Optimize scheme configuration and make consistent.

This commit is contained in:
Bill Hollings 2018-10-03 10:09:47 -04:00
parent b296f51153
commit 4fba647123
13 changed files with 89 additions and 42 deletions

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Scheme <Scheme
LastUpgradeVersion = "1000" LastUpgradeVersion = "1000"
version = "1.3"> version = "2.0">
<BuildAction <BuildAction
parallelizeBuildables = "YES" parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"> buildImplicitDependencies = "YES">
@ -33,15 +33,20 @@
</AdditionalOptions> </AdditionalOptions>
</TestAction> </TestAction>
<LaunchAction <LaunchAction
buildConfiguration = "Debug" buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
disableMainThreadChecker = "YES"
launchStyle = "0" launchStyle = "0"
useCustomWorkingDirectory = "NO" useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO" ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES" debugDocumentVersioning = "YES"
debugXPCServices = "NO"
debugServiceExtension = "internal" debugServiceExtension = "internal"
allowLocationSimulation = "YES"> enableGPUFrameCaptureMode = "3"
enableGPUValidationMode = "1"
allowLocationSimulation = "NO"
queueDebuggingEnabled = "No">
<MacroExpansion> <MacroExpansion>
<BuildableReference <BuildableReference
BuildableIdentifier = "primary" BuildableIdentifier = "primary"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Scheme <Scheme
LastUpgradeVersion = "1000" LastUpgradeVersion = "1000"
version = "1.3"> version = "2.0">
<BuildAction <BuildAction
parallelizeBuildables = "YES" parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"> buildImplicitDependencies = "YES">
@ -33,15 +33,20 @@
</AdditionalOptions> </AdditionalOptions>
</TestAction> </TestAction>
<LaunchAction <LaunchAction
buildConfiguration = "Debug" buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
disableMainThreadChecker = "YES"
launchStyle = "0" launchStyle = "0"
useCustomWorkingDirectory = "NO" useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO" ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES" debugDocumentVersioning = "NO"
debugXPCServices = "NO"
debugServiceExtension = "internal" debugServiceExtension = "internal"
allowLocationSimulation = "YES"> enableGPUFrameCaptureMode = "3"
enableGPUValidationMode = "1"
allowLocationSimulation = "NO"
queueDebuggingEnabled = "No">
<MacroExpansion> <MacroExpansion>
<BuildableReference <BuildableReference
BuildableIdentifier = "primary" BuildableIdentifier = "primary"

View File

@ -39,9 +39,10 @@
launchStyle = "0" launchStyle = "0"
useCustomWorkingDirectory = "NO" useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO" ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES" debugDocumentVersioning = "NO"
debugServiceExtension = "internal" debugServiceExtension = "internal"
allowLocationSimulation = "YES"> enableGPUFrameCaptureMode = "1"
allowLocationSimulation = "NO">
<MacroExpansion> <MacroExpansion>
<BuildableReference <BuildableReference
BuildableIdentifier = "primary" BuildableIdentifier = "primary"

View File

@ -39,9 +39,10 @@
launchStyle = "0" launchStyle = "0"
useCustomWorkingDirectory = "NO" useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO" ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES" debugDocumentVersioning = "NO"
debugServiceExtension = "internal" debugServiceExtension = "internal"
allowLocationSimulation = "YES"> enableGPUFrameCaptureMode = "1"
allowLocationSimulation = "NO">
<MacroExpansion> <MacroExpansion>
<BuildableReference <BuildableReference
BuildableIdentifier = "primary" BuildableIdentifier = "primary"

View File

@ -36,14 +36,12 @@
buildConfiguration = "Debug" buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
disableMainThreadChecker = "YES"
launchStyle = "0" launchStyle = "0"
useCustomWorkingDirectory = "NO" useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO" ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "NO" debugDocumentVersioning = "NO"
debugServiceExtension = "internal" debugServiceExtension = "internal"
enableGPUFrameCaptureMode = "3" enableGPUFrameCaptureMode = "1"
enableGPUValidationMode = "1"
allowLocationSimulation = "NO"> allowLocationSimulation = "NO">
<MacroExpansion> <MacroExpansion>
<BuildableReference <BuildableReference

