures->programmableSamplePositions) {
auto cstmSampPosns = getCustomSamplePositions(); auto cstmSampPosns = getCustomSamplePositions();
[mtlRPDesc setSamplePositions: cstmSampPosns.data count: cstmSampPosns.size]; [mtlRPDesc setSamplePositions: cstmSampPosns.data() count: cstmSampPosns.size()];
} }
_mtlRenderEncoder = [_mtlCmdBuffer renderCommandEncoderWithDescriptor: mtlRPDesc]; _mtlRenderEncoder = [_mtlCmdBuffer renderCommandEncoderWithDescriptor: mtlRPDesc];

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@ -58,7 +58,7 @@ void MVKViewportCommandEncoderState::setViewports(const MVKArrayRef<VkViewport>
uint32_t firstViewport, uint32_t firstViewport,
bool isSettingDynamically) { bool isSettingDynamically) {
size_t vpCnt = viewports.size; size_t vpCnt = viewports.size();
uint32_t maxViewports = getDevice()->_pProperties->limits.maxViewports; uint32_t maxViewports = getDevice()->_pProperties->limits.maxViewports;
if ((firstViewport + vpCnt > maxViewports) || if ((firstViewport + vpCnt > maxViewports) ||
(firstViewport >= maxViewports) || (firstViewport >= maxViewports) ||
@ -111,7 +111,7 @@ void MVKScissorCommandEncoderState::setScissors(const MVKArrayRef<VkRect2D> scis
uint32_t firstScissor, uint32_t firstScissor,
bool isSettingDynamically) { bool isSettingDynamically) {
size_t sCnt = scissors.size; size_t sCnt = scissors.size();
uint32_t maxScissors = getDevice()->_pProperties->limits.maxViewports; uint32_t maxScissors = getDevice()->_pProperties->limits.maxViewports;
if ((firstScissor + sCnt > maxScissors) || if ((firstScissor + sCnt > maxScissors) ||
(firstScissor >= maxScissors) || (firstScissor >= maxScissors) ||
@ -165,7 +165,7 @@ void MVKPushConstantsCommandEncoderState:: setPushConstants(uint32_t offset, MVK
// Typically any MSL struct that contains a float4 will also have a size that is rounded up to a multiple of a float4 size. // Typically any MSL struct that contains a float4 will also have a size that is rounded up to a multiple of a float4 size.
// Ensure that we pass along enough content to cover this extra space even if it is never actually accessed by the shader. // Ensure that we pass along enough content to cover this extra space even if it is never actually accessed by the shader.
size_t pcSizeAlign = getDevice()->_pMetalFeatures->pushConstantSizeAlignment; size_t pcSizeAlign = getDevice()->_pMetalFeatures->pushConstantSizeAlignment;
size_t pcSize = pushConstants.size; size_t pcSize = pushConstants.size();
size_t pcBuffSize = mvkAlignByteCount(offset + pcSize, pcSizeAlign); size_t pcBuffSize = mvkAlignByteCount(offset + pcSize, pcSizeAlign);
mvkEnsureSize(_pushConstants, pcBuffSize); mvkEnsureSize(_pushConstants, pcBuffSize);
copy(pushConstants.begin(), pushConstants.end(), _pushConstants.begin() + offset); copy(pushConstants.begin(), pushConstants.end(), _pushConstants.begin() + offset);
@ -488,7 +488,7 @@ void MVKResourcesCommandEncoderState::bindDescriptorSet(uint32_t descSetIndex,
// Update dynamic buffer offsets // Update dynamic buffer offsets
uint32_t baseDynOfstIdx = dslMTLRezIdxOffsets.getMetalResourceIndexes().dynamicOffsetBufferIndex; uint32_t baseDynOfstIdx = dslMTLRezIdxOffsets.getMetalResourceIndexes().dynamicOffsetBufferIndex;
uint32_t doCnt = descSet->getDynamicOffsetDescriptorCount(); uint32_t doCnt = descSet->getDynamicOffsetDescriptorCount();
for (uint32_t doIdx = 0; doIdx < doCnt && dynamicOffsetIndex < dynamicOffsets.size; doIdx++) { for (uint32_t doIdx = 0; doIdx < doCnt && dynamicOffsetIndex < dynamicOffsets.size(); doIdx++) {
