Optimize scheme configuration and make consistent.
This commit is contained in:
parent
b296f51153
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4fba647123
@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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@ -33,15 +33,20 @@
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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@ -33,15 +33,20 @@
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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@ -39,9 +39,10 @@
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "1"
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allowLocationSimulation = "NO">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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@ -39,9 +39,10 @@
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "1"
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allowLocationSimulation = "NO">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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@ -36,14 +36,12 @@
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "NO"
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debugServiceExtension = "internal"
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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enableGPUFrameCaptureMode = "1"
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allowLocationSimulation = "NO">
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<MacroExpansion>
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<BuildableReference
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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@ -36,12 +36,17 @@
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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@ -36,12 +36,17 @@
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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@ -41,10 +41,12 @@
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO">
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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@ -33,15 +33,20 @@
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "YES"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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@ -33,15 +33,20 @@
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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@ -33,15 +33,20 @@
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "YES"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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@ -33,15 +33,20 @@
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1000"
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version = "1.3">
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version = "2.0">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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@ -42,15 +42,20 @@
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = ""
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selectedLauncherIdentifier = "Xcode.IDEFoundation.Launcher.PosixSpawn"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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enableGPUFrameCaptureMode = "3"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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queueDebuggingEnabled = "No">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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