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Scheme <Scheme
LastUpgradeVersion = "1000" LastUpgradeVersion = "1000"
version = "1.3"> version = "2.0">
<BuildAction <BuildAction
parallelizeBuildables = "YES" parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"> buildImplicitDependencies = "YES">
@ -36,12 +36,17 @@
buildConfiguration = "Release" buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
disableMainThreadChecker = "YES"
launchStyle = "0" launchStyle = "0"
useCustomWorkingDirectory = "NO" useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO" ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES" debugDocumentVersioning = "NO"
debugXPCServices = "NO"
debugServiceExtension = "internal" debugServiceExtension = "internal"
allowLocationSimulation = "YES"> enableGPUFrameCaptureMode = "3"
enableGPUValidationMode = "1"
allowLocationSimulation = "NO"
queueDebuggingEnabled = "No">
<MacroExpansion> <MacroExpansion>
<BuildableReference <BuildableReference
BuildableIdentifier = "primary" BuildableIdentifier = "primary"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Scheme <Scheme
LastUpgradeVersion = "1000" LastUpgradeVersion = "1000"
version = "1.3"> version = "2.0">
<BuildAction <BuildAction
parallelizeBuildables = "YES" parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"> buildImplicitDependencies = "YES">
@ -36,12 +36,17 @@
buildConfiguration = "Release" buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
disableMainThreadChecker = "YES"
launchStyle = "0" launchStyle = "0"
useCustomWorkingDirectory = "NO" useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO" ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES" debugDocumentVersioning = "NO"
debugXPCServices = "NO"
debugServiceExtension = "internal" debugServiceExtension = "internal"
allowLocationSimulation = "YES"> enableGPUFrameCaptureMode = "3"
enableGPUValidationMode = "1"
allowLocationSimulation = "NO"
queueDebuggingEnabled = "No">
<MacroExpansion> <MacroExpansion>
<BuildableReference <BuildableReference
BuildableIdentifier = "primary" BuildableIdentifier = "primary"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Scheme <Scheme
LastUpgradeVersion = "1000" LastUpgradeVersion = "1000"
version = "1.3"> version = "2.0">
<BuildAction <BuildAction
parallelizeBuildables = "YES" parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"> buildImplicitDependencies = "YES">
@ -41,10 +41,12 @@
useCustomWorkingDirectory = "NO" useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO" ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "NO" debugDocumentVersioning = "NO"
debugXPCServices = "NO"
debugServiceExtension = "internal" debugServiceExtension = "internal"
enableGPUFrameCaptureMode = "3" enableGPUFrameCaptureMode = "3"
enableGPUValidationMode = "1" enableGPUValidationMode = "1"
allowLocationSimulation = "NO"> allowLocationSimulation = "NO"
queueDebuggingEnabled = "No">
<MacroExpansion> <MacroExpansion>
<BuildableReference <BuildableReference
BuildableIdentifier = "primary" BuildableIdentifier = "primary"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Scheme <Scheme
LastUpgradeVersion = "1000" LastUpgradeVersion = "1000"
version = "1.3"> version = "2.0">
<BuildAction <BuildAction
parallelizeBuildables = "YES" parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"> buildImplicitDependencies = "YES">
@ -33,15 +33,20 @@
</AdditionalOptions> </AdditionalOptions>
</TestAction> </TestAction>
<LaunchAction <LaunchAction
buildConfiguration = "Debug" buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
disableMainThreadChecker = "YES"
launchStyle = "0" launchStyle = "0"
useCustomWorkingDirectory = "NO" useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO" ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES" debugDocumentVersioning = "YES"
debugXPCServices = "NO"
debugServiceExtension = "internal" debugServiceExtension = "internal"
allowLocationSimulation = "YES"> enableGPUFrameCaptureMode = "3"
enableGPUValidationMode = "1"
allowLocationSimulation = "YES"
queueDebuggingEnabled = "No">
<MacroExpansion> <MacroExpansion>
<BuildableReference <BuildableReference
BuildableIdentifier = "primary" BuildableIdentifier = "primary"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Scheme <Scheme
LastUpgradeVersion = "1000" LastUpgradeVersion = "1000"
version = "1.3"> version = "2.0">
<BuildAction <BuildAction
parallelizeBuildables = "YES" parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"> buildImplicitDependencies = "YES">