updateImplicitBuffer(_dynamicOffsets, baseDynOfstIdx + doIdx, dynamicOffsets[dynamicOffsetIndex++]); updateImplicitBuffer(_dynamicOffsets, baseDynOfstIdx + doIdx, dynamicOffsets[dynamicOffsetIndex++]);
} }
@ -797,8 +797,8 @@ void MVKGraphicsResourcesCommandEncoderState::encodeImpl(uint32_t stage) {
}, },
[](MVKCommandEncoder* cmdEncoder, MVKMTLBufferBinding& b, const MVKArrayRef<uint32_t> s)->void { [](MVKCommandEncoder* cmdEncoder, MVKMTLBufferBinding& b, const MVKArrayRef<uint32_t> s)->void {
cmdEncoder->setComputeBytes(cmdEncoder->getMTLComputeEncoder(kMVKCommandUseTessellationVertexTessCtl), cmdEncoder->setComputeBytes(cmdEncoder->getMTLComputeEncoder(kMVKCommandUseTessellationVertexTessCtl),
s.data, s.data(),
s.size * sizeof(uint32_t), s.byteSize(),
b.index); b.index);
}, },
[](MVKCommandEncoder* cmdEncoder, MVKMTLTextureBinding& b)->void { [](MVKCommandEncoder* cmdEncoder, MVKMTLTextureBinding& b)->void {
@ -848,8 +848,8 @@ void MVKGraphicsResourcesCommandEncoderState::encodeImpl(uint32_t stage) {
}, },
[](MVKCommandEncoder* cmdEncoder, MVKMTLBufferBinding& b, const MVKArrayRef<uint32_t> s)->void { [](MVKCommandEncoder* cmdEncoder, MVKMTLBufferBinding& b, const MVKArrayRef<uint32_t> s)->void {
cmdEncoder->setVertexBytes(cmdEncoder->_mtlRenderEncoder, cmdEncoder->setVertexBytes(cmdEncoder->_mtlRenderEncoder,
s.data, s.data(),
s.size * sizeof(uint32_t), s.byteSize(),
b.index); b.index);
}, },
[](MVKCommandEncoder* cmdEncoder, MVKMTLTextureBinding& b)->void { [](MVKCommandEncoder* cmdEncoder, MVKMTLTextureBinding& b)->void {
@ -881,8 +881,8 @@ void MVKGraphicsResourcesCommandEncoderState::encodeImpl(uint32_t stage) {
}, },
[](MVKCommandEncoder* cmdEncoder, MVKMTLBufferBinding& b, const MVKArrayRef<uint32_t> s)->void { [](MVKCommandEncoder* cmdEncoder, MVKMTLBufferBinding& b, const MVKArrayRef<uint32_t> s)->void {
cmdEncoder->setComputeBytes(cmdEncoder->getMTLComputeEncoder(kMVKCommandUseTessellationVertexTessCtl), cmdEncoder->setComputeBytes(cmdEncoder->getMTLComputeEncoder(kMVKCommandUseTessellationVertexTessCtl),
s.data, s.data(),
s.size * sizeof(uint32_t), s.byteSize(),
b.index); b.index);
}, },
[](MVKCommandEncoder* cmdEncoder, MVKMTLTextureBinding& b)->void { [](MVKCommandEncoder* cmdEncoder, MVKMTLTextureBinding& b)->void {
@ -914,8 +914,8 @@ void MVKGraphicsResourcesCommandEncoderState::encodeImpl(uint32_t stage) {
}, },
[](MVKCommandEncoder* cmdEncoder, MVKMTLBufferBinding& b, const MVKArrayRef<uint32_t> s)->void { [](MVKCommandEncoder* cmdEncoder, MVKMTLBufferBinding& b, const MVKArrayRef<uint32_t> s)->void {
cmdEncoder->setVertexBytes(cmdEncoder->_mtlRenderEncoder, cmdEncoder->setVertexBytes(cmdEncoder->_mtlRenderEncoder,
s.data, s.data(),
s.size * sizeof(uint32_t), s.byteSize(),
b.index); b.index);
}, },
[](MVKCommandEncoder* cmdEncoder, MVKMTLTextureBinding& b)->void { [](MVKCommandEncoder* cmdEncoder, MVKMTLTextureBinding& b)->void {
@ -947,8 +947,8 @@ void MVKGraphicsResourcesCommandEncoderState::encodeImpl(uint32_t stage) {
}, },
[](MVKCommandEncoder* cmdEncoder, MVKMTLBufferBinding& b, const MVKArrayRef<uint32_t> s)->void { [](MVKCommandEncoder* cmdEncoder, MVKMTLBufferBinding& b, const MVKArrayRef<uint32_t> s)->void {
cmdEncoder->setFragmentBytes(cmdEncoder->_mtlRenderEncoder, cmdEncoder->setFragmentBytes(cmdEncoder->_mtlRenderEncoder,
s.data, s.data(),
s.size * sizeof(uint32_t), s.byteSize(),
b.index); b.index);
}, },
[](MVKCommandEncoder* cmdEncoder, MVKMTLTextureBinding& b)->void { [](MVKCommandEncoder* cmdEncoder, MVKMTLTextureBinding& b)->void {

