Merge pull request #1069 from cdavis5e/2d-attachment-view

MVKImageView: Use a 2D non-arrayed view for 2D non-arrayed attachments.
This commit is contained in:
Bill Hollings 2020-09-25 10:19:50 -04:00 committed by GitHub
commit 4e6930d9d9
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -1522,6 +1522,28 @@ MVKImageView::MVKImageView(MVKDevice* device,
setConfigurationResult(reportError(VK_ERROR_FEATURE_NOT_PRESENT, "vkCreateImageView(): 2D views on 3D images can only be used as color attachments."));
}
}
// If a 2D array view on a 2D image with layerCount 1, and the only usages are
// attachment usages, then force the use of a 2D non-arrayed view. This is important for
// input attachments, or they won't match the types declared in the fragment shader.
// Transfer usages are OK: the transfer commands don't use image views.
// Sampled and storage usages are not: if we try to bind a non-arrayed 2D view
// to a 2D image variable, we could wind up with the same problem this is intended to fix.
if (mvkIsOnlyAnyFlagEnabled(_usage, (VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT |
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT |
VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT |
VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT))) {
if (_mtlTextureType == MTLTextureType2DArray && _image->_mtlTextureType == MTLTextureType2D) {
_mtlTextureType = MTLTextureType2D;
#if MVK_MACOS
} else if (_mtlTextureType == MTLTextureType2DMultisampleArray && _image->_mtlTextureType == MTLTextureType2DMultisample) {
_mtlTextureType = MTLTextureType2DMultisample;
#endif
}
}
}
// Remember the subresource range, and determine the actual number of mip levels and texture slices