@ -33,15 +33,20 @@
</AdditionalOptions> </AdditionalOptions>
</TestAction> </TestAction>
<LaunchAction <LaunchAction
buildConfiguration = "Debug" buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
disableMainThreadChecker = "YES"
launchStyle = "0" launchStyle = "0"
useCustomWorkingDirectory = "NO" useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO" ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES" debugDocumentVersioning = "NO"
debugXPCServices = "NO"
debugServiceExtension = "internal" debugServiceExtension = "internal"
allowLocationSimulation = "YES"> enableGPUFrameCaptureMode = "3"
enableGPUValidationMode = "1"
allowLocationSimulation = "NO"
queueDebuggingEnabled = "No">
<MacroExpansion> <MacroExpansion>
<BuildableReference <BuildableReference
BuildableIdentifier = "primary" BuildableIdentifier = "primary"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Scheme <Scheme
LastUpgradeVersion = "1000" LastUpgradeVersion = "1000"
version = "1.3"> version = "2.0">
<BuildAction <BuildAction
parallelizeBuildables = "YES" parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"> buildImplicitDependencies = "YES">
@ -33,15 +33,20 @@
</AdditionalOptions> </AdditionalOptions>
</TestAction> </TestAction>
<LaunchAction <LaunchAction
buildConfiguration = "Debug" buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
disableMainThreadChecker = "YES"
launchStyle = "0" launchStyle = "0"
useCustomWorkingDirectory = "NO" useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO" ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES" debugDocumentVersioning = "YES"
debugXPCServices = "NO"
debugServiceExtension = "internal" debugServiceExtension = "internal"
allowLocationSimulation = "YES"> enableGPUFrameCaptureMode = "3"
enableGPUValidationMode = "1"
allowLocationSimulation = "YES"
queueDebuggingEnabled = "No">
<MacroExpansion> <MacroExpansion>
<BuildableReference <BuildableReference
BuildableIdentifier = "primary" BuildableIdentifier = "primary"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Scheme <Scheme
LastUpgradeVersion = "1000" LastUpgradeVersion = "1000"
version = "1.3"> version = "2.0">
<BuildAction <BuildAction
parallelizeBuildables = "YES" parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"> buildImplicitDependencies = "YES">
@ -33,15 +33,20 @@
</AdditionalOptions> </AdditionalOptions>
</TestAction> </TestAction>
<LaunchAction <LaunchAction
buildConfiguration = "Debug" buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
disableMainThreadChecker = "YES"
launchStyle = "0" launchStyle = "0"
useCustomWorkingDirectory = "NO" useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO" ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES" debugDocumentVersioning = "NO"
debugXPCServices = "NO"
debugServiceExtension = "internal" debugServiceExtension = "internal"
allowLocationSimulation = "YES"> enableGPUFrameCaptureMode = "3"
enableGPUValidationMode = "1"
allowLocationSimulation = "NO"
queueDebuggingEnabled = "No">
<MacroExpansion> <MacroExpansion>
<BuildableReference <BuildableReference
BuildableIdentifier = "primary" BuildableIdentifier = "primary"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Scheme <Scheme
LastUpgradeVersion = "1000" LastUpgradeVersion = "1000"
version = "1.3"> version = "2.0">
<BuildAction <BuildAction
parallelizeBuildables = "YES" parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"> buildImplicitDependencies = "YES">
@ -42,15 +42,20 @@
</AdditionalOptions> </AdditionalOptions>
</TestAction> </TestAction>
<LaunchAction <LaunchAction
buildConfiguration = "Debug" buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedDebuggerIdentifier = ""
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" selectedLauncherIdentifier = "Xcode.IDEFoundation.Launcher.PosixSpawn"
disableMainThreadChecker = "YES"
launchStyle = "0" launchStyle = "0"
useCustomWorkingDirectory = "NO" useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO" ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES" debugDocumentVersioning = "NO"
debugXPCServices = "NO"
debugServiceExtension = "internal" debugServiceExtension = "internal"
allowLocationSimulation = "YES"> enableGPUFrameCaptureMode = "3"
enableGPUValidationMode = "1"
allowLocationSimulation = "NO"
queueDebuggingEnabled = "No">
<BuildableProductRunnable <BuildableProductRunnable
runnableDebuggingMode = "0"> runnableDebuggingMode = "0">
<BuildableReference <BuildableReference