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@ -729,7 +729,7 @@ void MVKBufferDescriptor::bind(MVKCommandEncoder* cmdEncoder,
MVKArrayRef<uint32_t> dynamicOffsets, MVKArrayRef<uint32_t> dynamicOffsets,
uint32_t& dynamicOffsetIndex) { uint32_t& dynamicOffsetIndex) {
MVKMTLBufferBinding bb; MVKMTLBufferBinding bb;
NSUInteger bufferDynamicOffset = (usesDynamicBufferOffsets() && dynamicOffsets.size > dynamicOffsetIndex NSUInteger bufferDynamicOffset = (usesDynamicBufferOffsets() && dynamicOffsets.size() > dynamicOffsetIndex
? dynamicOffsets[dynamicOffsetIndex++] : 0); ? dynamicOffsets[dynamicOffsetIndex++] : 0);
if (_mvkBuffer) { if (_mvkBuffer) {
bb.mtlBuffer = _mvkBuffer->getMTLBuffer(); bb.mtlBuffer = _mvkBuffer->getMTLBuffer();

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@ -1530,7 +1530,7 @@ MVKArrayRef<MVKQueueFamily*> MVKPhysicalDevice::getQueueFamilies() {
VkResult MVKPhysicalDevice::getQueueFamilyProperties(uint32_t* pCount, VkResult MVKPhysicalDevice::getQueueFamilyProperties(uint32_t* pCount,
VkQueueFamilyProperties* pQueueFamilyProperties) { VkQueueFamilyProperties* pQueueFamilyProperties) {
auto qFams = getQueueFamilies(); auto qFams = getQueueFamilies();
uint32_t qfCnt = uint32_t(qFams.size); uint32_t qfCnt = uint32_t(qFams.size());
// If properties aren't actually being requested yet, simply update the returned count // If properties aren't actually being requested yet, simply update the returned count
if ( !pQueueFamilyProperties ) { if ( !pQueueFamilyProperties ) {

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@ -49,7 +49,7 @@ void MVKPipelineLayout::bindDescriptorSets(MVKCommandEncoder* cmdEncoder,
MVKArrayRef<uint32_t> dynamicOffsets) { MVKArrayRef<uint32_t> dynamicOffsets) {
if (!cmdEncoder) { clearConfigurationResult(); } if (!cmdEncoder) { clearConfigurationResult(); }
uint32_t dynamicOffsetIndex = 0; uint32_t dynamicOffsetIndex = 0;
size_t dsCnt = descriptorSets.size; size_t dsCnt = descriptorSets.size();
for (uint32_t dsIdx = 0; dsIdx < dsCnt; dsIdx++) { for (uint32_t dsIdx = 0; dsIdx < dsCnt; dsIdx++) {
MVKDescriptorSet* descSet = descriptorSets[dsIdx]; MVKDescriptorSet* descSet = descriptorSets[dsIdx];
uint32_t dslIdx = firstSet + dsIdx; uint32_t dslIdx = firstSet + dsIdx;

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@ -478,20 +478,23 @@ std::size_t mvkHash(const N* pVals, std::size_t count = 1, std::size_t seed = 53
*/ */
template<typename Type> template<typename Type>
struct MVKArrayRef { struct MVKArrayRef {
Type* data; public:
const size_t size; constexpr const Type* begin() const { return _data; }
constexpr const Type* end() const { return &_data[_size]; }
constexpr const Type* data() const { return _data; }
constexpr Type* begin() { return _data; }
constexpr Type* end() { return &_data[_size]; }
constexpr Type* data() { return _data; }
constexpr const size_t size() const { return _size; }
constexpr const size_t byteSize() const { return _size * sizeof(Type); }
constexpr const Type& operator[]( const size_t i ) const { return _data[i]; }
constexpr Type& operator[]( const size_t i ) { return _data[i]; }
constexpr MVKArrayRef() : MVKArrayRef(nullptr, 0) {}
constexpr MVKArrayRef(Type* d, size_t s) : _data(d), _size(s) {}
const Type* begin() const { return data; } protected:
const Type* end() const { return &data[size]; } Type* _data;
const Type& operator[]( const size_t i ) const { return data[i]; } size_t _size;
Type& operator[]( const size_t i ) { return data[i]; }
MVKArrayRef<Type>& operator=(const MVKArrayRef<Type>& other) {
data = other.data;
*(size_t*)&size = other.size;
return *this;
}
MVKArrayRef() : MVKArrayRef(nullptr, 0) {}
MVKArrayRef(Type* d, size_t s) : data(d), size(s) {}
}; };
/** Ensures the size of the specified container is at least the specified size. */ /** Ensures the size of the specified container is at least the specified size. */

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@ -1964,7 +1964,7 @@ static void mvkCmdBeginRenderPass(
MVKAddCmdFrom5Thresholds(BeginRenderPass, MVKAddCmdFrom5Thresholds(BeginRenderPass,
pRenderPassBegin->clearValueCount, 1, 2, pRenderPassBegin->clearValueCount, 1, 2,
attachments.size, 0, 1, 2, attachments.size(), 0, 1, 2,
commandBuffer, commandBuffer,
pRenderPassBegin, pRenderPassBegin,
pSubpassBeginInfo, pSubpassBeginInfo,