Also support the NVIDIA specific extension
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@ -271,6 +271,7 @@ In addition to core *Vulkan* functionality, **MoltenVK** also supports the foll
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- `VK_KHR_device_group_creation`
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- `VK_KHR_driver_properties`
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- `VK_KHR_dynamic_rendering`
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- `VK_KHR_fragment_shader_barycentric`
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- `VK_KHR_get_memory_requirements2`
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- `VK_KHR_get_physical_device_properties2`
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- `VK_KHR_get_surface_capabilities2`
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@ -328,6 +329,7 @@ In addition to core *Vulkan* functionality, **MoltenVK** also supports the foll
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- `VK_AMD_shader_trinary_minmax` *(requires Metal 2.1)*
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- `VK_IMG_format_pvrtc` *(requires Apple GPU)*
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- `VK_INTEL_shader_integer_functions2`
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- `VK_NV_fragment_shader_barycentric`
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- `VK_NV_glsl_shader`
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In order to visibly display your content on *macOS*, *iOS*, or *tvOS*, you must enable the
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@ -118,6 +118,7 @@ MVK_EXTENSION(GOOGLE_display_timing, GOOGLE_DISPLAY_TIMING,
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MVK_EXTENSION(MVK_ios_surface, MVK_IOS_SURFACE, INSTANCE, MVK_NA, 8.0)
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MVK_EXTENSION(MVK_macos_surface, MVK_MACOS_SURFACE, INSTANCE, 10.11, MVK_NA)
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MVK_EXTENSION(MVK_moltenvk, MVK_MOLTENVK, INSTANCE, 10.11, 8.0)
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MVK_EXTENSION(NV_fragment_shader_barycentric, NV_FRAGMENT_SHADER_BARYCENTRIC, DEVICE, 10.15, 14.0)
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MVK_EXTENSION_LAST(NV_glsl_shader, NV_GLSL_SHADER, DEVICE, 10.11, 8.0)
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#undef MVK_EXTENSION
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