Optimize scheme configuration and make consistent.
This commit is contained in:
parent
b296f51153
commit
4fba647123
@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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<Scheme
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LastUpgradeVersion = "1000"
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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<BuildAction
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parallelizeBuildables = "YES"
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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buildImplicitDependencies = "YES">
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@ -33,15 +33,20 @@
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</AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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</TestAction>
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<LaunchAction
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "YES"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<MacroExpansion>
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<BuildableReference
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<BuildableReference
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BuildableIdentifier = "primary"
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BuildableIdentifier = "primary"
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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<Scheme
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LastUpgradeVersion = "1000"
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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<BuildAction
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parallelizeBuildables = "YES"
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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buildImplicitDependencies = "YES">
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@ -33,15 +33,20 @@
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</AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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</TestAction>
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<LaunchAction
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<MacroExpansion>
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<BuildableReference
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<BuildableReference
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BuildableIdentifier = "primary"
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BuildableIdentifier = "primary"
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@ -39,9 +39,10 @@
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launchStyle = "0"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugServiceExtension = "internal"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "1"
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allowLocationSimulation = "NO">
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<MacroExpansion>
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<MacroExpansion>
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<BuildableReference
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<BuildableReference
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BuildableIdentifier = "primary"
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BuildableIdentifier = "primary"
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@ -39,9 +39,10 @@
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launchStyle = "0"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugServiceExtension = "internal"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "1"
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allowLocationSimulation = "NO">
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<MacroExpansion>
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<MacroExpansion>
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<BuildableReference
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<BuildableReference
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BuildableIdentifier = "primary"
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BuildableIdentifier = "primary"
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@ -36,14 +36,12 @@
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buildConfiguration = "Debug"
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "NO"
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debugDocumentVersioning = "NO"
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debugServiceExtension = "internal"
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debugServiceExtension = "internal"
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enableGPUFrameCaptureMode = "3"
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enableGPUFrameCaptureMode = "1"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO">
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allowLocationSimulation = "NO">
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<MacroExpansion>
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<MacroExpansion>
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<BuildableReference
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<BuildableReference
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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<Scheme
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LastUpgradeVersion = "1000"
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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<BuildAction
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parallelizeBuildables = "YES"
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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buildImplicitDependencies = "YES">
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@ -36,12 +36,17 @@
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buildConfiguration = "Release"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<MacroExpansion>
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<BuildableReference
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<BuildableReference
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BuildableIdentifier = "primary"
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BuildableIdentifier = "primary"
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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<Scheme
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LastUpgradeVersion = "1000"
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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<BuildAction
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parallelizeBuildables = "YES"
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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buildImplicitDependencies = "YES">
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@ -36,12 +36,17 @@
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buildConfiguration = "Release"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<MacroExpansion>
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<BuildableReference
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<BuildableReference
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BuildableIdentifier = "primary"
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BuildableIdentifier = "primary"
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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<Scheme
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LastUpgradeVersion = "1000"
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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<BuildAction
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parallelizeBuildables = "YES"
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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buildImplicitDependencies = "YES">
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@ -41,10 +41,12 @@
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useCustomWorkingDirectory = "NO"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "NO"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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debugServiceExtension = "internal"
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enableGPUFrameCaptureMode = "3"
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO">
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<MacroExpansion>
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<BuildableReference
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<BuildableReference
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BuildableIdentifier = "primary"
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BuildableIdentifier = "primary"
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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<Scheme
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LastUpgradeVersion = "1000"
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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<BuildAction
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parallelizeBuildables = "YES"
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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buildImplicitDependencies = "YES">
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@ -33,15 +33,20 @@
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</AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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</TestAction>
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<LaunchAction
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "YES"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "YES"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<MacroExpansion>
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<BuildableReference
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<BuildableReference
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BuildableIdentifier = "primary"
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BuildableIdentifier = "primary"
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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<Scheme
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LastUpgradeVersion = "1000"
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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<BuildAction
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parallelizeBuildables = "YES"
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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buildImplicitDependencies = "YES">
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</AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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</TestAction>
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<LaunchAction
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<MacroExpansion>
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<BuildableReference
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<BuildableReference
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BuildableIdentifier = "primary"
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BuildableIdentifier = "primary"
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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<Scheme
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LastUpgradeVersion = "1000"
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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<BuildAction
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parallelizeBuildables = "YES"
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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buildImplicitDependencies = "YES">
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</AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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</TestAction>
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<LaunchAction
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "YES"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "YES"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<MacroExpansion>
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<BuildableReference
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<BuildableReference
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BuildableIdentifier = "primary"
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BuildableIdentifier = "primary"
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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<Scheme
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LastUpgradeVersion = "1000"
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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<BuildAction
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parallelizeBuildables = "YES"
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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buildImplicitDependencies = "YES">
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</AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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</TestAction>
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<LaunchAction
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<MacroExpansion>
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<BuildableReference
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<BuildableReference
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BuildableIdentifier = "primary"
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BuildableIdentifier = "primary"
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<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<Scheme
|
<Scheme
|
||||||
LastUpgradeVersion = "1000"
|
LastUpgradeVersion = "1000"
|
||||||
version = "1.3">
|
version = "2.0">
|
||||||
<BuildAction
|
<BuildAction
|
||||||
parallelizeBuildables = "YES"
|
parallelizeBuildables = "YES"
|
||||||
buildImplicitDependencies = "YES">
|
buildImplicitDependencies = "YES">
|
||||||
@ -42,15 +42,20 @@
|
|||||||
</AdditionalOptions>
|
</AdditionalOptions>
|
||||||
</TestAction>
|
</TestAction>
|
||||||
<LaunchAction
|
<LaunchAction
|
||||||
buildConfiguration = "Debug"
|
buildConfiguration = "Release"
|
||||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
selectedDebuggerIdentifier = ""
|
||||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
selectedLauncherIdentifier = "Xcode.IDEFoundation.Launcher.PosixSpawn"
|
||||||
|
disableMainThreadChecker = "YES"
|
||||||
launchStyle = "0"
|
launchStyle = "0"
|
||||||
useCustomWorkingDirectory = "NO"
|
useCustomWorkingDirectory = "NO"
|
||||||
ignoresPersistentStateOnLaunch = "NO"
|
ignoresPersistentStateOnLaunch = "NO"
|
||||||
debugDocumentVersioning = "YES"
|
debugDocumentVersioning = "NO"
|
||||||
|
debugXPCServices = "NO"
|
||||||
debugServiceExtension = "internal"
|
debugServiceExtension = "internal"
|
||||||
allowLocationSimulation = "YES">
|
enableGPUFrameCaptureMode = "3"
|
||||||
|
enableGPUValidationMode = "1"
|
||||||
|
allowLocationSimulation = "NO"
|
||||||
|
queueDebuggingEnabled = "No">
|
||||||
<BuildableProductRunnable
|
<BuildableProductRunnable
|
||||||
runnableDebuggingMode = "0">
|
runnableDebuggingMode = "0">
|
||||||
<BuildableReference
|
<BuildableReference
|
||||||
|
Loading…
x
Reference in New Issue
Block a user